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Posted (edited)

Seams to still be a lock in Babodialogue for the horse outside Whiterun.

Worked a few times after the patch, then it got locked with last popup not appearing. 😢

 

Not sure if it was related to the sneaking fellow I ran away from in SLHH or SLAP the night before.

Tried to reset the quests in those two, after reloading save after emerging from Whiterun, but that did not help.

 

Edit: The sneaking fellow might been from BaboDialogue as well. 

Edited by xtro334
Posted
11 hours ago, xtro334 said:

Seams to still be a lock in Babodialogue for the horse outside Whiterun.

Worked a few times after the patch, then it got locked with last popup not appearing. 😢

 

Not sure if it was related to the sneaking fellow I ran away from in SLHH or SLAP the night before.

Tried to reset the quests in those two, after reloading save after emerging from Whiterun, but that did not help.

 

Edit: The sneaking fellow might been from BaboDialogue as well. 

Well, it is what it is. I've added safeguards and fixed some bugs but the logic itself is quite complicated and I don't dare to change that. Lots of branching and potential logical gaps. 

Posted
On 5/14/2025 at 8:20 PM, crajjjj said:

Crajjjj patches hub

View File

Stability patch for Babo dialogue v6 by @factoryclose
[...]

  • don't forget the sztkUtil dependency - didn't see it in reqs but it is used

 

SZTKutil seems to be incompatible with AE 1.6.1170., while the author suggests there is a compatible version. 

 

Several users report the .dll as incompatible i.e.: 

"Does anyone have the the right DLL file for Version 1.6.1170.0? the one listed is not Compatible"

 

I "have had" (pending more testing) mysterious crashes in Ostim menu, at clicking new game, involving Ostim and Faster HDT-SMP using this utility.

 

Do you know anything about this? And thank you for improving/fixing these plugins.

Posted
1 hour ago, plutocene said:

 

SZTKutil seems to be incompatible with AE 1.6.1170., while the author suggests there is a compatible version. 

 

Several users report the .dll as incompatible i.e.: 

"Does anyone have the the right DLL file for Version 1.6.1170.0? the one listed is not Compatible"

 

I "have had" (pending more testing) mysterious crashes in Ostim menu, at clicking new game, involving Ostim and Faster HDT-SMP using this utility.

 

Do you know anything about this? And thank you for improving/fixing these plugins.

Nope unfortunately - I'm on SE mostly and use OStim only for testing from time to time. Mod was recently updated so I assume it should work.
It is used in QTE widget in babo only

Posted

Thank you so much for taking the time to fix up some of Baka's mods. I've avoided most of them because of how unstable they tend to be. I hope he's aware and appreciative of all you're doing for him.

Out of my own personal interest, are you by chance open to giving TNTR a pass through? Some of the traps, especially the mimic, tend to have some issues with stability.

Posted
4 hours ago, DuskWanderer said:

Thank you so much for taking the time to fix up some of Baka's mods. I've avoided most of them because of how unstable they tend to be. I hope he's aware and appreciative of all you're doing for him.

Out of my own personal interest, are you by chance open to giving TNTR a pass through? Some of the traps, especially the mimic, tend to have some issues with stability.

Maybe. I'm busy with fertility adventures patch for beeing female ng now. 

Posted

i really like that you implemented faster deflation. that was something i disliked about FHU, deflating for a minute. i would love a option to turn of hentairim and SLSO related features. Using p+ but legacy orgasm (end of scene) so no slso and no hentairim. this results in severe lag since your FHU keeps detecting penetration and spams the console for a solid minute after the scene.

Screenshot 2026-01-15 225723.png

Posted

If you activate it on the FHU MCM and then the Mod MCM as well.

 

On another note... if crajjjj fixes the Sexlab Approach Redux scripts he will be my hero!

Posted (edited)

Hi there can I request a bugfix to an annoying bug with FHU? The issue is with status messages you receive as notification, they get shown in a reversed order and it's really immersion breaking. Would really appreciate it if you could find some time to tackle this issue.

Edited by vizz98
Posted

Hi, I just wanted to confirm: if I use Hentairim P+, does that mean the IVDT and Expressions in your Patch Hub are no longer valid? (I'm asking because I really like the 'MME integrated' ). However, is Apropos2 Hentairim still functional? Since it simply utilizes the Hentairim tags?

Posted
On 1/25/2026 at 7:03 AM, KALA_FAHAXIKI said:

Hi, I just wanted to confirm: if I use Hentairim P+, does that mean the IVDT and Expressions in your Patch Hub are no longer valid? (I'm asking because I really like the 'MME integrated' ). However, is Apropos2 Hentairim still functional? Since it simply utilizes the Hentairim tags?

Came here to ask the same thing, and if you can get it working for P+ if possible.  P+ is SOOO close to being better than SLU+

Posted

No I did not touch hentairim p+. It's imcompatible with SLU patches. 

Apropos2 should work as it uses tags only 

Posted (edited)

After some testing, I found that the racekey returned for WolfRace is not Wolf but Wolves when FHU is targeting them. Code snip below (sr_inflationQuest script), works perfectly for me now. I am on SLP+, not sure if the original SL is just returning Wolf (lazy and haven't made a proper testing MO2 setup that is barebones).

 

elseIf RaceName == "Canines" || RaceName == "Wolf" || RaceName == "Wolves"
                return 3

 

Edited by HalcyonAndOn
Posted
On 2/7/2026 at 4:49 AM, HalcyonAndOn said:

After some testing, I found that the racekey returned for WolfRace is not Wolf but Wolves when FHU is targeting them. Code snip below (sr_inflationQuest script), works perfectly for me now. I am on SLP+, not sure if the original SL is just returning Wolf (lazy and haven't made a proper testing MO2 setup that is barebones).

 

elseIf RaceName == "Canines" || RaceName == "Wolf" || RaceName == "Wolves"
                return 3

 

Don't know how did it slip. for 2.03 it was like that already - but I've backported to 1.96 also

Posted (edited)
On 9/3/2025 at 11:33 PM, crajjjj said:

It's not morph related. You can increase the filling amount in FHU mcm to  test. Values are percentages to fill of specific pools. 

Does not work for me either, I am using UBE and the patreon predator pack, the link you posted says it does not exist. So I dont know if the problem with the armor mod is not the right one or because I am using UBE or because I am using base SL and my basic hentai IDVT not the latest version??? (I created a patch, the item works if I manually add it to the character, it just does not apply to her ever.) I tested it a lot, with maximum inflation, edited the config file to make thick leak 100% chance, still nothing....Does it needs a special UBE patch?

 

Edited by Midnightbug
Posted
17 hours ago, VahzahVulom said:

Are the FHU hentairim patches compatable with the base and SLU versions of sexlab

FHU patches don't touch sexlab files. So they are compatible with all versions 

Posted
8 hours ago, Midnightbug said:

Does not work for me either, I am using UBE and the patreon predator pack, the link you posted says it does not exist. So I dont know if the problem with the armor mod is not the right one or because I am using UBE or because I am using base SL and my basic hentai IDVT not the latest version??? (I created a patch, the item works if I manually add it to the character, it just does not apply to her ever.) I tested it a lot, with maximum inflation, edited the config file to make thick leak 100% chance, still nothing....Does it needs a special UBE patch?

 

The reason is probably you don't have sexlab util plus.

I was thinking about porting liquid pack to FHU but as it is pay walled now I decided not to. 

Posted (edited)
18 hours ago, crajjjj said:

The reason is probably you don't have sexlab util plus.

I was thinking about porting liquid pack to FHU but as it is pay walled now I decided not to. 

Oh I am sad, the liquid pack looks really good, would have been amazing to trigger it by script, not just attach it manually every time. I dont really wanna use SLU+, I had conflicts with other mods last time I tried it.  Is there any other way to get it triggered? Would it be possible to make a conversion for just SL or for something else?

Edited by Midnightbug
Posted

Hi, not sure if this is intended or if my game is misconfigured, when using SLU+ and the hentairim patches, the speed gear is constantly reset to 0. Is this normal or is my game borked?

Posted

Thanks so much for working on Babo's scripts.   Truly appreciate it.

The quest scripts start fine but they run into problems fast (ex:  "Property BaboQuest cannot be bound on BaboBrawlingREF" etc.).  

  • 1 month later...
Posted (edited)

Hi, thanks for the babodialogue stabilization fixes. One thing i encountered though with your patches installed, I couldnt leave the kidnap outpost in one of the kidnap scenes. After uninstalling your scripts I could. The door that usually triggers a prompt after clicking on it didnt show any prompt. It was just a plain old door.
This only happened in one of the kidnap scenes. There is another one, with a different cell. No problems there.

Edited by memati?

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