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Sanguine Debauchery (SD+) (January 2025)


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Posted

Anyone else have problems with killing their former master only to have him resurrect and instantly start raping your PC the next time you get dropped to bleedout?

 

Not sure if it will also happen if I leave the "zone" but it's certainly a problem while still in the area.

 

This is a clean uninstall of 2a and install of 2b but not a new character.

 

Posted

Anyone else have problems with killing their former master only to have him resurrect and instantly start raping your PC the next time you get dropped to bleedout?

 

Not sure if it will also happen if I leave the "zone" but it's certainly a problem while still in the area.

 

This is a clean uninstall of 2a and install of 2b but not a new character.

 

How did you try killing your master? spells? weapon?

 

Did you escape first and came back or were you already enslaved?

Posted

at every loading i get a message window from sd+ that tells me i have to update devious Integration to 2.83. but i have 2.83 !

 

i reinstalled sd and di and it is the same

 

That means somehow the upgrade didn't work out correctly and that would certainly explain many of the issues you reported.

 

How are you upgrading DDi? 

 

Are you copying the files manually or using NMM or Mod Organizer?

Posted

When the owner puts a leash on you message appears, should it change something? Visually or in gameplay? I see no difference. I can only run as fast as the standard "your collar is choking you" effect allows me. 

 

No... there is no visual change between the two leash modes.

 

One thing I need to change is make sure your master doesn't 'put you on a leash' if you already are on a leash. That's probably the source of the confusion here.

 

Played up to disposition 20 and got the "can i go" dialogue and was released from slavery but the dialogues "can i stand" and "can i work for you" never worked for me which is a bit odd as i assume they both should have worked before i got the point i could gain freedom

 

I was trying with thoring as the owner from the dawnstar inn after starting a game via immerslave, is there something checked that thoring wouldn't have for those two dialogues to work?

 

These two options need more test. I added them recently.

I will check them out next time I am enslaved and in a good behavior.

 

 

 

Hi skyrimll.

In old version of SD (not SD+), if I have chesko_frostfall.esp, the owner will punish player with special instruments like below.

But I never seen this happen in SD+, do I need to change some settings?

Or this is not included in SD+?

 

 

okbigg.png

 

 

 

 

 

 

I am aware of that problem and I don't know why the props are missing.

They do appear in my game from time to time. I just wasn't successful at finding the cause of the problem yet.

Posted

 

 

 


pinky6225, on 20 Dec 2014 - 10:43 AM, said:snapback.png

Played up to disposition 20 and got the "can i go" dialogue and was released from slavery but the dialogues "can i stand" and "can i work for you" never worked for me which is a bit odd as i assume they both should have worked before i got the point i could gain freedom

 

I was trying with thoring as the owner from the dawnstar inn after starting a game via immerslave, is there something checked that thoring wouldn't have for those two dialogues to work?

 

These two options need more test. I added them recently.

I will check them out next time I am enslaved and in a good behavior.

 

 

Okay the "may i enterain you" dialogue worked for me as did the tired, hungry, thirsty and cold along with the insult, spit and plea options if any of those were on your list to test

 

PC has a rather bad reputation in dawnstar from using those ones so much

Posted

it is a complete new game, all new installed, no Upgrades.

i deleted now all loose files and reinstalled them and now the message window does not show up. it seems to depend on which mod you install first.

Posted

 

When the owner puts a leash on you message appears, should it change something? Visually or in gameplay? I see no difference. I can only run as fast as the standard "your collar is choking you" effect allows me. 

 

No... there is no visual change between the two leash modes.

 

One thing I need to change is make sure your master doesn't 'put you on a leash' if you already are on a leash. That's probably the source of the confusion here.

 

Played up to disposition 20 and got the "can i go" dialogue and was released from slavery but the dialogues "can i stand" and "can i work for you" never worked for me which is a bit odd as i assume they both should have worked before i got the point i could gain freedom

 

I was trying with thoring as the owner from the dawnstar inn after starting a game via immerslave, is there something checked that thoring wouldn't have for those two dialogues to work?

 

These two options need more test. I added them recently.

I will check them out next time I am enslaved and in a good behavior.

 

 

 

Hi skyrimll.

In old version of SD (not SD+), if I have chesko_frostfall.esp, the owner will punish player with special instruments like below.

But I never seen this happen in SD+, do I need to change some settings?

Or this is not included in SD+?

 

 

okbigg.png

 

The device Show up, but very rare, like 1 : 20. i would like to have them 1:2  !

 

 

 

 

I am aware of that problem and I don't know why the props are missing.

They do appear in my game from time to time. I just wasn't successful at finding the cause of the problem yet.

 

 

Posted

 

 

 

Hi skyrimll.

In old version of SD (not SD+), if I have chesko_frostfall.esp, the owner will punish player with special instruments like below.

But I never seen this happen in SD+, do I need to change some settings?

Or this is not included in SD+?

 

 

okbigg.png

 

 

 

 

 

 

I am aware of that problem and I don't know why the props are missing.

They do appear in my game from time to time. I just wasn't successful at finding the cause of the problem yet.

 

 

Maybe is the wrong load order or version.

Can you give me your load order and the download link of chesko_frostfall.esp please?

 

Thank you!

Posted

I would be very surprised if the missing props from Zaz Animation Pack have anything to do with Frostfall.

Those are two completely unrelated mods.

Posted

I was getting zaz prop punishments about a third of the time with some owners, whipping and raping the others. It seemed to me (code ignorant as I am) that the frequency had something to do with the owner: ie, some are angry others happy and vicious. I thought that this might have to do with the owner's personality type (sadistic, caring, etc). It also seemed to me (I wasn't keeping any kind of accurate accounting) that if the owner was both horny and vicious the punishments were more likely to be rapes. But, then there were some owners who just seemed more "rapey" in general.

 

I recall that there had been posts in the past about owners running off to chase down every passing rabbit and one of the owners I had did this too, a bandit. Not all bandits do this. So I was wondering if it had to do with 1-the fact that I am using OBIS (cause bandits do see to act differently sometimes with that, even fighting among themselves sometimes) and/or 2-the agressiveness setting of the individual bandit npcs?

 

I was never allowed to stand, via dialog, even with happy and trusting dispositions and points in the high teens - low twenties. The only time I got to stand was when I talked a non-owner forsworn into removing my "armbinders" (term the dialog option uses, I was seeing only the usual cuffs), and once they were off I never did kneeling again.

 

While uncuffed I picked up a mining pick and got the message that the collar wouldn't allow me to have weapons, but, it remained in my inventory and I was able to use it to mine and to give the ore to the owner as a gift for the "Greedy" disposition thing.

 

I did convince the forsworn to let me go (Kolskegger Mine for reference). I saved right before to try out some of the options with that:

-I tried staying her slave, and nothing seemed to change.

-I tried staying her slave then asking to be let go again and agreeing to join her faction. When I'd done this with Svana on a different character I was able to ask her to be a follower at this point, but that didn't happen with the forsworn, whether it should have or not.

-I tried refusing to join her faction, went outside and waited for an hour then came back "for revenge" and she was non-hostile until I hit her. My original gear wasn't on her body, had to go to dreamworld for that.

 

I am still a bit vague on how to get a follower-owner (or if this is something that I should be able to do with this version), Svana seemed willing to follow and I still had slave dialog options with her, even after released, so long as I kept the collar. I should have gone on and tested with her, but, well, she didn't seem especially survival-ready stats-wise so I passed on the chance.

 

Just a bit of reportage.

Posted

Great update, very promising for rp as a slave. A few things though. I was really testing to get trust up so I could do jobs but even using the console I never managed to do it. Here's what I did: enslaved to belethor and was an over achiever, over doing all his needs before realizing this was the wrong way to go.

So I misbehaved till he gave me to the inn keep in markarth. Then using the console to give myself items and check my masters needs I set to work. First a potential bug: giving food or items using the gift menu didn't always register with the master, his needs didn't change according to the console nor was there a "keep it coming message". This was intermittent and couldn't find a reliable cause. Also I couldn't just give gold, if i earned gold with " may I entertain you", and my master had a negative gold need he would only sometimes take my gold if I gave him a different item. Gold itself wouldn't show up in the gift menu.

So despite this I tried to hit all zeros for the master's needs. But it seems there is a bit of a lagg updating our need values, so I still went over with food and gold. On the best days, trust only budged 1 or 2 points. So it would take a week to go from -14 to zero assuming you don't over do it one day.

More information would be great, both in and out of game would be great. Maybe something like "that's enough for today" and if it is a need matching their personality "...but a little more wouldn't hurt." Just some thoughts.

Posted

 

 

Dear skyrimll

 

Is there an updated version available of the german translation for this mod?

 

Thx for your feedback

I am translating SL Dialogues with TESVTranslator, but it will take a while, perhaps after Christmas

I have a translation already but I forgot to add it to the download page. I will try to do that tonight.

Posted

I am still a bit vague on how to get a follower-owner (or if this is something that I should be able to do with this version),

 

When your owner asks you to join - tell her you want to continue serving her instead.

 

Posted

Small bug: when you ask "Why me?", and answers you , there is also a poo-up message. This message is empty for stage 6 slave.
Also, when you ask "Why me?", your master`s disposition always drops by 1. Is it working as intended?

BTW, for stage 5-6 slaves this question should morph into something like "why do I deserve such honor?"

Posted

Having some serious problems.

 

All sex animations started by the new SD+ seem disconnected from sexlab, not able to be controlled by the normal hotkeys, and often will fail to move the animations forward. I can only end them by using the menu option in sexlab.

Posted

Having some serious problems.

 

All sex animations started by the new SD+ seem disconnected from sexlab, not able to be controlled by the normal hotkeys, and often will fail to move the animations forward. I can only end them by using the menu option in sexlab.

 

Dance, whipping and punishment animations are not connected to SexLab at all if that's what you mean.

 

The only SexLab animations are just for sex and for those, I can't see why they would break the key bindings from SexLab.

 

There are 3 key bindings for SD. You can change them in the menu if they happen to overlap keys used by SexLab.

Posted

I was downed by a Dragon near Froki's Shack and was then enslaved by it, the popup said 'today is a new day'. After I hit ok/accept it said Enslaved Faction Count: 0 but I still could not move. The dragon kept attacking me so I just quit and reloaded.

Posted

I was downed by a Dragon near Froki's Shack and was then enslaved by it, the popup said 'today is a new day'. After I hit ok/accept it said Enslaved Faction Count: 0 but I still could not move. The dragon kept attacking me so I just quit and reloaded.

 

Was that a dragon in particular?

 

There could be a loophole if the dragon is tagged as an NPC, like Pathurnax for example.

 

I will make a note to prohibit dragons.

Posted

 

 

Having some serious problems.

 

All sex animations started by the new SD+ seem disconnected from sexlab, not able to be controlled by the normal hotkeys, and often will fail to move the animations forward. I can only end them by using the menu option in sexlab.

Dance, whipping and punishment animations are not connected to SexLab at all if that's what you mean.

 

The only SexLab animations are just for sex and for those, I can't see why they would break the key bindings from SexLab.

 

There are 3 key bindings for SD. You can change them in the menu if they happen to overlap keys used by SexLab.

It definitely only happened with sex animations started from SD interactions. Running sexlab on debug mode, it would play the first stage, then that would end, and it would not start the next stage.

Posted

 

I will make a note to prohibit dragons.

 

 

Make it moddable, please. Being enslaved by a dragon could make for an interesting mod start.

 

 

I'll do even better.

 

You gave me the idea to move the list of prohibited factions and actors into three storageUtil lists: actors, factions and races.

 

This will allow mods to add or remove prohibited slavers as needed.

Posted

 

I was downed by a Dragon near Froki's Shack and was then enslaved by it, the popup said 'today is a new day'. After I hit ok/accept it said Enslaved Faction Count: 0 but I still could not move. The dragon kept attacking me so I just quit and reloaded.

 

Was that a dragon in particular?

 

There could be a loophole if the dragon is tagged as an NPC, like Pathurnax for example.

 

I will make a note to prohibit dragons.

 

 

It was Autumnwatch Tower. The dragon is dormant sitting at the top of the tower until you get near it then it attacks. IIRC it was just called "Dragon". I don't use any kind of dragon combat mod just Requiem.

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