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Sanguine Debauchery (SD+) (January 2025)


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Posted

 

Listen, i reallly enjoy this mods, especialy the eggs and worms, sadly, DAYMOL fucks with my game overall, will there be a edition in the future that only works with only, lets say Defead ?

its planned and the last update made it closer to reality, but still gonna take some time

 

 

Then great ! i dont care if it takes a month or 6, since as said, Daymol really hates me for some reason.

Posted

I don't want to disappoint you too much but even if I am getting closer, it is very unlikely I will ever get to do it.

 

I can assure you Daymoyl is getting bad rap for some reason but it can in fact work very well with a large range of mods.

 

If you experience issues with it, spend the time to really work them out. Most of the time, DA has nothing to do with it.

Posted
I have a strange problem:

sometimes, when my character sleeps at Windstad manor, is teleported into Sanguine Realm and attacked and raped by bandits (from Dangerous Nights 2.2 ).

Is normal or is a conflict between the two mods?

Posted

 

I have a strange problem:

sometimes, when my character sleeps at Windstad manor, is teleported into Sanguine Realm and attacked and raped by bandits (from Dangerous Nights 2.2 ).

Is normal or is a conflict between the two mods?

That happens sometimes.

 

DN has a mechanism for other mods to disable it at times but it is hard to predict if both mod events are fired successfully at the same time.

 

See that as Sanguine being playful and taking some fun with you in his home.

Posted

 

 

 

hey guys im running into an odd bug, after i kill my master or steal the key all the restraints gets removed except the collar i tried using the restraints key but i constantly say the lock is jammed, i could not figure out a way to fix this issue. any help?

 

It looks like the collar was added by another mod. Could it be Deviously Cursed Loot?

 

 

Not that i could tell. using the mod additemsmenu i was able to lacted the one collar that the mod uses under SD+ option on the list along with some other things. I dont know if this helps but this bug occurred after updating sd+ (from a fairly old version) and yes before you ask i made a brand new fresh save after i updated

 

 

 

hey guys im running into an odd bug, after i kill my master or steal the key all the restraints gets removed except the collar i tried using the restraints key but i constantly say the lock is jammed, i could not figure out a way to fix this issue. any help?

It looks like the collar was added by another mod. Could it be Deviously Cursed Loot?

The key to the collar can jam. Collars are also set to a unique key, so normal restraint keys will not work.

 

To remove the collar find a blacksmith who agrees to help you or ask sanguine after 10 visits to his dreamworld (I think).

 

ohh, now that's an interesting addition, thanks for the tip

 

i see but is there a way to remove it without a blacksmith. because the master's key doesn't work

 

think I've asked for a screenshot already and skyrimill gave you the best answer

need help with a strange issue. when im enslaved and a sex scene happens afterword the screen goes blue. I am currently using the latest versions of sexlab and sd+.

blindfold?

 

here you go im not sure if it helps but i hope it does. also i found a blacksmith that supposedly can get me out of the collar, (that grey mane guy form the skyforge) but he takes my money and nothing happens. i would try and go to sanguine but im really trying my best to resort to begging a daedric god.

post-909516-0-30576700-1455486615_thumb.jpg

Posted

Hello!

 

First sorry for my bad english :-(

 

I have a little problem by this great mod, i am playing the german version.. so long all is very good working, but i become always the message:

 

[sD] get Devious Outfit Part by String unknown non-generetic part: Armfessel

 

 

I dont know why.. can anyone help me pls? dev assets and so on are all installed.

 

 

mfg

 

 

Edit: ok, there are more probs with the restraints i think in my install... after a few hours to play now i become more and more messages.. unknown joch, unknown brustkleid and so on... hmm

 

 

Oke, after i installed the english version all working right.

 

 

 

 

Posted

 

 

 

 

hey guys im running into an odd bug, after i kill my master or steal the key all the restraints gets removed except the collar i tried using the restraints key but i constantly say the lock is jammed, i could not figure out a way to fix this issue. any help?

It looks like the collar was added by another mod. Could it be Deviously Cursed Loot?

Not that i could tell. using the mod additemsmenu i was able to lacted the one collar that the mod uses under SD+ option on the list along with some other things. I dont know if this helps but this bug occurred after updating sd+ (from a fairly old version) and yes before you ask i made a brand new fresh save after i updated

 

 

 

hey guys im running into an odd bug, after i kill my master or steal the key all the restraints gets removed except the collar i tried using the restraints key but i constantly say the lock is jammed, i could not figure out a way to fix this issue. any help?

It looks like the collar was added by another mod. Could it be Deviously Cursed Loot?
The key to the collar can jam. Collars are also set to a unique key, so normal restraint keys will not work.

 

To remove the collar find a blacksmith who agrees to help you or ask sanguine after 10 visits to his dreamworld (I think).

ohh, now that's an interesting addition, thanks for the tip

i see but is there a way to remove it without a blacksmith. because the master's key doesn't work

think I've asked for a screenshot already and skyrimill gave you the best answer

need help with a strange issue. when im enslaved and a sex scene happens afterword the screen goes blue. I am currently using the latest versions of sexlab and sd+.

blindfold?

here you go im not sure if it helps but i hope it does. also i found a blacksmith that supposedly can get me out of the collar, (that grey mane guy form the skyforge) but he takes my money and nothing happens. i would try and go to sanguine but im really trying my best to resort to begging a daedric god.

Can you share your error log when that smith fails to remove it?

Posted

I think this question has been asked before but here it goes...

 

My character is a male and for some reason he becomes the aggressor in animations as if the mistress is getting raped by her slave... is there a way to make my mistress use cowgirl animations or any other animations that actually makes me look like the victim?

 

Thanks for this great mod btw!

 

P.S

Nevermind, saw that the creator was working on fixing this, excuse my stupidity

Posted

Is there anyway to remove the chaurus worm when the NPC route fails? I got charged 100g by Arcadia but it's still there.

 

Can't see anything in the MCM that will remove it and console commands don't work either.

 

 

 

 

Posted

Is there anyway to remove the chaurus worm when the NPC route fails? I got charged 100g by Arcadia but it's still there.

 

Can't see anything in the MCM that will remove it and console commands don't work either.

have you tried the temples, think it's temple of kynareth you want

Posted

I don't want to disappoint you too much but even if I am getting closer, it is very unlikely I will ever get to do it.

 

I can assure you Daymoyl is getting bad rap for some reason but it can in fact work very well with a large range of mods.

 

If you experience issues with it, spend the time to really work them out. Most of the time, DA has nothing to do with it.

 

The problem is, im using Defeat and even thou, Daymol should be compatible, the script lag gets soo heavy at a defeat that my game just goes, bye bye

 

i know, this should not really be asked, but, do you have a tip how to configure Defeat, SD, DA to play alongside nicely ?

Posted

Hi Skyrimll. Something I would like to report. I've noticed a weird thing. I'm using Deviously Cursed Loot sex attack, but it doesn't seems to trigger when enslaved with SD+. That unfortunate because the two would go along nicely (and DCL is very tweakable to adapt well to every situation). Still no matter how much gears my char is wearing the DCL sex attack won't trigger when you are in the enslaved faction.

 

A second note. I've noticed myself that in the last version the SD+ collar was not removed when the owner was killed and the master key recovered from his body (it removed other gears but not the collar). I had to additem via consolle another "master's key" and this time is worked. Maybe a script mis-firing but it looks ForestElf had the same experience. 

Posted

Hi Skyrimll. Something I would like to report. I've noticed a weird thing. I'm using Deviously Cursed Loot sex attack, but it doesn't seems to trigger when enslaved with SD+. That unfortunate because the two would go along nicely (and DCL is very tweakable to adapt well to every situation). Still no matter how much gears my char is wearing the DCL sex attack won't trigger when you are in the enslaved faction.

 

A second note. I've noticed myself that in the last version the SD+ collar was not removed when the owner was killed and the master key recovered from his body (it removed other gears but not the collar). I had to additem via consolle another "master's key" and this time is worked. Maybe a script mis-firing but it looks ForestElf had the same experience.

I need error logs to troubleshoot issues with removing a collar.

 

About DCL, I think that mod uses the same mod event as Deviously Helpless to disable or enable the harassment effect. Both mods should indeed be disabled during enslavement to avoid interferences and possibly break one of the mods.

 

I don't want to disappoint you too much but even if I am getting closer, it is very unlikely I will ever get to do it.

 

I can assure you Daymoyl is getting bad rap for some reason but it can in fact work very well with a large range of mods.

 

If you experience issues with it, spend the time to really work them out. Most of the time, DA has nothing to do with it.

The problem is, im using Defeat and even thou, Daymol should be compatible, the script lag gets soo heavy at a defeat that my game just goes, bye bye

 

i know, this should not really be asked, but, do you have a tip how to configure Defeat, SD, DA to play alongside nicely ?

Can you remind me next week?

 

I am on a business trip right now with no access to me gaming machine.

 

In the meantime try increasing the high damage buffer in DA to 600% and the health threshold to at least 10% (the exact labels are different in DA menu but I can't check them until next week).

 

Also, if you have followers, set them to Do Nothing in DA and to not try to defend you. That can cause issues.

Posted

 

 

 

hey guys im running into an odd bug, after i kill my master or steal the key all the restraints gets removed except the collar i tried using the restraints key but i constantly say the lock is jammed, i could not figure out a way to fix this issue. any help?

 

It looks like the collar was added by another mod. Could it be Deviously Cursed Loot?

 

 

Not that i could tell. using the mod additemsmenu i was able to lacted the one collar that the mod uses under SD+ option on the list along with some other things. I dont know if this helps but this bug occurred after updating sd+ (from a fairly old version) and yes before you ask i made a brand new fresh save after i updated

 

 

 

hey guys im running into an odd bug, after i kill my master or steal the key all the restraints gets removed except the collar i tried using the restraints key but i constantly say the lock is jammed, i could not figure out a way to fix this issue. any help?

It looks like the collar was added by another mod. Could it be Deviously Cursed Loot?

The key to the collar can jam. Collars are also set to a unique key, so normal restraint keys will not work.

 

To remove the collar find a blacksmith who agrees to help you or ask sanguine after 10 visits to his dreamworld (I think).

 

ohh, now that's an interesting addition, thanks for the tip

 

i see but is there a way to remove it without a blacksmith. because the master's key doesn't work

 

think I've asked for a screenshot already and skyrimill gave you the best answer

need help with a strange issue. when im enslaved and a sex scene happens afterword the screen goes blue. I am currently using the latest versions of sexlab and sd+.

blindf

 

 

nope no blind fold

Posted

As a question, are Daedra all classified in a singular Daedra section, including non-humanoid ones? Cus for some reason during the last tweaking tests I wound up enslaved to a Weak Durzog from SIC during the latest attempt at stability tests and tweaks X3

 

Another question, more on the gameplay side of things- anyone got a good general strategy for escaping? I've pulled my hands free before on one instance, only for the master to squander that by just rebinding me, even with fists raised and prepping a punch attack :s Considering the dude was one of the ghosts in the Alternate Start part of the Abandoned Prison, and the fact most 'wild' NPCs don't seem to go to bed, I dunno the best strategy beyond just sitting around and letting nature take it's course. Maybe I'm just overthinking things at any rate.

Posted

I dont know if this was answered before but I've ran into a weird issue with being enslaved by the falmer,  the normal enslavement progresses correctly however the sap that the falmer apply to a character doesn't really work the messages caused by it are all out of order and hair doesn't fall out like it did in previous versions, also I've noticed the skin turning a gray color which is fine by me but it doesn't do that everytime.

Posted

I dont know if this was answered before but I've ran into a weird issue with being enslaved by the falmer,  the normal enslavement progresses correctly however the sap that the falmer apply to a character doesn't really work the messages caused by it are all out of order and hair doesn't fall out like it did in previous versions, also I've noticed the skin turning a gray color which is fine by me but it doesn't do that everytime.

 

Do you have the latest version of Hormones installed?

As a question, are Daedra all classified in a singular Daedra section, including non-humanoid ones? Cus for some reason during the last tweaking tests I wound up enslaved to a Weak Durzog from SIC during the latest attempt at stability tests and tweaks X3

 

Another question, more on the gameplay side of things- anyone got a good general strategy for escaping? I've pulled my hands free before on one instance, only for the master to squander that by just rebinding me, even with fists raised and prepping a punch attack :s Considering the dude was one of the ghosts in the Alternate Start part of the Abandoned Prison, and the fact most 'wild' NPCs don't seem to go to bed, I dunno the best strategy beyond just sitting around and letting nature take it's course. Maybe I'm just overthinking things at any rate.

 

That happens when creatures or NPCs are not properly tagged with the right keywords.

I found issues with some Ghosts too. 

 

I don't use SIC (what is that mod by the way?). 

 

You will find tips about escaping this section of the wiki:

 

https://github.com/SkyrimLL/SDPlus/wiki/ENSLAVEMENT#ending-enslavement

 

I don't want to disappoint you too much but even if I am getting closer, it is very unlikely I will ever get to do it.

 

I can assure you Daymoyl is getting bad rap for some reason but it can in fact work very well with a large range of mods.

 

If you experience issues with it, spend the time to really work them out. Most of the time, DA has nothing to do with it.

 

The problem is, im using Defeat and even thou, Daymol should be compatible, the script lag gets soo heavy at a defeat that my game just goes, bye bye

 

i know, this should not really be asked, but, do you have a tip how to configure Defeat, SD, DA to play alongside nicely ?

 

 

Did you read this page of the wiki?

 

https://github.com/SkyrimLL/SDPlus/wiki/DEATH-ALTERNATIVE---YOUR-MONEY-OR-YOUR-LIFE

 

These are pretty much the settings I use.

Posted

 

 

Did you read this page of the wiki?

 

https://github.com/SkyrimLL/SDPlus/wiki/DEATH-ALTERNATIVE---YOUR-MONEY-OR-YOUR-LIFE

 

These are pretty much the settings I use.

 

 

Yup, and today i decided to give it a try again, made a new character, ignored most of mods and just went for Defeat,DAYMOL and SD, spawn a bandit chief and he hits me so hard my game died on impact lol, but yeah i tweaked the settings for Deafer and Daymol and managed to get it to playable setup, still dies from time to time (the game, not the character, character mostly ends up raped to death...)

Posted

Again, if a device fails to be removed by an NPC, I would appreciate am error log to look at to figure out what I missed.

 

You're right. I just uninstalled the mod instead since there was a newer version and I was going to upgrade it anyway. Reporting bugs on the previous one would seem a bit pointless.

 

I was really just asking if there was a "safeword" kind of work around.

 

Posted

 

I dont know if this was answered before but I've ran into a weird issue with being enslaved by the falmer,  the normal enslavement progresses correctly however the sap that the falmer apply to a character doesn't really work the messages caused by it are all out of order and hair doesn't fall out like it did in previous versions, also I've noticed the skin turning a gray color which is fine by me but it doesn't do that everytime.

 

Do you have the latest version of Hormones installed?

As a question, are Daedra all classified in a singular Daedra section, including non-humanoid ones? Cus for some reason during the last tweaking tests I wound up enslaved to a Weak Durzog from SIC during the latest attempt at stability tests and tweaks X3

 

Another question, more on the gameplay side of things- anyone got a good general strategy for escaping? I've pulled my hands free before on one instance, only for the master to squander that by just rebinding me, even with fists raised and prepping a punch attack :s Considering the dude was one of the ghosts in the Alternate Start part of the Abandoned Prison, and the fact most 'wild' NPCs don't seem to go to bed, I dunno the best strategy beyond just sitting around and letting nature take it's course. Maybe I'm just overthinking things at any rate.

 

That happens when creatures or NPCs are not properly tagged with the right keywords.

I found issues with some Ghosts too. 

 

I don't use SIC (what is that mod by the way?). 

 

You will find tips about escaping this section of the wiki:

 

https://github.com/SkyrimLL/SDPlus/wiki/ENSLAVEMENT#ending-enslavement

 

I don't want to disappoint you too much but even if I am getting closer, it is very unlikely I will ever get to do it.

 

I can assure you Daymoyl is getting bad rap for some reason but it can in fact work very well with a large range of mods.

 

If you experience issues with it, spend the time to really work them out. Most of the time, DA has nothing to do with it.

 

The problem is, im using Defeat and even thou, Daymol should be compatible, the script lag gets soo heavy at a defeat that my game just goes, bye bye

 

i know, this should not really be asked, but, do you have a tip how to configure Defeat, SD, DA to play alongside nicely ?

 

 

Did you read this page of the wiki?

 

https://github.com/SkyrimLL/SDPlus/wiki/DEATH-ALTERNATIVE---YOUR-MONEY-OR-YOUR-LIFE

 

These are pretty much the settings I use.

 

If the latest version is the 202 version from 10/10/15 then yes.

Posted

I don't know if is normal, but after first time meeting Sanguine, after i was send back, and the bondage gear finally  cam off. My speedmult is stuck at 40 ( I checked with console command "getav speedmult".

 

  I waited awhile then went a head, and consoled "setav speedmult" 100 to fix. but it was not fixed ( However "getav speedmult" did return that my multiplier was set to 100 ) . character still walks every where, and if I hit the keyboard short cut to change from running to walking, I walk even slower, I mean snail paced slow..LOL

 

Is this normal, and I should wait an hour or two to get speed back to normal after the bondage gear is removed ?

 

 

EDIT ::: I went back to a save before my trip to Sanguine, and this time when the devices came off, my speed went back to normal. may have just bugged a bit.

Posted

As a question, are Daedra all classified in a singular Daedra section, including non-humanoid ones? Cus for some reason during the last tweaking tests I wound up enslaved to a Weak Durzog from SIC during the latest attempt at stability tests and tweaks X3

 

Another question, more on the gameplay side of things- anyone got a good general strategy for escaping? I've pulled my hands free before on one instance, only for the master to squander that by just rebinding me, even with fists raised and prepping a punch attack :s Considering the dude was one of the ghosts in the Alternate Start part of the Abandoned Prison, and the fact most 'wild' NPCs don't seem to go to bed, I dunno the best strategy beyond just sitting around and letting nature take it's course. Maybe I'm just overthinking things at any rate.

 

That happens when creatures or NPCs are not properly tagged with the right keywords.

I found issues with some Ghosts too. 

 

I don't use SIC (what is that mod by the way?). 

 

You will find tips about escaping this section of the wiki:

 

https://github.com/SkyrimLL/SDPlus/wiki/ENSLAVEMENT#ending-enslavement

 

 

Skyrim Immersive Creatures, though for making things sexy there I have to use as well More Nasty Critters and Bad Dog's Immersive Critters patches. Just to let ya know.

Posted

Just wondering where is kynes grove spring located? I ran all around kyne's grove and could not find it. Also parasite removal does not work for me either. :(

 

Posted

Just wondering where is kynes grove spring located? I ran all around kyne's grove and could not find it. Also parasite removal does not work for me either. :(

yes, it seems a map needs to be posted on its whereabouts there is no wiki location, but if the parasite removal failed then you need to post the log here so skyrimill can figure out why

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