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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

 

This is what I think is happening to you, body files are being overwritten by something further down in your mod list (left side of MO) I have a folders for FNIS, SKSE and BodySlide right above batched patch which is the last mod in my list, all out put from these three programs go in those folders so nothing else can over write them.

I'm using NMM, not MO. And no matter which mod I pick to overwrite which other, the result is always the same. Which doesn't suprise, because at the end, all the bodies get overwritten when I run BodySlide and hit "Build" or "Batch build".

 

It's some work and it didn't fit perfect in all cases, but i had some success with 

1. generate your body & clothes in seperate folders, see what fits and what doesn't, then

2. change your preset in bodyslide a bit, then generate meshes for clothes without the body.

3. I'm no expert at all in bodyslide, but when you create the meshes for clothes, make sure that no body is included.

I don't know about NMM, in MO it wasn't a problem to open the folder for clothes and delete the body files there when i did it wrong myself.

 

In step 2 you can play around a bit to add some "effects" to clothes, for example i have different pushup/gravity values for body and most clothes, then leather and a third one for metal. Doesn't work for bras i think, but everything that occupies the bodyslot will overwrite the body and it'll look different depending on what you're wearing. At least for my huge CBBE breasts that makes a lot of sense. :)

Posted

So I for my part have made a new game.
It can also be at another mod, but it really did not want to work.
Maybe it was also because I was already married and had the equipment from my spouse.
I removed this in the MCM menu, but somehow the places seemed oddly still been occupied.

I have tried this only in the old game but briefly, but was the problem with the Toybox also worked?
In the old game now it was unfortunately still so that when I as a punishment automatically go to the chest, my spouse follows me, but before that both stand still and nothing happens in this place.

The debt is still too high, but unfortunately still not, the master tells me that my debts are already too high and there are some changes, but nothing else.

Super I think it now with the change of the belts folds! First the devices are removed, then the new one is created. Unfortunately the plugs, which one had on. I have also not yet tried as the then if I me before which in the new MCM.

Great I find also this new mask, which covers the face so half, Locking Corset Collar was that I believe, although she together with a gag somehow unfortunately again looks a little funny, as these two probably too much over. But you can turn off gags as an example.

Otherwise, I work with all the meshes as I had perfect, but I did not have to change my body, because the devices always fit.

 

 

I wish you all a nice Sunday!

Posted

Another short question on the sidelines.. I get new so all the hour or so (real time) this message, I myself but carry no devices!? :(

I have strangely no log, since I start with Mod Manager.

 

 

8ly3gdqp.jpg

Posted

Hello,

 

I have some trouble with this mod.

When I start a new game, it works perfectly fine, but if I continue my game and the shop got upgrades, my games crash if I enter the shop. Just the shop all other bildungs like the mine and other houses are still working. I already tried multiple version of this mod and I started several new game and it keeps crashing.

 

Are there any mods (except "Maria Eden" and "ReString"), which causes the crash in combinations with CD? 

Posted

Hello veladarius,

 

thanks for the update! I tried to update to v3.10 from v3.09 beta 1.1

 

I encountered a few  issues. 

 

Issue 1)

I'm not sure if this is update related.

 

I had the Trial quest going, my character wore the CB set + arm and leg cuffs. After upgrading to v3.10, I used the checboxes on the Chaste Spouse/Life, then went to Master. She was happy to remove the Trial set and add the Protestor Plus set (full set). Now this was strange, becuase during the equipping of the Protector bet, she removed all of the Trial set, includeing the arm and leg cuffs and she didn't put thoe back after the CB fitting.

 

I don't know how or when, but later the Trial arm and leg cuffs reappeared on the character. Master even had a line for the removal, but she didn't remove them at all. Having no other option, I used the MCM to reset the Trial quest. This then removed the Protector belt/bra/collar as well.

 

I consoled the Protector Plus items and reequipped them manually.

 

Issue 2)

Somewhat connected to the above: At one point my character had the Protector plus belt/bra/collar, the Trial arm and leg cuffs, a gag and a corset on. Plus information that I tried to remove the Corset w/o key and I had a critical failure, which means that after that I can remove it only with key. I went to Master for removal service, she did not see the Corset and did nit revove it. I consoled a key and I could remove it w/o problem.

 

Issue 3)

After Issue 1, I tried to get a job from Master. She had both available, I choose the Deivery. She said she needs to check what my character wears, but then she just walked away. i could not get the Delivery mission.

 

 

Issue 4)

This might be part of the Spouse quest.

 

Jenassa (the spouse) said she found something in a chest. I asked her what does she want to do about it, and she said something like she wants to equip it, but then nothing happened, no new item appeared on my character.

 

 

I guess I will try a complete mod reset and see if I can recover this game. If not, I'll just start a new one.

 

Best wishes,

M

Posted

I've often wondered (ok, maybe not often, but more than once) if you are, say, a property slave, you get to go do a quest and while doing so you get defeated and taken to the slave house in simple slavery. Say, you have captured dreams as one of the possible buyers and you get sold to Master. Is that gonna completely screw up CD ? I mean when you get sold to captured dreams your put in a chastity belt and sent off to pay off what you owe yet you're still a property slave too so would that cause the whole CD compound to simple explode into space or would Master be aware you are her property already?

Posted

Hello,

 

I have some trouble with this mod.

 

When I start a new game, it works perfectly fine, but if I continue my game and the shop got upgrades, my games crash if I enter the shop. Just the shop all other bildungs like the mine and other houses are still working. I already tried multiple version of this mod and I started several new game and it keeps crashing.

 

Are there any mods (except "Maria Eden" and "ReString"), which causes the crash in combinations with CD? 

 

Maria Eden Mod crashes with everything..

You can play Maria Eden after some settings, but then only that.

Posted

Another short question on the sidelines.. I get new so all the hour or so (real time) this message, I myself but carry no devices!? :(

I have strangely no log, since I start with Mod Manager.

 

 

8ly3gdqp.jpg

 

I don't have the messages set up for the devices in CD. The messages are new to v3 of DD and I really don't feel like going through 300 items and add properties for 3 messages that could have been hard coded elsewhere.

Posted

Hello,

 

I have some trouble with this mod.

 

When I start a new game, it works perfectly fine, but if I continue my game and the shop got upgrades, my games crash if I enter the shop. Just the shop all other bildungs like the mine and other houses are still working. I already tried multiple version of this mod and I started several new game and it keeps crashing.

 

Are there any mods (except "Maria Eden" and "ReString"), which causes the crash in combinations with CD? 

 

When entering the shop there are a number of items being equipped and a large number of items on display. If you have mods that constantly check the surroundings every few seconds (Creature Framework and a few others) then Papyrun may overload due to the number of devices being equipped. If you installed the 2048k textures you may be running out of vram due to the number of items between the displays and what is on the npc slaves.

 

Also, some mods constantly check whenever a device is equipped and generally on entry there are 20-30 items being equipped among different npc's

Posted

Hello veladarius,

 

thanks for the update! I tried to update to v3.10 from v3.09 beta 1.1

 

I encountered a few  issues. 

 

Issue 1)

I'm not sure if this is update related.

 

I had the Trial quest going, my character wore the CB set + arm and leg cuffs. After upgrading to v3.10, I used the checboxes on the Chaste Spouse/Life, then went to Master. She was happy to remove the Trial set and add the Protestor Plus set (full set). Now this was strange, becuase during the equipping of the Protector bet, she removed all of the Trial set, includeing the arm and leg cuffs and she didn't put thoe back after the CB fitting.

 

I don't know how or when, but later the Trial arm and leg cuffs reappeared on the character. Master even had a line for the removal, but she didn't remove them at all. Having no other option, I used the MCM to reset the Trial quest. This then removed the Protector belt/bra/collar as well.

It may be that their removal from your inventory triggered the 'remove all safeguard' in DD. Sometimes when a device is unequipped and the inventory item is removed quickly after that it can trigger it. There should be a wait time set between the unequip and removal of the items to help ensure that does not happen.

 

I consoled the Protector Plus items and reequipped them manually.

 

Issue 2)

Somewhat connected to the above: At one point my character had the Protector plus belt/bra/collar, the Trial arm and leg cuffs, a gag and a corset on. Plus information that I tried to remove the Corset w/o key and I had a critical failure, which means that after that I can remove it only with key. I went to Master for removal service, she did not see the Corset and did nit revove it. I consoled a key and I could remove it w/o problem.

She should have seen it but removal of the corset with a belt in place is problematic and is an issue with DD. The only solution in this case is to remove the belt then the corset then replace the belt. I sort of solved this if you have a standard belt on when getting items removed by delaying the equipping of the debt item to after the items are removed but in cases where you already have a quest belt of some sort on I am going to have to do some scripting gymnastics to get it to remove the corset, my first attempt failed so I am still working on it.

 

 

Issue 3)

After Issue 1, I tried to get a job from Master. She had both available, I choose the Deivery. She said she needs to check what my character wears, but then she just walked away. i could not get the Delivery mission.

I will check the dialogue. When I added the hoods and catsuits I found that some items were replaced by them for some reason so something may have overwritten the ID of a piece of dialogue.

 

Issue 4)

This might be part of the Spouse quest.

 

Jenassa (the spouse) said she found something in a chest. I asked her what does she want to do about it, and she said something like she wants to equip it, but then nothing happened, no new item appeared on my character.

The only thing involving  chest in Chaste Spouse is if the spouse is the Master and she wants to bind you at which point you will have a dialogue option to do so or complain about wanting to do something else with them.

 

I guess I will try a complete mod reset and see if I can recover this game. If not, I'll just start a new one.

 

Best wishes,

M

I've often wondered (ok, maybe not often, but more than once) if you are, say, a property slave, you get to go do a quest and while doing so you get defeated and taken to the slave house in simple slavery. Say, you have captured dreams as one of the possible buyers and you get sold to Master. Is that gonna completely screw up CD ? I mean when you get sold to captured dreams your put in a chastity belt and sent off to pay off what you owe yet you're still a property slave too so would that cause the whole CD compound to simple explode into space or would Master be aware you are her property already?

 

The slavery start for CD should send you back to the ships hold so it would be like starting over again as it would reset a number of variables and such when it starts but I am not sure how well it would work. I will have to look into adding something into the slave start to check your status and go from there.

Posted

 

Hello,

 

I have some trouble with this mod.

 

When I start a new game, it works perfectly fine, but if I continue my game and the shop got upgrades, my games crash if I enter the shop. Just the shop all other bildungs like the mine and other houses are still working. I already tried multiple version of this mod and I started several new game and it keeps crashing.

 

Are there any mods (except "Maria Eden" and "ReString"), which causes the crash in combinations with CD? 

 

Maria Eden Mod crashes with everything..

You can play Maria Eden after some settings, but then only that.

 

 

While Maria Eden uses the items from DD it has its own locking system and is not really intended to be used with DD as it generally figures that any items are from it and acts accordingly.

Posted

Hello Vel :)

I have a little problem with A date with a Jarl. I made the entire quest, everything ran good, but i can't give the quest back to the master, the option is not appearing in the dialog. :(

Should i post something or any way to fix this easily ?

 

I also have a question: what's the timer for Assist a Customer to be available again ? I had it only once, and it was more than a month in the game. Is it normal ? And is there any way to make it happen more often ?

 

Thank you :)

Posted

Hello Vel :)

I have a little problem with A date with a Jarl. I made the entire quest, everything ran good, but i can't give the quest back to the master, the option is not appearing in the dialog. :(

Should i post something or any way to fix this easily ?

 

I also have a question: what's the timer for Assist a Customer to be available again ? I had it only once, and it was more than a month in the game. Is it normal ? And is there any way to make it happen more often ?

 

Thank you :)

 

For the Solitude quest use sqv CDxExpquest03 and make sure the stage is at 950, if not use setstage cdxexpquest03 950 and she will speak with you.

EDIT - found the issue, it has to do with what I did to reset Elisif and keep her force greet from happening again.

 

 

 

For the Assist a Customer if you don't see any guests arriving then the timer may have stopped. You can check by using  sqv CDxGuestControl and scroll to the top and under Papyrus it should say 'Registered for game-time update every 24.00 hours'. If it is not there you may be able to jump start it using SetPQV CDxGuestControl GuestActive false  then save, quit and reload the game as there is an oninit function that checks that variable and if it is false it starts the timer.

Posted

 

Hello Vel :)

I have a little problem with A date with a Jarl. I made the entire quest, everything ran good, but i can't give the quest back to the master, the option is not appearing in the dialog. :(

Should i post something or any way to fix this easily ?

 

I also have a question: what's the timer for Assist a Customer to be available again ? I had it only once, and it was more than a month in the game. Is it normal ? And is there any way to make it happen more often ?

 

Thank you :)

 

For the Solitude quest use sqv CDxExpquest03 and make sure the stage is at 950, if not use setstage cdxexpquest03 950 and she will speak with you.

EDIT - found the issue, it has to do with what I did to reset Elisif and keep her force greet from happening again.

 

 

 

For the Assist a Customer if you don't see any guests arriving then the timer may have stopped. You can check by using  sqv CDxGuestControl and scroll to the top and under Papyrus it should say 'Registered for game-time update every 24.00 hours'. If it is not there you may be able to jump start it using SetPQV CDxGuestControl GuestActive false  then save, quit and reload the game as there is an oninit function that checks that variable and if it is false it starts the timer.

 

 

Still not working for the first one :(

Actually, the stage of the quest is set to 950, even when i use the setstage. But i realized that on the quest diary, i have 2 tasks not completed

post-1525750-0-84954100-1495998177_thumb.jpg

Can it be the problem ? Still any other way to fix it ?

 

About the Assist a Customer, i checked as you did, and i do have the 'Registered for game-time update every 24.00 hours', so it is supposed to be okay isn't it ? Well in that case, it won't change anything i guess :(

Posted

 

 

Hello Vel :)

I have a little problem with A date with a Jarl. I made the entire quest, everything ran good, but i can't give the quest back to the master, the option is not appearing in the dialog. :(

Should i post something or any way to fix this easily ?

 

I also have a question: what's the timer for Assist a Customer to be available again ? I had it only once, and it was more than a month in the game. Is it normal ? And is there any way to make it happen more often ?

 

Thank you :)

 

For the Solitude quest use sqv CDxExpquest03 and make sure the stage is at 950, if not use setstage cdxexpquest03 950 and she will speak with you.

EDIT - found the issue, it has to do with what I did to reset Elisif and keep her force greet from happening again.

 

 

 

For the Assist a Customer if you don't see any guests arriving then the timer may have stopped. You can check by using  sqv CDxGuestControl and scroll to the top and under Papyrus it should say 'Registered for game-time update every 24.00 hours'. If it is not there you may be able to jump start it using SetPQV CDxGuestControl GuestActive false  then save, quit and reload the game as there is an oninit function that checks that variable and if it is false it starts the timer.

 

 

Still not working for the first one :(

Actually, the stage of the quest is set to 950, even when i use the setstage. But i realized that on the quest diary, i have 2 tasks not completed

attachicon.gifScreenShot114 copy.JPG

Can it be the problem ? Still any other way to fix it ?

 

About the Assist a Customer, i checked as you did, and i do have the 'Registered for game-time update every 24.00 hours', so it is supposed to be okay isn't it ? Well in that case, it won't change anything i guess :(

 

 

For the Solitude quest the only condition on her dialogue (all the conditions where it is checked) is that the stage is 950, nothing else. Will she talk to you at all or just not about that quest?

 

For Assist a Customer were you a slave before this? If so check the variable Enslavestatus  using  sqv CDxSlavery_Player  and let me know the value.

Posted

 

 

 

Hello Vel :)

I have a little problem with A date with a Jarl. I made the entire quest, everything ran good, but i can't give the quest back to the master, the option is not appearing in the dialog. :(

Should i post something or any way to fix this easily ?

 

I also have a question: what's the timer for Assist a Customer to be available again ? I had it only once, and it was more than a month in the game. Is it normal ? And is there any way to make it happen more often ?

 

Thank you :)

 

For the Solitude quest use sqv CDxExpquest03 and make sure the stage is at 950, if not use setstage cdxexpquest03 950 and she will speak with you.

EDIT - found the issue, it has to do with what I did to reset Elisif and keep her force greet from happening again.

 

 

 

For the Assist a Customer if you don't see any guests arriving then the timer may have stopped. You can check by using  sqv CDxGuestControl and scroll to the top and under Papyrus it should say 'Registered for game-time update every 24.00 hours'. If it is not there you may be able to jump start it using SetPQV CDxGuestControl GuestActive false  then save, quit and reload the game as there is an oninit function that checks that variable and if it is false it starts the timer.

 

 

Still not working for the first one :(

Actually, the stage of the quest is set to 950, even when i use the setstage. But i realized that on the quest diary, i have 2 tasks not completed

attachicon.gifScreenShot114 copy.JPG

Can it be the problem ? Still any other way to fix it ?

 

About the Assist a Customer, i checked as you did, and i do have the 'Registered for game-time update every 24.00 hours', so it is supposed to be okay isn't it ? Well in that case, it won't change anything i guess :(

 

 

For the Solitude quest the only condition on her dialogue (all the conditions where it is checked) is that the stage is 950, nothing else. Will she talk to you at all or just not about that quest?

 

For Assist a Customer were you a slave before this? If so check the variable Enslavestatus  using  sqv CDxSlavery_Player  and let me know the value.

 

 

For Solitude, the master is talking to me normally, but there's no option about that quest. As i remember, there should have something like other job like "About the job you gave me", and there's nothing. When i try to ask for a new job, she said that i already have one.

 

For AaC, i wasn't slave before this, and the variable Val_EnslavedStatus_var is set to 0.

 

Posted

Ok may have narrowed the problem went to look behind the shop and saw two floating doors one lead to the smithy the other the barracks went into the smithy and that loaded still kicked to desktop when loading the shop

Posted

Just wondering - is it intentional or a problem with my game that nearly everyone in the shop is wearing the rubber suits now? Just started a new game after a break from Skyrim with v 4.10. Master, Tessa, Nissa, most of the slaves, all in rubber suits.

Posted

Just wondering - is it intentional or a problem with my game that nearly everyone in the shop is wearing the rubber suits now? Just started a new game after a break from Skyrim with v 4.10. Master, Tessa, Nissa, most of the slaves, all in rubber suits.

 

The rubber suits were added as possible outfits just as if you had the Shiny Rubber Catsuit mod installed and activated in the addon menu.

Ok may have narrowed the problem went to look behind the shop and saw two floating doors one lead to the smithy the other the barracks went into the smithy and that loaded still kicked to desktop when loading the shop

 

Has the expansion been done in your game? Just wondering as it may have to do with the doors.

Posted

A small, petty request...

Could you please have the first part of your downloads reference Captured Dreams somehow... Like CD Part 1, etc.

When you have as many mods to keep track of as I do, Part 1 - 5 gets sorted off into oblivion...

For your consideration...

Posted

A small, petty request...

Could you please have the first part of your downloads reference Captured Dreams somehow... Like CD Part 1, etc.

When you have as many mods to keep track of as I do, Part 1 - 5 gets sorted off into oblivion...

For your consideration...

 

I don't have a problem with that. I am likely to make another update in the next day or two to fix a few issues and will do it then.

Posted

 

Another short question on the sidelines.. I get new so all the hour or so (real time) this message, I myself but carry no devices!? :(

I have strangely no log, since I start with Mod Manager.

 

 

8ly3gdqp.jpg

 

I don't have the messages set up for the devices in CD. The messages are new to v3 of DD and I really don't feel like going through 300 items and add properties for 3 messages that could have been hard coded elsewhere.

 

 

I personally find it very sad that it does not go in the story of Captured Dreams finally.

New latex devices, all good and beautiful!

But is the story going on, or is the mod at this point just a placeholder?

 

The errors and bugs that are fixed here are so good and nice.

 

But the new punishments are honestly bored .. The idea to become a housekeeper of the master I find super, but unfortunately it remains synonymous.

Sweep the floors, hole water .. chopping wood 10000 times ...

 

I want to explore with Rayani the mysterious Dwemer ruin of which there is even a book.

 

Alysha asks me if I am her new "toy" ... I can not imagine that she is so happy that I am now a slave of the master.

 

Here at this point there is unfortunately still no continuation.

So is Mr. Travish probably completely deleted and what has it really with Sil ... or Elenwen and the master on himself?

 

I do not know which people to test for you, but there can be something wrong!

 

 

This is not a Captured Dreams Shop anymore, but it has unfortunately become a Captured Horror Dreams Shop........ and unfortunately not in the positive sense.

 

 

 

 

Posted

It's some work and it didn't fit perfect in all cases, but i had some success with 

1. generate your body & clothes in seperate folders, see what fits and what doesn't, then

2. change your preset in bodyslide a bit, then generate meshes for clothes without the body.

3. I'm no expert at all in bodyslide, but when you create the meshes for clothes, make sure that no body is included.

I don't know about NMM, in MO it wasn't a problem to open the folder for clothes and delete the body files there when i did it wrong myself.

 

In step 2 you can play around a bit to add some "effects" to clothes, for example i have different pushup/gravity values for body and most clothes, then leather and a third one for metal. Doesn't work for bras i think, but everything that occupies the bodyslot will overwrite the body and it'll look different depending on what you're wearing. At least for my huge CBBE breasts that makes a lot of sense. :)

 

Thanks, that actually brought me to the solution. Instead of building the meshes directly in the Data\meshes tree, I built them in a separate directory, then moved them over via drag&drop in the explorer. And now it works.

 

I even think I already had that problem some time ago, but I completely forgot about it and went back to the incredibly naive assumption that, if BodySlide set itself up to work directly on my Skyrim Data folder, it would, well, actually work there. Silly me. It just runs through, doesn't show any errors, no problems appearing in the log, pops up a success message at the end and gives no indication whatsoever that something could be wrong.

 

But it doesn't actually do anything. It only gets off its ass when you change the output directory to some other folder. And then you have to change it back later when you want the textures to load correctly. Because they're linked to the same setting. And then remember to change it again the next time you have rebuild your meshes (which is where I failed this time around).

 

I can really see how this tool is the most modernst and flexiblest and bestest thing ever, and so much superior to the old body static bodies and pre-built meshes that worked right out of the box without fuzz. I mean, it's not like there's a reason the wheel has been round for 4,000+ years.  :dodgy:

 

Anyway, enough with my ranting. Back to Veladarius' great mod!

Posted

I finally figured out how to install it but I think you should also use a 3-party file manager (Mega is a good one) to have just one file with an installer. It would help those who aren't as good with modding. Since you also would like to keep it on Loverslab, you can also continue to upload it how it currently as for the more experienced modders.  

Posted

 

 

Another short question on the sidelines.. I get new so all the hour or so (real time) this message, I myself but carry no devices!? :(

I have strangely no log, since I start with Mod Manager.

 

 

8ly3gdqp.jpg

 

I don't have the messages set up for the devices in CD. The messages are new to v3 of DD and I really don't feel like going through 300 items and add properties for 3 messages that could have been hard coded elsewhere.

 

 

I personally find it very sad that it does not go in the story of Captured Dreams finally.

New latex devices, all good and beautiful!

But is the story going on, or is the mod at this point just a placeholder?

 

The errors and bugs that are fixed here are so good and nice.

 

But the new punishments are honestly bored .. The idea to become a housekeeper of the master I find super, but unfortunately it remains synonymous.

Sweep the floors, hole water .. chopping wood 10000 times ...

 

I want to explore with Rayani the mysterious Dwemer ruin of which there is even a book.

 

Alysha asks me if I am her new "toy" ... I can not imagine that she is so happy that I am now a slave of the master.

 

Here at this point there is unfortunately still no continuation.

So is Mr. Travish probably completely deleted and what has it really with Sil ... or Elenwen and the master on himself?

 

I do not know which people to test for you, but there can be something wrong!

 

 

This is not a Captured Dreams Shop anymore, but it has unfortunately become a Captured Horror Dreams Shop........ and unfortunately not in the positive sense.

 

 

The mod is far from done. V4 primarily was about adding the frameworks for other things to use, I had wanted to add more but my health issues slowed development so I had to prioritize what to add and what would wait.

 

The punishment system is made that I can add more to it as it is a modular system where the old punishments were each their own separate quest.

 

The Manor tasks will be redone with the longer ones either shortened (collect water) or split up (sweeping will be by floor) with additional tasks added. It was set up to be modular as well but its framework will need changed.

 

Exploration with Rayani will be something that will be added, I am looking to add more story content to the mod and the exploration is a major one.

 

As far as being a Relationship Slave Ariasha is still above you (and all of the others) as she would be considered Master's spouse as well though she will probably have fun tormenting you, she is somewhat sadistic when she is in control. There will likely be some scenes involving Master but she has voyeuristic tendencies so about half the time she will just watch as Ariasha does whatever with/to you. Other things will be added specifically for Relationship Slave as well.

 

 

As for the story about Master, Elenwen and Tavish those will come out as the story lines continue and the another major story arc. 

 

I also had to get things up to using DDi v3 and its new keywords and removal command for quest items, a long and tedious process when there are well over 100 of them that had to be updated. I also had to update the scripts to use the new quest device functions I made so I had to play through every quest to ensure I changed all of the commands and fixed a lot of bugs along the way.

 

Likely the first thing to be done is the revamp of the Manor tasks as there are still issues with it so I may as well redo it first.

I finally figured out how to install it but I think you should also use a 3-party file manager (Mega is a good one) to have just one file with an installer. It would help those who aren't as good with modding. Since you also would like to keep it on Loverslab, you can also continue to upload it how it currently as for the more experienced modders.  

 

I would need someone to write an installer, I can't do it and I still use an old version of NMM.

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