Jump to content

Recommended Posts

Posted

I hyave had some problems with the mod over the years, but its hard to tell whats actually a problen of the mod, and whats just the usuall Skyrim buggy-as-fuck running model.

 

Im looking forward to the new, "streamlined" version more because I have an old computer than for any real error issues.

Many thanks, Guffel, this was a wonderful mod before. I cant wait to see how it turns out now that you have more experience and knowledge.

Posted

Hey all! I downloaded and got a CTD upon loading SKSE. I saw on the conflictions that a "watch you sleep" mod would cause complications. So, I think it may be related to AP (animated prostitution) mod from Nexus. Idk if anyone else has experienced this? If it's the issue, I'll post back and let ya know.

  • 2 weeks later...
Posted

Hello. I'm coming to report an unusual, rather sudden problem that's arisen from Dangerous Nights.

 

Since yesterday I've been experiencing crashes from creating a new save, as well as crashes on an ollder save. The older save has gone through a lot of mod changes and was expected to CTD a lot, so I deleted it and started new. However, the new save also kept crashing right out of the character creation, and sometimes even before it. Naturally then, I sorted out the sexlab mods and all my other mods and went through turning them all on slowly. After I had the majority back on, things were fine. Presently I was sitting in the LAL cell, but when I looked down the hallway I crashed. I assumed it was something due to my lighting, but it did not seem to be after further testing.

 

With the mods on and carefully avoiding looking down the hallway, I picked my life and navigated to the riften tavern. Where I then crashed. So I ran through my mods again in a cycle, slower and more indepth; and I found two culprits to my crash.

 

The first, was Real shelters. Expected, cause it's not the best thing yet in its current state. But the second? Dangerousnights. With it on my new save CTD's, yet old saves - but not the oldest one mentioned earlier - are completely unaffected. I'm not too sure why, but I think something freaks out and CTD's the game whenever it registers new beds with the image space. It would make sense, as LAL has a couple beds down the hallway that I looked that made me crash. More so, the Riften Tavern has a couple beds within reach as well. A person I was discussing the mods with says they noticed a stack overflow with Dangerous nights if there were too many NPC's, but they also might've been talking about dangerously nude.

 

Anyway, for the time being and much to my dissapointment; I will have to remove the mod momentarily. Here is the Papyrus log that pertained to the crash, and my load order. Note that the save is loaded by doing COC Elsweyr first, then loading the save from there to safeload. So the start of the papyrus might seem confusing.

 

Papyrus: http://pastebin.com/STFU9P2V

 

EDIT: A friend of mine who was looking through the papyrus and DN's code says that there is a conflict in OBIS with DN. Something about OBIS trying to apply factions to your stranger NPC's thinking they are bandits?

 

EDIT 2: Further attempts to access the code were incapable because the developer files were required, but OBIS is found to not be the problem. However, this keeps showing up in all papyrus testing logs

 

[04/11/2015 - 03:53:20PM] warning: Property Agg on script sldn attached to alias Player on quest SLDangerousNights (97000D62) cannot be initialized because the script no longer contains that property

[04/11/2015 - 03:53:20PM] warning: Property coAgg on script sldn attached to alias Player on quest SLDangerousNights (97000D62) cannot be initialized because the script no longer contains that property

loadorder.txt

Posted

@ Shimsham

 

I'm as confused and clueless as you are. I never heard of an problem like yours. I also used DN together with OBIS in my own play sessions wiithout any problem.

 

Your theory with the beds doesn't make sense. In general that the CTD occures when looking down speaks against DN as cause. DN is inactive up to the point when you press "Enter" in the sleep menue. After it triggered a sex animation there are no scripts running.

Posted

I have a problem with DN where if sleep is interrupted for a rape, then afterwards moving the mouse no longer moves the camera, but rotates the character instead. This is unfixable except by loading a saved game.

Posted

 

@ Shimsham

 

I'm as confused and clueless as you are. I never heard of an problem like yours. I also used DN together with OBIS in my own play sessions wiithout any problem.

 

Your theory with the beds doesn't make sense. In general that the CTD occures when looking down speaks against DN as cause. DN is inactive up to the point when you press "Enter" in the sleep menue. After it triggered a sex animation there are no scripts running.

Hrm. I can't understand why it's crashing then. I turned off pretty much all my sexlab mods except DN, and I turned off heavy script MCM stuff for good measure; and I still crash. Yet it loads fine on all my other current saves, just causes immediate CTD's on new saves. What a mystery.

 

Well, I suppose I can disable it for now. I have plenty of other sexlab mods, and I can always wait till a time when you decide to overhaul it.

  • 2 weeks later...
Posted

I have a problem with DN where if sleep is interrupted for a rape, then afterwards moving the mouse no longer moves the camera, but rotates the character instead. This is unfixable except by loading a saved game.

 

I've had this same issue, plus if I have followers they're always getting stuck bound. The mouth stays all stretched like they're gagged, and even if I use the command to free them, they just reset to being bound when going to/from any interior cell.

Posted

acknowledged, but excuse me if i'm not going to find solutions for any bugs and issues anymore. I can give you a heads up, that I have the new version completly planned and the concepts written down in the drawer. I already started to set up the basic quests and want to start with the main work this week. so, ETA ~ 2 weeks.

Posted

Great mod. I've been using it for about a week now. The only problem I've had is that after sex, the attacker flees and runs around screaming "I cannot best you" and "I yield!", followed by some terrified screaming. Pretty funny, actually. *lol* 

 

I look forward to your new version. :)

Posted

acknowledged, but excuse me if i'm not going to find solutions for any bugs and issues anymore. I can give you a heads up, that I have the new version completly planned and the concepts written down in the drawer. I already started to set up the basic quests and want to start with the main work this week. so, ETA ~ 2 weeks.

 

Thats cool, I can wait.

Posted

Great mod. I've been using it for about a week now. The only problem I've had is that after sex, the attacker flees and runs around screaming "I cannot best you" and "I yield!", followed by some terrified screaming. Pretty funny, actually. *lol* 

 

I look forward to your new version. :)

 

I think it happens when the NPC can't find their way out of the door, seems to happen in Inns (I just ignore it). Outdoors and dungeons it's never a problem though Falmer will occasionally hang around after the event

Posted

I believe it happens when you're character is a certain amount of levels higher than the target actors used. On a new save where my character is level 1 it never happens but on old saves where my character is level 50-100+ it always happens.

Posted

Hey, here's an interesting development.

 

So I reinstalled Sexlab DN and tried loading it on my old save that'd crash when trying to start it with DN on, and it didn't crash. For awhile, the mod worked as intended. But recently it's been causing CTD's when trying to use its script, So I removed it again, went to bed.

 

Hilariously, the script then activated itself at once, called about 6 people to my bed and started a hodgepodge orgy with only two of the 6 people actually doing the deed. The others just walked off.

Posted

Hey, here's an interesting development.

 

So I reinstalled Sexlab DN and tried loading it on my old save that'd crash when trying to start it with DN on, and it didn't crash. For awhile, the mod worked as intended. But recently it's been causing CTD's when trying to use its script, So I removed it again, went to bed.

 

Hilariously, the script then activated itself at once, called about 6 people to my bed and started a hodgepodge orgy with only two of the 6 people actually doing the deed. The others just walked off.

I had another look at your loadorder: could you please explain me why you are using a SOS version for Children of the Sky?

I made a quick search and found this plugin on pages that make me raise an eyebrow.

It`s pretty bold of you to post your unambiguous setup here and expect us to help you...

Posted

I have an issue with the latest version. Animal attackers (well, wolves in particular as that seems to be the usual attacker) are not equipping naughty bits when an attack is triggered. After this happened on one occasion i managed to hit the attacker with matchmaker while it was running away and the animation triggered normally, complete with naughty bits. Has anyone else had this issue? If so, is there a fix? I have DN loading after CF10, MNC, SLNC etc.  ;)

Posted

aww man! i just saw the development suspention notice. damn it. its 1 of my essential mods.

 

you are one of the quicker ones^^ :P It's been suspended for about 6 month now. But I said some posts ago that I already have an overhauled version almost ready.

Posted

sorry Guffel, i allways read the Original Post, if it says on it, its suspended i will take it as such, and would expect you changing the Original post, if you'd continue the mod.

 

as i don't allways have the time to read the entire thread. hence my previouse statement :)

Posted

I have a problem with DN where if sleep is interrupted for a rape, then afterwards moving the mouse no longer moves the camera, but rotates the character instead. This is unfixable except by loading a saved game.

This is caused for me by animations and/or sheathing weapons occurring at the same time. For example, when I used Matchmaker spells and lowered the players hands just as the animation started, or when I was knocked down by a Draugr with Defeat just as I got a killcam on him. The weapons were still in my characters hand, but the player would turn with the turn animation that NPCs use and the hands would be down by her sides.

 

I would guess make sure you don't have another mod that initiates sex when sleeping (Cursed Loot) conflicting and causing two animations at the same time.

Posted

 

 

Hey, here's an interesting development.

 

So I reinstalled Sexlab DN and tried loading it on my old save that'd crash when trying to start it with DN on, and it didn't crash. For awhile, the mod worked as intended. But recently it's been causing CTD's when trying to use its script, So I removed it again, went to bed.

 

Hilariously, the script then activated itself at once, called about 6 people to my bed and started a hodgepodge orgy with only two of the 6 people actually doing the deed. The others just walked off.

I had another look at your loadorder: could you please explain me why you are using a SOS version for Children of the Sky?

I made a quick search and found this plugin on pages that make me raise an eyebrow.

It`s pretty bold of you to post your unambiguous setup here and expect us to help you...

Well, it's better to not leave out things that could be potential right? Though I suppose I could've served to pluck some out, especially since SOS isn't causing the problem here. The only related glitch is probably that it doesn't apply size correctly to strangers DN spawns so I have to alter size manually, but aside from that it's functional.

 

Anyway, I think I know what the problem is. Something /might/ be backing up the script. Cause if I disable the mod, clean scripts; and re-enable the mod it works for another few hours. Maybe I just have things with too many scripts? At the same time though, it doesn't explain why it works just fine in other saves. I'm also glad to hear you have a redesigned version almost done, so if it comes to it I can just put DN on hold till then.

 

On an unrelated note: Any idea whats up with Loverslab today? It was broken in white; blank spacing for unknown reasons.

 

EDIT: I have DN disabled now, but I might as well run through the process to explain what happens in the details.

 

When I was sleeping at the Solitude Winking skeever, I went about 3 hours (in game time) before a CTD, which is about maybe less than a second? In this time the game took the time to run an autosave. Right before the crash, at the least.

 

Now when it crashed it was right when the script ran, I assume. Mostly because every time I reloaded the most recent autosave it had progressed slightly forward but there was no one there, spawned or otherwise. Since papyrus always crashed on "VM is freezing/frozen" I disabled save on Rest as well as Spawn stranger in order to test it out, but it still crashed. So I disabled the mod, loaded the save up again; waited a bit for DN to remove itself and slept. I slept the entire 8 hours, but it still ran the DN dialogue cue and spawned about 6 people in my bedroom, two of which actually did the act while the others made snide comments and wandered off.

 

So I reloaded the save; waited longer then saved and cleaned it with Savetool. It now doesn't run the script and everything's fine. Since reapplying it, it works out; but I'm wondering if I'll have a repeat. Guess time will tell, I suppose. But if it's a "cause over time" situation, then maybe something of mine is conflicting slowly? I have no programming experience so I'm making baseless assumptions.

Guest kimyuseung
Posted

I can't wait for the improved version of this mod. :lol: Will there be some new features or will it be just a fixed version of DN?

Posted

I can't wait for the improved version of this mod. :lol: Will there be some new features or will it be just a fixed version of DN?

 

I'm also really excited :) You'll get it for only 5$ exclusively on steam Workshop :D

Posted

 

I can't wait for the improved version of this mod. :lol: Will there be some new features or will it be just a fixed version of DN?

 

I'm also really excited :) You'll get it for only 5$ exclusively on steam Workshop :D

 

 

 

nuuuuuuuuuuuuuuuuu!  But I need my fix!! :P

Posted

 

I can't wait for the improved version of this mod. :lol: Will there be some new features or will it be just a fixed version of DN?

 

I'm also really excited :) You'll get it for only 5$ exclusively on steam Workshop :D

 

 

 

 

:o *shrieks* 

 

 

:D

 

Great mod. I've been using it for about a week now. The only problem I've had is that after sex, the attacker flees and runs around screaming "I cannot best you" and "I yield!", followed by some terrified screaming. Pretty funny, actually. *lol* 

 

I look forward to your new version. :)

 

I think it happens when the NPC can't find their way out of the door, seems to happen in Inns (I just ignore it). Outdoors and dungeons it's never a problem though Falmer will occasionally hang around after the event

 

 

 

Yeah, it isn't too big of a deal most of the time. I had one orc in the College that just WOULDN'T GO AWAY so I opened up the console and disabled him. He was ruining my vibe while I was trying to hit on other College members. ;)

Posted

 

I can't wait for the improved version of this mod. :lol: Will there be some new features or will it be just a fixed version of DN?

 

I'm also really excited :) You'll get it for only 5$ exclusively on steam Workshop :D

 

 

 

:dodgy:

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...