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Posted

Update: 0.75

 

fixes lust tracking not reading in a perk-adjusted lust multiplier, perk-adjusted lust & arousal multipliers not stacking, some other stupidity

 

esp-only update provided

Posted

Every time I pick one of the Sexout Spunk perks ( any of them), the lust meter drops to zero shortly after. and won't accumulate again. I noticed the log in the console shows lust gain changing from 0.3 to -0.1

 

 

I also tried cranking up the lust and arousal variables as high as they would go, waiting 24 hours to have a full lust meter, then I leveled up 9 times gaining  the masochist, 4 levels of insatiable, and 4 levels of frigid. each time I gained a perk  or perk level my lust meter would drop some. When I had the perks I wanted, I had my character masturbate which as I expected dropped her lust meter to zero. I then waited a full 24 hours and the lust meter didn't budge, it stayed at zero. In the debug console my lust gain was at -0.8 and DTM ( whatever that means?) was at -6.47

 

I was using the debug command rewardxp for testing purposes to gain the levels to acquire the perks

Posted

Can anybody confirm? Post a log?

I'm in between PCs at the moment, so most of the time I'm away from the one I mod on, fighting win 8.

Posted

Can anybody confirm? Post a log?

I'm in between PCs at the moment, so most of the time I'm away from the one I mod on, fighting win 8.

 

At this point Spunk is mostly doing what I want it to do  so I can wait. I'm sorry if you've posted this before but how would I post a log here? It would be easy enough to recreate. I am using 126 plugins so it could easily be a mod conflict which is why I'm hoping someone else will be able to duplicate this problem.

Posted

@Alduing: Enable debug and logging in the MCM. Then once you've hit the issue find the log .txt file in you FNV directory. It may be quite large, so ideally compress it somehow- I recommend 7zip, its free. Then make a post, click 'More Reply Options', and 'Attach Files'.

------------

 

@DoctaSax: I got an issue where a sex scene went on and on for about 5 minutes (irrumatio, aah), until I killed it with FinishNow. I have duration set to 2 minutes. I checked the console after and saw some NVSE errors, which I screenshotted, but unfortunately I did not start logging until after the scene was over (attached anyway).

 

post-158171-0-80773700-1410521440_thumb.jpg post-158171-0-55119000-1410521442_thumb.jpg SexoutSpunk-Log--2014-9-11-11-54-30.7z

 

I'll try to catch the whole thing on scof log.

--

I also have been having strange texture(?) issues:

post-158171-0-89651600-1410521438_thumb.jpg

Posted

The texture problem happened to me too (in the Honest Hearts DLC) with the shaders set to TS552 Light and BEFORE I reinstalled the COMPLETE mod (Config and Texture folders included). I suspect you need a complete reinstall/upgrade and not only the esp.

Posted

Odessa, about the error reports. If in SpunkFuCheckAnimGrav, "anim" is 0 and a function's called on a missing ref (presumably ActorA, detected by the NX_GETEVFO line), then there's something off about either NX or the scripts that detect this intel and set it on the actors as nx vars. So yeah, I'd need to have a peek at the on-start-sex debug data.

Posted

I just cant get any of the HUD options to work.

 

I'm not too fussy about using the console. Is there a console command to check readings?

 

Also, can readings be seen in the MCM menu?

Posted

Did you try using primary needs hud + the p-hud support from this mod? Oh and not to forget the unified hud project (re)-activated after them. That combi works for me.

Lust had the readings in the mcm menu but spunk doesn´t.

Posted

I'm using oHUD by Gopher with Adjustable MCM setting and yes I reactivate Unified every time a mod adds menu and prefab files. 

 

I think I'll just ignore the readings. Just going off the pipboy status window is enough. More immersive without numbers bobbing up and down.

Posted

The lust readings are tied to the primary needs readings from ohud - there's a chance they're just not showing due to an iHud setting from oHud.

Posted

And what about the Lust value constantly appears to max (100) after a single rape and never lowered  even if more than days set in the MCM are passed and I had several consensual sex acts?

 

Edit: nevermind. I lowered the penalty days in the MCM to 1 and then I stayed away from sex for a while. Finally, the Lust value started to go down.

Posted

You don´t need sexoutlust anymore spunk has taken over for it (rip lust we will miss you :() .

The ohud support should be enough for your hud. ( i use primary needs hud and the phud support file is enough too. The anyHud file is supposed to work as an alternative with all huds (never tried). Found this description by xijie in lusts old topic.

 

I use a tweaked variant of Imp's Hud mod for IMCNNV, so I chopped out most of the script for the pHud variant and eliminated the dependencies. Unfortunately it can't be merged into the Bashed Patch (had to add a new quest and new script, so...), but it will work with any HUD script as long is it gets its data from _ZippyLust and _ZippyArousal.

 

Posted

Hey guys, I have a question. I know that Spunk replaces many aspects of Sexout Lust, question is: do companions are affected by last same way like in the former and masturbate or approach PC for sex when they lust is high ?

thanks

Posted

Is it possible to detect and remove the spunk visual effect?

 

I would like to script it so my madame will tell you off if you're aren't looking presentable.

 

Also, does douching remove spunk from the vagina?

Posted

Dittos.  I would like a way to remove it after bathing/rain storms, and a way to detect it, so I can have NPCs gossip about what a filthy whore the PC is.

Posted

Atm, the effect is just applied, or not, but in itself not tracked. There was little need to fancy it up because the shader effect is timed in the geck (this is also why spurts on the outside of the body are removed after the same amount of time) and there was and still is no way to limit it to specific areas of the body or manipulate the timing through script, and there was no conflict-free way to get rid of it through wash basins & the like.

The second obstacle will be done away with with nvse 4.6's introduction of event handlers, providing a super-clean way of firing scripts when objects are activated without actually altering the objects. Wash basins, bath tubs etc can then start to factor in, as well as jaam's earlier addition of a working detection for swimming. The first... well, that needs some magic that is beyond me.

 

I can look into changing the nx readouts or adding one for outside spurts that only focus on visible areas or a minimum volume (eg not the small vag to crotch/rectum to anus trickle). Atm though, my install is still very fragile, and I want to get it right for a change.

 

Edit: @Odessa: douching should remove semen from the vagina - if there's none there it'll remove from the rectum. If there's none there either it's just wasted. See SpunkFuApplyDouche.

Posted

So maybe this has already been addressed but does this mod sort of replace SOLust? It seems like it has the same features but I'm not sure if one has more "stuff" than the other in terms of lust and arousal tracking. If I use this, should I get rid of SOLust? Will all the tracking and everything carry over or do I need to clean save or something? Thanks.

Posted

Spunk takes over all the tracking of lust and arousal, as well as adding more arousal-based functionalities. The only thing that Spunk doesn't take over from Lust is NPCs approaching you and the like. That'll be in a new version of Lust that will require Spunk for the tracking. I had to wait for nvse 4.5.6 to be able to do that easily, and then wait until I had my new rig set up to at least give me a working modding install. Expect the Lust update soonish.

Posted

Okay thanks, so does that mean I should keep both? Because right now I think I'm getting double effects (one from each mod) for things like unsatisfied, aroused, etc. Maybe just turn tracking off for SOLust? I'm just not sure about removing SOLust because I'm not sure how my game will react, if everything will transfer over to Spunk's tracking nicely or not.

Posted

They use entirely different methods for the tracking, so yes if you have both spunk and current Lust you'll see double effects, and nothing will transfer from lust to spunk in terms of current stats. If you can live without the approaches for a while still you can get rid of current Lust.

Posted

Hello,

 

I think I have the same issue as alduing with lust stuck at 0. More specifically stuck at -0.2 according to the log. I have nympho(4), insatiable and masochist perks.

I join a short log : it starts at -0.2 lust, after a 24h sleep lust goes to -45.1 and is immediatly reset to -0.2. I have triggered a scene for more records just after.

 

Also :

 

 

 

The log has these lines :

SpunkFuRacesDetect called on Calyxa, 00000014 - race is DK Caucasian, 1F000ADD

SpunkFuRacesDetect: no racecat found for 1F000ADD, DK Caucasian

And my SexoutSpunk.ini looks like this :

[AfricanAmerican]
;Index1=
;Form1=
[Asian]
;Index1=
;Form1=
[Caucasian]
Index1=31
Form1=2781
[Hispanic]
;Index1=
;Form1=
[Ghoul]
;Index1=
;Form1=
[Robotic]
;Index1=
;Form1=
[Mutant]
;Index1=
;Form1=
[Old]
;Index1=
;Form1=
[OldAged]
;Index1=
;Form1=

 

 

 

Don't know if it's related but my other needs can be negative too.

Edit : I forgot to add the custom race in the MCM menu. I didn't fix the issue tho.

post-267625-0-69146600-1411622096_thumb.jpg

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