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Sanguine Debauchery (SD+) (January 2025)


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Posted
19 hours ago, Aquarii89 said:

Bizzare error that causes character to stay in the edit pose, with no walk, run or any other animations playing.  I did double and triple check the aniation mod and made sure to run the "for users" update before launching 

Note:  The problem was that I downloaded the SE version of SD+. this caused animations to break but the game to otherwise load. 

Posted

Sorry i asking this i know im dum XD 

Should i set (yes to all ) in NMM installer ?  I have so meny mods like untamed , MNC , SL drunk , .....

i scerd miad  this mode brock my others mods 

Posted
8 minutes ago, Sam19823 said:

Sorry i asking this i know im dum XD 

Should i set (yes to all ) in NMM installer ?  I have so meny mods like untamed , MNC , SL drunk , .....

i scerd miad  this mode brock my others mods 

only choose "yes to overwrite" for:

> SDResources20190907.7z

 

"no to overwrite" for everything else

Posted
2 hours ago, donttouchmethere said:

only choose "yes to overwrite" for:

> SDResources20190907.7z

 

"no to overwrite" for everything else

tnx dude , btw i have zaz pack 8.0 . there s a any issue for it whit this mods ?

Posted
5 hours ago, Sam19823 said:

tnx dude , btw i have zaz pack 8.0 . there s a any issue for it whit this mods ?

yes!

You might end in one of the furniture zaz provides, also there is a danger to end up in zaz devices ?

 

Means: no issues, in fact, the SD+ animation "kneeling" still works best with zaz devices.

Posted
9 hours ago, donttouchmethere said:

yes!

You might end in one of the furniture zaz provides, also there is a danger to end up in zaz devices ?

 

Means: no issues, in fact, the SD+ animation "kneeling" still works best with zaz devices.

Tnx for ur help men ; )

Im so dum i know XDXD

Posted

Will the SE version of the September update be posted any time soon?

 

I read somewhere else that the person working the SE versions already sent that a few weeks ago.

Posted
On 10/9/2019 at 10:46 PM, bpmcgee said:

Okay, cool.  I'd been working through the thieves guild quests so that I could get down into the basement there and try it out.

 

In front of the sleeping bag there I saved, restarted the game, and slept for 8 hours.  When the screen was clearing after that I got a CTD.  This sounds like the issue mentioned above, as well.  If there's anything I can do to help trouble-shoot this, let me know!

 

B

 

p.s.  Are there flowering spriggans in Dreamworld?  If so, is it possible this is the same issue as they cause in the main world?  The one advisor69 reported, which still seems to be happening?

 

 

Papyrus.0.log 286.87 kB · 1 download

Same issue here

Posted

So for frostfall, do I need to install the tweaked warmed bodies version? Or can I go without it because in the mcm it shows an option for frostfall even wothout the patch.

I installed the SDaddon tho, don't know if thats still supposed to be done. 

Posted
7 minutes ago, Gwentag said:

So for frostfall, do I need to install the tweaked warmed bodies version? Or can I go without it because in the mcm it shows an option for frostfall even wothout the patch.

What is displayed in the SD menu is reduced to a remnant of the old compatibilty plugin that has been moved over to my Warm Bodies patch.

 

If you want full compatibility with SD+ and Frostfall, use the Warm Bodies patch.

Posted
2 minutes ago, DeepBlueFrog said:

What is displayed in the SD menu is reduced to a remnant of the old compatibilty plugin that has been moved over to my Warm Bodies patch.

 

If you want full compatibility with SD+ and Frostfall, use the Warm Bodies patch.

Thanks for the quick answer. I wanted to make sure I need it because i use sl survival which adds a similar feature as warm bodies.

Posted
22 hours ago, plop1234 said:

Same issue here

Plop,

 

a couple of posts above mine, advisor69 posted a link to message 16830 of this thread.  The instructions there solved my issue.

 

 B

Posted

Thanks for your help everyone, I was able to get to Dreamworld!

 

Two questions:  as I was hitting the dialog “here is your mead” to advance that quest, the enslavement process started.  The quest didn’t advance and I no longer have that option.  Do I need to manually advance it?

 

And Sanguines Desire - it’s at “find out why you’re here” and I can’t figure how to advance it.  Is it something I’m supposed to figure out before I leave dreamworld?

 

B

Posted
On 10/14/2019 at 1:17 PM, bpmcgee said:

Plop,

 

a couple of posts above mine, advisor69 posted a link to message 16830 of this thread.  The instructions there solved my issue.

 

 B

I don't see what you are referring to, that post to me is just saying to install with vortex rather than NMM?

Posted
19 minutes ago, plop1234 said:

I don't see what you are referring to, that post to me is just saying to install with vortex rather than NMM?

I'm sorry, when I was going back to get the number I wrote it down wrong.  16819.

Posted

hi

Awesome mod but there is one thing.

 

There are only 2 options to get enslaved, by defeat by "death alternative" or u pressing a button.

My problem is that death alternative never worked right in my game.

Never found a solution so I removed it from my game.

But its a little bit annoying, if u always have to press a button in the middle of a fight.

 

So my question, could u maby add an "auto surrender option" in this mod?

Like in "sexlab defeat" or "dragonborn in distress".

 

 

 

 

Posted
2 hours ago, a10g06 said:

hi

Awesome mod but there is one thing.

 

There are only 2 options to get enslaved, by defeat by "death alternative" or u pressing a button.

My problem is that death alternative never worked right in my game.

Never found a solution so I removed it from my game.

But its a little bit annoying, if u always have to press a button in the middle of a fight.

 

So my question, could u maby add an "auto surrender option" in this mod?

Like in "sexlab defeat" or "dragonborn in distress".

 

 

 

 

Since what you're asking for is exactly what death alternative is supposed to provide, I suggest humbly that your problem is with that, and not Sanguine Debauchery.  Maybe if you posted in that support thread they could help you get it working?

 

B

Posted
3 hours ago, a10g06 said:

hi

Awesome mod but there is one thing.

 

There are only 2 options to get enslaved, by defeat by "death alternative" or u pressing a button.

My problem is that death alternative never worked right in my game.

Never found a solution so I removed it from my game.

But its a little bit annoying, if u always have to press a button in the middle of a fight.

 

So my question, could u maby add an "auto surrender option" in this mod?

Like in "sexlab defeat" or "dragonborn in distress".

 

SD used to have its own defeat trigger, but it was causing too much trouble with Defeat and other mods like it.

Since Defeat is compatible with Death Alternative, I moved to Death Alternative for that trigger.

 

Adding it back to SD+ would mean to create my own version of Defeat while making it compatible with Defeat itself and other mods like it.

This is not something I want to take on right now, sorry...

 

Death Alternative has had a lot of bad rap, but outside of keeping me stuck in place from time to time, it has always worked fine for me.

Try setting the Health buffer to 600% and the health trigger to 15%... that seems to help with my games.

Also disable the ragdoll effect if you can.

Oh... and disable the checkbox to make the player essential... that messes up things.

Posted
On 10/13/2019 at 10:46 AM, DeepBlueFrog said:

What is displayed in the SD menu is reduced to a remnant of the old compatibilty plugin that has been moved over to my Warm Bodies patch.

 

If you want full compatibility with SD+ and Frostfall, use the Warm Bodies patch.

Dude. i thought you said this was already integrated in? I still needed Warmbodies? Is that why ive been crashing? An again. Whats the load order?

Posted
14 hours ago, bpmcgee said:

I'm sorry, when I was going back to get the number I wrote it down wrong.  16819.

I installed the hotfix, and moved the spriggan host folder but am still getting a ctd when I try to go into the dreamworld

 

 

edit- It also seems to crash whenever I use the sanguine rose 

 

 

edit 2 - Found a fix. If you go into creation kit and into magic effects for _SDME_DA14SummonDremora, used by sanguine rose, then change the min skill level to 0 rather than 50, it seemed to fix it and I can now go to the dreamworld :)

Posted
19 hours ago, DeepBlueFrog said:

SD used to have its own defeat trigger, but it was causing too much trouble with Defeat and other mods like it.

Since Defeat is compatible with Death Alternative, I moved to Death Alternative for that trigger.

 

Adding it back to SD+ would mean to create my own version of Defeat while making it compatible with Defeat itself and other mods like it.

This is not something I want to take on right now, sorry...

 

Death Alternative has had a lot of bad rap, but outside of keeping me stuck in place from time to time, it has always worked fine for me.

Try setting the Health buffer to 600% and the health trigger to 15%... that seems to help with my games.

Also disable the ragdoll effect if you can.

Oh... and disable the checkbox to make the player essential... that messes up things.

Nope still wont work...

 

I tried your settings but still have the same problem.

When u get killed, your screen fade normaly black and a "blackout event" start.

But I stuck in black screen and wont get away, even if i use the debug fixes in the menu.

Posted

I'll add to the chorus of people asking for help with the FNIS error:

 

Reading sanguinesDebauchery
>>Warning: Inconsistent mod sanguinesDebauchery. Number of animations differs between FNIS List (86) and corresponding behavior file (94)<<
 V?.? ...     ChAnims:103(17)     CTD:1,2%     pOpt:0,0%
        NOTE: sanguinesDebauchery uses outdated behavior file (may invalidate CTD Load calculation)

 

Looked back a few pages, but didn't find any fix.

Don't know if this is even an issue, but any guidance would be appreciated. I've used this mod before, and it's certainly worth the effort to get it to work :)

Posted
7 hours ago, a10g06 said:

Nope still wont work...

 

I tried your settings but still have the same problem.

When u get killed, your screen fade normaly black and a "blackout event" start.

But I stuck in black screen and wont get away, even if i use the debug fixes in the menu.

Did you run the Register quests option in DA?

 

An error log might help too..

Posted

Hello, Is the latest version SE compatible ? Previously there were sepatate SE and Oldrim versions..... Sorry if it's a dumb question.

EDIT: .....no. I just tried it and so I know the answer. However will it be SE compatible ? I'm looking forward to playing without the enslavement reset bug.

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