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Sanguine Debauchery (SD+) (January 2025)


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Posted

skyrimll choose to delay the test / integration on his development due to too damn much work already. (Sources are in the new forum.)

Posted

(Moved this post over from the New Loverslab Forum due soon to be shut down.)

 

I've been using SD for a couple years now. During that time I did find a few bugs but they were already addressed. I did find a few though at least in my experiences through my play through.

 

I noticed that when you're bound it tends to have issues when activating specific animations and they just default back to ZaZ bound. Sometimes they are removed when the master/mistress demands sex but then they are immediately bound again before the sexlab animation cant begin resulting in the PC and NPC standing for a few seconds. Pressing the spacebar tends to speed this up.

 

I know I sound like a broken record about this one but I just cant get followers to be involved with these enslavements. They get bound and gagged but they just sit there and follow you around. Sometimes they will be involved in the 3 ways but because of the handcuff glitch they debug back to normal 2 ways with the owner. Sometimes the follower will masturbate but its quite rare. I use AFT for companions but that's pretty much it. Do followers get handled like the PC if I was not having issues?

 

Something did happen that was different. The owner took me and my companion out for a walk but in my current playthough he's drug me from the forests of Falkreath all the way to the Hot Springs near Riften. I assume he's going to ransom me and my follower off but I not 100% sure. Thankfully he found a bedroll near an a hunting camp fell asleep and I killed him with a dagger I found. Freedom!

 

Yeah I refrain to use the new Death Alternative as already stated by Bicobus.

 

 

 

Posted

 

Hi  guys,just recently downloaded and installed,everything is ok except for the dance feature

1.no dialogue options?can't initiate through the dialogue option

2.can use spell on NPC but no money after the "actions"

3.mod is activated and sanguine is watching message displayed.

Dancing for money was the reason I downloaded and just got stuck...

Did I miss something?

 

 

Assuming you get this message before these posts disappear for the new site...

Did you remember to download Sexlab Dialogues too?

 

Yes,I have SDial installed,no dance dialogues or money thou...Just dance and orgy :/

Posted

Does Death Alternative v7 break SD+?

 

Author had this to say about v7

 

-Mod that depend on DA indirectly do not need to be updated. Mod that depend on DA directly *MAY* need to be updated.

Posted

Nice mod, is it compatible with 'The Naked Dragon' (Brothels)? ofcourse playing as a female.

 

I never tried that mod.

 

Maybe someone else reading this and using both SD+ and Naked Dragon can comment?

Posted

Didn't get any troubles yet, but i'm stucked at 'sanguine is watching' quest, what's that mean? should i just get defeated to start that quest? I'm at level 18 already

Posted

I might have some sort of error and don't know what it is-- events that should normally send you to sanguine's realm are instead only equipping the spectral devices and leaving you wherever you were that triggered it-- lvl 33 and have not managed to end up in sanguine's realm even after sleeping in front of his shrine-- what is causing this?

Posted (edited)

Didn't get any troubles yet, but i'm stucked at 'sanguine is watching' quest, what's that mean? should i just get defeated to start that quest? I'm at level 18 already

check your sd+ config from the mcm, there's option to choose when it starts:

post-436139-0-74111300-1468130855_thumb.jpgyou can disable "night to remember quest", but escape from slavery is a must

 

I might have some sort of error and don't know what it is-- events that should normally send you to sanguine's realm are instead only equipping the spectral devices and leaving you wherever you were that triggered it-- lvl 33 and have not managed to end up in sanguine's realm even after sleeping in front of his shrine-- what is causing this?

have you escaped slavery yet

Edited by CliftonJD
Posted

I bet everyone's asked this here, but I'm not about to look through 592 pages.

How do I actually start the mod? Everyone (and the MCM page itself too) says that I have to do some stuff in the "Setup" tab and then press install.

...Except I don't have that option. In the top left, says main-something, everything is grayed out and the two top things are checked. I don't have an install option at all, only an uninstall.

 

I've picked a fight with everyone, but when I die it just loads the previous save.

 

By the way, in the Quest menu, I already have a thing that says "Sanguine is watching", which I guess isn't supposed to be there yet. Any ideas?

post-436139-0-23289900-1468130685_thumb.jpg

post-436139-0-20756600-1468130728_thumb.jpg

 

Did you read the requirements on the first post? because they quite clearly list death alternative.  In fact as Death Alternative is a master for the ESP so you can't even start the game with SD+ installed and active without Death Alternative. 

yes, but you do have to configure death alternative for it to work - it doesn't come preconfigured at all. by default its disabled, which is moot, but we can't fix that here

Posted

 

I might have some sort of error and don't know what it is-- events that should normally send you to sanguine's realm are instead only equipping the spectral devices and leaving you wherever you were that triggered it-- lvl 33 and have not managed to end up in sanguine's realm even after sleeping in front of his shrine-- what is causing this?

have you escaped slavery yet

 

Yes

Posted

 

 

I might have some sort of error and don't know what it is-- events that should normally send you to sanguine's realm are instead only equipping the spectral devices and leaving you wherever you were that triggered it-- lvl 33 and have not managed to end up in sanguine's realm even after sleeping in front of his shrine-- what is causing this?

have you escaped slavery yet

 

Yes

 

 

you'll need to post the papyrus log of it then

 

Posted

Hi,

 

TES5Edit found ITM in SD + 344 version

[00:02] Background Loader: [sanguinesDebauchery.esp] Building reference info.
[00:03] Background Loader: finished
[Filtering done]  Processed Records: 896745 Elapsed Time: 00:04
Removing: [REFR:000D8F97] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of BlackreachCity [CELL:000237DE] (in Blackreach "Blackreach" [WRLD:0001EE62] at 0,1))
Removing: GRUP Cell Temporary Children of BlackreachCity [CELL:000237DE] (in Blackreach "Blackreach" [WRLD:0001EE62] at 0,1)
Removing: BlackreachCity [CELL:000237DE] (in Blackreach "Blackreach" [WRLD:0001EE62] at 0,1)
Removing: GRUP Exterior Cell Sub-Block 0, 0
Removing: GRUP Exterior Cell Block 0, 0
Removing: Blackreach "Blackreach" [WRLD:0001EE62]
Removing: POITundra25 [CELL:000092FD] (in Tamriel [WRLD:0000003C] at -15,21)
Removing: GRUP Exterior Cell Sub-Block 2, -2
Removing: RobbersGorgeExterior03 [CELL:0000944C] (in Tamriel [WRLD:0000003C] at -20,11)
Removing: GRUP Exterior Cell Sub-Block 1, -3
Removing: GRUP Exterior Cell Block 0, -1
Removing: [REFR:000FBFE1] (places COCMarkerHeading [STAT:00000032] in GRUP Cell Temporary Children of MistwatchExterior02 [CELL:0000BAEB] (in Tamriel [WRLD:0000003C] at 32,-9))
Removing: GRUP Cell Temporary Children of MistwatchExterior02 [CELL:0000BAEB] (in Tamriel [WRLD:0000003C] at 32,-9)
Removing: MistwatchExterior02 [CELL:0000BAEB] (in Tamriel [WRLD:0000003C] at 32,-9)
Removing: GRUP Exterior Cell Sub-Block -2, 4
Removing: GRUP Exterior Cell Block -1, 1
Removing: [REFR:0008D0BC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of KynesgroveBurialMound07 [CELL:0000B57D] (in Tamriel [WRLD:0000003C] at 36,2))
Removing: [REFR:0003AC5A] (places RockCliff08 [STAT:00017F19] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel [WRLD:0000003C] at 8,-4))
Removing: [NAVM:000483E2] (in GRUP Cell Temporary Children of WhiteRiverWatchExterior01 [CELL:00009635] (in Tamriel [WRLD:0000003C] at 9,-4))
Removing: [NAVM:0004813E] (in GRUP Cell Temporary Children of WhiteRiverWatchExterior01 [CELL:00009635] (in Tamriel [WRLD:0000003C] at 9,-4))
Removing: [NAVM:001035B5] (in GRUP Cell Temporary Children of WhiteRiverWatchExterior01 [CELL:00009635] (in Tamriel [WRLD:0000003C] at 9,-4))
Removing: GRUP Cell Temporary Children of WhiteRiverWatchExterior01 [CELL:00009635] (in Tamriel [WRLD:0000003C] at 9,-4)
Removing: WhiteRiverWatchExterior01 [CELL:00009635] (in Tamriel [WRLD:0000003C] at 9,-4)
Removing: [NAVM:000F46EA] (in GRUP Cell Temporary Children of ChillfurrowFarmEdge [CELL:00009637] (in Tamriel [WRLD:0000003C] at 7,-4))
Removing: WinterholdCollegeArcanaeum "The Arcanaeum" [CELL:00013810]
Removing: [REFR:0006638B] (places FXMistLow01 [MSTT:00077772] in GRUP Cell Temporary Children of HonningbrewMeadery02 "Honningbrew Basement" [CELL:0003D35A])
Removing: [REFR:000C5AA1] (places WRShackDoor01 "Door" [DOOR:00024E26] in GRUP Cell Persistent Children of HonningbrewMeadery02 "Honningbrew Basement" [CELL:0003D35A])
Removing: [REFR:0003D413] (places WRShackDoor01 "Door" [DOOR:00024E26] in GRUP Cell Persistent Children of HonningbrewMeadery02 "Honningbrew Basement" [CELL:0003D35A])
Removing: [REFR:000431CA] (places ImpTowerOutFloor01 [STAT:0002BEC4] in GRUP Cell Temporary Children of FaldarsTooth01 "Faldar's Tooth" [CELL:00015286])
Removing: [REFR:000FD787] (places CraftingAlchemyWorkbenchTabletop "Alchemy Lab" [FURN:000D54FF] in GRUP Cell Persistent Children of Mistwatch01 "Mistwatch North Tower" [CELL:0003F516])
Removing: [REFR:00092D47] (places DecalBloodSprayGround [TXST:0001F828] in GRUP Cell Persistent Children of Mistwatch01 "Mistwatch North Tower" [CELL:0003F516])
Removing: [ACHR:0009073E] (places dunMistwatchChrister "Christer" [NPC_:00090738] in GRUP Cell Persistent Children of Mistwatch01 "Mistwatch North Tower" [CELL:0003F516])
Removing: [REFR:000756A0] (places FXMistLow01Long_Inverted [MSTT:000AAEDA] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's Bunkhouse" [CELL:00016BD4])
Removing: [REFR:0009F43D] (places RifRmSmPartitionDoorBase01 [STAT:0009CDD1] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's Bunkhouse" [CELL:00016BD4])
[Removing "Identical to Master" records done]  Processed Records: 2964, Removed Records: 34, Elapsed Time: 00:00
[Undeleting and Disabling References done]  Processed Records: 2930, Undeleted Records: 0, Elapsed Time: 00:00
[00:00] Checking for Errors in [08] sanguinesDebauchery.esp
[00:02] All Done!

I have not see in description there are here for something so I let TES5Edit remove them.

Posted

 

Didn't get any troubles yet, but i'm stucked at 'sanguine is watching' quest, what's that mean? should i just get defeated to start that quest? I'm at level 18 already

check your sd+ config from the mcm, there's option to choose when it starts:

attachicon.gifnight to remember.JPGyou can disable "night to remember quest", but escape from slavery is a must

 

 

Managed to get defeated but when it comes the trigger that should activate SD the game goes to CTD instantly, i got all the requirements, ofcourse. at now i have uninstalled it and DD and it's related, i'll try another time, thanks, by the way.

Posted

 

 

Didn't get any troubles yet, but i'm stucked at 'sanguine is watching' quest, what's that mean? should i just get defeated to start that quest? I'm at level 18 already

check your sd+ config from the mcm, there's option to choose when it starts:

attachicon.gifnight to remember.JPGyou can disable "night to remember quest", but escape from slavery is a must

 

 

Managed to get defeated but when it comes the trigger that should activate SD the game goes to CTD instantly, i got all the requirements, ofcourse. at now i have uninstalled it and DD and it's related, i'll try another time, thanks, by the way.

 

 

if you're getting ctd from it, those are caused by other mods stopping up the works. having uninstalled it without posting the log of the problem wasted your time, it'll still have the same problem when you try it again until you fix the mod that's causing the problem. sometimes its something simple even like a skeleton mod that comes with an esp now instead of just providing a working skeleton. most users don't know to disable the cloak effect that comes with the skeleton and some of us forget so the player thinks everything is ok and nothing seems laggy, but in the background the game is flooding the logs and stopping up the works

 

Posted

 

 

 

Didn't get any troubles yet, but i'm stucked at 'sanguine is watching' quest, what's that mean? should i just get defeated to start that quest? I'm at level 18 already

check your sd+ config from the mcm, there's option to choose when it starts:

attachicon.gifnight to remember.JPGyou can disable "night to remember quest", but escape from slavery is a must

 

 

Managed to get defeated but when it comes the trigger that should activate SD the game goes to CTD instantly, i got all the requirements, ofcourse. at now i have uninstalled it and DD and it's related, i'll try another time, thanks, by the way.

 

 

if you're getting ctd from it, those are caused by other mods stopping up the works. having uninstalled it without posting the log of the problem wasted your time, it'll still have the same problem when you try it again until you fix the mod that's causing the problem. sometimes its something simple even like a skeleton mod that comes with an esp now instead of just providing a working skeleton. most users don't know to disable the cloak effect that comes with the skeleton and some of us forget so the player thinks everything is ok and nothing seems laggy, but in the background the game is flooding the logs and stopping up the works

 

 

 

i'll try again, how can i take out papyruslog? i'm kind a noob at this kind of things.

 

Posted

 

 

 

i'll try again, how can i take out papyruslog? i'm kind a noob at this kind of things.

 

 

 

To enable logs, check this answer in the SD+ FAQ page:

 

https://github.com/SkyrimLL/SDPlus/wiki/FAQ#q-you-said-something-about-papyrus-logs-how-do-i-do-that

Hi,

 

TES5Edit found ITM in SD + 344 version

[00:02] Background Loader: [sanguinesDebauchery.esp] Building reference info.
[00:03] Background Loader: finished
[Filtering done]  Processed Records: 896745 Elapsed Time: 00:04
Removing: [REFR:000D8F97] (places FXSmokeWispsLgVol01 [MSTT:00077777] in GRUP Cell Temporary Children of BlackreachCity [CELL:000237DE] (in Blackreach "Blackreach" [WRLD:0001EE62] at 0,1))
Removing: GRUP Cell Temporary Children of BlackreachCity [CELL:000237DE] (in Blackreach "Blackreach" [WRLD:0001EE62] at 0,1)
Removing: BlackreachCity [CELL:000237DE] (in Blackreach "Blackreach" [WRLD:0001EE62] at 0,1)
Removing: GRUP Exterior Cell Sub-Block 0, 0
Removing: GRUP Exterior Cell Block 0, 0
Removing: Blackreach "Blackreach" [WRLD:0001EE62]
Removing: POITundra25 [CELL:000092FD] (in Tamriel [WRLD:0000003C] at -15,21)
Removing: GRUP Exterior Cell Sub-Block 2, -2
Removing: RobbersGorgeExterior03 [CELL:0000944C] (in Tamriel [WRLD:0000003C] at -20,11)
Removing: GRUP Exterior Cell Sub-Block 1, -3
Removing: GRUP Exterior Cell Block 0, -1
Removing: [REFR:000FBFE1] (places COCMarkerHeading [STAT:00000032] in GRUP Cell Temporary Children of MistwatchExterior02 [CELL:0000BAEB] (in Tamriel [WRLD:0000003C] at 32,-9))
Removing: GRUP Cell Temporary Children of MistwatchExterior02 [CELL:0000BAEB] (in Tamriel [WRLD:0000003C] at 32,-9)
Removing: MistwatchExterior02 [CELL:0000BAEB] (in Tamriel [WRLD:0000003C] at 32,-9)
Removing: GRUP Exterior Cell Sub-Block -2, 4
Removing: GRUP Exterior Cell Block -1, 1
Removing: [REFR:0008D0BC] (places TreePineForest05 [TREE:00051126] in GRUP Cell Temporary Children of KynesgroveBurialMound07 [CELL:0000B57D] (in Tamriel [WRLD:0000003C] at 36,2))
Removing: [REFR:0003AC5A] (places RockCliff08 [STAT:00017F19] in GRUP Cell Temporary Children of [CELL:00009636] (in Tamriel [WRLD:0000003C] at 8,-4))
Removing: [NAVM:000483E2] (in GRUP Cell Temporary Children of WhiteRiverWatchExterior01 [CELL:00009635] (in Tamriel [WRLD:0000003C] at 9,-4))
Removing: [NAVM:0004813E] (in GRUP Cell Temporary Children of WhiteRiverWatchExterior01 [CELL:00009635] (in Tamriel [WRLD:0000003C] at 9,-4))
Removing: [NAVM:001035B5] (in GRUP Cell Temporary Children of WhiteRiverWatchExterior01 [CELL:00009635] (in Tamriel [WRLD:0000003C] at 9,-4))
Removing: GRUP Cell Temporary Children of WhiteRiverWatchExterior01 [CELL:00009635] (in Tamriel [WRLD:0000003C] at 9,-4)
Removing: WhiteRiverWatchExterior01 [CELL:00009635] (in Tamriel [WRLD:0000003C] at 9,-4)
Removing: [NAVM:000F46EA] (in GRUP Cell Temporary Children of ChillfurrowFarmEdge [CELL:00009637] (in Tamriel [WRLD:0000003C] at 7,-4))
Removing: WinterholdCollegeArcanaeum "The Arcanaeum" [CELL:00013810]
Removing: [REFR:0006638B] (places FXMistLow01 [MSTT:00077772] in GRUP Cell Temporary Children of HonningbrewMeadery02 "Honningbrew Basement" [CELL:0003D35A])
Removing: [REFR:000C5AA1] (places WRShackDoor01 "Door" [DOOR:00024E26] in GRUP Cell Persistent Children of HonningbrewMeadery02 "Honningbrew Basement" [CELL:0003D35A])
Removing: [REFR:0003D413] (places WRShackDoor01 "Door" [DOOR:00024E26] in GRUP Cell Persistent Children of HonningbrewMeadery02 "Honningbrew Basement" [CELL:0003D35A])
Removing: [REFR:000431CA] (places ImpTowerOutFloor01 [STAT:0002BEC4] in GRUP Cell Temporary Children of FaldarsTooth01 "Faldar's Tooth" [CELL:00015286])
Removing: [REFR:000FD787] (places CraftingAlchemyWorkbenchTabletop "Alchemy Lab" [FURN:000D54FF] in GRUP Cell Persistent Children of Mistwatch01 "Mistwatch North Tower" [CELL:0003F516])
Removing: [REFR:00092D47] (places DecalBloodSprayGround [TXST:0001F828] in GRUP Cell Persistent Children of Mistwatch01 "Mistwatch North Tower" [CELL:0003F516])
Removing: [ACHR:0009073E] (places dunMistwatchChrister "Christer" [NPC_:00090738] in GRUP Cell Persistent Children of Mistwatch01 "Mistwatch North Tower" [CELL:0003F516])
Removing: [REFR:000756A0] (places FXMistLow01Long_Inverted [MSTT:000AAEDA] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's Bunkhouse" [CELL:00016BD4])
Removing: [REFR:0009F43D] (places RifRmSmPartitionDoorBase01 [STAT:0009CDD1] in GRUP Cell Temporary Children of RiftenHaelgasBunkhouse "Haelga's Bunkhouse" [CELL:00016BD4])
[Removing "Identical to Master" records done]  Processed Records: 2964, Removed Records: 34, Elapsed Time: 00:00
[Undeleting and Disabling References done]  Processed Records: 2930, Undeleted Records: 0, Elapsed Time: 00:00
[00:00] Checking for Errors in [08] sanguinesDebauchery.esp
[00:02] All Done!

I have not see in description there are here for something so I let TES5Edit remove them.

 

Thanks... I went ahead and deleted them as well for the next version.

 

 

Hi  guys,just recently downloaded and installed,everything is ok except for the dance feature

1.no dialogue options?can't initiate through the dialogue option

2.can use spell on NPC but no money after the "actions"

3.mod is activated and sanguine is watching message displayed.

Dancing for money was the reason I downloaded and just got stuck...

Did I miss something?

 

 

Assuming you get this message before these posts disappear for the new site...

Did you remember to download Sexlab Dialogues too?

 

Yes,I have SDial installed,no dance dialogues or money thou...Just dance and orgy :/

 

 

I added payment to the Dance spell in the next version. It had gone missing in previous updates.

Thanks for the feedback.

Posted

Question - I keep seeing errors in my papyrus logs from this about Frostfall. Do I need to have frostfall to use this without it spitting out errors about it?

 

I'm working on making my game stable and so I'm chasing down everything that's spitting errors into my logs in the hopes of unraveling why I'm crashing all the time xD

Posted

Some frostfall error are benign, it would be best if you actually provide us with said error. Otherwise, I'll just fire a guess and say "Your game is unstable, start over."

Posted

Some frostfall error are benign, it would be best if you actually provide us with said error. Otherwise, I'll just fire a guess and say "Your game is unstable, start over."

 

There are a couple of things that keep coming up from, I think, different sources. The frostfall one is well before the crashes usually. But I thought I would make sure whether I Need to have Frostfall, just in case. ^__^; It's something like "frostfall.esp not detected will not load these items" So I'm assuming it is benign. But I wanted to check since it's just easier to re-enable it than to hunt down where some random other thing might still be doing other frostfally things. Honestly, I've been futzing around with this long enough I'm starting to think I really just need to force myself to have the patience to to start from scratch and only enable one mod at a time and check to make sure that it's working and not messing up. Inter-dependencies and ADHD are my enemy there xD

Posted

 

There are a couple of things that keep coming up from, I think, different sources. The frostfall one is well before the crashes usually. But I thought I would make sure whether I Need to have Frostfall, just in case. ^__^; It's something like "frostfall.esp not detected will not load these items" So I'm assuming it is benign. But I wanted to check since it's just easier to re-enable it than to hunt down where some random other thing might still be doing other frostfally things. Honestly, I've been futzing around with this long enough I'm starting to think I really just need to force myself to have the patience to to start from scratch and only enable one mod at a time and check to make sure that it's working and not messing up. Inter-dependencies and ADHD are my enemy there xD

 

 

You do not need Frostfall to use SD+. If you do have Frostfall, you get some extra functionality if you use the attached addon, but neither is necessary.

Posted

 

Nice mod, is it compatible with 'The Naked Dragon' (Brothels)? ofcourse playing as a female.

 

I never tried that mod.

 

Maybe someone else reading this and using both SD+ and Naked Dragon can comment?

 

 

SD+ works fine with The Naked Dragon, it works also with Maria prostitution.

 

My character is slave of her follower via Maria function. When she is defeated she can becomes slave of a new owner (her former mistress is also enslaved) and when she finds a way to free herself she returns to her initial state as voluntary slave of her follower.

 

Posted

Hey I'm having an issue with a collar I got fitted with. Master died but his key didn't unlock the collar and NPC removal doesn't seem to work either. NPCs agree to remove it and charge me a fee but the collar stays on. The Enslaved quest isn't running anymore btw (heard that's one possible cause). Any tips on how to get it off?

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