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Posted (edited)

Many thanks for your excellent work.  🍻

 

They work really well, the only problem I've had (as mentioned by others above) is the Radstags sometimes lie down. I have managed to get them working with Violate, though probably best to wait for the official patch unless folks are confident using xEdit

 

One addition would be nice, that is add penises to molerats with an animation. 

Edited by Slorm
Posted

Unrelated to my previous post, another user who uses your mod and my staged XML changes brought something up:

 

You have 4 (total) vaginal and anal fisting animations but their position IDs are the same except for the sequential numbers at the end:

  1. DR Fist01
  2. ...
  3. DR Fist04

The first two are for vaginal and the last two are for anal.

 

I've made changes to your original XML files (the animationData and positionData XML files) for 1.0.1 that separates these two into:

  1. DR FM Vag Fist 01
  2. DR FM Vag Fist 02
  3. DR 2P Anal Fist 01
  4. DR 2P Anal Fist 02

The anal fisting one was named DR FM Anal Fist but your tags and the gender="" in the XML files strongly suggest they're meant for any gender so I swapped out "FM" for "2P".

 

Nothing else was changed. I think these changes add some clarity and my program will separate them into two separate stages.

DR_pack_Humans_animationData.xml.txt DR_pack_Humans_positionData.xml.txt

Posted

Request. 1... Female Radstag Animation

 

Radstag Doe Pussy Licking Human ... F Tag ... Radstag Doe licking Nora's Pussy

Radstag Doe Pussy Licking Doe ... F Tag ... Nora licking Radstag Doe's Pussy

 

Reason... most Radstags are female, all of your animations are M Tagged. AAF just exits, as there are not any F Tagged animation.

                 I just tagged a M animation, as F to get around it.

 

Without the F Tag, violate just ends if its a Radstag Doe, aka Female.

 

 

Request 2... Cat Behaviours added to version 1.0.2 ... they look great, and animations need them in AAF Violate.

 

I got AAF Violate patch working, with all your animations, with help in the AAF Post section. Radstags like lying down 50% of the time, but they all work in Violate.

 

 

Great animations... and the spiked tiny cat penis, is a really high level of detail.  🙂

Posted (edited)

AAF Violate Patch... working

 

Made a really rough AAF Violate Patch, feel free to do with it as you want. Rename it, tweak it, fix it, etc... I just want a fully working AAF Violate...

 

No Additional Creatures Animations MCM options... additional creatures are always ON with patch

 

Made with help from the AAF Violate Post Section posts...

 

===

 

Need to tweak AAF darthroman Creature Pack to get some of them to work.

 

Add the Cat_Fix_Zip to the AAF darthroman Creature Pack v1.0.1 ... if it hasn't already been added

 

In darthroman Creature Pack v1.0.1... Change the Tag on one of the Radstag Animations to F, as there currently are no Female Radstag animations, if you don't Violate will just exit violate if you are attacked by a Radstag Doe aka female Radstag.

 

Open the AAF Creature Pack when installed...

AAF

  DR_pack_Creatures_animationData.xml ... open it in Notepad++

    Change the M to an F, now you have a Female Tagged Animation.

      Line 470 ... <actor gender="F" skeleton="RadStag" idleForm="838">

 

===

 

AAF Post, for Download... https://www.loverslab.com/topic/105378-aaf-violate/page/267/#elControls_7099762_menu

 

Mediafire Download... AAF Violate Creature Patch KP v1.0

 

 

Enjoy... 🙂

 

Edited by Krazyone
Posted

Hello. I noticed that after playing your animations, some creatures still have erections. I use NAF + bridge. AAF may not have such problems. The author of NAFbridge told me: positionData should contain startMorphSet="ready" stopMorphSet="unReady". Could you make the appropriate edits to your XML? Thank you.

Posted (edited)
4 hours ago, SquareBun said:

The author of NAFbridge told me: positionData should contain startMorphSet="ready" stopMorphSet="unReady". Could you make the appropriate edits to your XML? Thank you.

just replace in notepad

 

<defaults startEquipmentSet="unEquip" stopEquipmentSet="reEquip"/>

 

on

 

<defaults startEquipmentSet="unEquip" stopEquipmentSet="reEquip" startMorphSet="ready" stopMorphSet="unReady"/>

 

Edited by Holylokki
Posted (edited)
1 hour ago, Holylokki said:

just replace in notepad

 

<defaults startEquipmentSet="unEquip" stopEquipmentSet="reEquip"/>

 

on

 

<defaults startEquipmentSet="unEquip" stopEquipmentSet="reEquip" startMorphSet="ready" stopMorphSet="unReady"/>

 

Ok, thanks

Edited by SquareBun
Posted (edited)
On 8/6/2025 at 9:33 PM, SquareBun said:

... I noticed that after playing your animations, some creatures still have erections. ...

 

Yes, i noticed that too. After a bit of Trial and Error, this fixed the problem for me:

 

Insert these attributes before tags attribute in animations  for DR_pack_Creatures_positionData.xml

  • startMorphSet="readyCR" stopMorphSet="unReadyDog" for dogs
  • startMorphSet="readyCR" stopMorphSet="unReadyCR" for all other creatures (did not test for roaches or cats)
  • startMorphSet="ready" stopMorphSet="unReady" for humans and SM

e.g.   

  • <position id="DR DOG Blowjob01" animation="DR_DOG_BLOW_01 "startMorphSet="readyCR" stopMorphSet="unReadyDog" tags= "Darthroman,NoFurn,Blowjob,FromFront,Neutral,NullToSelf,PenisToMouth"/>

 

This is the file: DR_pack_Creatures_positionData.zip

 

edit: ONLY USE THESE SETTINGS IF YOU ARE USING INDARELLO'S PATCH FOR ANIMATIONS

Edited by dosfox
file
Posted
23 minutes ago, dosfox said:

 

Yes, i noticed that too. After a bit of Trial and Error, this fixed the problem for me:

 

Insert these attributes before tags attribute in animations  for DR_pack_Creatures_positionData.xml

  • startMorphSet="readyCR" stopMorphSet="unReadyDog" for dogs
  • startMorphSet="readyCR" stopMorphSet="unReadyCR" for all other creatures (did not test for roaches or cats)
  • startMorphSet="ready" stopMorphSet="unReady" for humans and SM

e.g.   

  • <position id="DR DOG Blowjob01" animation="DR_DOG_BLOW_01 "startMorphSet="readyCR" stopMorphSet="unReadyDog" tags= "Darthroman,NoFurn,Blowjob,FromFront,Neutral,NullToSelf,PenisToMouth"/>

 

This is the file: DR_pack_Creatures_positionData.zip

 

<defaults startEquipmentSet="unEquip" stopEquipmentSet="reEquip"/>

 

on

 

<defaults startEquipmentSet="unEquip" stopEquipmentSet="reEquip" startMorphSet="ready" stopMorphSet="unReady"/>

It's work

Posted
10 hours ago, Krazyone said:

Request. 1... Female Radstag Animation

 

Radstag Doe Pussy Licking Human ... F Tag ... Radstag Doe licking Nora's Pussy

Radstag Doe Pussy Licking Doe ... F Tag ... Nora licking Radstag Doe's Pussy

 

Reason... most Radstags are female, all of your animations are M Tagged. AAF just exits, as there are not any F Tagged animation.

                 I just tagged a M animation, as F to get around it.

 

Without the F Tag, violate just ends if its a Radstag Doe, aka Female.

 

 

Request 2... Cat Behaviours added to version 1.0.2 ... they look great, and animations need them in AAF Violate.

 

I got AAF Violate patch working, with all your animations, with help in the AAF Post section. Radstags like lying down 50% of the time, but they all work in Violate.

 

 

Great animations... and the spiked tiny cat penis, is a really high level of detail.  🙂

if it is not essential then the radstag Doe may have a penis. The model of the female is distinguished by the absence of horns on the head. And I will gradually diversify the animations as much as possible.

So decide whether to transfer the penis to the female radstag or not. I do not know what is better. 

Posted
16 minutes ago, SquareBun said:

<defaults startEquipmentSet="unEquip" stopEquipmentSet="reEquip"/>

 

OK, I use Indarello's Patch, and i guess those extra morphsets are from there. Good work. 👍

Posted
4 hours ago, spartanbn360 said:

Nunca imaginei que veria cenas com um gato, e sinceramente adorei todas as cenas, principalmente a lambida anal, e a expressão de dor que a personagem faz quando o gato enfia a pata dentro daquele buraquinho apertado é a melhor XD

 

Agora minha pergunta é que todas as animações funcionam perfeitamente, mas as do radstag fazem meu jogo travar quando qualquer animação é reproduzida. Não tenho nenhum mod que altere o radstag, estou esquecendo de algo?

  Reveal hidden contents

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20250806062303_1.jpg.a4a0a7b52209e0282b48fbba389cbffd.jpg

 

 

 

 

Como você inicia as animações? AAF ou NAF. Além disso, as postagens acima têm um problema com radstags, pois há muitas mulheres e as animações não funcionam como deveriam.

Posted

@darthroman I've already included it in my mod "Commonwealth Slavers". Radstag is tricky, but I just kick a resurrection script on the radstage before starting the AAF scene to make it work. It's not 100% foolproof but it works.

 

 

Spoiler

Fallout4 2_8_2025 22_13_59.png

Fallout4 2_8_2025 22_48_54.png

 

 

 

 

 

Posted
11 minutes ago, JB. said:

@darthroman I've already included it in my mod "Commonwealth Slavers". Radstag is tricky, but I just kick a resurrection script on the radstage before starting the AAF scene to make it work. It's not 100% foolproof but it works.

 

 

  Reveal hidden contents

Fallout4 2_8_2025 22_13_59.png

Fallout4 2_8_2025 22_48_54.png

 

 

 

 

 

Nice! 😀

Posted
7 minutes ago, darthroman said:

if it is not essential then the radstag Doe may have a penis. The model of the female is distinguished by the absence of horns on the head. And I will gradually diversify the animations as much as possible.

So decide whether to transfer the penis to the female radstag or not. I do not know what is better. 

 

Anything is possible in the Wastelands, if Humans can have both parts at the same time, so can Radstag Does.

 

I don't know if you were, or are planning on making a Radstag Doe Pussy Eating Animation. You could maybe use the Grazing Animation, if there is one. Just tweak the Head angle, and position. If it's possible...

 

My fix was just a placeholder, to stop the AAF Violate Animations stopping. If it's easy to just slap a dick on a Radstag Doe, then it's a good placeholder solution. That would explain why Nora is getting knocked up by a Radstag Doe...

 

I'm just happy to have the Animations and Violate working, I've waited a long time. I've even asked another Mod Author if they would do it, a few Year ago. They said No, and made yet another Deathclaw Animation.

 

 

I liked the Animations that much, I made some mods to take advantage of it. My unpublished Gorillas in the Commonwealth is a lot of fun, and Nora is in Month 8 of her Gorilla pregnancy. Her first Gorilla Baby... 😁

Posted (edited)
4 minutes ago, TheeFranklinator said:

Been reading posts and i still can't get this to work. Any Ideas? Mostly trying to get the Radroach and the Cat stuff to work. haven't tried the other animations

Also. I'm not playing on NG and i'm using AAF

Edited by TheeFranklinator
Posted
15 minutes ago, TheeFranklinator said:

Been reading posts and i still can't get this to work. Any Ideas? Mostly trying to get the Radroach and the Cat stuff to work. haven't tried the other animations

 

Possible things to try...

1. Check other Animations work first

2. Cats need you to download the Cat_Fix_Zip, open it and put it in the AAF darthroman creature pack, in the correct place

3. Violate... needs my patch, in earlier post. Put below the AAF_Violate.esp in the Plugins Section of Mod Organizer 2

4. Check AAF_DR_creature_pack.esp Plugin is enabled, in the Plugins Section. Sometimes Mod Organizer 2 wont enable plugins

5. Get near a creature to try the animations, use the Home and End Keys to manually try the sex scenes on various nearby creatures

Posted
20 minutes ago, TheeFranklinator said:

Also. I'm not playing on NG and i'm using AAF

what error does it give? Is everything necessary installed? There are no mods replacing creatures, etc. Go to the AAF debug and see what errors. Write and show.

Posted (edited)
37 minutes ago, Krazyone said:

 

Anything is possible in the Wastelands, if Humans can have both parts at the same time, so can Radstag Does.

 

I don't know if you were, or are planning on making a Radstag Doe Pussy Eating Animation. You could maybe use the Grazing Animation, if there is one. Just tweak the Head angle, and position. If it's possible...

 

My fix was just a placeholder, to stop the AAF Violate Animations stopping. If it's easy to just slap a dick on a Radstag Doe, then it's a good placeholder solution. That would explain why Nora is getting knocked up by a Radstag Doe...

 

I'm just happy to have the Animations and Violate working, I've waited a long time. I've even asked another Mod Author if they would do it, a few Year ago. They said No, and made yet another Deathclaw Animation.

 

 

I liked the Animations that much, I made some mods to take advantage of it. My unpublished Gorillas in the Commonwealth is a lot of fun, and Nora is in Month 8 of her Gorilla pregnancy. Her first Gorilla Baby... 😁

I'll do some tests with the penis and if everything works, it will be in the update. Regarding the scene of licking. I was thinking where to develop the topic with radstag, well, this is one option.

Edited by darthroman
Posted
40 minutes ago, darthroman said:

I'll do some tests with the penis and if everything works, it will be in the update. Regarding the scene of licking. I was thinking where to develop the topic with radstag, well, this is one option.

 

Possibles... Basic Placeholder Animations.

 

1. Just have Nora standing, leaning behind it's backside, with her Head in it's Arse. Grabbing the Doe, the occasional twitch, and Head movements, is all that is needed. If it's Tail moves, I don't know...

 

2. Nora lying on the ground, Doe grazing her pussy. Just some small movements.

 

Looking forward to the Radstag Doe Penis Update... 😁

Posted
40 minutes ago, Krazyone said:

 

Possibles... Basic Placeholder Animations.

 

1. Just have Nora standing, leaning behind it's backside, with her Head in it's Arse. Grabbing the Doe, the occasional twitch, and Head movements, is all that is needed. If it's Tail moves, I don't know...

 

2. Nora lying on the ground, Doe grazing her pussy. Just some small movements.

 

Looking forward to the Radstag Doe Penis Update... 😁

about the first option... it's very strange to look like broken animation with clipping if the actor sticks his head into the supposed place of the female radstag's ass. There is no hole there.😵‍💫🤣🙈

Posted (edited)

Sorry i was busy. So i'm Using Vortex for my Mods. The plugin is active. I am not using Violate.  I've installed all the requirements (And all of their requirments). And it just says there isn't any compadible mods- OKAY while i was typing this. i decided to try reinstalling it and I forgot to put the "Cat Fix" in with it originally. i put the Cat fix in and now all the creature animations are working (Didn't try the human animations, more interested in the creature animations) So I Unistalled > Reinstalled > Now it's working

Edited by TheeFranklinator
Posted
1 hour ago, darthroman said:

about the first option... it's very strange to look like broken animation with clipping if the actor sticks his head into the supposed place of the female radstag's ass. There is no hole there.😵‍💫🤣🙈

 

She's just there for the view... 😲

 

No ones gone there before, so it's low polygon, with no Ass or Pussy bones. Before Lovers Lab, Men and Women were like Mannequins, nothing down below.

 

No one has made a sex animation for a Deer until now, so they are low polygon and without any holes. That comes later... maybe... Skyrim got weird stuff like that.

 

That's why asked if the Tail moved, I can't imagine Bethesda adding Tail Bones on a Deer.

 

 

Molerats and Bears are weird, chomping down on Nora's Pussy when she loses a fight. She wouldn't survive that amount of Pussy abuse...

 

 

Just made Cats of the Commonwealth v1.1... Cat's can be violent now... they're pacifists in the vanilla game.

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