Jump to content

Sanguine Debauchery (SD+) (January 2025)


Recommended Posts

Posted

 

So is there any scenario for the PC that is named Alicia and has red hair and freckles?

In other words: Any way to turn the PC into Sanguin's personal Pain Slut?

 

That would be interesting, have Sam give you to different masters for a while (until you get tired of them and kill em).

Maybe have it so while you are out and not doing any major quest, Sanguin would summon you to his little area and give you a good romp or two... then send you off naked and bound to go about your business.

Maybe even have Sam pop up in a town while you there and give you that "My old Drinking Buddy" line then kick off some kind of pimping you out to different people in the tavern.

 

Basically just turn the PC into Sam's personal toy... now that would make SD+ really more interesting.... not that it isn't already, it would just make it better.

That's exactly where I am taking SD+ after I am done working on the mechanics of the mod.

 

Having multiple slaves named Alicia was one step.

 

Having Alicia frequently leave to join Sanguine and return bruised and used was another.

 

The next step will be a quest to turn female PCs into an Alicia.

 

I also have to come up with a quest for male PCs.

 

 

Neat

Posted

 

 

So is there any scenario for the PC that is named Alicia and has red hair and freckles?

In other words: Any way to turn the PC into Sanguin's personal Pain Slut?

 

That would be interesting, have Sam give you to different masters for a while (until you get tired of them and kill em).

Maybe have it so while you are out and not doing any major quest, Sanguin would summon you to his little area and give you a good romp or two... then send you off naked and bound to go about your business.

Maybe even have Sam pop up in a town while you there and give you that "My old Drinking Buddy" line then kick off some kind of pimping you out to different people in the tavern.

 

Basically just turn the PC into Sam's personal toy... now that would make SD+ really more interesting.... not that it isn't already, it would just make it better.

That's exactly where I am taking SD+ after I am done working on the mechanics of the mod.

 

Having multiple slaves named Alicia was one step.

 

Having Alicia frequently leave to join Sanguine and return bruised and used was another.

 

The next step will be a quest to turn female PCs into an Alicia.

 

I also have to come up with a quest for male PCs.

 

 

Neat

 

 

You may like me less when your player character starts getting penalties if she is going through a quiet time without combat and sex :)

 

For an Alicia, pain and excess is like a drug and should be treated accordingly :)

Posted

    I know this may be a little much to ask but could you maybe add support for vampire player characters in the future.  Even when the pc is obedient they still starve. Keeping a blood starved vampire as a free roaming pet seems like keeping a rabid tiger. Doubt you would want such a creature working out in your farm or sitting by you wile you sleep when all it can think about is that thick crimson liquid throbbing in your neck. The only logical thing to do with a creature like that would be to feed it, lock it up, tie it up, or put it down. I have a couple ideas to propose, if you are interested.

*Master will occasionally bring you a radiant npc(farmer, solder, etc) to kill and feed off of.
 Or blood potions would work too, that would probably be easier.

*Master will lock you up or bind you when you are blood starved(blood starved vampires are supposedly blood-crazed and insane.)

*Maybe you are automatically equipped with a muzzle or gag to keep you from biting without permission.

*Maybe when you are really bad, your master will force feed you garlic.

*Maybe your master could ask you to turn him if you are good, as an alternate method of freedom.

I am sure someone else can come up with ideas far better. Even the most basic vampire support would be very appreciated. thanks in advance

Posted

    I know this may be a little much to ask but could you maybe add support for vampire player characters in the future.  Even when the pc is obedient they still starve. Keeping a blood starved vampire as a free roaming pet seems like keeping a rabid tiger. Doubt you would want such a creature working out in your farm or sitting by you wile you sleep when all it can think about is that thick crimson liquid throbbing in your neck. The only logical thing to do with a creature like that would be to feed it, lock it up, tie it up, or put it down. I have a couple ideas to propose, if you are interested.

 

*Master will occasionally bring you a radiant npc(farmer, solder, etc) to kill and feed off of.

 Or blood potions would work too, that would probably be easier.

 

*Master will lock you up or bind you when you are blood starved(blood starved vampires are supposedly blood-crazed and insane.)

 

*Maybe you are automatically equipped with a muzzle or gag to keep you from biting without permission.

 

*Maybe when you are really bad, your master will force feed you garlic.

 

*Maybe your master could ask you to turn him if you are good, as an alternate method of freedom.

 

I am sure someone else can come up with ideas far better. Even the most basic vampire support would be very appreciated. thanks in advance

 

Too late to add this at this stage of the release but I added your comment to my to-do list for later.

Posted

Following on from the Vampire suggestion. How about being enslaved to a Vampire results in the periodically feeding from you. This is done in an add-on for DA I think?  but the master is always male and there is no girly girly action. :P

Posted

Hopefully this Weekend ?

 

Hopefully.

 

I still have a few lines of dialogues to add to the mod but other than that, I am in the very final stages of testing and bug fixes now.

 

I do have to coordinate with the release of Devious Devices Integration since I am using some important bug fixes from DDi to better control kneeling animations when enslaved.

 

It will be possible to play without the next version of DDi but there will probably be some glitches. That's why I would like to release it at the same time.

Posted

 

    I know this may be a little much to ask but could you maybe add support for vampire player characters in the future.  Even when the pc is obedient they still starve. Keeping a blood starved vampire as a free roaming pet seems like keeping a rabid tiger. Doubt you would want such a creature working out in your farm or sitting by you wile you sleep when all it can think about is that thick crimson liquid throbbing in your neck. The only logical thing to do with a creature like that would be to feed it, lock it up, tie it up, or put it down. I have a couple ideas to propose, if you are interested.

 

*Master will occasionally bring you a radiant npc(farmer, solder, etc) to kill and feed off of.

 Or blood potions would work too, that would probably be easier.

 

*Master will lock you up or bind you when you are blood starved(blood starved vampires are supposedly blood-crazed and insane.)

 

*Maybe you are automatically equipped with a muzzle or gag to keep you from biting without permission.

 

*Maybe when you are really bad, your master will force feed you garlic.

 

*Maybe your master could ask you to turn him if you are good, as an alternate method of freedom.

 

I am sure someone else can come up with ideas far better. Even the most basic vampire support would be very appreciated. thanks in advance

 

Too late to add this at this stage of the release but I added your comment to my to-do list for later.

 

 

Wow thanks! :)

 

Posted

Well, I am excited. :)

 

Quick question: What happens to followers when the player gets enslaved? Should I go out on my own?

 

Also, has the "adventuring slave" thing I read about in the manual on scribd been included? Not being demanding here, just asking.

Posted

 

- Added: Voluntary submission during combat (submit key) or triggered by other mods
 

 

 

I can't tell you how happy I am about this. That surrender key from Daymoyl never works for some reason. It shows you a few options, clicking on them does nothing and afterward you get a message saying "you still have life left in you". That and I simply like the idea of my PC surrendering when she's on her last legs a lot more then just getting knocked out.  :)

Posted

 

 

You may like me less when your player character starts getting penalties if she is going through a quiet time without combat and sex :)

 

For an Alicia, pain and excess is like a drug and should be treated accordingly :)

 

 

May I ask that if you want to go in that direction, you allow to toggle some aspects in MCM? Pain as punishment is one side, pain as pleasure is an altogether different level that's not necessarily my cup of tea and others might have a similar outlook, so making it optional would be nice.

Posted

I began the flowering spriggan quest, however I don't have the spriggan armor but instead iron cuffs. I assume your supposed to get the armor immediately, yes? Or does it progress into the armor? And on that, the Iron cuffs are missung textures (they're a purple blue color) among some other items. How do I fix this?

Posted

I began the flowering spriggan quest, however I don't have the spriggan armor but instead iron cuffs. I assume your supposed to get the armor immediately, yes? Or does it progress into the armor? And on that, the Iron cuffs are missung textures (they're a purple blue color) among some other items. How do I fix this?

 

These are two bugs in the current version and should be already fixed in the next update.

Posted

 

I began the flowering spriggan quest, however I don't have the spriggan armor but instead iron cuffs. I assume your supposed to get the armor immediately, yes? Or does it progress into the armor? And on that, the Iron cuffs are missung textures (they're a purple blue color) among some other items. How do I fix this?

 

These are two bugs in the current version and should be already fixed in the next update.

 

I went on ahead to the grove and simply killed the flowering spriggan there and then equipped her armor, but I was right in thinking I was supposed to have my own in the first place then? It's no bother, I was just afraid that I was doing something wrong or whatever. Is the Spriggan armor supposed to be unequipable btw? I can unequip it freely, so I'm just wondering.

Posted

Say, is it safe for me to install the requirements before 3 comes out, or will the requirements change?

 

The requirements are mostly the same except for updated versions. I am testing with the latest of every required mod, including DA.

 

Devious Devices Integration 2.8.3 will be required (not released yet... hopefully it will be released next week along with SD+).

 

The new required mod is SexLab Dialogues, which will be updated and released at the same time as SD+.

 

The SD add-ons for Dawnguard and Dragonborn are no longer necessary.

 

The SD add-on for Frostfall has been repackaged and renamed.

Posted

 

 

I began the flowering spriggan quest, however I don't have the spriggan armor but instead iron cuffs. I assume your supposed to get the armor immediately, yes? Or does it progress into the armor? And on that, the Iron cuffs are missung textures (they're a purple blue color) among some other items. How do I fix this?

 

These are two bugs in the current version and should be already fixed in the next update.

 

I went on ahead to the grove and simply killed the flowering spriggan there and then equipped her armor, but I was right in thinking I was supposed to have my own in the first place then? It's no bother, I was just afraid that I was doing something wrong or whatever. Is the Spriggan armor supposed to be unequipable btw? I can unequip it freely, so I'm just wondering.

 

 

The way it will work in SD+ 3.0 is this:

 

You will have a chance of being infected by a spriggan if...

 

- you are defeated by a spriggan

 

- you are defeated and enslaved by a (human) flowering spriggan and stand in close proximity of your new owner.

 

- you defeated a (human) flowering spriggan or a regular spriggan and found pieces of the spriggan armor on their corpse. Wearing the armor will give you a chance of being infected.

Posted

In the current version the spriggan host chest armor piece you can loot from spriggans does not play nice with frostfall at all. When equipping it your exposure protection is set to 0, and if you try to use frostfall's inspect ability to give it a proper type of exposure protection it gives an error saying it can't assign anything to that piece, my guess would be due to non-compatible armor slots. Is this something which you've also addressed in the new version?

Posted

In the current version the spriggan host chest armor piece you can loot from spriggans does not play nice with frostfall at all. When equipping it your exposure protection is set to 0, and if you try to use frostfall's inspect ability to give it a proper type of exposure protection it gives an error saying it can't assign anything to that piece, my guess would be due to non-compatible armor slots. Is this something which you've also addressed in the new version?

I wasn't aware of this problem so it is probably still an issue.

 

The armor slot is determined by Devious Devices. Not much I can do about that.

 

I will have to investigate once SD+ 3.0 is out.

Posted

 

I know it was mentioned before, just wondered had you looked further into allowing alternative dances?

 

Although not the most immersive I do like the look of this guys twerking  dance

 

http://www.nexusmods.com/skyrim/mods/2658/?

 

the way to tdf should be quicker. his Dances are awesome.

 

will dd asets and expansions also be updated or just Integration ?

 

 

 

I am 99% done with replacing the dance animation but I am still missing something  and I don't understand yet why the new animation is not playing.

 

I don't know if DD assets and Expansions will be updated at the same time. The main DD projects are coordinated so that is a possibility.

Posted

After I escape from enslavement, my owner faction never attacks me again, they stay as friendlies which ruins the gameplay completely. Is this a bug of this mod or an incompatibility causes this? :o

Posted

Interesting mod, especially the Dreamworld sequence. I do wish it had some sort of a short "initiation" quest, not just being sent to Sanguine straight away after sleeping (after escaping) or dying. As far as I know even A Night To Remember isn't required anymore.

If you want (and are up to it), I could drop you a few ideas to your PM, skyrimll, to avoid the spoilers :D.

Posted

After I escape from enslavement, my owner faction never attacks me again, they stay as friendlies which ruins the gameplay completely. Is this a bug of this mod or an incompatibility causes this? :o

 

Depends what you mean by "escape" if you got to the point where your master offers to let you join them, one of the options is to refuse; in which case you are given time to get out of dodge before they go aggro again. If you worked out some way to get out of there without being released, you might have found a bug but I don't think so from your description of the events.  If you chose the join option, they wont go aggro again without you using the console to remove yourself from that faction.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...