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Sanguine Debauchery (SD+) (January 2025)


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Posted

 

 

I want to understand something since the error saying you have a weapon is base off a combat mod. Does tk combat and/or dodge effects it or does the devious device -interrogation having the unarm combat/ when you have been yoke you can kick is the source of the error?

SPERG also has it's own unarmed combat. Go to it's options and change automatic to manual. You'll get two fists in inventory and you will stop "entering combat" every time game wants to restrict you.

I don't have sperg. I have perkus maximus, wildcat, decious device interrogation, and tk combat. As something that tweaks the skills and/or combat.

it might be tk dodge. I've never be had that issue before, but now I have TKD for the first time, and for the first time, I'm getting that message repeated.
Posted

So I escaped from a forsworn enslavement and then had to go away for a while to get all of my devices removed. Once I saved up some money and hired some mercenaries to help I returned to the camp to kill everyone and recover my lost gear and money. I think I found my old master(at least she looked like she was) and I killed her but she didn't have any of my gear and neither did anyone else in the camp. Does your stuff despawn after a while and if you don't pick it up do you lose it forever? Or is it in a chest somewhere?

 

Also I am using this in conjunction with slaverun and I finished the quests in slaverun and became free again. Eventually whiterun becomes enslaved again and I remain free, except after I was enslaved in SD+ and escaped I am now considered a slave again in slaverun. How can I fix this? Is there a console command I can use to remove the slave faction?

Posted

My character got enslaved in the outside and when I try to run away, the game tells that I'm too far away from Owner, but shortly after that Owner just runs to me and follows me. Happens every time both with human/mere and creature owners.

So there is no difficulty in getting away from Owner since I can just lead him to his enemies and get him killed.

 

Is this expected behaviour of Owner's AI or I got a bug/conflict?

Posted

I very much like how this mod has evolved over time, so thank you for all your work and time.

 

Is there some info somewhere on the quest "Sanguine's Project".   I would like to know a little more about the details of this quest.  =)

Posted

Let sanguine win, timing everything is just there for you to customize the vanilla behavior while sanguine changes that behavior.

Posted

So I escaped from a forsworn enslavement and then had to go away for a while to get all of my devices removed. Once I saved up some money and hired some mercenaries to help I returned to the camp to kill everyone and recover my lost gear and money. I think I found my old master(at least she looked like she was) and I killed her but she didn't have any of my gear and neither did anyone else in the camp. Does your stuff despawn after a while and if you don't pick it up do you lose it forever? Or is it in a chest somewhere?

 

Also I am using this in conjunction with slaverun and I finished the quests in slaverun and became free again. Eventually whiterun becomes enslaved again and I remain free, except after I was enslaved in SD+ and escaped I am now considered a slave again in slaverun. How can I fix this? Is there a console command I can use to remove the slave faction?

your stuff is in a chest in sanguine's realm. This happens any time you're not close to your owner when they die while you are still enslaved. This is to protect your stuff from getting permanently destroyed when the owner's body despawns.

 

Your other issue probably has to do with the fact that both mods add you to the zbfFactionSlave faction. Try removing yourself from it.

Posted

I need your help.

 

After  years lurking around here, I thought it was about time to post a Poll  :)

 

Please check out this poll:

 

http://www.loverslab.com/topic/81295-skyrimll-mods-open-beta-thread/

 

As you can see, I have a lot on my plate. Too many things started and nothing quite finished.

 

I would like to get a sense of what YOU would like to see finished first so I can properly direct my attention and fight the mild ADHD I have when it comes to my mods.

Posted

Small issue I'm having, I changed the keys that activate the kneeling and crawling animations to 1 and 2 because I use customizable camera and the arrow eyes are used for the movement of the camera in that mod, but unfortunately after doing so, the animations do not work at all, was it unwise to switch the activation keys? Or should I switch them to something else that aren't hot keys? 

 

Thank you for any help and I voted on the poll :) 

 

-C

Posted

Was it working before? Also the keys 1 and 2 are hot wired by skyrim to the fast equip shortcut, so it would be unwise to use them :)

Posted

My character got enslaved in the outside and when I try to run away, the game tells that I'm too far away from Owner, but shortly after that Owner just runs to me and follows me. Happens every time both with human/mere and creature owners.

So there is no difficulty in getting away from Owner since I can just lead him to his enemies and get him killed.

 

Is this expected behaviour of Owner's AI or I got a bug/conflict?

 

After examining source code I can confirm that this is supposed behaviour.

Posted

Was it working before? Also the keys 1 and 2 are hot wired by skyrim to the fast equip shortcut, so it would be unwise to use them :)

 

Yes it was, but I figured out the problem, previously it would work outside of slavery but now it only works whilst enslaved :) 

 

-C

Posted

This is due to a bad install of your mods, you should install SD+ after starting your game and while you are still in the starting cell.

 

SkyrimLL really should put instructions to a good installation of SD+ in the OP.

Posted

Edit: I fiigure it out. I didn't expect diel wield parrying will cause it too. :l

 

Edit Edit: The real culprit was apparently SexCrime. Didn't know that would be incompatible with this mod.

Posted

 Why does this mod prevent the use of tfc when enslaved and bound? It's really

frustrating when idled and trying to while away the hours, and prevents screenshooting

in any useful way. Normally, I'd be putting my PC in some bondage poses or chaining

her up and putting the camera in a nice spot to take in the scenery. I know you were

trying to find some ways to make the slavery more exciting, so why not devote a few

hours of each day to immobilizing the PC with some different poses and some of the

Zaz preset expressions.

Posted

So I installed the Addons for SD and noticed that each time I loaded into a cell a gargoyle would spawn in and turn hostile and attack everything. I thought this was kinda cool, until it started messing up quests and scenes.

Is anyone else seeing this happen or know a way to resolve it?

I disabled the SD Addons.esp, which has stopped the gargoyle spawning, but I was wondering if there was a fix to keep the addon active without having the gargoyle spawn all over the place.

Posted

So I installed the Addons for SD and noticed that each time I loaded into a cell a gargoyle would spawn in and turn hostile and attack everything. I thought this was kinda cool, until it started messing up quests and scenes.

Is anyone else seeing this happen or know a way to resolve it?

I disabled the SD Addons.esp, which has stopped the gargoyle spawning, but I was wondering if there was a fix to keep the addon active without having the gargoyle spawn all over the place.

 

That should have been fixed in the most recent version. Where did you download it?

 

EDIT: This is the most recent version: http://www.loverslab.com/topic/24042-sd-sanguine-debauchery-enhanced-2017-06-04/page-677?do=findComment&comment=1822724

Posted

 

So I installed the Addons for SD and noticed that each time I loaded into a cell a gargoyle would spawn in and turn hostile and attack everything. I thought this was kinda cool, until it started messing up quests and scenes.

Is anyone else seeing this happen or know a way to resolve it?

I disabled the SD Addons.esp, which has stopped the gargoyle spawning, but I was wondering if there was a fix to keep the addon active without having the gargoyle spawn all over the place.

 

That should have been fixed in the most recent version. Where did you download it?

 

EDIT: This is the most recent version: http://www.loverslab.com/topic/24042-sd-sanguine-debauchery-enhanced-2017-06-04/page-677?do=findComment&comment=1822724

 

 

Oh I'm still running on the version 6. So I just need to install 7 and I'm good to go, or do I need a fresh save?

 

Posted

Fixed - Updated SD Customization Addon to fix issues with random gargoyles

 
(I did not update the version number or date of the download page... just replaced the SD addon file).
Posted

Probably the wrong place to ask this (not sure where else I can) but are all Falmer male & if not, are there lesbian friendly animations for them or does SexLab give them a strapon to use male animations or something? Not into beastiality (if they count as that) but the Falmer kinda have me confused considering they were once normal elves tbh...

Posted

 

Oh I'm still running on the version 6. So I just need to install 7 and I'm good to go, or do I need a fresh save?

 

I don't know, actually. Try it on your current game and see if the problem goes away. If it doesn't, try a clean save (which probably won't make any difference). Then a new game. Good luck. :)

 

 

Fixed - Updated SD Customization Addon to fix issues with random gargoyles

 
(I did not update the version number or date of the download page... just replaced the SD addon file).

 

If it would help, I could make a new mod page for it instead of just posting here in the support thread.

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