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Posted
29 minutes ago, tomy0777 said:

Hello, when i run LOOT appear this message, how can i fix that (sorry about my english)

 

 

# [Predator] Custom HP Head edits.esp

- CRC: 74C218C1
- Load Order Index: FE 1BC
- Attributes: Active, Light Plugin

## Messages

- Error: This plugin contains records that have FormIDs outside the valid range for an ESL plugin\. Using this plugin will cause irreversible damage to your game saves\.

Will be fixed in the next update, for now just ignore or disable the ESP if you dont want the Race menu sliders.

Posted

Hi, just a quick question, for this mod to work, do you need to toggle on/off the following Sexlab settings?

  • Play lip sync animation
  • Refresh facial expressions

Wondering if having both on, or one of them conflicts with this mod. Thanks!

Posted

Hello. I managed to get the mod working. However it doesn't work with the normal High poly head, only with the nord female vampire one (I select it with the "face part" slider in the Head tab from Racemenu). Could be an issue related with Racial skin variance?

Posted
1 hour ago, Fraying9981 said:

Hi, just a quick question, for this mod to work, do you need to toggle on/off the following Sexlab settings?

  • Play lip sync animation
  • Refresh facial expressions

Wondering if having both on, or one of them conflicts with this mod. Thanks!

Hi, does not require any changer, other then you alredy having a working "open and close" mouth in blowjob animations, i say this because if you look on the pages a lot of people have problems with the mouth closing or dont even opening, and this mod needs the mouth open and that is stays open, other then this, no you dont need to change settings in sexlab.

Posted
1 hour ago, Lara89 said:

Hello. I managed to get the mod working. However it doesn't work with the normal High poly head, only with the nord female vampire one (I select it with the "face part" slider in the Head tab from Racemenu). Could be an issue related with Racial skin variance?

Hi, well this mod you taling about seems to be about skin, so texture skin and nothing more, so no i dont think it is the problem, if you have race mods with custom heads, that is problem i think, but HP head should be forced using the face part slider, try selecting it, saving a preset, and exculpt, closing game, then open again, laod preset and sculpt, and also check if the sculp has the custom lip bones, if does not have, some other mod is taking priority over this one...

Posted

Hi, this is such a perfect mod when its all working properly, thanks for the amazing work! I have a question, do you think you could share your character's preset? I'm especially interested in the black haired girl! Thanks!

Posted
6 hours ago, Predator-RJ said:

Hi, does not require any changer, other then you alredy having a working "open and close" mouth in blowjob animations, i say this because if you look on the pages a lot of people have problems with the mouth closing or dont even opening, and this mod needs the mouth open and that is stays open, other then this, no you dont need to change settings in sexlab.

 

Thanks so these two settings should be on or off?

Or it doesnt matter at all.

Posted
16 hours ago, Pxxz said:

Hi, this is such a perfect mod when its all working properly, thanks for the amazing work! I have a question, do you think you could share your character's preset? I'm especially interested in the black haired girl! Thanks!

Hi, thanks a lot, glad the mod worked well, my character preset is personal at the moment sorry : (

Posted
9 hours ago, Fraying9981 said:

 

Thanks so these two settings should be on or off?

Or it doesnt matter at all.

Hm, i dont edit it, and in my game both are ON, as default.

Posted
3 hours ago, Predator-RJ said:

Hm, i dont edit it, and in my game both are ON, as default.

thanks! noted

 

I see you have updated the mod. Is it safe to upgrade directly?
And does it remove the need for SL trigger MFG reset + smp reset + openwider trigger?

Posted (edited)
6 minutes ago, Fraying9981 said:

thanks! noted

 

I see you have updated the mod. Is it safe to upgrade directly?
And does it remove the need for SL trigger MFG reset + smp reset + openwider trigger?

Hi

1 - as far i know yes, like i say this mods is a "nif" replace, no scripts, no ids, nothing, just a simple nif replace XD

2 - Nope, this is a problem with SMP/FSMP=SMP and vertex positions(mesh), so only if SMP gets updated with some fixes, and this being one, witch is unfortunate but it is what it is...

 

Edited by Predator-RJ
Posted
4 minutes ago, kkanbu420 said:

Mouth drops all the way to floor, any ideas? I've seen it before with TRX SOS add-on, I think it's physics related

Nvm, fixed. Had a high poly head .nif in my bodyslide ouput folder. Deleted and all is fine

Posted (edited)

  

36 minutes ago, kkanbu420 said:
41 minutes ago, kkanbu420 said:

Mouth drops all the way to floor, any ideas? I've seen it before with TRX SOS add-on, I think it's physics related

Nvm, fixed. Had a high poly head .nif in my bodyslide ouput folder. Deleted and all is fine

 

 

damn and you didn't share screenshots. sad..

Edited by Fraying9981
Posted
21 hours ago, Predator-RJ said:

Hi, well this mod you taling about seems to be about skin, so texture skin and nothing more, so no i dont think it is the problem, if you have race mods with custom heads, that is problem i think, but HP head should be forced using the face part slider, try selecting it, saving a preset, and exculpt, closing game, then open again, laod preset and sculpt, and also check if the sculp has the custom lip bones, if does not have, some other mod is taking priority over this one...

 

I managed to fix it. Apparently I have separate folders for each vanilla race inside the Meshes/KL/High_poly_head, due to another mod probably (That's why I suspected about Racial skin variance). After copy&pasting the femalehead.nif manually inside the races folders the mod works with the regular high poly head, without any issues.

 

 

Posted
1 hour ago, Lara89 said:

 

I managed to fix it. Apparently I have separate folders for each vanilla race inside the Meshes/KL/High_poly_head, due to another mod probably (That's why I suspected about Racial skin variance). After copy&pasting the femalehead.nif manually inside the races folders the mod works with the regular high poly head, without any issues.

 

 

Awesome great!

Posted
5 minutes ago, AureumCustos said:

okay so i have the nymph girls race mod with the high poly head race compatibility patch will this still work for other races then? or just vanilla races?

Hi, the post above yours is literaly what you will need to do probably, since the mod is for base game races.

Posted (edited)
35 minutes ago, Predator-RJ said:

Hi, the post above yours is literaly what you will need to do probably, since the mod is for base game races.

Hi thanks for responding and i did that replaced teh head.nif files with the one from the mod but now when im in race menu and go to select the HP head in the faceparts slider my game crashes. this happens to vanilla races as well.

*UPDATE* Got it working i uninstalled the mod and then reinstalled HPH the reinstalled this and never touch bodyslide and it works so far no crashes yet.

Edited by AureumCustos
Posted

Hi, first of all, kudos and respect to the author. Great mod. For Ostim or SexLab – it's simply a must-have. The new version looks good, but... The collision breaks a few seconds after the SMP reset. I played around with the margin settings, but the lips stubbornly start to sag after a few seconds.

Another issue: the NPC head transfer solution doesn't work in the new version. I mean, it works, but the head gets replaced with the vanilla one. Any suggestions?

Posted
12 hours ago, AureumCustos said:

Hi thanks for responding and i did that replaced teh head.nif files with the one from the mod but now when im in race menu and go to select the HP head in the faceparts slider my game crashes. this happens to vanilla races as well.

*UPDATE* Got it working i uninstalled the mod and then reinstalled HPH the reinstalled this and never touch bodyslide and it works so far no crashes yet.

Hi, good it works, but yesh i explained a lot in the description ; ), it is also on the top in GREEN...

if you do want to "Build" the head in Bodyslide with the Uv strech fix slider or some other one Make sure you have the LATEST "Outfit studio and Bodyslide VERSION", if you DONT HAVE THE LATEST ONE, Uncheck the "Build morphs" option in there for this Build, the mod already has the configuration for morphs not to be created, but  Outdated Bodyslide and outfit studio will not follow the new rule.

Posted
2 hours ago, ram_os said:

Hi, first of all, kudos and respect to the author. Great mod. For Ostim or SexLab – it's simply a must-have. The new version looks good, but... The collision breaks a few seconds after the SMP reset. I played around with the margin settings, but the lips stubbornly start to sag after a few seconds.

Another issue: the NPC head transfer solution doesn't work in the new version. I mean, it works, but the head gets replaced with the vanilla one. Any suggestions?

Hi, thanks! about, "collision breaks a few seconds after  smp reset" i dont know what you mean by this, since there is no virtual collision mesh, is the character head literaly, the one thing i can think of, is you have the mouth not staying open, because of ahegao mod, or the conditional expression one, or any other one that is "ignoring" the sexlab call to the mouth stay open in the blowjob animation, and yes this would somewhat break the efect since the "base" that is, needs the mouth open, is not working anymore...

Now about the transfer, it should work, is the same thing just with more bones now, so you would have to select the aditional nose bone too.

Posted
1 hour ago, asdt123123 said:

Have you tried to make the reset havok thing automatic? Should be easy to do it with a skse plugin.

Hi, i dont, know nothing about coding or the game scripts XD ( i make outfits, models, animations, animated models and smp things), althoug a lot of people alredy said that it would be easy and so on, and still no one found or made somthing, because like i said before, and will explain again here:

The reset needs to be after the mouth is complete "OPEN" with bigahh, or ahh phoneme, animations use one or other or both(or more), and this part is trick since animations have diferente timings, and stages, people said to put a delay, there is animations that are fast, and there ones that the mouth is only supposed to open on stage 2 or 3 that is like minutes after, so anything made has to be constantly looking for the "phoneme" call, and on top of that wait like 2s after the phoneme is called, to make sure the mouth is open since the game can be slow, and then do de reset smp. 

 

Posted
2 hours ago, Predator-RJ said:

Hi, thanks! about, "collision breaks a few seconds after  smp reset" i dont know what you mean by this, since there is no virtual collision mesh, is the character head literaly, the one thing i can think of, is you have the mouth not staying open, because of ahegao mod, or the conditional expression one, or any other one that is "ignoring" the sexlab call to the mouth stay open in the blowjob animation, and yes this would somewhat break the efect since the "base" that is, needs the mouth open, is not working anymore...

Now about the transfer, it should work, is the same thing just with more bones now, so you would have to select the aditional nose bone too.

I think I may have found the issue with the NPCs in the new version of this mod. After adding bones, the order of the NiNodes changes. The NPC's NiNode ends up at the end of the hierarchy (after BSFaceGenNiNodeSkinned), which results in the face not appearing. Changing the order in NifSkope fixes the NPC issue. Honestly, I didn’t think this could matter.

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