Predator-RJ Posted April 30, 2025 Author Posted April 30, 2025 1 hour ago, sasori2020 said: i cant get this to work, the sliders appears but have no effect Hi, Slider will only work on HP head, so you probably have not selected the High poly head, in the face part slider.
EdwardV Posted May 1, 2025 Posted May 1, 2025 Hey, just want to say this mod is outstanding in every way. I love the lip morphs, I use a very mild application of them, and they just make my character look great, and the smp is wonderful. My only gripe is something in my load order keeps applying an expression during scenes which messes up the smp collision, so it breaks it every once in a while, and I'm working my way through every mod to see whats doing it, because getting this mod to work perfectly is worth it. 10/10
ram_os Posted May 1, 2025 Posted May 1, 2025 17 hours ago, sasori2020 said: i cant get this to work, the sliders appears but have no effect If you are transferring bones from .nif import sliders. But you write that you already have them so I assume you are transferring them from .osp. Select the NPC head and sliders that interest you ->slider->conform selected->set what you need and set base shape ->clear slider data and export NPC head to nif.
Predator-RJ Posted May 1, 2025 Author Posted May 1, 2025 4 hours ago, EdwardV said: Hey, just want to say this mod is outstanding in every way. I love the lip morphs, I use a very mild application of them, and they just make my character look great, and the smp is wonderful. My only gripe is something in my load order keeps applying an expression during scenes which messes up the smp collision, so it breaks it every once in a while, and I'm working my way through every mod to see whats doing it, because getting this mod to work perfectly is worth it. 10/10 Hi thanks a lot !!! from all the posts before, conditional expressions can bug out the sex lab script, ahegao mods can break the scripts, any mod that amooth or changes the sex lab expression scripts, not expression mods, but mods that use expression scripts, thats all i observed.
Cannaisseur Posted May 2, 2025 Posted May 2, 2025 (edited) So I'm having a small problem. Everything is working fine for the most part, but with this update, for some reason, the FemaleMouthHumanoidDefault face part doesn't open, but the lips do. This results in the mouth mesh usually clipping through both the lips and penis, and just looks a little weird. How do i fix this? It seems like the mouth part itself just isn't opening properly. *Nvm, Reinstalling and/or resetting the expression registry seems to have fixed it. Edited May 2, 2025 by Cannaisseur Fixed
Diabalos13 Posted May 4, 2025 Posted May 4, 2025 How do you manage to make such smooth lips? I always have a bump in the middle and I do not know how to fix it.
Skynis Posted May 4, 2025 Posted May 4, 2025 Hi, nice mod. Does it work with https://www.nexusmods.com/skyrimspecialedition/mods/117278 ? Or ist there a way to make it apply ?
GranolaLord Posted May 5, 2025 Posted May 5, 2025 There anyway to bring down some of its magnitude sensitivity. It seems to OVERreact and be a bit too jiggly Anyway to stiffen it up a bit gum versus jelly if you know what im saying
Predator-RJ Posted May 5, 2025 Author Posted May 5, 2025 13 hours ago, Diabalos13 said: How do you manage to make such smooth lips? I always have a bump in the middle and I do not know how to fix it. Hi, well my character is heavily edited sculpt outside of the game, i used outfit studio in the past, but now blender, you can still use outfit studio to edit the head, but have you tried other presets, or races? there is a slider also, lip poup i think, that does a heavy edit in the center, maybe you have that a high value also, or some other one.
Predator-RJ Posted May 5, 2025 Author Posted May 5, 2025 (edited) 11 hours ago, Skynis said: Hi, nice mod. Does it work with https://www.nexusmods.com/skyrimspecialedition/mods/117278 ? Or ist there a way to make it apply ? Hi, thanks! this is a custom race it seems for me,usually custom races have a separate folder, so if you can find the custom head for it, and if alredy uses HP head, you would just need to copy and paste there the head, otherwise i dont know, dont use this mod sorry, and not much familiar with race mods. Edited May 5, 2025 by Predator-RJ
Predator-RJ Posted May 5, 2025 Author Posted May 5, 2025 3 hours ago, GranolaLord said: There anyway to bring down some of its magnitude sensitivity. It seems to OVERreact and be a bit too jiggly Anyway to stiffen it up a bit gum versus jelly if you know what im saying Hi, in the latest version? i did a fomod, with a jigle and no jigle at all option, have you tried that?
GranolaLord Posted May 5, 2025 Posted May 5, 2025 9 hours ago, Predator-RJ said: Hi, in the latest version? i did a fomod, with a jigle and no jigle at all option, have you tried that? You're right. nice yea got the latest version with the fomod and did no jiggle. This is top notch stuff really great work
Predator-RJ Posted May 7, 2025 Author Posted May 7, 2025 5 hours ago, StrayHALO_MAN said: Can we get an Argonian version? Hi, no sorry, too much diferent from the human head, would need reposition on the bones and so on, also the it would not be so much like the human one since the mouth there is way bigger and diferent.
sultane Posted May 7, 2025 Posted May 7, 2025 do this mod work for Skyrim SE 1.5.97, because that's the version i I am using, and nothing works for me, even the botox sliders don't show up 1
Predator-RJ Posted May 8, 2025 Author Posted May 8, 2025 8 hours ago, sultane said: do this mod work for Skyrim SE 1.5.97, because that's the version i I am using, and nothing works for me, even the botox sliders don't show up Hi, it should, if you have SMP working, and sine it is the old version, and the mods has a ESP from new version, you need that mod to backport the ESPs, name on nexus https://www.nexusmods.com/skyrimspecialedition/mods/106441, with this the esp will be detected i think, otherwise i dont know.
xJRev Posted May 8, 2025 Posted May 8, 2025 (edited) I'm having an issue with it working in Ostim. It works absolutely fine in sexlab. But for some reason the SMP does not seem to activate for the mouth (and only the mouth) when using Ostim scenes. I checked in case it was similar issue to what a previous commenter said, about the facial animations. As far as I can see I've turned off other facial anims and it still has the issue. SMP is working for the rest of the body so it doesn't seem to be anything to do with that per se. Collisions work in sexlab, so I know the anims and actors themselves are fine. But whenever it's in Ostim it just does nothing, it doesn't even attempt to open the mouth. Anyone got any ideas? *edit, so my bad, turns out my testing in sexlab was only using creatures. Hence it was working only with Animated Beast Cocks... because they have collisions. I realised that I did not have collisions for any of my regular NPCs. I've now used Baka's patch and added a couple of schlongs/futas with collision and now it is somewhat working. However for some reason many, if not all animations still don't open the mouth. So while it has collisions now, it's still hit or miss as to whether it 'goes in the hole' lol. Anyone know if there is some specific patch or something that will open the mouth correctly when doing BJ scenes? Edited May 8, 2025 by xJRev
ram_os Posted May 8, 2025 Posted May 8, 2025 9 hours ago, xJRev said: I'm having an issue with it working in Ostim. It works absolutely fine in sexlab. But for some reason the SMP does not seem to activate for the mouth (and only the mouth) when using Ostim scenes. I checked in case it was similar issue to what a previous commenter said, about the facial animations. As far as I can see I've turned off other facial anims and it still has the issue. SMP is working for the rest of the body so it doesn't seem to be anything to do with that per se. Collisions work in sexlab, so I know the anims and actors themselves are fine. But whenever it's in Ostim it just does nothing, it doesn't even attempt to open the mouth. Anyone got any ideas? *edit, so my bad, turns out my testing in sexlab was only using creatures. Hence it was working only with Animated Beast Cocks... because they have collisions. I realised that I did not have collisions for any of my regular NPCs. I've now used Baka's patch and added a couple of schlongs/futas with collision and now it is somewhat working. However for some reason many, if not all animations still don't open the mouth. So while it has collisions now, it's still hit or miss as to whether it 'goes in the hole' lol. Anyone know if there is some specific patch or something that will open the mouth correctly when doing BJ scenes? You have a strange case. You would have to provide more details, but Ostim works a bit differently than Sexlab. The person taking part in the BJ animation has the expression system turned off and specific phonemes (0,1,5,) are injected. So you can have no collisions at all and the character will open his mouth anyway. However, there are animations modified for Ostim that are tagged incorrectly and Ostim does not know what animation you are playing. For starters, you can check the .json files of Ostim and try with standard animations.
xJRev Posted May 8, 2025 Posted May 8, 2025 3 hours ago, ram_os said: You have a strange case. You would have to provide more details, but Ostim works a bit differently than Sexlab. The person taking part in the BJ animation has the expression system turned off and specific phonemes (0,1,5,) are injected. So you can have no collisions at all and the character will open his mouth anyway. However, there are animations modified for Ostim that are tagged incorrectly and Ostim does not know what animation you are playing. For starters, you can check the .json files of Ostim and try with standard animations. Yeah I think I'm just accepting that it isn't gonna work so perfectly in Ostim. Most of my animations in Ostim don't seem to be opening the mouth, and it creates this odd issue where the lips are colliding but the mouth isn't opening. I don't know if I'm missing some animation/expression mod that is needed, or if I have some settings somewhere that are affecting expressions during Ostim scenes. The only other expressions mod I've got is conditional expressions, but I don't see how that can be conflicting. As I say, it works perfectly in sexlab, so I guess I can live with it being a bit janky in Ostim. I notice further back in this thread some people have had the same issue with the mouth not opening, but I've not seen any definitive fixes for it. Oh well. All I need now is for some hero to do a collision patch for the DW 3BA futa, as that's the only futa I can get installed that matches my female NPC textures. I would literally pay for that.
Diabalos13 Posted May 8, 2025 Posted May 8, 2025 On 5/5/2025 at 10:42 AM, Predator-RJ said: Hi, well my character is heavily edited sculpt outside of the game, i used outfit studio in the past, but now blender, you can still use outfit studio to edit the head, but have you tried other presets, or races? there is a slider also, lip poup i think, that does a heavy edit in the center, maybe you have that a high value also, or some other one. I don't have such a slider.
ram_os Posted May 8, 2025 Posted May 8, 2025 2 hours ago, xJRev said: Yeah I think I'm just accepting that it isn't gonna work so perfectly in Ostim. Most of my animations in Ostim don't seem to be opening the mouth, and it creates this odd issue where the lips are colliding but the mouth isn't opening. I don't know if I'm missing some animation/expression mod that is needed, or if I have some settings somewhere that are affecting expressions during Ostim scenes. The only other expressions mod I've got is conditional expressions, but I don't see how that can be conflicting. As I say, it works perfectly in sexlab, so I guess I can live with it being a bit janky in Ostim. I notice further back in this thread some people have had the same issue with the mouth not opening, but I've not seen any definitive fixes for it. Oh well. All I need now is for some hero to do a collision patch for the DW 3BA futa, as that's the only futa I can get installed that matches my female NPC textures. I would literally pay for that. Ostim works perfectly with this mod. I use this API myself mainly with many animations, but as I mentioned above some (niche) ones have to be edited. Sometimes the mouth seems to be closed, but you kick the physics with the "smp reset" command and it should be evened out. If it doesn't open at all - problem with expression/phonemes or animation tag. Regarding DW 3BA, what edition do you mean? I use the TRX version of this author and after a light edit it works fine and there are quite a few virtual collisions there
xJRev Posted May 8, 2025 Posted May 8, 2025 (edited) 31 minutes ago, ram_os said: Ostim works perfectly with this mod. I use this API myself mainly with many animations, but as I mentioned above some (niche) ones have to be edited. Sometimes the mouth seems to be closed, but you kick the physics with the "smp reset" command and it should be evened out. If it doesn't open at all - problem with expression/phonemes or animation tag. Regarding DW 3BA, what edition do you mean? I use the TRX version of this author and after a light edit it works fine and there are quite a few virtual collisions there Can I ask which animations specifically work well for you? When I'm in Ostim I'm mainly trying to use the OAR anims but also Billy's and Leito's, but most of them give me problems with collision and not having the mouth open wide enough. If it sometimes does work, usually progressing the stage will cause the schlong to start missing the mouth again. I did an mfg reset and that seemed to get the mouth opening properly now at least, so that was something to do with my facial expressions being broken on my side. However a lot of anims in Ostim still do not collide correctly for me. I understand about using smp reset, and that works fine in sexlab, but it doesn't seem to work as well in Ostim. From what I can tell it just seems like my character is not opening the mouth wide enough for most scenes. Not really sure what to do about that. And the DW 3BA - I believe it was this one, but it's been a long time since I installed it: I just know I had a bit of a ballache getting the correct matching textures for my skin mods. I use BnP along with RSV. I remember I tried a whole bunch of texture patches and this ended up being the only futa one I could get to look right. Edited May 8, 2025 by xJRev
ram_os Posted May 8, 2025 Posted May 8, 2025 44 minutes ago, xJRev said: Can I ask which animations specifically work well for you? When I'm in Ostim I'm mainly trying to use the OAR anims but also Billy's and Leito's, but most of them give me problems with collision and not having the mouth open wide enough. If it sometimes does work, usually progressing the stage will cause the schlong to start missing the mouth again. I did an mfg reset and that seemed to get the mouth opening properly now at least, so that was something to do with my facial expressions being broken on my side. However a lot of anims in Ostim still do not collide correctly for me. I understand about using smp reset, and that works fine in sexlab, but it doesn't seem to work as well in Ostim. From what I can tell it just seems like my character is not opening the mouth wide enough for most scenes. Not really sure what to do about that. And the DW 3BA - I believe it was this one, but it's been a long time since I installed it: I just know I had a bit of a ballache getting the correct matching textures for my skin mods. I use BnP along with RSV. I remember I tried a whole bunch of texture patches and this ended up being the only futa one I could get to look right. Try this: https://www.nexusmods.com/skyrimspecialedition/mods/130518?tab=files And for testing this: https://www.nexusmods.com/skyrimspecialedition/mods/116144?tab=files All the animations you mentioned should work well after alignment.You can create the textures yourself in Blender.Practically every author has provided the appropriate file (the one you mentioned - as well).
xJRev Posted May 8, 2025 Posted May 8, 2025 18 minutes ago, ram_os said: Try this: https://www.nexusmods.com/skyrimspecialedition/mods/130518?tab=files And for testing this: https://www.nexusmods.com/skyrimspecialedition/mods/116144?tab=files All the animations you mentioned should work well after alignment.You can create the textures yourself in Blender.Practically every author has provided the appropriate file (the one you mentioned - as well). Ah mate you're a legend. Better Blowjobs is what it needed, the mouth opens correctly now! And it is working great! I think mod author should probably list this mod in the description in case it helps others who are having the same issue with Ostim. Thanks so much for your help in any case.
marcus5839001 Posted May 9, 2025 Posted May 9, 2025 (edited) Is this mod supposed to work with strapon? I find that the strapon dildo has no collision with the lips. Alright got it working. To make strapon works with this mod have to install "Sexlab Calyps Strapon 3BA SOS Bodyslide" Gyra's version first, then install TNG SMP patch from unkown2155271 which includes 3BA strapon patch. Edited May 9, 2025 by marcus5839001 Find a solution
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