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Sanguine Debauchery (SD+) (January 2025)


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Posted

Also is anybody knows where is my gear go? I cant find it...

your stuff normally goes to dreamworld but if your master has died near you then your stuff will be on his corpse

Posted

I encounter some problem.

 

First the SL dialog give other npcs around the owner the "please" dialog tree, I don't know it's intended or a bug.

Second the kneeling animation seems to interrupt some other animation like struggling but I guess it's not a SD+ bug.

Third there is something preventing the gag or other punishment gear or any clothes to be added or equipped to my character during enslavement, maybe some conflicts with other mod like DD curse loot?

Fourth I got the permission to go to sleep, but then my character got stuck and can no longer move or activate anything, this end my testing today.

 

The escape works fine, but the blinking screen seem a little annoying. And immersive slave works fine with SD+.

Posted

Using the new version now, enslavement goes fine except my character does not kneel/crawl at all, just stands there with hands behind back. 

 

I should add that I am using devious devices, it equips me with a black leather collar each time and yeah no kneeling/crawling, I have to wonder if this is because of zaz animations that the bindings give, struggling etc.

Posted

One more thing-

 

If I make my owner very mad. I am transferred to Belethor. If I make Belethor very mad, I am transferred to...Belethor, again.

 

Is this the intended behavior? What happens if Belethor has been killed?

 

Good catch... I will add it to the list and check who the owner is before sending you away :)

 

 

Just downloading it. can you delete the addons from download list ? they confuse,,because they named sdplusaddons30 and look new (to me, i had sdplus addons20 before).

 

I opened up the zip and it contains patches for Frostfall, I assume if you have Frostfall and SD+ 3 you can still use this patch

 

 

That's right.

 

The 3.0 addon is still needed if you are using Frostfall. 

 

Not sure if I should say it here, there or at all, but after the 3.0.1 update, the Immerslave alternative starts don't work. They worked fine with 3.0.0.

 

I can't see what would be causing that.

 

The only difference with 3.0.1 is an update to the master key.

Posted

Hi,

 

I have couple of issues:

First I get these messages every 10 seconds:

 

You are not allowed to wear clothing your collar compels you to remove it.

 

I am playing with PSQ succubus, my character gets aroused (because she is naked)and turning into a succubus and all of her succubus body parts getting removed because of the collar. )also I cannot equip HDT object either.

Can be an option to keep clothes please?

 

Also my char is not getting handcuffed/shackled and she is not kneeling.

My followers are gagged, cuffed, and kneeling.

 

Any idea?

 

 

Edit:

 

I needed some update, now I can get enslaved and shackled, but once the char went on knees, she is paralized, same old problem what we had in the past.

Any solution?

 

I will add something on the list to include a simple option to allow clothing for users with attachments like PSQ succubus.

 

Is your character wearing anything around wrists and neck before enslavement?

 

Well, installed the new version and started a new game. I managed to become enslaved very fast. I have made the setting in the MCM that i can join my Owner after 2 Days, but it seems you can't join your Owner, no matter how long you are slave. After 2 Days i asked my Owner if i could go and the answer was "Are you joking?". After 3 and 4 and 5 Days the same story, same question and same answer. And finally after 6 Days i couldn't ask my owner if i could go, because Sanguine pulled me into the Dreamworld without the need to sleep for that.

 

Then the next surprise happened: Sanguine sent me "back".....right in front of a Forsworn and this guy killed me with one hit and of course i was then back in the Dreamworld. The reason for that was that i had only 1 HP...permanent (after the level up i had 11 HP). I then managed to escape to a city, asked a guard for help, the guard removed the cuffs...and 100 Gold from me and then he told me i should see a wizard or a priest if i wanted to remove the collar too. I did that and then the Priest said (after i asked him if he could help me with the collar) "Helping a runaway slave? Go back to your owner".

 

Then i saved and ended that game.

 

So you can't join your owner, you can't stay with your owner for more than 6 days and even if you escape you can't get rid of the collar. Not my taste, really. If these things are no bugs i will go back to Version 2.03.

 

 

attachicon.gifScreenShot68.jpg

 

The 'Join your owner' only sets how many days before the 'Can I go now?' option comes up.

 

You have to reach +/- 'Disposition threshold' in your overall disposition in order to join your master or be kicked out.

 

Try setting 'Disposition threshold' to a minimum and check what your overall disposition is by asking your owner 'Why me?' or waiting a day for an automatic check of your status.

 

Overall disposition is calculated from the number of your master's needs you completed at the time of the check.

 

What happened after 6 days is that you reached your 'Min disposition to join' value and were pulled out of enslavement by Sanguine. That should count the same as first sleep after enslavement.

 

Priests or wizards will help you with your collar only based on your morality and their skills (magicka needs to be more than 80). Try a court wizard for example. Not everybody wants to help right away... you can try asking again a couple of times.

 

I tried to make it possible to remove collars without making it so damn easy that it would spoil the game, but I am open to feedback if it is still too hard or too expensive.

 

So to summarize:

 

- You can join your owner if you reduce your 'Disposition threshold' value

- You can stay with your owner longer than 5 days if you change 'Min days to join'

- And when you escape, you can get rid of the collar by asking people with the right skill and disposition.

Posted

Hiya,

 

Trivial problem, (i think). Noticed that after installing SD+V3 that the hydra slave girls head gear was pink, (i.e. no texture). I remember this was a reported problem sometime back. So had a look at your gsb-ballgag.nif and gsb-ringgag.nif and noticed that the texture paths are pointing to something like 'textures\zaz\gagz\dbleather.dds'. The ZAZ 6.00/1 versions of those are pointing to something like 'textures\zaz\003leather\browndarkleather01.dds'. So did you update the textures but not include them in the bsa or is the 'gagz' path from a previous zaz version?

 

(Anyway great work).

 

Thanks for the detailed feedback!

 

That will be fixed in the next update.

Posted

Does:

- Added: Voluntary submission during combat (submit key) or triggered by other mods

 

mean, that DAYMOYL is not a requirement anymore?

 

No... that means you can decide to be enslaved in the middle of combat and not have to wait for DA's trigger to kick in.

 

DA is still needed and will not go away.

 

Did you include the lock the slave into restraining furniture/cage during master sleep from sd+ patches? It was a cool feature.

 

Not yet... adding that feature requires more time on my end to test and make it work.

 

I am planning on adding it in the next major update (3.1).

Posted

I encounter some problem.

 

First the SL dialog give other npcs around the owner the "please" dialog tree, I don't know it's intended or a bug.

Second the kneeling animation seems to interrupt some other animation like struggling but I guess it's not a SD+ bug.

Third there is something preventing the gag or other punishment gear or any clothes to be added or equipped to my character during enslavement, maybe some conflicts with other mod like DD curse loot?

Fourth I got the permission to go to sleep, but then my character got stuck and can no longer move or activate anything, this end my testing today.

 

The escape works fine, but the blinking screen seem a little annoying. And immersive slave works fine with SD+.

 

'Please' is not a bug... it is a dialogue line for a player slave talking to NPCs that are not the master.

 

Did you update to Devious Devices Integration 2.8.3? That kind of issue with animations interrupted by kneeling should be resolved by now.

 

I am not using 'DD cursed loot' but it would make sense that the constraint on wearing clothes would prevent these to be added. I will remove that rule if I can't find a good way to apply it only to clothing and armor.

 

If you ask for rest or sleep anywhere and get stuck, try pressing Jump to interrupt your rest. I will make a note to add a reminder about that when sleep starts.

 

 

Using the new version now, enslavement goes fine except my character does not kneel/crawl at all, just stands there with hands behind back. 

 

I should add that I am using devious devices, it equips me with a black leather collar each time and yeah no kneeling/crawling, I have to wonder if this is because of zaz animations that the bindings give, struggling etc.

 

If you are wearing a collar when you are enslaved, SD will try to remove it and replace it by its own collar.

 

If that fails for some reason, you will be enslaved without automatic kneeling and some penalties that come with SD collars.

The rest of the collar behavior should still work (chocking, shocks...).

Posted

Do you recommend a clean save? Because if i install SD+ i dont need to install the mod it running already, and it doesnt trigger the enslavement on blackout.

 

Many things can cause the upgrade to not work properly.

 

Were you using SD Patches (from Inte) before? if so, did you uninstall it and clean up scripts starting with _sd from your scripts folder?

 

Did you upgrade while being enslaved?

 

Did you update DA to the latest version?

Posted

 

Do you recommend a clean save? Because if i install SD+ i dont need to install the mod it running already, and it doesnt trigger the enslavement on blackout.

 

Many things can cause the upgrade to not work properly.

 

Were you using SD Patches (from Inte) before? if so, did you uninstall it and clean up scripts starting with _sd from your scripts folder?

 

Did you upgrade while being enslaved?

 

Did you update DA to the latest version?

 

I used the version from the beta-team.

 

No, i dint upgrade while enslaved.

 

Yes i use the version 6.0.1 from DA

Posted

 

Well, installed the new version and started a new game. I managed to become enslaved very fast. I have made the setting in the MCM that i can join my Owner after 2 Days, but it seems you can't join your Owner, no matter how long you are slave. After 2 Days i asked my Owner if i could go and the answer was "Are you joking?". After 3 and 4 and 5 Days the same story, same question and same answer. And finally after 6 Days i couldn't ask my owner if i could go, because Sanguine pulled me into the Dreamworld without the need to sleep for that.

 

Then the next surprise happened: Sanguine sent me "back".....right in front of a Forsworn and this guy killed me with one hit and of course i was then back in the Dreamworld. The reason for that was that i had only 1 HP...permanent (after the level up i had 11 HP). I then managed to escape to a city, asked a guard for help, the guard removed the cuffs...and 100 Gold from me and then he told me i should see a wizard or a priest if i wanted to remove the collar too. I did that and then the Priest said (after i asked him if he could help me with the collar) "Helping a runaway slave? Go back to your owner".

 

Then i saved and ended that game.

 

So you can't join your owner, you can't stay with your owner for more than 6 days and even if you escape you can't get rid of the collar. Not my taste, really. If these things are no bugs i will go back to Version 2.03.

 

 

attachicon.gifScreenShot68.jpg

 

The 'Join your owner' only sets how many days before the 'Can I go now?' option comes up.

 

You have to reach +/- 'Disposition threshold' in your overall disposition in order to join your master or be kicked out.

 

Try setting 'Disposition threshold' to a minimum and check what your overall disposition is by asking your owner 'Why me?' or waiting a day for an automatic check of your status.

 

Overall disposition is calculated from the number of your master's needs you completed at the time of the check.

 

What happened after 6 days is that you reached your 'Min disposition to join' value and were pulled out of enslavement by Sanguine. That should count the same as first sleep after enslavement.

 

Priests or wizards will help you with your collar only based on your morality and their skills (magicka needs to be more than 80). Try a court wizard for example. Not everybody wants to help right away... you can try asking again a couple of times.

 

I tried to make it possible to remove collars without making it so damn easy that it would spoil the game, but I am open to feedback if it is still too hard or too expensive.

 

So to summarize:

 

- You can join your owner if you reduce your 'Disposition threshold' value

- You can stay with your owner longer than 5 days if you change 'Min days to join'

- And when you escape, you can get rid of the collar by asking people with the right skill and disposition.

 

 

Ok, will give it a try. And the 1 HP after the enslavement? I mean playing skyrim with 1 HP is impossible, even a chicken could kill me (or if i hit my head on a store sign)

Posted

 

I encounter some problem.

 

First the SL dialog give other npcs around the owner the "please" dialog tree, I don't know it's intended or a bug.

Second the kneeling animation seems to interrupt some other animation like struggling but I guess it's not a SD+ bug.

Third there is something preventing the gag or other punishment gear or any clothes to be added or equipped to my character during enslavement, maybe some conflicts with other mod like DD curse loot?

Fourth I got the permission to go to sleep, but then my character got stuck and can no longer move or activate anything, this end my testing today.

 

The escape works fine, but the blinking screen seem a little annoying. And immersive slave works fine with SD+.

 

'Please' is not a bug... it is a dialogue line for a player slave talking to NPCs that are not the master.

 

Did you update to Devious Devices Integration 2.8.3? That kind of issue with animations interrupted by kneeling should be resolved by now.

 

I am not using 'DD cursed loot' but it would make sense that the constraint on wearing clothes would prevent these to be added. I will remove that rule if I can't find a good way to apply it only to clothing and armor.

 

If you ask for rest or sleep anywhere and get stuck, try pressing Jump to interrupt your rest. I will make a note to add a reminder about that when sleep starts.

 

 

Using the new version now, enslavement goes fine except my character does not kneel/crawl at all, just stands there with hands behind back. 

 

I should add that I am using devious devices, it equips me with a black leather collar each time and yeah no kneeling/crawling, I have to wonder if this is because of zaz animations that the bindings give, struggling etc.

 

If you are wearing a collar when you are enslaved, SD will try to remove it and replace it by its own collar.

 

If that fails for some reason, you will be enslaved without automatic kneeling and some penalties that come with SD collars.

The rest of the collar behavior should still work (chocking, shocks...).

 

 

Hmm well I definitely wasn't wearing a collar prior to being enslaved, so it must be equipping me with the wrong collar. Perhaps I need to upgrade my Devious Devices. Edit: Doh, of course that is the issue, my bad.

 

Also just had my character put in a cage, cage door closed but didn't lock. Master then proceeded to walk away and I got the message that I was too far from her. In another attempt she opened the cage door to use the bedroll inside the cage lol (using SD+ cages, though not the patch because that didn't work well)

Posted

Can i ask if this is compatible with SD Patch?

Or does it have similar features at least?

 

SD Patches was designed to extend the scripts from SD+ 2.0.

 

These scripts have been changed a lot in SD 3.0 so SD Patches has to be removed and all scripts starting with _sd deleted from your scripts folder.

 

Many features from SD patches are included in SD 3.0 already. 

Some of the more recent features, like locking the player in a bound pose instead of a cage, are not yet included but they will be eventually.

Posted

And the 1 HP after the enslavement?

 

 

I have same issue several times before. And I dont know, which mod causes this: Frostfall, SkyRe, DA, Defeat or synergy of them. But it was NOT SD2+ - there was creatures (no enslavement and conditions for enslavement).

Posted

Damn... good Job! I look forward to test it tonight.

 

at the moment I have just tried to submit volutarily to a bandit. it worked but since I had just opened a deviously coursed loot, i was wearing a lot of "gear".

 

What happened is that once submitted, and dropped the weapon, deviously helpless kicked in during the enslavement messages.

 

Then I was kneeling and seeing my owner marked correctly but i was unable to start a dialogue.

 

I will try again tonight with several owners and without wearing any device.

Posted

 During 'Enslavement' with a bandit I seem to be getting alot of lesbian animations with a male captor or his friends even though i dont have them checked in Sexlab animations. Its acting like im wearing a belt and it kinda starts a agressive animation then switches to boobjob or lesbian. ( the jerky animation change)

 

Im also very unclear on how i should be playing out the scenario. Should i be kneeling in front of my master alot and let him do his thing or perhaps talking to him all the time or a little of both? (im very patient and like roleplaying so all 3 are cool imo)

 

Possible exploit/bug: You can walk up to a bandit (not your master) and ask him to free you from the armbinder then pick the lock on your collar off but it acts like your coller is still on.

 

Aand 1 last thing.. When he says ''lets put that ass to work'' is an animation suppose to start?

Posted

Good news, got kneeling working and it wasn't  working because I had forgotten to update DD. However crawling still doesn't work, but may just be related to the particular collar I have on? And yup, ran fnis after updating everything. Also a new game.

Posted

 

Can i ask if this is compatible with SD Patch?

Or does it have similar features at least?

 

SD Patches was designed to extend the scripts from SD+ 2.0.

 

These scripts have been changed a lot in SD 3.0 so SD Patches has to be removed and all scripts starting with _sd deleted from your scripts folder.

 

Many features from SD patches are included in SD 3.0 already. 

Some of the more recent features, like locking the player in a bound pose instead of a cage, are not yet included but they will be eventually.

 

 

Awesome

The last things are the one i will wait the most :D

Posted

Just to be safe: If I want to return to regular non-debauched adventures, I can just deactivate the mod without ill effects, right?

 

Do not simply deactivate the mod.

 

Instead, use the Uninstall option in SD menu and don't forget to uncheck SD related scenarios in Death Alternative.

 

The Uninstall option in SD has been improved but it is probably still a little flaky. I am looking for feedback if anyone tries it.

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