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Sanguine Debauchery (SD+) (January 2025)


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Posted

 

 

 

 

 

 

 

hey,

is there a option to reactivate the mod after deinstalling for one character?

(for the ohter characters the mod is still working)

i hope someone can help me...

 

That's the part that is really broken with uninstall.

There is currently no solution to that problem unfortunately.

 

 

okay, anyway thanks for the answer..

 

 

if the save is totally broken now you might want to give the latest script cleaner http://www.nexusmods.com/skyrim/mods/52363/? a shot. Nearly everyone that's used it on a broken save is raving about how it saved them.

 

It may well be the magic bullet everyone with a script-broken game has been waiting for.

 

 

 

My save wasn't completely borked but I gave it a shot on a copy anyway.  It successfully removed a bunch of scripts from mods that were no longer installed. 

 

I wouldn't try the Fix Script Instances button though.  When I did my SL animations failed to align and PC did not equip strapon.

 

 

I did a spring cleaning a while back and deleted a bunch of 'worthless' saves. I'm torn between regretting it and the potential disappointment of them all failing :) 

Posted

Should losing a brawl result in enslavement?

 

I was playing yesterday and I was trying out the new prison overhaul and then when I was released as I was nude lovers victim kicked in and I had the brawl option ticked, I lost the brawl but rather than attack me the jailer enslaved me.

 

All the NPC's around us kept acting like there was a brawl going on even when I was bound and kneeling on the floor as well.

 

I haven't used LV for a while, but when last I did I had to keep the brawl option disabled. It caused conflicts with Defeat similar to what you describe though I never got enslaved because of it that I recall. I think that it also had a similar conflict with Submit. Those were old versions, but the behavior does sound very much the same.

 

Posted

I know you have many suggestions, but here's mine...

 

An MCM menu where you get to pick and choose which actions are restricted by slavery.

 

Right now, if I'm enslaved? No ability to do anything aside being enslaved at the early parts.

 

However, what if my character happened to learn a dragon shout, and decided to just "let it go" after the stress of being enslaved by some brutish bandits? She's not gagged, after all (not yet anyhow), no reason she shouldn't be able to shout. Or if I'm using Moonlight Tales, and those poor bastards who enslaved me don't know what's coming until the full moon, and THEN..... ahhh, fuck, even though I'm a hulking, brutish she wolf I can't attack because it's locked. Fuck.

 

I'm sure there's many more situations like this. But being able to configure what is restricted and what isn't might add to some fun for some of it.

I think this guy makes a lot of sense. 

Though of course, our modders have their planned schedules to fulfill.

Posted

anyone have any suggestions for a good prostitution mod to go with SD+?  I'm currently using Radiant Prostitution Tweaked but as far as I can tell, it doesn't really help me buy my way to freedom when enslaved as it only works in conjunction with an innkeeper.  And maybe I don't frequent the right kind of inns but I don't think I've even been enslaved in an inn :P  Not sure if I should just replace RP Tweaked with another prostitution mod or have another one along with RP Tweaked.

Posted

anyone have any suggestions for a good prostitution mod to go with SD+?  I'm currently using Radiant Prostitution Tweaked but as far as I can tell, it doesn't really help me buy my way to freedom when enslaved as it only works in conjunction with an innkeeper.  And maybe I don't frequent the right kind of inns but I don't think I've even been enslaved in an inn :P  Not sure if I should just replace RP Tweaked with another prostitution mod or have another one along with RP Tweaked.

I use working girl, does great anytime especially when enslaved.

Posted

Skyrimll, ignore this if it's a noob suggestion or not possible.

 

I was wondering about the issue with captors taking the players gear. The issue isn't so much losing quest items rather that the items will disappear on a cell reset. Would it be possible for all the players gear to be put into a locked Boss chest at the captors base as I thought I read somewhere that they don't necessarily reset? The PC would have to go back and fight to get their gear back (and pick the lock) which is good from a rp point of view but at least it wouldn't disappear.

 

Just an idea, ignore if its a stupid one

Posted

 

anyone have any suggestions for a good prostitution mod to go with SD+?  I'm currently using Radiant Prostitution Tweaked but as far as I can tell, it doesn't really help me buy my way to freedom when enslaved as it only works in conjunction with an innkeeper.  And maybe I don't frequent the right kind of inns but I don't think I've even been enslaved in an inn :P  Not sure if I should just replace RP Tweaked with another prostitution mod or have another one along with RP Tweaked.

I use working girl, does great anytime especially when enslaved.

 

 

Thanks, I'll have to try it out.  I was debating between Working Girl, SexLab Guild, and TDF Prostitution.  Wasn't sure if anyone had tried all of them and had a preference.

Posted

One issue (minor) I've noticed with the gear changes when enslaved the arrow quiver remains on the PC's back now is there any way to remove that

Posted

Are the arrows actually still in your inventory or do you a quiver on your back with no arrows in your inventory?  Running Equipping overhaul or any automatic ammo changing mods?

Posted

Are the arrows actually still in your inventory or do you a quiver on your back with no arrows in your inventory?  Running Equipping overhaul or any automatic ammo changing mods?

 

Yes as equipment now remains with the player.

 

Alternately is there a console command to unequip them, it's not a big isuue it just looks wrong cosmetically

Posted

Skyrimll, ignore this if it's a noob suggestion or not possible.

 

I was wondering about the issue with captors taking the players gear. The issue isn't so much losing quest items rather that the items will disappear on a cell reset. Would it be possible for all the players gear to be put into a locked Boss chest at the captors base as I thought I read somewhere that they don't necessarily reset? The PC would have to go back and fight to get their gear back (and pick the lock) which is good from a rp point of view but at least it wouldn't disappear.

 

Just an idea, ignore if its a stupid one

 

At first glance it sounds like a good idea and considering mods like Skinny Dipping it doesn't sound like an impossible one. Not sure how one would go about scripting the NPC generation of chest/bags for storing player items.

Just thinking out loud but I suppose the "quick and dirty" way would be to have the chest tied to the player and not the NPC, making it spawn where one is defeated and place a key on the victor?

Posted

 

Are the arrows actually still in your inventory or do you a quiver on your back with no arrows in your inventory?  Running Equipping overhaul or any automatic ammo changing mods?

 

Yes as equipment now remains with the player.

 

Alternately is there a console command to unequip them, it's not a big isuue it just looks wrong cosmetically

 

 

Oh right, I've had trouble getting enslaved the last couple days (need to play with papyrus setting and find the right balance I think, it works sometimes).   You could try a mod that automatically unequips arrows when bows aren't selected there's a few on the Nexus.

Posted

 

 

 

Thanks, I'll have to try it out.  I was debating between Working Girl, SexLab Guild, and TDF Prostitution.  Wasn't sure if anyone had tried all of them and had a preference.

 

 

The good thing of prostitution mods is you can install them all without conflict. I don't know sexlab guild. But I've used Working Girl, Tdf and Radiant all together. Each one has strength and weakness but you can use them at the same time. 

Posted

 

Are the arrows actually still in your inventory or do you a quiver on your back with no arrows in your inventory?  Running Equipping overhaul or any automatic ammo changing mods?

 

Yes as equipment now remains with the player.

 

Alternately is there a console command to unequip them, it's not a big isuue it just looks wrong cosmetically

 

 

I can usually access inventory during SexLab animations, regardless of restraints (I don't have DD right now, so zaz/SD restraints), and have used that "bug" to unequip things before. Maybe that'll work for you.

 

Posted

 

 

Are the arrows actually still in your inventory or do you a quiver on your back with no arrows in your inventory?  Running Equipping overhaul or any automatic ammo changing mods?

 

Yes as equipment now remains with the player.

 

Alternately is there a console command to unequip them, it's not a big isuue it just looks wrong cosmetically

 

 

I can usually access inventory during SexLab animations, regardless of restraints (I don't have DD right now, so zaz/SD restraints), and have used that "bug" to unequip things before. Maybe that'll work for you.

 

 

 

Yep I tried that but once you're enslaved you can't access inventory (I gather it uses the Zaz animation rathjer than DD devices)

 

 

Posted

 

 

 

 

Thanks, I'll have to try it out.  I was debating between Working Girl, SexLab Guild, and TDF Prostitution.  Wasn't sure if anyone had tried all of them and had a preference.

 

 

The good thing of prostitution mods is you can install them all without conflict. I don't know sexlab guild. But I've used Working Girl, Tdf and Radiant all together. Each one has strength and weakness but you can use them at the same time. 

 

 

Thanks shinji72!  Yeah I am probably going to run Radiant and Working Girl together... not sure yet about TDF.  Also keep up the good work on your videos!  

Posted

anyone have any suggestions for a good prostitution mod to go with SD+?  I'm currently using Radiant Prostitution Tweaked but as far as I can tell, it doesn't really help me buy my way to freedom when enslaved as it only works in conjunction with an innkeeper.  And maybe I don't frequent the right kind of inns but I don't think I've even been enslaved in an inn :P  Not sure if I should just replace RP Tweaked with another prostitution mod or have another one along with RP Tweaked.

 

You can always offer yourself.... My PC had herself enslaved by Keerava to atone for threatening her family....

 

Though one should pick the inn wisely - in some towns, you probably max out on time long before you half even half the cash together given the "traffic" ;)

Posted

 

anyone have any suggestions for a good prostitution mod to go with SD+?  I'm currently using Radiant Prostitution Tweaked but as far as I can tell, it doesn't really help me buy my way to freedom when enslaved as it only works in conjunction with an innkeeper.  And maybe I don't frequent the right kind of inns but I don't think I've even been enslaved in an inn :P  Not sure if I should just replace RP Tweaked with another prostitution mod or have another one along with RP Tweaked.

 

You can always offer yourself.... My PC had herself enslaved by Keerava to atone for threatening her family....

 

Though one should pick the inn wisely - in some towns, you probably max out on time long before you half even half the cash together given the "traffic" ;)

 

 

lol.  Yes I could... but it still wouldn't help me when the neighborhood bandit gang captures me.  I guess I could try walking my owner back to town but I'm pretty sure he would be killed by the guards and it isn't exactly good role play :P

Posted

 

 

anyone have any suggestions for a good prostitution mod to go with SD+?  I'm currently using Radiant Prostitution Tweaked but as far as I can tell, it doesn't really help me buy my way to freedom when enslaved as it only works in conjunction with an innkeeper.  And maybe I don't frequent the right kind of inns but I don't think I've even been enslaved in an inn :P  Not sure if I should just replace RP Tweaked with another prostitution mod or have another one along with RP Tweaked.

 

You can always offer yourself.... My PC had herself enslaved by Keerava to atone for threatening her family....

 

Though one should pick the inn wisely - in some towns, you probably max out on time long before you half even half the cash together given the "traffic" ;)

 

 

lol.  Yes I could... but it still wouldn't help me when the neighborhood bandit gang captures me.  I guess I could try walking my owner back to town but I'm pretty sure he would be killed by the guards and it isn't exactly good role play :P

 

The guards and bandits don't fight anymore if the bandit is your owner. I think it makes perfect RP sense, as it's not exactly like the bandits all have their faces posted around the town. For the time you spend there, the bandit simply doesn't do any bandit things and doesn't get arrested. 

Posted

 

Are the arrows actually still in your inventory or do you a quiver on your back with no arrows in your inventory?  Running Equipping overhaul or any automatic ammo changing mods?

 

Yes as equipment now remains with the player.

 

Alternately is there a console command to unequip them, it's not a big isuue it just looks wrong cosmetically

 

 

In console with player selected inv will list your inventory and unequip (id# from inv list) will unequip.

Posted

By the way, about that shader effect that gets applied to you by the collar when you're in Sanguine's realm... rather than a blood shader, wouldn't it be more fitting to use SexLab's cum shader effect?

Posted

By the way, about that shader effect that gets applied to you by the collar when you're in Sanguine's realm... rather than a blood shader, wouldn't it be more fitting to use SexLab's cum shader effect?

 

Given the racks and whipping posts, I'm not sure. Sanguine is rather kinky.... though for some reason, never visibly with the PC....might be an idea for the reboot to make this MCM-toggleable just how kinky Sanguine gets...

Posted

 

By the way, about that shader effect that gets applied to you by the collar when you're in Sanguine's realm... rather than a blood shader, wouldn't it be more fitting to use SexLab's cum shader effect?

 

Given the racks and whipping posts, I'm not sure. Sanguine is rather kinky.... though for some reason, never visibly with the PC....might be an idea for the reboot to make this MCM-toggleable just how kinky Sanguine gets...

 

[Geekery]If you want healthy kink and loving BDSM, Dibella is your girl. She's all about sex as a way to strengthen love. Mara is the Mother & Marriage Goddess, the one who actually looks after families. She and Dibella are a classic pair (Aphrodite & Hera, Freyja & Frigg). Sanguine, on the other hand, is an outsider (Not Our Ancestor). He likes mortals more than some Daedra, but he's all about excess. Drinking until you puke and then drinking some more. Destroying your life with sex then begging for more. BDSM that ends when the victim does. He's not the King of Rape or the Madgod, but his sphere overlaps with theirs.[/Geekery]

 

That said, an MCM option to choose how extreme he gets could be fun. :) 

Posted

need some help.

 

I didn't even have SD+ activated when the Spriggan Call of the Wild spell was activated on my character. I was walking through a spriggan area, not even attacked or raped and the spell was cast on me. I tried Removespell.. it said the spell was found and removed, but the yellow embers are still floating around me. It doesn't show up in my active powers tab.

Posted

 

In console with player selected inv will list your inventory and unequip (id# from inv list) will unequip.

 

 

Brilliant, many thanks for that :)

 

EDIT:

 

Just out of curiosity I enabled every slot in Sexlab Framework to be removed but the quiver still remains. Does anyone know what slot it's actually equipped in?

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