DionisioVega Posted September 12, 2015 Posted September 12, 2015 Now, I do have frostfall installed, but SD+ doesn't even recognize it (not checked in the addos in MCM menu), and I am getting that warp loop also... This only just recently started, so I am at a loss. Posting a load order and error log will help us help you. load order: Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp actorEvents.esm SexLab.esm SexLabAroused.esm SexLab Attraction.esm ZaZAnimationPack.esm hdtHighHeel.esm BBLuxurySuite.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm HentaiPregnancy.esm CreatureFramework.esm daymoyl.esm ApachiiHair.esm Inn Girls Resources.esm SkyUI.esp pick100.esp Customizable Camera.esp ImmersiveFP.esp Hearthfire Cheat Chests.esp NonEssentialChildren.esp NPC_Opposite_gender_disabled.esp RaceMenu.esp RaceMenuPlugin.esp Random Vampire Attacks in Towns Disabled.esp ViewableFactionRanksBothDLC.esp lilithssickle.esp Alternate Start - Live Another Life.esp BBLSspouse.esp BBLuxurySuiteExt.esp BBLSVisitors.esp BBLSHousecarlsmovein.esp BreezehomePenthouse.esp Castle Stonespire1_5.esp Helgen Reborn.esp Rendspire Palace Reborn.esp WindstadMine.esp mmbedroll1.esp InigoPerkPointGiver.esp SoBL.esp EstrusChaurus.esp zzEstrus.esp Skyrim Radioactive.esp SexLabDefeat.esp Devious Deviants.esp Deviously Cursed Loot.esp DeviouslyHelpless.esp HPSoulGemBirth.esp SexLabProcreation.esp SC07SexLabRandomAttack.esp SexLab Approach.esp SexLab_Paycrime.esp SexLabMatchMaker.esp SexLab Romance.esp SexLabWorkingGirl.esp SexLabSkoomaWhore.esp SexLab Dangerously Nude.esp SexLab TDF Aggressive Prostitution.esp AAA_FyTy_Fixes_RelationshipRankQuests.esp AAA_FyTy_Relationshiprank_Checker_Dialogue.esp Animated Dragon Wings.esp Aradia Devious Expansion.esp argonianvampirefemaleanimationfix.esp CalienteVanillaArmorTweaks.esp Daedric Extra Armor.esp Davjes_SorceressArmor.esp dD - Realistic Ragdoll Force - Realistic.esp Dragon Lilly.esp DragonPlateBrazen.esp EB-Gender.esp HBR_Marshwalker(Argonian)_Standalone.esp HBR_OhmesRaht(Khajiit)_Standalone.esp HDT Havok Object.esp HentaiCreatures.esp Khajiit Marriage And Follower Mod 2-2.esp khajiitmore.esp Killable Children - Quest Important Protected.esp Killable Children.esp LoversLoad_Screens_NonLore.esp LoversLoad_Screens_NonLore2.esp mayatola UFF.esp NordicSkaalHeavyFalmerWeightFix.esp potema.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp Remodeled Armor - Vanilla Replacer.esp RosaFollower.esp SameWalkRunSpeedsLite.esp Serana Test.esp SexLab STDs.esp SexLab Submit.esp SexLabDangerousNights.esp Shadow Walk (Chameleon While Sneaking).esp Skyrim Unlimited Rings And Amulets.esp SuccubusCBBE3GiftByNausicaa.esp thu'um infinium.esp TriRings of Powers v1.0.esp UltraVision.esp UnlimitedEnchantments.esp variahelm.esp VLW_Hybrid.esp vMYC_MeetYourCharacters.esp Werewolves.esp Ultima Weapon.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp daymoyl_DawnguardAddon.esp SexLab_Dialogues.esp xazPrisonOverhaul.esp CharmingHighHeels.esp XiNafay - Shoes.esp Red Sonja Armor.esp SexyKunoichi2ndByNausicaa.esp Mrissi.esp Chelsea.esp numenume bikini.esp Chaurus Queen.esp Bob's Boots CBBE v8.0.esp Bob's Boots CBBE v8.2.esp Bob's Boots CBBE v8.3.esp potion_vampiris_lycanthropy.esp EngineerOutfit.esp SexLab Beastess.esp Immersive Arousal.esp Beastess Vampire.esp Captured Dreams.esp CD - Female Embassy Guards.esp EggFactory.esp 100XCarryWeight.esp kuerteeSimpleMultipleFollowers MCM.esp kuerteeSimpleMultipleFollowers.esp Brawl Bugs CE.esp UIExtensions.esp BeastessLair.esp dc-untamed-000.esp Nicky.esp Northern Priestess - EX.esp SL Deadly Drain.esp Better Vampires.esp QBSchoolgirloutfit.esp DrunkenSluts.esp SexLab Slut Shout.esp dawnguard sentries.esp Kavula_Vampire_Followers.esp flaho_shi_eagles_nest_ENG.esp Hikari.esp MBWSYNFollowersACT2.esp CircleSword.esp HydraShot.esp MindVision.esp RapidSlash.esp Stinger.esp Ciceriareplacor.esp LostGrimoire.esp Master of Disguise - Legendary.esp DaedricCastle.esp Camilla.esp Sylgja.esp Taarie.esp Temba.esp Ysolda.esp Atlas Map Markers.esp Atlas Blackreach.esp Atlas Dawnguard.esp Atlas Hearthfire.esp Atlas Dragonborn.esp Gwelda Dawnguard Armor.esp LingerieSetCBBE3_2ByNausicaa.esp Immersive Citizens - AI Overhaul.esp SOTGenesisMod.esp zzArmormashups.esp Ebon Shroud.esp Mememe harness.esp ArshesNeiBikini.esp ShadowCatArmor.esp Immersive Wenches.esp MF_RadiantProstitution.esp Gwelda Red Riding Hood.esp Dovahkiin Mercenary Armor and Weapons CBBE.esp SlaveTats.esp TERAArmors_CBBE.esp Cassandra Frost Witch.esp xazPrisonOverhaul - Patch.esp NecroAnims.esp DudestiaOutfitChanger.esp TrXArmor - 01Vanilla Replacer.esp TrXArmor - 03Dragonborn Replacer.esp TrXArmor - 02Dawnguard Replacer.esp Ivy Valentine Armor.esp LUSH Gear Sultry Pack.esp LUSH Gear SetA.esp LUSH Gear BlingRing Set.esp MilkModNEW.esp MilkModNEW HF.esp MilkModNEW ZaZ.esp LocalizedGuildJobs.esp Chesko_Frostfall.esp sanguinesDebauchery.esp error: "Error: Cannot call GetValue() on a None object, aborting function call stack: [_SD_patch_frostfall (76000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 90 [09/10/2015 - 08:35:14PM] warning: Assigning None to a non-object variable named "::temp21" stack: [_SD_patch_frostfall (76000D62)]._SD_addon_frostfall_01.OnUpdate() - "_SD_addon_frostfall_01.psc" Line 90"
DeepBlueFrog Posted September 12, 2015 Author Posted September 12, 2015 If you are using Frostfall with SD, you need to enable the Frostfall addon as well. The error log looks like the addon was activated earlier, then disabled before you installed Frostfall... but the script is still inside your save game. One another unrelated note, what is Chaurus Queen?
magnusx Posted September 12, 2015 Posted September 12, 2015 67703042.jpg Looks like it's an armor: Damn! that could be a consecuence of be enlaven with falmers and spend time with chaurus, imagine the posibilities! XD
ssddsquare Posted September 12, 2015 Posted September 12, 2015 Now, I do have frostfall installed, but SD+ doesn't even recognize it (not checked in the addos in MCM menu), and I am getting that warp loop also... This only just recently started, so I am at a loss. Posting a load order and error log will help us help you. I start a new game without Frostfall still the same problem. Skyrim.esm=1 Update.esm=1 Unofficial Skyrim Patch.esp=1 Dawnguard.esm=1 Unofficial Dawnguard Patch.esp=1 HearthFires.esm=1 Unofficial Hearthfire Patch.esp=1 Dragonborn.esm=1 Unofficial Dragonborn Patch.esp=1 ApachiiHair.esm=1 hdtHighHeel.esm=1 CreatureFramework.esm=1 SexLab.esm=1 RaceCompatibility.esm=1 Devious Devices - Assets.esm=1 SexLabAroused.esm=1 ZaZAnimationPack.esm=1 Devious Devices - Integration.esm=1 Devious Devices - Expansion.esm=1 CoD Waking Nightmare II.esm=1 Gray Fox Cowl.esm=1 Night Eye Overhaul.esm=1 daymoyl.esm=1 HmmWhatToWear.esm=1 HmmWhatToWearDawnGuard.esm=1 HighResTexturePack01.esp=1 HighResTexturePack02.esp=1 HighResTexturePack03.esp=1 Unofficial High Resolution Patch.esp=1 RaceMenuPluginXPMSE.esp=1 SkyUI.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 100XCarryWeight.esp=1 ArrowRecoverySystemOverhaul.esp=1 minidresses_collection_standalone.esp=1 Tiwa44_Minidresses.esp=1 Tiwa44_Minidresses_Dragonborn.esp=1 DYNAVISION Dynamic Depth of Field.esp=1 InigoPerkPointGiver.esp=1 dD - Realistic Ragdoll Force - Realistic.esp=1 SameWalkRunSpeedsLite.esp=1 Chesko_WearableLantern.esp=1 When Vampires Attack.esp=1 ZZ_NamiraAlt.esp=1 AncientTonguesSword.esp=1 AncientTonguesGreatSword.esp=1 yurica_slayer [HDT].esp=1 ShieldWard.esp=1 Headtracking.esp=1 moveitLWT.esp=1 NEO Persistent Spell.esp=1 NEO Tint 1.esp=1 Night Eye Overhaul.esp=1 NoNakedComments.esp=1 Northgirl.esp=1 Guard Dialogue Overhaul.esp=1 HearthfireMultiKid.esp=1 HearthfireMultiKid_LastName.esp=1 Aradia Living Armor JE.esp=1 Elisif Makeover.esp=1 Enchanting Freedom.esp=1 EC Clothes.esp=1 EbonyValkyrie.esp=1 EMages helmets pack.esp=1 Infinite Gold For Merchants.esp=1 SexLab Aroused Creatures.esp=1 LoversVictim.esp=1 SexLabNudeCreatures.esp=1 SexLabNudeCreaturesDG.esp=1 SexLabNudeCreaturesDB.esp=1 SBF All In One + DLC.esp=1 Cidhna Mine Expanded.esp=1 HentaiCreatures.esp=1 Run For Your Lives.esp=1 xazPrisonOverhaul.esp=1 MoreNastyCritters.esp=1 UnreadBooksGlow.esp=1 NonSexLabAnimationPack.esp=1 NoAnimalsReportCrimes-DG+DB.esp=1 vAutosaveManager.esp=1 Ephla Diviner Shield.esp=1 DragonCarvedArmorSet.esp=1 Longer Days - 4 Hours - Dawnguard.esp=1 SexLabSexBounty.esp=1 Brawl Bugs CE.esp=1 Sexy Armor Package.esp=1 FixedEyeAdaption.esp=1 Further Dark Dungeons for ENB.esp=1 CoD Waking Nightmare II.esp=1 KRUZIIK.ESP=1 Reachfort.esp=1 Marriable Serana.esp=1 Marriable Serana HF.esp=1 DeviouslyHelpless.esp=1 Devious Cidhna.esp=1 Dr_Bandolier.esp=1 zzEstrus.esp=1 heimskrshutsup3.esp=1 The Pit.esp=1 daymoyl_DawnguardAddon.esp=1 Dibellan Holds.esp=1 MistakenIdentity.esp=1 DreadmystHollow.esp=1 SexLabDefeat.esp=1 Dibellan Holds - cleaned.esp=1 TemptressVixen.esp=1 The Paarthurnax Dilemma.esp=1 Ebon Mine.esp=1 ExpandedCarriageService.esp=1 summersetisles.esp=1 AK- Boethiah Alternate.esp=1 LoversComfort.esp=1 R18Pn - Eisen Platte Armor.esp=1 Devious Deviants.esp=1 mslDeviousCaptures.esp=1 BloodWitchArmor.esp=1 UNP Spice Gear.esp=1 Cassandra Frost Witch.esp=1 RevampedExteriorFog.esp=1 yurica_chevaleresse [HDT].esp=1 msAMV - VampireRogueArmor.esp=1 DK_Armor_By_Hothtrooper44.esp=1 R18Pn - Leere Armor.esp=1 RoyalDaedric.esp=1 KS Hairdo's.esp=1 Bijin Warmaidens.esp=1 VilkasFarkasNotGuards.esp=1 Bijin Wives.esp=1 Serana.esp=1 Elderman's Cure Disease Spell.esp=1 Alternate Start - Live Another Life.esp=1 da_alternate_start_extension.esp=1 ImmerSlave.esp=1 Devious Bashnag.esp=1 SkyrimConfigMenu.esp=1 Facelight.esp=1
ssddsquare Posted September 12, 2015 Posted September 12, 2015 Why am I imediately teleport back to SD after Sanguine release me? Infinite loop. Talk to Sanguine, get released, then imediately teleport back...sounds like the frostfall thing. If you don't have frostfall, find the frostfall patch, either in your load order or the actual esp in your data folder and disable or delete it. If I don't have frostfall, why would there be frostfall patch? I checked it's not in any data folder or load order.
holly098 Posted September 12, 2015 Posted September 12, 2015 Sanguine In my game is male but in the images provide by the authors, has it as female how do i change it ?
jfraser Posted September 12, 2015 Posted September 12, 2015 Sanguine In my game is male but in the images provide by the authors, has it as female how do i change it ? in the mcm you can set it to same gender only, opposite gender only, or either.
DeepBlueFrog Posted September 12, 2015 Author Posted September 12, 2015 Sanguine In my game is male but in the images provide by the authors, has it as female how do i change it ? Sanguine like to change gender based on your preferences. If you choose BOTH, he will turn into a male or female shape at random when you visit Dreamworld. He is funny like that..
aspirine2 Posted September 12, 2015 Posted September 12, 2015 i enjoy this mod ..but still owner doesn't show (can i go ? ) option and he never gets happy while he got 3000/700 gold .. any tip here ??
DeepBlueFrog Posted September 12, 2015 Author Posted September 12, 2015 i enjoy this mod ..but still owner doesn't show (can i go ? ) option and he never gets happy while he got 3000/700 gold .. any tip here ?? There is a minimal amount of days on top of good amount before the option shows up. The number of days can be changed in the menu for SD. 67703042.jpg Looks like it's an armor: Very cool! That makes me wish I had more time to progress on my Queen of Chaurus idea.
BarnabasCollins Posted September 12, 2015 Posted September 12, 2015 Anticipating the Chaurus Queen mechanic.
genericlogin Posted September 13, 2015 Posted September 13, 2015 I'm trying this mod out, and my character was just enslaved. When she tries to talk to her owner, nothing happens. I can see his mouth moving, but the usual conversation UI never appears. I've double-checked that SexLab Dialogues is loading first. Any ideas what I've done wrong? I ran into this a couple of times. That seems to be because the master is still in the middle of a scene, either from SD+ or for another mod. Wait for a while (T key), sleep if you can, wait for the scene to time out and your master should eventually have a dialogue back. That didn't work, so I loaded a save from before my character was enslaved, and lost the same fight to get enslaved again. That time I was able to talk to the owner.
shar181 Posted September 13, 2015 Posted September 13, 2015 I've hit a bit of a problem, but I can't find a mention of it anywhere else in this thread. Here is a brief summary: 1) My character randomly kneels as though she has been knocked down. (Not in combat or anything, just out of nowhere) 2) Nothing happens, no matter how long I wait. If I jump, she stands back up again and the screen fades to black. A moment later, a loading screen occurs and I end up in Sanguine's Grove. The problem is that I still can't see anything. I basically get a black screen with only my HUD visible. Sometimes a sex scene occurs (I can hear/see the Apropos messages), but the blindness never goes away. At first I thought it was the blindfold effect from Devious Devices, but changing the blindness intensity in the MCM menu had no effect. I'm going to try a few things in the meantime, but if anyone else has encountered this I could use a push in the right direction! --------------------------- Edit: Using the "teofis" console command clears the blackscreen. I spoke to Sanguine, got the introduction dialogue, and then he sent me back to where I was, but as soon as I entered "teofis" again the blackscreen came back. I waited for the 'Bound" magic effect to clear, escaped from Sanguine's bondage stuff, neither got rid of the blackscreen. Apparently this bug is similar to one that used to occur in the quest Speaking with Silence (Thieves guild quest). You get shot with that poisoned arrow, and there's a fade to black screen. But sometimes, the fade never goes away. It was fixed by the unofficial patch. For now, I'm just going to avoid this issue by disabling anything that pulls me into Sanguine's Grove. ._.
magnusx Posted September 14, 2015 Posted September 14, 2015 In order to play animations of the falmer and others do i need by force the More nasty critters mod or there is another way to have the animal scenes? ty in advance
jfraser Posted September 14, 2015 Posted September 14, 2015 I've hit a bit of a problem, but I can't find a mention of it anywhere else in this thread. Here is a brief summary: 1) My character randomly kneels as though she has been knocked down. (Not in combat or anything, just out of nowhere) 2) Nothing happens, no matter how long I wait. If I jump, she stands back up again and the screen fades to black. A moment later, a loading screen occurs and I end up in Sanguine's Grove. The problem is that I still can't see anything. I basically get a black screen with only my HUD visible. Sometimes a sex scene occurs (I can hear/see the Apropos messages), but the blindness never goes away. At first I thought it was the blindfold effect from Devious Devices, but changing the blindness intensity in the MCM menu had no effect. I'm going to try a few things in the meantime, but if anyone else has encountered this I could use a push in the right direction! --------------------------- Edit: Using the "teofis" console command clears the blackscreen. I spoke to Sanguine, got the introduction dialogue, and then he sent me back to where I was, but as soon as I entered "teofis" again the blackscreen came back. I waited for the 'Bound" magic effect to clear, escaped from Sanguine's bondage stuff, neither got rid of the blackscreen. Apparently this bug is similar to one that used to occur in the quest Speaking with Silence (Thieves guild quest). You get shot with that poisoned arrow, and there's a fade to black screen. But sometimes, the fade never goes away. It was fixed by the unofficial patch. For now, I'm just going to avoid this issue by disabling anything that pulls me into Sanguine's Grove. ._. Sounds like it still thinks you're in bleedout. try resetting DA's functions.
CliftonJD Posted September 15, 2015 Posted September 15, 2015 In order to play animations of the falmer and others do i need by force the More nasty critters mod or there is another way to have the animal scenes? ty in advance no you don't need that mod for falmer, sexlab nude creatures was originally made without it, and was quite stable without it: SexLab NudeCreatures v2.2.0 http://www.loverslab.com/topic/22672-sexlab-nude-creatures-v323-220115/page-1 with creature features http://www.loverslab.com/files/file/1018-creature-features-52014/
antimon Posted September 16, 2015 Posted September 16, 2015 Hey everyone! I've got some problems with the mod. I know it is stated that when members of the same faction of your owned does not recognise you as a slave could be because another mod that changes factions, but i have no such mods installed. When i got captured by a bandit, he stayed non-hostile, but all his mates considered me still an enemy and started/continnued attacking me. The other thing is, whenever my owner attempts to have sex, the animation start but then immediatelly changes into both my owner and my character masturbating. However the console shows that a Sexlab animation is actually playing/played, but as i sad, it never actually is happening, just the masturbation. Other than these, everything works fine, i double checked all requirements and load order, and it seems that everything is installed properly ingame when i check MCM. Please if anyone has ideas what could have gone wrong then give me the hint! Would be so awesome to enjoy this already great mod without these inconviniences. Thanks in advance!
shar181 Posted September 16, 2015 Posted September 16, 2015 I managed to get pulled into Sanguine's Grove after an on-death event (fell into the water in Apocrypha), and that didn't cause the permanent fade-to-black to happen. I guess it was something with the on-bleedout or on-knockout events. Anyway, I've disabled those to avoid that irritating bug! Problem successfully bandaged! Now I have a new problem. Well, I don't know if it's a "problem". It might be a feature. When I left Sanguine's Grove, I found that enemies were no longer hostile to me; Attacking them resulted in their health bar diminishing, and then immediately healing back to full health. They didn't attack me no matter how many arrows I plugged into them. :| I went back and disabled all the events that could pull me into Sanguine's Grove, just to make sure that it was a thing with SD and not a bug related to Apocrypha. The bandits reacted normally to my attacks, so I'm fairly sure this is an SD thing! Has anyone else seen/fixed this phenomenon? -------------------- Note: This isn't an issue of becoming friendly with a faction as a result of enslavement. I wasn't captured by anyone prior to the issue -- I just went through the scene in the Dreamworld.
jfraser Posted September 16, 2015 Posted September 16, 2015 I managed to get pulled into Sanguine's Grove after an on-death event (fell into the water in Apocrypha), and that didn't cause the permanent fade-to-black to happen. I guess it was something with the on-bleedout or on-knockout events. Anyway, I've disabled those to avoid that irritating bug! Problem successfully bandaged! Now I have a new problem. Well, I don't know if it's a "problem". It might be a feature. When I left Sanguine's Grove, I found that enemies were no longer hostile to me; Attacking them resulted in their health bar diminishing, and then immediately healing back to full health. They didn't attack me no matter how many arrows I plugged into them. :| I went back and disabled all the events that could pull me into Sanguine's Grove, just to make sure that it was a thing with SD and not a bug related to Apocrypha. The bandits reacted normally to my attacks, so I'm fairly sure this is an SD thing! Has anyone else seen/fixed this phenomenon? -------------------- Note: This isn't an issue of becoming friendly with a faction as a result of enslavement. I wasn't captured by anyone prior to the issue -- I just went through the scene in the Dreamworld. try resetting DA's workings in its mcm.
shar181 Posted September 16, 2015 Posted September 16, 2015 try resetting DA's workings in its mcm. If I encounter the problem again, I shall try that. :3 Thanks!
DeepBlueFrog Posted September 16, 2015 Author Posted September 16, 2015 try resetting DA's workings in its mcm. If I encounter the problem again, I shall try that. :3 Thanks! There are two causes I know of for immunity from all hostile NPCs - DA and Defeat. Both can get stuck sometimes but they both provide ways to clear up the effect in their menu.
kaliXXIX Posted September 16, 2015 Posted September 16, 2015 Is this mod working perfectly for anybody cuz i have many bugs or problems with the mod right now. First thing first when a bandit enslave my pc and when i want to talk to him after "asking what did u need ?" he just allways say "to get off", also the owner dosnt give any task just 2 things work when he want to go out for a walk and when he cages the pc nothing else, and somtimes happen when he want to go out for a whak he walking a mile befere he sad "ok we can stop now" 1 times he walk frome voltheim tower to whiterun. I try do evrything to get the mod, work downloaded all the mods this mod needs trying different loadoader but nothing changes. I also try to change my master, sometimes this dialog option work sometimes not. Firstly i tought that the sexlab dialog mod was wrong and i try to upgrade to the leates one, also try with the older ones but still nothing. I hope maybe someone has an idea to solve this, or any idea what can be wrong... THX
CliftonJD Posted September 17, 2015 Posted September 17, 2015 Hey everyone! I've got some problems with the mod. I know it is stated that when members of the same faction of your owned does not recognise you as a slave could be because another mod that changes factions, but i have no such mods installed. When i got captured by a bandit, he stayed non-hostile, but all his mates considered me still an enemy and started/continnued attacking me. The other thing is, whenever my owner attempts to have sex, the animation start but then immediatelly changes into both my owner and my character masturbating. However the console shows that a Sexlab animation is actually playing/played, but as i sad, it never actually is happening, just the masturbation. Other than these, everything works fine, i double checked all requirements and load order, and it seems that everything is installed properly ingame when i check MCM. Please if anyone has ideas what could have gone wrong then give me the hint! Would be so awesome to enjoy this already great mod without these inconviniences. Thanks in advance! I can't tel you why your game has hostile bandits during slavery,but the masturbation feature during sex is a known issue of being belted --devious devices chastity belt I managed to get pulled into Sanguine's Grove after an on-death event (fell into the water in Apocrypha), and that didn't cause the permanent fade-to-black to happen. I guess it was something with the on-bleedout or on-knockout events. Anyway, I've disabled those to avoid that irritating bug! Problem successfully bandaged! Now I have a new problem. Well, I don't know if it's a "problem". It might be a feature. When I left Sanguine's Grove, I found that enemies were no longer hostile to me; Attacking them resulted in their health bar diminishing, and then immediately healing back to full health. They didn't attack me no matter how many arrows I plugged into them. :| I went back and disabled all the events that could pull me into Sanguine's Grove, just to make sure that it was a thing with SD and not a bug related to Apocrypha. The bandits reacted normally to my attacks, so I'm fairly sure this is an SD thing! Has anyone else seen/fixed this phenomenon? -------------------- Note: This isn't an issue of becoming friendly with a faction as a result of enslavement. I wasn't captured by anyone prior to the issue -- I just went through the scene in the Dreamworld. check your death alternative settings while you wait rather than resetting it next time - there's a setting on the main screen called "immunity"--immunity duration or something to that effect, minimum is 1 hour Is this mod working perfectly for anybody cuz i have many bugs or problems with the mod right now. First thing first when a bandit enslave my pc and when i want to talk to him after "asking what did u need ?" he just allways say "to get off", also the owner dosnt give any task just 2 things work when he want to go out for a walk and when he cages the pc nothing else, and somtimes happen when he want to go out for a whak he walking a mile befere he sad "ok we can stop now" 1 times he walk frome voltheim tower to whiterun. I try do evrything to get the mod, work downloaded all the mods this mod needs trying different loadoader but nothing changes. I also try to change my master, sometimes this dialog option work sometimes not. Firstly i tought that the sexlab dialog mod was wrong and i try to upgrade to the leates one, also try with the older ones but still nothing. I hope maybe someone has an idea to solve this, or any idea what can be wrong... THX stick with the latest updates for dialogues and sd is your best bet, but as for what the master actually wants from the player I think that's mostly on the to-do-list at the moment or for a while as he's always got other more game breaking bugs than that so for the most part I just work towards escape
DonQuiWho Posted September 17, 2015 Posted September 17, 2015 Does this mod work without SL Dialogues? I know it's a requirement, but is it 'fatal' to omit it? The front page implies it might not be, but I'm not certain what would no longer work Reason for asking is that I'm setting up a new playthrough and a number of the other mods I want to use say that Dialogues conflicts/breaks their mods (if memory serves me right, maybe Cursed Loot? - I thought I saw the author there say that next version would state that SL Dialogues was incompatible) Also there is the odd comment in various threads that there seems to be some sort of conflict arises with SD+ restraint application and removal ignoring existing DD devices applied by other mods and breaking parts of those too, Ideally I wanted to use, inter alia, Cursed Loot, and SD+, especially as SD+ is one of the key hooks from Simple Slavery which I also plan to include, but I don't want to set up a MO profile with inbuilt conflicts from the outset I don't want this query to start any flamewars - I'll be annoyed if anyone tries to do that - and I understand that each mod author has to do the best for their mod, but it would be helpful to understand - if there are real conflicting restraints problems with DD based mods, and if anyone knows of a way round those? - if Dialogues really is absolutely essential here? If there are issues that are insurmountable, this time I may have to, sadly, pass by on SD+ and a couple of other Dialogue linked mods, as I'd probably lose too many other mod options. It would be a shame, as I've used SD variants for a long time, and it really is THE benchmark here for all similarly themed mods Anyone able to help me, please?
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