Guffel Posted April 26, 2015 Author Posted April 26, 2015 I can't wait for the improved version of this mod. Will there be some new features or will it be just a fixed version of DN? To return to that question, basically the new version will be techncally a compete diffrent approach, slimmer and more reliable. Furthermore: taking care of Devious Devices, if equipped aggressors with high arousal will be prefered spells to mark custom homes as safe area better follower support with the possibility to set one as guard for the night the guard may fall asleep the guard may decide to submit to the aggessor if highly aroused the chance to getting a night attack rises the longer the player sleeps first hour = 0%, 24th hour = 99.999% (chances vary depending on the location) That was a joke, thought it was obvious^^
LidiaSun Posted April 26, 2015 Posted April 26, 2015 I have a problem with DN where if sleep is interrupted for a rape, then afterwards moving the mouse no longer moves the camera, but rotates the character instead. This is unfixable except by loading a saved game. Got the same problem but maybe it cause it Immersive beds. will test it. I have a problem with DN where if sleep is interrupted for a rape, then afterwards moving the mouse no longer moves the camera, but rotates the character instead. This is unfixable except by loading a saved game. I've had this same issue, plus if I have followers they're always getting stuck bound. The mouth stays all stretched like they're gagged, and even if I use the command to free them, they just reset to being bound when going to/from any interior cell. For the problem with the gags it can be easily resolved. I followed the line "Let me help you" and after a few seconds the gag was again there so if you have AFT or perhaps another follower mod you open the backpack through the tweaks options and you take the items from the companion. Problem for me solved.
Nephenee13 Posted April 27, 2015 Posted April 27, 2015 I'm pretty sure its immersive beds, I'm going to remove it and try DN again and see what happens
LidiaSun Posted April 27, 2015 Posted April 27, 2015 When I say it is solved I mean for me lol. Also solved the problem with the mouse and the camera !!!! I had IHuD and immersive beds so after I have unchecked the IBeds I have test and happened , the next I done I have activated IHuD and because it hides the cursor and you play normally, as the cursor gets activated when you draw weapons or you want to interact with something - someone in the animation time it doesn't get activated and you can look it like a movie So the main 2 problems which I found can be solved 1st with AFT open the backpack and take the items gag and binds and will not be repeated the dialogue "let me help you" and the 2nd just use IHuD and activate it before you go to sleep it will not trigger the cursor of the mouse and you can see movie (with patch hiding the cursor will be perfect) !!! Last when you will update or make a patch try if possible to lock all the options because every time are changing. I speak about the options in the companions especially the last one. So great mod you can have lot of fun Congratulations. p.s. I will test it again but these are the clues till now which worked for me.
Guest Aproxymouse Posted April 27, 2015 Posted April 27, 2015 Really hope this gets updated soon. probably the only mod that makes nights in skyrim "night" irl.
volfin Posted April 27, 2015 Posted April 27, 2015 Really hope this gets updated soon. probably the only mod that makes nights in skyrim "night" irl. Deviously Cursed Loot has the same functionality. In fact since installing that i haven't needed this mod.
Guffel Posted April 27, 2015 Author Posted April 27, 2015 Deviously Cursed Loot Really hope this gets updated soon. probably the only mod that makes nights in skyrim "night" irl. Deviously Cursed Loot has the same functionality. In fact since installing that i haven't needed this mod. What kind of same functionality does Deviously Cursed Loot have with DN?
Nephenee13 Posted April 28, 2015 Posted April 28, 2015 Of course that would require installing Devious Devices, which is an absolute non-starter Anyway, DN is still acting weird. got stuck lying in bed when testing it. Will give more feedback when I have a chance for more tests.
afa Posted April 28, 2015 Posted April 28, 2015 Deviously Cursed Loot added the feature for PC and follower chance to get abuse if sleeping. I don't think it uses creatures, but it is similar.
Guffel Posted April 28, 2015 Author Posted April 28, 2015 Deviously Cursed Loot added the feature for PC and follower chance to get abuse if sleeping. I don't think it uses creatures, but it is similar. I didn`t know that, and didn´t find anything about that in the description. I played DCL once when it was still relativley fresh, and got bound in gags and armbinder every time I opened a container. I deinstalled the mod shortly after. I guess that simply not my kind of mod. Of course that would require installing Devious Devices, which is an absolute non-starter Anyway, DN is still acting weird. got stuck lying in bed when testing it. Will give more feedback when I have a chance for more tests. Don´t bother with testing the old version. You can better give me feedback once the new one is out.
Guest Posted April 28, 2015 Posted April 28, 2015 I wait for the new version.^^ I use cursed loot but i disable the sleeping event, because your mod is better for me
LidiaSun Posted April 30, 2015 Posted April 30, 2015 That's what happens with Dangerous Nights "Girls Just Want To Have Fun" I come home in the morning lightMy mother says when you gonna live your life rightOh mother dear we're not the fortunate onesAnd girls they want to have funOh girls just want to have funThe phone rings in the middle of the nightMy father yells what you gonna do with your lifeOh daddy dear you know you're still number oneBut girls they want to have funOh girls just want to haveThat's all they really wantSome funWhen the working day is doneGirls - they want to have funOh girls just want to have funSome boys take a beautiful girlAnd hide her away from the rest of the worldI want to be the one to walk in the sunOh girls they want to have funOh girls just want to haveThat's all they really wantSome funWhen the working day is doneGirls - they want to have funOh girls just want to have fun,They want to have fun,They want to have fun...
RegisteredUser Posted May 1, 2015 Posted May 1, 2015 Got a question... the 25% bonus for sleeping naked, is that additive or multiplicative? In other words: if the base chance is 1%, will sleeping naked turn that into 1.25% or 26%?
Guffel Posted May 1, 2015 Author Posted May 1, 2015 Got a question... the 25% bonus for sleeping naked, is that additive or multiplicative? In other words: if the base chance is 1%, will sleeping naked turn that into 1.25% or 26%? It adds up. It'd be 26% in your example. * * * I have a general question to all: How many followers do you use? And How many would you wish Dangerous Night 2 to support?
Gmant Posted May 1, 2015 Posted May 1, 2015 I generally use only one follower, it's already hard enough not to hit one of them in combat. Support up to two followers should cover most people's needs.
RebelInfernal Posted May 1, 2015 Posted May 1, 2015 Agree; two followers. And fix the orgy please. Orgy? Do you mean the endless sex attacks bug? Because that's not this mod, I had it with Cursed Loot's sleep attack too without Dangerous Nights installed.
Mud Posted May 1, 2015 Posted May 1, 2015 Deviously Cursed Loot added the feature for PC and follower chance to get abuse if sleeping. I don't think it uses creatures, but it is similar. Cursed Loot's implementation is much more basic, though. If memory serves, you can't customize by area, making it trigger attacks at the same frequency no matter how safe the place should be. For followers, I cart around up to a maximum of four combat followers for the archetypal five man party, but I do also use the follower system to make some bound "slaves" follow me around. Usually three. So if it doesn't sacrifice any functionality or introduce weird bugs I'd actually like the system to support as many followers as it can, but four followers would take care of anyone else who likes to do the thing about having a full party and any more would just be gravy, for people who like to haul around slave caravans like I do.
Guffel Posted May 1, 2015 Author Posted May 1, 2015 For followers, I cart around up to a maximum of four combat followers for the archetypal five man party, but I do also use the follower system to make some bound "slaves" follow me around. Usually three. So if it doesn't sacrifice any functionality or introduce weird bugs I'd actually like the system to support as many followers as it can, but four followers would take care of anyone else who likes to do the thing about having a full party and any more would just be gravy, for people who like to haul around slave caravans like I do. Its just that I need to decide for a number eventually. Now I'm with 6 followers. But I could also make 10 or even 20. But of course it gets more and more work for me and at some point it won't make sense anymore.
Stiffon Posted May 1, 2015 Posted May 1, 2015 Deviously Cursed Loot added the feature for PC and follower chance to get abuse if sleeping. I don't think it uses creatures, but it is similar. Cursed Loot's implementation is much more basic, though. If memory serves, you can't customize by area, making it trigger attacks at the same frequency no matter how safe the place should be. For followers, I cart around up to a maximum of four combat followers for the archetypal five man party, but I do also use the follower system to make some bound "slaves" follow me around. Usually three. So if it doesn't sacrifice any functionality or introduce weird bugs I'd actually like the system to support as many followers as it can, but four followers would take care of anyone else who likes to do the thing about having a full party and any more would just be gravy, for people who like to haul around slave caravans like I do. I use Cursed Loot - you can customize by area via a percentage change that you can control. I don't think it allows creatures tho which is a big shame! I like the sound of this update so will wait for it to try out. I also usually have a party of 5 in general terms. Occasionally have an extra slave or 2 via PH-E, so would like to see support for 4 at least if possible.
JahReit Posted May 1, 2015 Posted May 1, 2015 Agree; two followers. And fix the orgy please. Orgy? Do you mean the endless sex attacks bug? Because that's not this mod, I had it with Cursed Loot's sleep attack too without Dangerous Nights installed. No, I mean the orgy setting for Dangerous nights! Despite what hollywood or other fucked up individuals think, 2 males should be plugging the female not each other. My female PC always take a male position in DN 3-way scenes - disgusting. So I always set orgy % to 0. But maybe it's just my game that does that. I don't think that's likely since it happens on every new game I start.
Someone92 Posted May 2, 2015 Posted May 2, 2015 No, I mean the orgy setting for Dangerous nights! Despite what hollywood or other fucked up individuals think, 2 males should be plugging the female not each other. My female PC always take a male position in DN 3-way scenes - disgusting. So I always set orgy % to 0. But maybe it's just my game that does that. I don't think that's likely since it happens on every new game I start. There's not really much Guffel can do about that, though. Animations with three or more actors are inconsistent regarding where the female character has to be placed; some animations expect it to be placed in position 1, some position 2. Guffel would have to manually assign the positions for every single animation with more than two actors, and constantly update his mod once a new animation with more than two actors is released to ensure compatibility. Some mod authors actually do that, but I can fully understand that Guffel does not want to do that, as it is something that SexLab itself should get right, not something that every single plug-in author has to fix themselves.
Guffel Posted May 3, 2015 Author Posted May 3, 2015 No, I mean the orgy setting for Dangerous nights! Despite what hollywood or other fucked up individuals think, 2 males should be plugging the female not each other. My female PC always take a male position in DN 3-way scenes - disgusting. So I always set orgy % to 0. But maybe it's just my game that does that. I don't think that's likely since it happens on every new game I start. There's not really much Guffel can do about that, though. Animations with three or more actors are inconsistent regarding where the female character has to be placed; some animations expect it to be placed in position 1, some position 2.Guffel would have to manually assign the positions for every single animation with more than two actors, and constantly update his mod once a new animation with more than two actors is released to ensure compatibility. Some mod authors actually do that, but I can fully understand that Guffel does not want to do that, as it is something that SexLab itself should get right, not something that every single plug-in author has to fix themselves. The sad thing is: you both are right. I messed with the threesome animations and put the player in the second positon. I did that cause i thought that´d fix the sometimes messed up order. But it didn´t. I´m looking forward to have the next version finished by the next weekend. so no need to cry about old bugs anymore. + + + Another question: Does anyone bother with female aggressors? I´m now at the point to define the aggressors and wondered if it´s even nessesary to set up women. That´d save me a lot of work and make things easier. I´m guessing that most people are playing female chars or if male then with female follower.
Nephenee13 Posted May 3, 2015 Posted May 3, 2015 Another question: Does anyone bother with female aggressors? I´m now at the point to define the aggressors and wondered if it´s even nessesary to set up women. That´d save me a lot of work and make things easier. I´m guessing that most people are playing female chars or if male then with female follower. Yes Female aggressors please. Even when playing a female I want female aggressors as a possibility
Slorm Posted May 3, 2015 Posted May 3, 2015 Another question: Does anyone bother with female aggressors? I´m now at the point to define the aggressors and wondered if it´s even nessesary to set up women. That´d save me a lot of work and make things easier. I´m guessing that most people are playing female chars or if male then with female follower. Yes Female aggressors please. Even when playing a female I want female aggressors as a possibility +1 from me as well
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