Thenryb Posted April 25, 2015 Posted April 25, 2015 In my game the Amra animations from Odessa's esp seem to get played reasonably often. At the same time, there are some animations (not Amra's)I would just love to see removed from the random selection altogether. I shudder when they play and I look forward to the ability to exclude them altogether.
Halstrom Posted April 25, 2015 Posted April 25, 2015 In my game the Amra animations from Odessa's esp seem to get played reasonably often. At the same time, there are some animations (not Amra's)I would just love to see removed from the random selection altogether. I shudder when they play and I look forward to the ability to exclude them altogether.There's nothing stopping you doing so yourself by making your own animations to replace them or just renaming Arma's and copying them over.
prideslayer Posted April 25, 2015 Posted April 25, 2015 Me too Yep, they are there. But could you post your original animations anyway. I would still like to use them the way they were The way they were will not work with the current (beta) version of sexout, or any future version. Bummer. With all of Amras animations on top of the originals there are like 40 or 50 now. I prefer to keep the number lower. 1 or 2 solo, an oral, and 6 to 10 anal/vaginal. Oh well. Love your stuff none the less. If your patient and paying attention, you'll see that Sexout is getting a new MCM menu that will let you enable/disable animations on a per-source (e.g. builtin, zaz, amra, etc) basis before too long.
Thenryb Posted April 25, 2015 Posted April 25, 2015 Color me patient, waiting, looking forward to the new mcm menu and grateful for all that you do.
jaege Posted April 25, 2015 Posted April 25, 2015 Me too Yep, they are there. But could you post your original animations anyway. I would still like to use them the way they were The way they were will not work with the current (beta) version of sexout, or any future version. Bummer. With all of Amras animations on top of the originals there are like 40 or 50 now. I prefer to keep the number lower. 1 or 2 solo, an oral, and 6 to 10 anal/vaginal. Oh well. Love your stuff none the less. If your patient and paying attention, you'll see that Sexout is getting a new MCM menu that will let you enable/disable animations on a per-source (e.g. builtin, zaz, amra, etc) basis before too long. I saw that. I didn't realize it was going to use MCM. Man you guys are talented.
greenquesadilla Posted April 26, 2015 Posted April 26, 2015 For some reason, the animations are not showing up at all. I've tried at least 50 times; At least one of these should have appeared once, right? My load order, if it helps FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmoHUD.esmEnergyShield.esmBetter New Vegas.esmEnergyShield_Extended.esmInterior Lighting Overhaul - Core.esmFreesideOpen.esmNew Vegas Redesigned 3.esmInterior Lighting Overhaul - L38PS.esmGomorrah Redesigned.espIWS-Core.esmSexout.esmNVInteriors_Core.esmNVInteriors_ComboEdition_AWOP.esmAWorldOfPain(Preview).esmMomod.esmProject Nevada - Core.esmProject Nevada - Equipment.esmDFB - Random Encounters.esmProject Nevada - Rebalance.espSexoutCommonResources.esmSexoutSlavery.esmSexoutTryout.esmAWOP v5dot3dot1 Hot Fix.esmAnother-Kick-in-the-Head.esmSexoutWorkingGirl.espProject Nevada - Cyberware.espUltimate Invisible Wall Remover.espRespawn48HoursImproved.espOmegared99 - Enb Transparency Fix.espJIP Fast-Travel Anywhere.espDIM CUSTOM PRESETS V1.3WEB.espNoFastTravel_NV.espDFB - Random Encounters - Update - MCM.espThe Mod Configuration Menu.espEnergyShield_LR.espEVE FNV - ALL DLC.espProject Nevada - Gun Runners' Arsenal.espEnergyShield_OWB.espIWS-Core-Patrols.espSexoutSpunk.espProject Nevada - Honest Hearts.espInterior Lighting Overhaul - Core.espInterior Lighting Overhaul - Ultimate Edition.espILO - Old World Blues.espILO - Lonesome Road.espILO - NVInteriors Project - AWOP.espJIP Companions Command & Control.espMore Realistic Aiming.espProject Nevada - Dead Money.espNew Vegas Redesigned 3.espCass alternate version.espILO - A World of Pain.espSexoutPositioning.espThe Weapon Mod Menu.espMoMod-MCMMenu.esprealistic headshots HC VATS.espProject Nevada - Lonesome Road.espRealisticReloading.espSexoutSubmit.espSexoutZAZ.espSmallerTalk.espoutsidebets.espEnergyShield_NV.espFCO - GlowingOne.espFreesideOpenPatch.espWeaponModsExpanded.espCNR_Beta.espAWOPMonsterPatch.espHHrespawn.espEnergyShield_HH.espILO - Honest Hearts.esp1nivVSLArmors.esp1nivPNSLPatch.espAWOP-MoMod.espWMX-ArenovalisTextures.espWMX-DLCMerged.espAWOPDeadMoney.espILO - Dead Money.espAWOPDeadMoneyVendorPatch.espMM Caravan Guard.espSexout-Wear-And-Tear.espSexout-Another-Kick-Extension.espCAGE 1.9.3.1.espAWOPFSOPatch.espEnergyShield_DM.espProject Nevada - Old World Blues.espWMX-EVE-AllDLCMerged.espProject Nevada - WMX.espProject Nevada - EVE All DLC.espWMX-ModernWeapons.espSexout-Amra.espst.espBashed Patch, 0.esp Used LOOT to organize it. However, I moved around the .esp a bunch of times to see if it would make an affect.
Kina Posted April 27, 2015 Posted April 27, 2015 @greenquesadilla: Do you happen to have SexoutNG - Beta 2.10.93 Beta 5 or later?
greenquesadilla Posted April 27, 2015 Posted April 27, 2015 @greenquesadilla: Do you happen to have SexoutNG - Beta 2.10.93 Beta 5 or later? Lol didn't read requirements
PVTprs Posted May 9, 2015 Posted May 9, 2015 Hello all,I recently installed this mod alongside with a number of other mods, but there seem to be a number of alignment problems along with some animations not working properly. (the old ones work in general, a lot of the new ones not, and the one that do suffer fro mentioned problems)What could cause these problems?Also, how does one trigger the 3P animations. I tried using some NPCs in a casino after inviting them but it did not work. (they often stand still and merge)
ButchDiavolo Posted May 9, 2015 Posted May 9, 2015 Hello all, I recently installed this mod alongside with a number of other mods, but there seem to be a number of alignment problems along with some animations not working properly. (the old ones work in general, a lot of the new ones not, and the one that do suffer fro mentioned problems) What could cause these problems? Also, how does one trigger the 3P animations. I tried using some NPCs in a casino after inviting them but it did not work. (they often stand still and merge) Did you download and install the SexOut-Amra plugin made by Odessa? You can find it here (click on the spoiler button). The plugin has all the amra and original sexout animations, so you will have to uninstall ALL of the original Amra downloads and ONLY use Odessa's plugin. Most (but not all) alignment issues are fixed in this plugin. Some animations that use a sex tool will give you a "mesh error"(large red triangle with a ! in it). This is still being worked on. If you haven't already, it is also wise to install Sexout NG Beta 2.10.93b10. As far as I know the 3P animations have been put on hold for the time being, due to alignment issues. Another good idea is to subscribe to message updates for the mods you use ("Follow this topic" at the top of the page). Hope this helps. ~ V.
PVTprs Posted May 9, 2015 Posted May 9, 2015 Thanks for the response, I did download the plugin but as far as I know I never downloaded AMRA's original animation package unless they came before with another package I downloaded.In what map should they have been located?And yes, I use the latest Beta as some other packages refuse to work without it.Edit; I have also noticed that a lot of animation such as the male/female animation or female masturbation animation shown in the original files (the ones the plugin would include) are never used.I realize this often comes because of missing files such as body types, and I have been trying to include as many missing ones as possible.I do have however replace bodies and added physics animation here and there.Do I have to consider doing a clean install again?
LukeDuke Posted May 9, 2015 Posted May 9, 2015 Can somebody please reupload patch for Robert's bodies? I still use older Sexout (for more stable game in my main save game), so I need it for Robert's bodies and this Amra's animations to work correctly..
Forgotten Soul Posted May 12, 2015 Posted May 12, 2015 Hello all, I recently installed this mod alongside with a number of other mods, but there seem to be a number of alignment problems along with some animations not working properly. (the old ones work in general, a lot of the new ones not, and the one that do suffer fro mentioned problems) What could cause these problems? Also, how does one trigger the 3P animations. I tried using some NPCs in a casino after inviting them but it did not work. (they often stand still and merge) Did you download and install the SexOut-Amra plugin made by Odessa? You can find it here (click on the spoiler button). The plugin has all the amra and original sexout animations, so you will have to uninstall ALL of the original Amra downloads and ONLY use Odessa's plugin. Most (but not all) alignment issues are fixed in this plugin. Some animations that use a sex tool will give you a "mesh error"(large red triangle with a ! in it). This is still being worked on. If you haven't already, it is also wise to install Sexout NG Beta 2.10.93b10. As far as I know the 3P animations have been put on hold for the time being, due to alignment issues. Another good idea is to subscribe to message updates for the mods you use ("Follow this topic" at the top of the page). Hope this helps. ~ V. Aw thanks! I was wondering where that beta disappeared off to. Can somebody please reupload patch for Robert's bodies? I still use older Sexout (for more stable game in my main save game), so I need it for Robert's bodies and this Amra's animations to work correctly.. @LukeDuke Try this: http://www.loverslab.com/topic/46751-where-did-the-patch-amra72-outfitmerect-roberts-file-go/?hl=patch+amra72+outfitmerect+roberts
Arcturus7777 Posted May 17, 2015 Posted May 17, 2015 I have this installed, with the thing that makes it a plug in from this thread. It works great, and I love these animations. I have noticed however, that when I have a companion, and the use sexout submit to submit. The main character toon and its attackers look fine, but the attacker of the companion is miss aligned, and appears to be aligned as though it was using the main toons body instead of the companion. They look like they are rotated. Was that clear?
panthercom Posted May 17, 2015 Posted May 17, 2015 That's a problem with the newer Sexout Beta's, not the animator's fault.
Bladejinn Posted May 25, 2015 Posted May 25, 2015 Is there anyway to just use Amra's animations and none of the other animations? Like maybe a pluggin that lets you choose which anims you want to use? Just wondering
RifuloftheWest Posted May 25, 2015 Posted May 25, 2015 Is there anyway to just use Amra's animations and none of the other animations? Like maybe a pluggin that lets you choose which anims you want to use? Just wondering I believe the intent is to have SexoutNG allow for choosing which animations to use via MCM settings. Check out the NG thread or the NG beta thread.
Bladejinn Posted May 26, 2015 Posted May 26, 2015 Is there anyway to just use Amra's animations and none of the other animations? Like maybe a pluggin that lets you choose which anims you want to use? Just wondering I believe the intent is to have SexoutNG allow for choosing which animations to use via MCM settings. Check out the NG thread or the NG beta thread. Thanks for that. Pride mentions his plans above. I'm just blind or lazy. But on another subject... I opened Odessa's Amra Pluggin and it's like full of errors (missing quest in all the idle animations and non existent global references). Guessing it must be due to a recent NG update? I'm just wondering if it will still work or will it wreck my game? I did try testing it for a few minutes and I'm pretty sure I did not get any Amra animations. Never-mind, Wrong version of sexout installed. I'm dumb.
Deviancy Posted May 29, 2015 Posted May 29, 2015 Hey.. does anyone have Amra's penis mesh for the breeze body?I just did a fresh installation and noticed Amra removed the meshes for the Robert and Breeze bodies, and they're kind of necessary for Amra's oral positions. The new weighted penis that SexoutNG uses works great with most vaginal and anal positions but it is all out of wack with Amra's oral positions, while Amra's penis mesh for Breeze's body worked extremely well.
Azmodan 102 Posted May 29, 2015 Posted May 29, 2015 Check the last page(s) of the sexout ng beta topic there is a breeze meshes file in Odessas post. Perhaps that helps you.
Kendo 2 Posted May 29, 2015 Posted May 29, 2015 Hey.. does anyone have Amra's penis mesh for the breeze body? I made this for myself. It makes the body Amra uses (or used) compatible with a standard Breeze install. http://www.loverslab.com/topic/23986-sewoutng-amra72-animations-resources-for-modders/?do=findComment&comment=602651
Deviancy Posted May 29, 2015 Posted May 29, 2015 Hey.. does anyone have Amra's penis mesh for the breeze body? I made this for myself. It makes the body Amra uses (or used) compatible with a standard Breeze install. http://www.loverslab.com/topic/23986-sewoutng-amra72-animations-resources-for-modders/?do=findComment&comment=602651 I found that last night but I must be doing something wrong because while it looks right on white guys, the darker skinned guys seem to be borrowing Bruce Jenner's penis. I tried disabling sexout bodies in SexoutNG but the issue remains. I imagine I'm doing something wrong, but I can't figure out what it is I'm doing wrong.
Imperfection Posted May 29, 2015 Posted May 29, 2015 Hey.. does anyone have Amra's penis mesh for the breeze body? I made this for myself. It makes the body Amra uses (or used) compatible with a standard Breeze install. http://www.loverslab.com/topic/23986-sewoutng-amra72-animations-resources-for-modders/?do=findComment&comment=602651 I found that last night but I must be doing something wrong because while it looks right on white guys, the darker skinned guys seem to be borrowing Bruce Jenner's penis. I tried disabling sexout bodies in SexoutNG but the issue remains. I imagine I'm doing something wrong, but I can't figure out what it is I'm doing wrong. Open the file in nifskope and select the penis mesh, change the shader type and the shader flags to the same values as the body mesh and resave, it is currently set to shader default and should be shader skin.
Kendo 2 Posted May 30, 2015 Posted May 30, 2015 Open the file in nifskope and select the penis mesh, change the shader type and the shader flags to the same values as the body mesh and resave, it is currently set to shader default and should be shader skin. Rookie mistake on my part then. Shoulda caught that. Oh well.
Thenryb Posted May 30, 2015 Posted May 30, 2015 I am so ignorant re use of nifscope that there is no way I can fix that. I did open the file in nifscope but could not figure out how to find meshes.
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