chrshale Posted December 17, 2014 Posted December 17, 2014 I've uninstalled SD patches after reading elsewhere that they are incompatible with 3.02. This is not addressed on the download page. I also removed SDFrostfall Patch...I don't know where that came from, but it was looping. Now the looping seems to be about "worn items". This sounds to me like Deviously Cursed Loot? But I haven't looted anybody. If anybody has the time, here is the latest Papyrus fragment. newfragment.txt
poinc Posted December 17, 2014 Posted December 17, 2014 @janerunner have you installed Sexlab dialog ? http://www.loverslab.com/files/file/1540-sexlab-dialogues-2014-12-15/ it is now a requirement Also if you have apropos and Wear&Tear effect, you may have its slow effect plus the shackles, after some times with my master I can't follow him, he is way too fast I have an issue with the _sd_naked quest with a male character, and the restriction same gender only (gay), it try to find animation with the tags Sex + MM, but sexlab seems to find none;
Vanhal Posted December 17, 2014 Posted December 17, 2014 I also have a problem: whenever i ask about dancing or fucking i am ALWAYS declined.
chrshale Posted December 17, 2014 Posted December 17, 2014 Started entirely new game without Cursed Loot. The player freezing still occurs, and my master at the inn in Falkreath does nothing, asks for nothing, and I have no dialogue options at all.
DeviantDova Posted December 17, 2014 Posted December 17, 2014 The various masters I've tested this with aren't actively demanding anything from my character, thus making slavery a very passive "ask the master what he/she wants" all the time. I get various comments, like "Let's put that ass to work" or "you're making me horny" and "I hope your cooking is worth the trouble of training you..." but then nothing happens. It's very frustrating, because if the masters would just be able to follow through on these various actions without the player needing to ask it would be quite interesting. Also, is there some way of removing the arm cuffs for sex scenes? I would really appreciate the ability to have more animation variety than the very limited amount of bound animations.
DeepBlueFrog Posted December 17, 2014 Author Posted December 17, 2014 The various masters I've tested this with aren't actively demanding anything from my character, thus making slavery a very passive "ask the master what he/she wants" all the time. I get various comments, like "Let's put that ass to work" or "you're making me horny" and "I hope your cooking is worth the trouble of training you..." but then nothing happens. It's very frustrating, because if the masters would just be able to follow through on these various actions without the player needing to ask it would be quite interesting. Also, is there some way of removing the arm cuffs for sex scenes? I would really appreciate the ability to have more animation variety than the very limited amount of bound animations. Both improvements are planned. The comments from your master are a first stage at adding more interaction. Right now, most are just comments but I will build on that system to add more actions later on. Removing cuffs for sex scenes is something that was implemented in SD Patches and I didn't bring back yet because I am considering a different way to implement it in SD+. That too will be added later.
DeviantDova Posted December 17, 2014 Posted December 17, 2014 Both improvements are planned. The comments from your master are a first stage at adding more interaction. Right now, most are just comments but I will build on that system to add more actions later on. Removing cuffs for sex scenes is something that was implemented in SD Patches and I didn't bring back yet because I am considering a different way to implement it in SD+. That too will be added later. I see, thanks for the response. I'm relieved that there isn't a problem on my end, although I am quite disappointed that the dialogues are merely for flavor - they offer a teasing glance at what could be, which is a much less passive experience. The current framework is very impressive, but in its current state it feels more like the master is the slave. Looking forward to the system being fleshed out in the future!
pinky6225 Posted December 17, 2014 Posted December 17, 2014 Sort of on the armbinder theme, one of the dialogues put in by DDi now is a "can you help me" which asks the NPC to help you out of the armbinder and this seems to work on the cuffs used by SD+ from Zaz as well. Using this option you can get rid of the armbinder/cuffs so you have inventory access etc but after doing stuff for owner/tavern and getting new dialogue options under the "please?" subcategory of "let me please you" and "let me work for you" i still have the "can i stand up" one and clicking on it just says to get down on the floor etc and it has remained up to disposition 3 Has using the "can you help me" option broken something? or should i still have that menu option as it doesn't go away? The struggle animations for me worked when i had the cuffs on after hitting tab and getting the three options and selecting struggle although with the dance option i've noticed that NPC's are stripping and getting into position before my PC has finished dancing and using the realign actors key seems to trigger the next NPC in the train
thomastm Posted December 17, 2014 Posted December 17, 2014 Can u still join your master faction after submission like the old version?
ceroshiro Posted December 17, 2014 Posted December 17, 2014 I can't get enslavement to trigger on the newest version. I have all the required files installed, but when i'm defeated I either trigger one of the Death Alternative deaths, or go ragdoll and lie there indefinitely with everything but the esc menu frozen, including the camera, which is frozen focused on the ragdoll. (when I tried disabling everything but the SD death). I did get a Submit/Helpless thing to trigger, but not fully as after tying my character up they subsequently ignored the character completely, a few times asking "what do you want" and had ONE text saying something regarding an evil gleam in their eye, but nothing happened for quite a while afterwards. I give everything sufficient time to load. I have checked, SD *is* running, it was a new game- I literally used alternate start and fast traveled directly into a bandit camp (I tried several). The current mods I have would be too many to list, but there are NONE active on the listed conflicted ones. Mods that have something to do with that aspect of the game follow: FNIS 5.1.1 Frostfall Wet N Cold DD. Interactions V 2.1 DD. Restrained V 0.10.0 DDfH (For Him) SD Patches: Patch 1 DDfH 6 DD Assets 2.8.3, Expansion 1.1.6, Integration 2.8.3 Deviously Helpless 1.15d Papyrus v28 SD Patches 076 SD Plus 302a SD Plus 30 Addons Sexlab RND (and normal RND, these were installed but not on) Sexlab Aroused 20140124 Sexlab Framework 159c Skyrim Bound (was not in use while testing SD) ZAZ animations main and textures v0600 I had SL Dialogues 11a for half the testing. All I can think of is that maybe I need to install all of the previous patches in addition to 076, or I need to update something. Any input would be appreciated, I'm going to keep fiddling with it. Thanks :/ You also need to uninstall DDfH (For Him) SD Patches: Patch 1 FYI if its a patch it needs to go after the mod it is patching in your load order. Thanks, you and everyone else who answered
youlou Posted December 17, 2014 Posted December 17, 2014 i'm playing a thief character and got now 71% chance to steal the master key, i think it's too easy again. No more than 50% should be ok.
Mez558 Posted December 17, 2014 Posted December 17, 2014 Any way to have the mod use the Nalim Spriggan armour nif files from BAMM ? Just to give has bodyslide options with it?
GregariousGibbon Posted December 17, 2014 Posted December 17, 2014 I've uninstalled SD patches after reading elsewhere that they are incompatible with 3.02. This is not addressed on the download page. I also removed SDFrostfall Patch...I don't know where that came from, but it was looping. Now the looping seems to be about "worn items". This sounds to me like Deviously Cursed Loot? But I haven't looted anybody. If anybody has the time, here is the latest Papyrus fragment. You have a lot of different device/restraint mods, a lot of which i've never heard of. Perhaps they might be in need of an update in the future to be compatable to the new integration/debauchery set-up? I have cursed loot and it seems to be working ok with SD+. Can't really give any full answer for why it might be occurring, other than suggesting to try an elimination method to find what's causing the issue with SD+, sorry. On an unrelated point, does anyone know how to make deviously helpless compatible with DAYMOYL Captured scenarios other than turning it off during? Got caught by a vampire and am raped every 30 seconds or so or w/e the cooldown timer set by deviously helpless is. It wouldn't be a problem if it was every 2 hours (game time) or so but it's becoming less about being food and more about being fed (semen heehee)
Rosero Posted December 18, 2014 Posted December 18, 2014 Please, tell me, how make my owner to trust me? He always is "suspicious" and when I ask him "let me work for you" he always says "Alright... but don't get any idea". And I cannot leave my location to find food or something valuable for him. How can I work for him?
Janerunner Posted December 18, 2014 Posted December 18, 2014 @janerunner have you installed Sexlab dialog ? http://www.loverslab.com/files/file/1540-sexlab-dialogues-2014-12-15/ it is now a requirement Also if you have apropos and Wear&Tear effect, you may have its slow effect plus the shackles, after some times with my master I can't follow him, he is way too fast I have an issue with the _sd_naked quest with a male character, and the restriction same gender only (gay), it try to find animation with the tags Sex + MM, but sexlab seems to find none; Well derpity derp. Thank you so much! And yeah, I know about the slowness. That's a feature not a bug.
r5e4w3q2 Posted December 18, 2014 Posted December 18, 2014 i'm playing a thief character and got now 71% chance to steal the master key, i think it's too easy again. No more than 50% should be ok. Unless there is a system to adjust it based on perks/skills, wouldn't 50% for a thief type would be quite impossible for any non thief?
DeepBlueFrog Posted December 18, 2014 Author Posted December 18, 2014 i'm playing a thief character and got now 71% chance to steal the master key, i think it's too easy again. No more than 50% should be ok. Unless there is a system to adjust it based on perks/skills, wouldn't 50% for a thief type would be quite impossible for any non thief? That's what I ran into. The skill reduction works with absolute numbers, so if the effect of the collar reduces pickpocket by 50%, that means the result will be (current skill in % - 50%) and not (current skill in % / 2). As a result, if your current skill is less than 50% already, you would have 0 chance of pickpocket your way out. It gets more complicated for those who use an overhaul as I can't predict the effect on the base value of the skill. I could try to make the effect stronger for low levels of slavery and easier at higher levels.
stobor Posted December 18, 2014 Posted December 18, 2014 There are actually two actor values in play: PickpocketMod (used by enchantments) and PickpocketPowerMod (used by potions). From your description, you're talking about the former. But the latter is probably closer to what you want. I believe the PickpocketMod adds / subtracts from skill, while PickpocketPowerMod (expressed in percentage terms) multiplies by your base chance (e.g. base odds * 1.25 for a +25% powermod, or * 0.75 for a -25%). At least that's the way it looks to me. Or you could just adjust the value of the key. That has a major influence on pickpocket success, probably independent of perk overhaul mods.
afa Posted December 18, 2014 Posted December 18, 2014 Pick pocketing enchantment is also a little buggy in vanilla I think. But only when it comes to % increase tho I think.
magicrealm Posted December 18, 2014 Posted December 18, 2014 with 302 i get a window at games start stopping dream quest for maintance, tip startquest_sd_dream into console. if tipped, cocole sais command not found. later in game a window opens each Login devious Integration is outdated, update to 3.8.3 . but it was 3.8.3 with 302b this window does not appear anymore. i dont know if the upgrade window will come later. have you repaired this with 3.02b ?
youlou Posted December 18, 2014 Posted December 18, 2014 I don't use any overhaul perks mods. Got 35 in pickpocket and 2 perk point in littlefinger for 40% bonus.
Teddar Posted December 18, 2014 Posted December 18, 2014 Im having a problem getting to dreamworld as others have posted. I have "sanguine is watching" in my quest log. Typing "Startquest _SD_dream" (with the space) does nothing, I assume because the quest is already running im my log? I also tried sleeping at the bed in the hidden shrine but still don't get to dreamworld. If I type "Setstage _SD_dream 10", restraints are applied and i get a message popup indicating that sanguine is welcoming me, but I don't get ported to dreamworld (not sure if I should at that point tbh?). I also tried CoC to dreamworld, then setting the quest stage to 10 but Sanguine didn't pop up. I console'd a sanguine in but the dialogue I need wasn't there so im stuck. Is it worth my trying uninstall/reinstall or a new game? or is there something else I can try?
DeepBlueFrog Posted December 18, 2014 Author Posted December 18, 2014 Im having a problem getting to dreamworld as others have posted. I have "sanguine is watching" in my quest log. Typing "Startquest _SD_dream" (with the space) does nothing, I assume because the quest is already running im my log? I also tried sleeping at the bed in the hidden shrine but still don't get to dreamworld. If I type "Setstage _SD_dream 10", restraints are applied and i get a message popup indicating that sanguine is welcoming me, but I don't get ported to dreamworld (not sure if I should at that point tbh?). I also tried CoC to dreamworld, then setting the quest stage to 10 but Sanguine didn't pop up. I console'd a sanguine in but the dialogue I need wasn't there so im stuck. Is it worth my trying uninstall/reinstall or a new game? or is there something else I can try? My test character just escaped enslavement. I will test that out tonight. Having Thevquest in your journal is a good start. Did you run into the issue with the broken update or did you go straight to the last version?
Teddar Posted December 18, 2014 Posted December 18, 2014 Im having a problem getting to dreamworld as others have posted. I have "sanguine is watching" in my quest log. Typing "Startquest _SD_dream" (with the space) does nothing, I assume because the quest is already running im my log? I also tried sleeping at the bed in the hidden shrine but still don't get to dreamworld. If I type "Setstage _SD_dream 10", restraints are applied and i get a message popup indicating that sanguine is welcoming me, but I don't get ported to dreamworld (not sure if I should at that point tbh?). I also tried CoC to dreamworld, then setting the quest stage to 10 but Sanguine didn't pop up. I console'd a sanguine in but the dialogue I need wasn't there so im stuck. Is it worth my trying uninstall/reinstall or a new game? or is there something else I can try? My test character just escaped enslavement. I will test that out tonight. Having Thevquest in your journal is a good start. Did you run into the issue with the broken update or did you go straight to the last version? Ummm. tbh I cant remember what I did earlier today, let alone answer that one. I might try starting a new game and see what happens with the latest update. Got nothing to loose as Im not one of those that has saves they care about
Teddar Posted December 18, 2014 Posted December 18, 2014 Ok, started a new game and it's all good. Must have been something left over from the bugged game after all.
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