toastman3 Posted March 29, 2014 Posted March 29, 2014 I love the work the original author and what you have done additionally but Is there a toggle to lower how often the wenches work she's been going at it at a ridiculous pace. Or a console command so I can least make her work later than 5pm? I feel this was misinterpreted I just need to know can I console command a later time than 5pm for the npc wenches to work at?
korialstraszbob Posted March 29, 2014 Author Posted March 29, 2014 oh must have missed that. as of now . no.
E_Nigma Posted March 29, 2014 Posted March 29, 2014 Uploaded new Version 1.05g Orc Job: improved notification when enough orc gathered Get Stuff back: Implemented moneyless way of payment Camp Job: User Nearby Prostitutes as Coworker (Use with care if your follower wears the amulet or the tavern wench outfit) Camp Job: Fix Coworker won bet even when she didnt have a client And for those ppl having problem with the inn keeper dialog. the quest for that somehow glitch somewhere with out me noticing it. The only way to fix this is restart the quest per console. stopquest mf_prostitute_handler startquest mf_prostitute_handler I have to use that command every time I want a new mission but it did make it so I get more than just the home delivery thanks. Nice update
blindmankind Posted March 29, 2014 Posted March 29, 2014 when i install the new version, it say 1.05d update? is that right, or somethimg goes wrong? i used the .bat file and made clean save, like alltime worked before me thanks for help e: you remove that lag on save for normal version later also, or anybody can use 1.06 now?
Caturday Posted March 29, 2014 Posted March 29, 2014 Hmm... Theres nothing regarding 1.05 in the updating manual. Do I still need a new game for 1.05? And if so, would this mod help? Looks easy enough if you know what the names of the scripts are.
germanicus Posted March 29, 2014 Posted March 29, 2014 After upgrade to 1.6 version, "Wench is on the job" line missing. NPC wenches are inactive. Any help? Thanks
blindmankind Posted March 29, 2014 Posted March 29, 2014 reset npc quest, give her the amu or install that schlong patch, dno
germanicus Posted March 29, 2014 Posted March 29, 2014 thanks blindmankid. Reseting quests didn't help. I will try to move out and put back radiantschlong.esm.
chajapa Posted March 30, 2014 Posted March 30, 2014 Can you only give the amulet to one follower? I have 4 followers and using AFT I can manage their outfits and inventory. Once I give the amulet to one follower, I can get another one from Hulda, but when I open the trade window, a LOT of things are no longer tradeable, including that amulet. So I guess my questions are: Is that amulet only supposed to be a single instance in game? If you can have more than one amulet, and if it's AFT that's not allowing the "trade", can I just console, target follower, equipitem Item_ID onto the follower and then remove it the same way?
Vyxenne Posted March 30, 2014 Posted March 30, 2014 I love the work the original author and what you have done additionally but Is there a toggle to lower how often the wenches work she's been going at it at a ridiculous pace. Or a console command so I can least make her work later than 5pm? LOL! I'd be delighted if I could figure out how to recruit someone! *While the recruit new talent quest is active, I can't find anyone with any dialog option related to prostitution *The only way to give anything to anyone who is not a follower is to reverse-pickpocket them *Giving Tavern Clothes + Sanctified Amulet of Dibella to my follower does nothing- she has no new dialogs and she doesn't wear the clothes or have sex with anyone *Giving Tavern Clothes + Sanctified Amulet of Dibella to someone by reverse-pickpocketing them does nothing. They just walk off with my clothes in their bag without any new dialog options and without equipping the new items or soliciting anyone for sex. *Although I have read that Hroki's erroneous child status has been corrected by this mod, she has absolutely zero dialog for me despite wearing her own "working clothes." The only way I have ever been able to talk to her was the one time she approached me as a result of my having passive solicitation on. Otherwise, clicking on her with or without the recruiting quest active does not open up any dialog box, and she just says "Yes? What is it?" like any non-responsive generic NPC when I click on her. So I'm baffled about Hroki and how she has been fixed, or why, since she can't be interacted with anyway. So basically, the whole recruiting branch of this mod is absent from my game, and I don't know what to do about it. Surprisingly, without having recruited anybody, I got a notice at the top left of my screen a couple of days ago, right after upgrading to SKSE 1.70 and RP 1.05f, that "a wench is on the job." I have no idea what that means since I can't recruit anybody. Also, RP dialogs are not waiting for the appropriate triggers- I get premature dialogs and I get duplicate dialogs. Very strange. Some examples: *I get two similar but slightly different sex-initiation dialog options about 2 seconds apart. For example, after successfully soliciting a client and leading him or her to some nearby place then clicking on them to initiate sex, I first get the option "Let's do it here" and a second or two later that vanishes and then I get "Drop your dress and start licking" before I am able to click the first one. This results in great confusion if that NPC also has other dialog options, because as I'm trying to click on the first one, that dialog window suddenly closes and the new one opens, and I end up clicking a totally unrelated option like telling Vex "I want to quit that numbers job" when I really wanted to tell her to drop her dress. This totally screws up some quests for me. *Almost always, immediately after clicking one of the duplicate sex-initiation options (see above), the "Collect gold" dialog opens up immediately and prematurely as we are stripping... and if I inadvertently click that in my zeal to click a disappearing sex-initiation dialog, I get gold before earning it and get no gold at the end, even when I end up having sex 3, 4 or 5 times which should greatly increase my earnings. If I leave the premature gold-collection dialog box alone, it goes away on its own after 2-3 seconds and we have sex. *Almost always, after satisfying my client, I get first one and then another version 2 seconds later of the collect gold dialog, very similar to what happens on the duplicate initiate sex dialogs. Like the duplicate initiation dialogs, I frequently end up clicking an unintended dialog if that NPC has other dialog options. *When my client tells me up front what he or she wants, and I don't argue about it but say OK, we frequently end up doing something entirely different. For example, a dude might say he wants a blow job, then I end up having anal sex. Very strange. And finally, I'm having ethnicity issues. About half the time, my Nord and Imperial (light-skinned) clients turn into Redguards (dark skinned) for the first sex act, but may (or may not) turn back into caucasians for the second, then back to dark-skinned for the third, etc. Very weird. Strangely, my Redguard clients (like Saadia) absolutely NEVER turn into caucasians during sex but remain dark-skinned the whole time no matter how many repetitions we do. This is NOT the pitch-black "missing mesh" bug... they don't turn pitch black, just very dark-skinned like a Redguard. Still, this mod has added a whole new dimension to the game for me, and despite its quirks and minor flaws, is more fun than I've had in Skyrim for a long time. So now I'll go download and install 1.05g and see if it fixes any of the above. Woohoo! For the Wench cloths not working something must change them and remove my JobWhore Keyword. If you are using SOS Full version please download the Radiant-Schlog patch from my download site. If not download TES5Edit and see which mod conflicts with my changes to the wench cloths. As for the Dialog that is totally normal. To explain this i have to rant a little bit. Dialog in Skyrim works this way You define a default player line you define 1 - 128 responses each response can have different conditions for when it is active or possible you can define multiple responses with the same conditions and mark them as random, this trigger that randomly one of the responses get displayed Also Each Response can override the default player line thats it. As there is a default player line defined and some responses have quite complex conditions and are mark random skyrim needs a second or two to calculate which response will be played and when that response overrides that default line your dialog option changes. Thanks, Kori I feel MUCH better now that I know why I'm getting duplicate and premature dialog boxes! When I first upgraded RP from 0.81b to 1.03, the instructions said to run the loose files remover batch file as part of the uninstall of 0.81b, but I got the impression that running that would no longer be necessary on future upgrades such as 1.03 to 1.04, 1.04 to 1.05 and/or 1.05f to 1.05g, etc. Is this still true, or should we be running that batch file on every upgrade? Could you please update your upgrade instructions on the mod page to make it clearer whether we should be doing full uninstalls, running the batch file and creating RP-free save games before installing upgrades or can we just drop the new files on top of the old ones and overwrite them once we have gotten past the old "not tweaked" 0.81b versions? As for the Radiant Schlongs patch, Schlongs of Skyrim crashes my game no matter where I load it, so I'm not using it- I'm using Better Males - Favored Soul - Erect version instead. Therefore, I don't think I need the Radiant Schlongs patch. Do I??
korialstraszbob Posted March 30, 2014 Author Posted March 30, 2014 when i install the new version, it say 1.05d update? is that right, or somethimg goes wrong? i used the .bat file and made clean save, like alltime worked before me thanks for help e: you remove that lag on save for normal version later also, or anybody can use 1.06 now? 1.06 is for anybody just no major update for normal users After upgrade to 1.6 version, "Wench is on the job" line missing. NPC wenches are inactive. Any help? Thanks Mh they should still be active as i didnt change anything on that Can you only give the amulet to one follower? I have 4 followers and using AFT I can manage their outfits and inventory. Once I give the amulet to one follower, I can get another one from Hulda, but when I open the trade window, a LOT of things are no longer tradeable, including that amulet. So I guess my questions are: Is that amulet only supposed to be a single instance in game? If you can have more than one amulet, and if it's AFT that's not allowing the "trade", can I just console, target follower, equipitem Item_ID onto the follower and then remove it the same way? Didnt change anything on the amulet since i inherited the mod from mainfct. i will check it anyway. I love the work the original author and what you have done additionally but Is there a toggle to lower how often the wenches work she's been going at it at a ridiculous pace. Or a console command so I can least make her work later than 5pm? LOL! I'd be delighted if I could figure out how to recruit someone! *While the recruit new talent quest is active, I can't find anyone with any dialog option related to prostitution *The only way to give anything to anyone who is not a follower is to reverse-pickpocket them *Giving Tavern Clothes + Sanctified Amulet of Dibella to my follower does nothing- she has no new dialogs and she doesn't wear the clothes or have sex with anyone *Giving Tavern Clothes + Sanctified Amulet of Dibella to someone by reverse-pickpocketing them does nothing. They just walk off with my clothes in their bag without any new dialog options and without equipping the new items or soliciting anyone for sex. *Although I have read that Hroki's erroneous child status has been corrected by this mod, she has absolutely zero dialog for me despite wearing her own "working clothes." The only way I have ever been able to talk to her was the one time she approached me as a result of my having passive solicitation on. Otherwise, clicking on her with or without the recruiting quest active does not open up any dialog box, and she just says "Yes? What is it?" like any non-responsive generic NPC when I click on her. So I'm baffled about Hroki and how she has been fixed, or why, since she can't be interacted with anyway. So basically, the whole recruiting branch of this mod is absent from my game, and I don't know what to do about it. Surprisingly, without having recruited anybody, I got a notice at the top left of my screen a couple of days ago, right after upgrading to SKSE 1.70 and RP 1.05f, that "a wench is on the job." I have no idea what that means since I can't recruit anybody. Also, RP dialogs are not waiting for the appropriate triggers- I get premature dialogs and I get duplicate dialogs. Very strange. Some examples: *I get two similar but slightly different sex-initiation dialog options about 2 seconds apart. For example, after successfully soliciting a client and leading him or her to some nearby place then clicking on them to initiate sex, I first get the option "Let's do it here" and a second or two later that vanishes and then I get "Drop your dress and start licking" before I am able to click the first one. This results in great confusion if that NPC also has other dialog options, because as I'm trying to click on the first one, that dialog window suddenly closes and the new one opens, and I end up clicking a totally unrelated option like telling Vex "I want to quit that numbers job" when I really wanted to tell her to drop her dress. This totally screws up some quests for me. *Almost always, immediately after clicking one of the duplicate sex-initiation options (see above), the "Collect gold" dialog opens up immediately and prematurely as we are stripping... and if I inadvertently click that in my zeal to click a disappearing sex-initiation dialog, I get gold before earning it and get no gold at the end, even when I end up having sex 3, 4 or 5 times which should greatly increase my earnings. If I leave the premature gold-collection dialog box alone, it goes away on its own after 2-3 seconds and we have sex. *Almost always, after satisfying my client, I get first one and then another version 2 seconds later of the collect gold dialog, very similar to what happens on the duplicate initiate sex dialogs. Like the duplicate initiation dialogs, I frequently end up clicking an unintended dialog if that NPC has other dialog options. *When my client tells me up front what he or she wants, and I don't argue about it but say OK, we frequently end up doing something entirely different. For example, a dude might say he wants a blow job, then I end up having anal sex. Very strange. And finally, I'm having ethnicity issues. About half the time, my Nord and Imperial (light-skinned) clients turn into Redguards (dark skinned) for the first sex act, but may (or may not) turn back into caucasians for the second, then back to dark-skinned for the third, etc. Very weird. Strangely, my Redguard clients (like Saadia) absolutely NEVER turn into caucasians during sex but remain dark-skinned the whole time no matter how many repetitions we do. This is NOT the pitch-black "missing mesh" bug... they don't turn pitch black, just very dark-skinned like a Redguard. Still, this mod has added a whole new dimension to the game for me, and despite its quirks and minor flaws, is more fun than I've had in Skyrim for a long time. So now I'll go download and install 1.05g and see if it fixes any of the above. Woohoo! For the Wench cloths not working something must change them and remove my JobWhore Keyword. If you are using SOS Full version please download the Radiant-Schlog patch from my download site. If not download TES5Edit and see which mod conflicts with my changes to the wench cloths. As for the Dialog that is totally normal. To explain this i have to rant a little bit. Dialog in Skyrim works this way You define a default player line you define 1 - 128 responses each response can have different conditions for when it is active or possible you can define multiple responses with the same conditions and mark them as random, this trigger that randomly one of the responses get displayed Also Each Response can override the default player line thats it. As there is a default player line defined and some responses have quite complex conditions and are mark random skyrim needs a second or two to calculate which response will be played and when that response overrides that default line your dialog option changes. Thanks, Kori I feel MUCH better now that I know why I'm getting duplicate and premature dialog boxes! When I first upgraded RP from 0.81b to 1.03, the instructions said to run the loose files remover batch file as part of the uninstall of 0.81b, but I got the impression that running that would no longer be necessary on future upgrades such as 1.03 to 1.04, 1.04 to 1.05 and/or 1.05f to 1.05g, etc. Is this still true, or should we be running that batch file on every upgrade? Could you please update your upgrade instructions on the mod page to make it clearer whether we should be doing full uninstalls, running the batch file and creating RP-free save games before installing upgrades or can we just drop the new files on top of the old ones and overwrite them once we have gotten past the old "not tweaked" 0.81b versions? As for the Radiant Schlongs patch, I installed that the same day you put it up and described it on the mod page. I actually *do* read and pay attention to what you write. Strange for a girl, I know, but that's just how I evolved. you only need to use the bat when update from pre 1.02 to post 1.02 and you need a new game when updating from pre 1.03 to post 1.03. I will update the information on the side soontm
germanicus Posted March 30, 2014 Posted March 30, 2014 germanicus, on 29 Mar 2014 - 11:37 PM, said: After upgrade to 1.6 version, "Wench is on the job" line missing. NPC wenches are inactive. Any help? Thanks Mh they should still be active as i didnt change anything on that ------ thanks for the answer. i do not know what is happening. I tried to reinstall radiantschlong patch and even started a new game, but still, wenches are inactive. Nevertheless, I will survive. Thank you for great update.
blindmankind Posted March 30, 2014 Posted March 30, 2014 when i install the new version, it say 1.05d update? is that right, or somethimg goes wrong? i used the .bat file and made clean save, like alltime worked before me thanks for help e: you remove that lag on save for normal version later also, or anybody can use 1.06 now? 1.06 is for anybody just no major update for normal users so you will fix the lag on save later on normal version? germanicus, on 29 Mar 2014 - 11:37 PM, said: After upgrade to 1.6 version, "Wench is on the job" line missing. NPC wenches are inactive. Any help? Thanks Mh they should still be active as i didnt change anything on that ------ thanks for the answer. i do not know what is happening. I tried to reinstall radiantschlong patch and even started a new game, but still, wenches are inactive. Nevertheless, I will survive. Thank you for great update. when i got that problem, install new versions or so, i make clean save and then it work again they should start at 5pm, but sometimes they start at 8pm or later^^
korialstraszbob Posted March 30, 2014 Author Posted March 30, 2014 when i install the new version, it say 1.05d update? is that right, or somethimg goes wrong? i used the .bat file and made clean save, like alltime worked before me thanks for help e: you remove that lag on save for normal version later also, or anybody can use 1.06 now? 1.06 is for anybody just no major update for normal users so you will fix the lag on save later on normal version? You can just download and install version 1.06. You will get the updated Version of JContainers, which reduces the lag, but nothing more.
chajapa Posted March 30, 2014 Posted March 30, 2014 I think the "not tradeable" condition I ran into might be from Amazing Follower Tweaks. I'm trying a different load order to see if that fixes it. I Was able to give an amulet to a second follower but she didn't whore herself out. ALSO... I've seen reference in here to "wench" clothes. I only have Tavern Clothes. They do not APPEAR to have an enchantment on them. Do I need to give wenches Tavern Clothes and ALSO the amulet? My first follower (in a new game) has the amulet and whores herself out just fine with her armor on. If I'm supposed to give them Tavern Clothes, do I buy them someplace? (I didn't check Hulda.... didn't think of it until just now) Thanks! This is fun. I created a character JUST to be a whore.
korialstraszbob Posted March 30, 2014 Author Posted March 30, 2014 Tavern Cloths = Wench Clothes. Wench Cloths i just the technical item name. The Amulet is only enchanted for the flavor Text. Both the Tavern Clothes and the Amulet have the Keywork "JobWhore" and the Working Scene / Dialog is checking for that Keyword. You could also use TES5Edit and Check if something removes that Keyword from the Clothes.
Erenlor Posted March 30, 2014 Posted March 30, 2014 Would you kindly tell me how many random quests there is so far?
Caturday Posted March 30, 2014 Posted March 30, 2014 Ello, So Ive decided to use the Skyrim Savegame script cleaner, in order to remove everything this mod put into the mod, are there any scripts running beside mf_xxxx or more? Asking because Id rather not start another new game yet again. Edit: I just realized Im running 1.03c of the mod, does that mean I can just upgrade to 1.06 without problems?
tyuizx Posted March 30, 2014 Posted March 30, 2014 Could u tell me wuts wrong wth the random letter quest? Everytime I asked the inn keeper 4 that job and then a message showed "no quest was started". I was using the latest 1.06 version
chajapa Posted March 30, 2014 Posted March 30, 2014 Trying to figure out the "recruits". If I give my follower the amulet, and she goes and whores herself out, am I supposed to get some of the gold she earns? I ask because I'm not seeing that happening.
nutluck Posted March 30, 2014 Posted March 30, 2014 Ello, So Ive decided to use the Skyrim Savegame script cleaner, in order to remove everything this mod put into the mod, are there any scripts running beside mf_xxxx or more? Asking because Id rather not start another new game yet again. Edit: I just realized Im running 1.03c of the mod, does that mean I can just upgrade to 1.06 without problems? Make sure you have ended any quests running. As in make sure your character is off work so to speak. Then you shouldn't have any trouble updating it. I have updated each update that way and not had any problems yet.
chajapa Posted March 30, 2014 Posted March 30, 2014 Is there a way to "un-stick" a follower that got interrupted during a "meeting" with a client? I didn't realize that Michelle was upstairs getting drilled when I went out on the horse quest and she followed..... along with the client... and slowly walked back to the Bannered Mare and then once inside she just stood there with him. I removed the amulet from her inventory using normal AFT dialogues and after quite some time she seems to have exited the "meeting" but I was wondering if there's a fast way to stop a wench mid-meeting. Is that what the the Panic button is for? I'll try tellng the followers to ALL RELAX when one has the amulet on. Then I can select them individually to follow me if needed while the one with the amulet stays in the Bannered Mare and entertains clients. BUT WHAT HAPPENS TO ALL THEIR GOLD??? hehehehe
mantisz Posted March 30, 2014 Posted March 30, 2014 Could u tell me wuts wrong wth the random letter quest? Everytime I asked the inn keeper 4 that job and then a message showed "no quest was started". I was using the latest 1.06 version I have the same problem with this version
holtof55 Posted March 31, 2014 Posted March 31, 2014 After sex, the player nailed to the floor, no controlSorry if this was discussed, I find it hard to read English Sexlab 1.31 RadiantProstitution Tweaked 1.06 Heeeelp!!!!I play a male character
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