Jump to content

Recommended Posts

Posted
23 hours ago, KrezeMaestro said:

I am using KS Hairdos SMP hair (KS Hairdos - HDT SMP (Physics) at Skyrim Special Edition Nexus - Mods and Community), so that is probably it, but I don't actually know how I'm supposed to add this to the XML... I presume I need to add a <no-collide-with-tag> element into <per-vertex-shape name="00KLH_FemaleHeadNord"> since my character is a nord, but I don't actually know how I get the correct tag or if what I presumed was right at all

yes it is exactly what you need to do, to get the tag is better to look on the Hair XML, like the especific hair you want has a xml, there it will have the collisions for the hair, take a note on them and add to the head you are using as a no collide tag, you can copy past and edit just the 'inner name"

Posted
13 hours ago, VenomousOuroboros said:

I ran into some odd collision/clipping recently (unsettling screenshot in the spoiler), and it only occurs when the PC is nude.  It seems to only have begun occurring after installing Softbody, which I'm sure is going to continue going through revisions/updates.  Does anyone know how this might be happening, or what to do to get everything to work well together?

  Reveal hidden contents

image.thumb.png.d9993ca884183687a91ed8c7d151ffbe.png

 

yes like said below, it is collisions from this new body, autor probably used some non default names, and it is breaking other mods like this one, you can add the collision on this XML as a "no collide" tag

Posted
11 hours ago, Miss Sophia said:

reading the bug reports on Softbody, it's a similar issue that this mod had with wind physics.

For now I'd just not use Softbody, it is a still a very new mod.

Yep, autor didnt use default naming on collision nor the body, i looked at it since i made 92BBB and it is a similar body, guy did in a other way the breast bones, and did a lot in the vagina part, i can say the breast bones will be a problem, it is completely ignoring the oiginal breast bones, and he made like a cage outside of them, strange...

Posted (edited)
7 hours ago, Predator-RJ said:

yes it is exactly what you need to do, to get the tag is better to look on the Hair XML, like the especific hair you want has a xml, there it will have the collisions for the hair, take a note on them and add to the head you are using as a no collide tag, you can copy past and edit just the 'inner name"

Unfortunately doing that makes things worse lol, here's a pic of the issue I'm having:

Screenshot 2025-06-10 183012.png

Screenshot2025-06-10183028.png.d7c0008c3f3e3095b96242bcbf5bce6d.png

 

This is worse than before I added the no collide tags. I have conditional expression extended and MfgFix, not sure if they are relevant or not. Here's my full load order if you need it:
https://pastebin.com/Nj0U9Ddw

 

Edited by KrezeMaestro
Posted
31 minutes ago, KrezeMaestro said:

Unfortunately doing that makes things worse lol, here's a pic of the issue I'm having:

Screenshot 2025-06-10 183012.png

Screenshot2025-06-10183028.png.d7c0008c3f3e3095b96242bcbf5bce6d.png

 

This is worse than before I added the no collide tags. I have conditional expression extended and MfgFix, not sure if they are relevant or not. Here's my full load order if you need it:
https://pastebin.com/Nj0U9Ddw

 

same problem

Posted
  1. A great mod. The only problem I'm having is that the mouth closes and opens again during the blow job. I've read through the forum, but nothing works.
    Maybe an idea.
Posted
9 hours ago, KrezeMaestro said:

Unfortunately doing that makes things worse lol, here's a pic of the issue I'm having:

Screenshot 2025-06-10 183012.png

Screenshot2025-06-10183028.png.d7c0008c3f3e3095b96242bcbf5bce6d.png

 

This is worse than before I added the no collide tags. I have conditional expression extended and MfgFix, not sure if they are relevant or not. Here's my full load order if you need it:
https://pastebin.com/Nj0U9Ddw

 

Hi, the problem is collision related, so discard anything else, if you remove the hair and it works normally it is the hair, if not is something else, the "no-collide" tag will work, if not you did something wrong, or didnd find the correct tag.

Posted
3 hours ago, ulosus said:
  1. A great mod. The only problem I'm having is that the mouth closes and opens again during the blow job. I've read through the forum, but nothing works.
    Maybe an idea.

Other mods causing problems with the expressions, conditional expressions, aheagao, anything like it, break Sexlab expressions that then break this mod, fix your game, then it will work ; )

Posted
On 3/25/2025 at 7:04 PM, Vladel said:

Ziemlich sicher, dass es NAF STOP ist

 

21 hours ago, Predator-RJ said:

Other mods causing problems with the expressions, conditional expressions, aheagao, anything like it, break Sexlab expressions that then break this mod, fix your game, then it will work ; )

 

---------------------------------------------------------------------------------------------------------------------------------------------
You're right, I removed those things and now it seems to be working.
Thank you very 
 

 

 

Posted

hi, i installed the mod but nothing is happening in the game, i have fsmp and i switched to smp from cbpc in game but still nothing happening, i have this mod at the end of load order aswell, any solution?

Posted
2 hours ago, ulosus said:

 

 

---------------------------------------------------------------------------------------------------------------------------------------------
You're right, I removed those things and now it seems to be working.
Thank you very 
 

 

 

Great! one tip i had from a friend, is for ahegao mod, disabling the "auto refresh expressions" in sex lab mcm menu, can make it work, but i recomend not having the mods.

Posted
1 minute ago, TELETENTA said:

hi, i installed the mod but nothing is happening in the game, i have fsmp and i switched to smp from cbpc in game but still nothing happening, i have this mod at the end of load order aswell, any solution?

Hi, did you select highpoly head in the Racemenu using the facepart slider?

Posted

So after days of running through my modlist, tweaking and trimming settings, I've finally found whats been causing an issue for me, so leaving a note here in case anyone else is having a similar issue, and in hopes someone with better knowledge of SMP than I could offer a fix, or if the fix is simply disabling the problem outright. So when observing a scene, I noticed that every time the lips deformed from their positioning, the SMP hair my character was wearing flickered (jumped either to neutral position, or jumped away from a collision). So I then switched to a non-SMP hair, and suddenly this mod was working perfectly without issue. So clearly my hair is the issue, and something is causing the hair to flicker, which then messes with the SMP of the lips. 

So the question remains, is there a way to stop the hair flickering, is the flickering some undesired interaction between the two SMP items on the head, do I just have to make a choice between SMP hair and SMP lips?

Posted
3 hours ago, EdwardV said:

So after days of running through my modlist, tweaking and trimming settings, I've finally found whats been causing an issue for me, so leaving a note here in case anyone else is having a similar issue, and in hopes someone with better knowledge of SMP than I could offer a fix, or if the fix is simply disabling the problem outright. So when observing a scene, I noticed that every time the lips deformed from their positioning, the SMP hair my character was wearing flickered (jumped either to neutral position, or jumped away from a collision). So I then switched to a non-SMP hair, and suddenly this mod was working perfectly without issue. So clearly my hair is the issue, and something is causing the hair to flicker, which then messes with the SMP of the lips. 

So the question remains, is there a way to stop the hair flickering, is the flickering some undesired interaction between the two SMP items on the head, do I just have to make a choice between SMP hair and SMP lips?

Hi, i posted about the FSMP mcm menu, opton to disable wig smp, when using hairs smp, this option can bug this mod, so have that off, also with some very complex hairs mods like Dint ones, the option to "auto manage" any seting can bug out, so disable then, either the max number of npcs having the smp, or range.

Posted
23 minutes ago, Predator-RJ said:

Hi, i posted about the FSMP mcm menu, opton to disable wig smp, when using hairs smp, this option can bug this mod, so have that off, also with some very complex hairs mods like Dint ones, the option to "auto manage" any seting can bug out, so disable then, either the max number of npcs having the smp, or range.

Hi thanks for the response! So I can confirm that I have both of those options disabled within the FSMP mcm menu. I've also compared different complexities of hair, and it seems regardless all have a persistent effect of 'flickering' every ~10 seconds. So I'm nowhere near knowledgeable on the inner workings of smp, but it seems like the hair is causing the smp on the head to go to its origin or something, which incidentally causes the lips to stretch to a 'closed' position even with the jaw open in a scene. Then of course using 'smp reset' can get the lips to wrap around properly again, until the hair does its flicker and breaks it again. And as soon as I put on a head gear that removes the SMP hair, everything works smoothly. Of course its not ideal to cover up the hair every scene.

Also I'll just state for the record, I love your mod, all the work you've put into it, and thank you for your help. This clearly feels like an issue with SMP hair more than your mod, but I'm thankful for what help you can give.

Posted
23 hours ago, Predator-RJ said:

Hi, did you select highpoly head in the Racemenu using the facepart slider?

Yeah, it worked 3 months ago when i was using the old original SMP but once i installed the Faster FSMP, removed the original smp and updated your mod it dosent work anymore

Posted
22 hours ago, EdwardV said:

Hi thanks for the response! So I can confirm that I have both of those options disabled within the FSMP mcm menu. I've also compared different complexities of hair, and it seems regardless all have a persistent effect of 'flickering' every ~10 seconds. So I'm nowhere near knowledgeable on the inner workings of smp, but it seems like the hair is causing the smp on the head to go to its origin or something, which incidentally causes the lips to stretch to a 'closed' position even with the jaw open in a scene. Then of course using 'smp reset' can get the lips to wrap around properly again, until the hair does its flicker and breaks it again. And as soon as I put on a head gear that removes the SMP hair, everything works smoothly. Of course its not ideal to cover up the hair every scene.

Also I'll just state for the record, I love your mod, all the work you've put into it, and thank you for your help. This clearly feels like an issue with SMP hair more than your mod, but I'm thankful for what help you can give.

So I did finally find an answer to my problem, and admittedly, I feel kinda stupid. So I eventually decided to go away with SMP hair in favour of this mod, and got settled in, but stupidly didn't check to see if the non-smp hair stopped the issue. Because in my mind, if a hat that replaces the SMP hair fixes the issue, surely a non smp hair would work just that same. But not so! So my next thought was maybe its just KS hairdos that are broken, SMP and otherwise, so I changed to Apache hairs. Still breaks the lips every few moments. So I decided fuck it, vanilla hair. And it still broke it. At this point, came the epiphany. I use Immersive Hair Growth and Styling... which controls all the hairs, and makes sure hairs remain in control of the mod by frequent checks... every 10 or so seconds. And wearing a hat disables hair checks. So, I went into the MCM, disabled 'frequent hair checks', and wow, suddenly 'it just works ™'

Posted
3 hours ago, EdwardV said:

So I did finally find an answer to my problem, and admittedly, I feel kinda stupid. So I eventually decided to go away with SMP hair in favour of this mod, and got settled in, but stupidly didn't check to see if the non-smp hair stopped the issue. Because in my mind, if a hat that replaces the SMP hair fixes the issue, surely a non smp hair would work just that same. But not so! So my next thought was maybe its just KS hairdos that are broken, SMP and otherwise, so I changed to Apache hairs. Still breaks the lips every few moments. So I decided fuck it, vanilla hair. And it still broke it. At this point, came the epiphany. I use Immersive Hair Growth and Styling... which controls all the hairs, and makes sure hairs remain in control of the mod by frequent checks... every 10 or so seconds. And wearing a hat disables hair checks. So, I went into the MCM, disabled 'frequent hair checks', and wow, suddenly 'it just works ™'

Ohhh, makes sense the hair grown is using the node i believe, and is hooked in to it probably in a way that is messing with SMP unfortunately, but well good you got it right!!! and thanks for the info.

Posted
8 hours ago, TELETENTA said:

Yeah, it worked 3 months ago when i was using the old original SMP but once i installed the Faster FSMP, removed the original smp and updated your mod it dosent work anymore

FSMP have two options about max actors with SMP, and disable wig smp when using hairs, this options bug out and disable this mod, so turn them off if you have them on. (specially the wig one)

Posted

For anyone using SOFTBODY:

 

That mod and this one are innately incompatible because the author of SOFTBODY decided to apply a head mesh to their body nif (no idea why). You can make that mod and this one compatible by opening the SOFTBODY project in Outfit Studio and deleting the head mesh from that body. You have to QTD and reload your save for Outfit Studio changes to take effect in-game.

 

To the author of SOFTBODY's credit, they put a hole in the mouth region of their head mesh, but something is still causing it and the lips from this mod to collide and deform.

 

Note that I have not extensively tested this "fix," I just noticed that the mouth was deforming after installing SOFTBODY and it stopped when I deleted the head mesh from SOFTBODY.

Posted
8 hours ago, sivor0811 said:

can i only use the lip slider bar?
NO smp function, because i found some conflict other mod
 

Hi, yes, install the mod, in the fomod select the sliders for Race menu, finish, when asked if my mod should replace the head nif, say no, then you will have only the sliders.

Posted
On 6/13/2025 at 10:22 AM, Predator-RJ said:

FSMP have two options about max actors with SMP, and disable wig smp when using hairs, this options bug out and disable this mod, so turn them off if you have them on. (specially the wig one)

I did all that but still no smp function, do you think i should create the head in bodyslider? and where in the load order does this mod go?

Posted (edited)

Just popping in to say everything still works flawlessly. Did I already say you're a genius? I might have.

 

But you're a fucking genius.

Edited by belegost

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...