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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

 

I give up.

 

Even on a fresh minimal install, new game, Tavish won't work, the mine foreman doesn't get a whip equipped and stands there with his fists raised until you console one into his inventory. The player didn't get a pickaxe when sent for punishment and so on. Customer assist 2 will randomly have the customer wander off after having ordered food, will randomly get stuck and not finish the scene and will bind the customer when he attempts to bind you.

 

This is with 4.04 fixed, minimal load order from a fresh install, all correct versions.

 

Looks like no matter what I do, I manage to break it somehow tongue.png

 

Start posting logs when you have issues so I can see what is happening, other than Customer Assist 01 it all works fine for me.

 

As for Customer Assist 01 with Tavish I have no idea why the scene won't start, it refuses to even using the console and the scene was an original scene so there should have been no issues with it. I have heard that some people have had it work but it doesn't for most people, at this point I have spent 2 days trying to figure out the issue with no luck. I am likely to leave it and hold off on doing anything until I rebuild it.

Having a hard time increasing the tendencies to initiate the quests, any advice? It never seems to budge from 4 even though my sub/dom tendencies and relationship with the Master changes.

 

Those are not set to change at this point once set in the menu. You can change them via the console, use help CDxTend  to get a list of them, they should range from 1 - 7.

 

 

EDIT: I see you mentioned fixing the force-greet issue for the next release. Does that mean specifically for De'zra or for all instances it might occur? If the latter, then that takes care of my issues too (aside from the Protector Plus belt in the free trial).

That was specifically for De'Zra.

 

I keep running into issues with dialog repeating. In my most recent play session, I tried doing the Windhelm quest, and things went fine right up until the end. But then after Master gives Erani to me, Erani wouldn't move, and just repeatedly force-greeted with "please take me to your home". Tried multiple times with the same result, and couldn't find any way to get her unstuck.

It looks like the dialogue was not ending and just looping for some reason. I have made a change to how it works so hopefully it will complete properly.

 

So I reloaded an earlier save and tried the Solitude quest. At the end of the second session, Elisif kept repeating her force-greet about how intense it was. Tried that a couple times with no luck. I quit after that.

Added a scene to Elisif after the scene is done to 'reset' her, should hopefully help.

 

In another play session, I was made a manor slave, and after the initial orientation, the guy just stayed in my room introducing himself repeatedly. No apparent way to advance.

Did the same as with Elisif.

 

 

Glad to hear these are getting fixed, I'm really looking forward to seeing what's beyond those points.

 

I played a bit more today and ran into this issue with Raccan as well, during property slave. After being promoted to working in the smithy, he kept repeating his introduction to the sleeping quarters.

 

 

 

His should not have an issue at this point, I already made changes to it.

Just curious: How many days do you serve as a mine slave? I am there since 5 day. Is that normal?

 

During Property Slave? You rise in level by getting 1 day ahead in your quota overall. If you have been there for 5 days you need to have mined 6 days worth of ore. There is no time limit on property slave, if you never hit the amounts to rise or drop in rank it will go on indefinitely.

 

If it is from a punishment you just have to mine the quota amount.

hello i have a little bug when i have the customer assist 01 i think the scene didn't launch, i uptade my zaz animation to 6.11 but still doesn't launch at all if you can help me thank you ^^

 

The quest is having issues, I suggest disabling it until either I find out what is going on and can fix it or it is rebuilt.

 

Ok, got it! I got the delivery quest. Is there any chance to advance as a slave? Get outside and do other slave work? 

Posted

Is it possible to Update this without making another clean save? I have the previous version...

 

I think it's fine to remove and clean the save with save game cleaner if the version you have is any of the version 4's. Anything older would probably need a new save game.

Posted

 

Is it possible to Update this without making another clean save? I have the previous version...

 

I think it's fine to remove and clean the save with save game cleaner if the version you have is any of the version 4's. Anything older would probably need a new save game.

 

Idk what save cleaner to use :/

Posted

 

Having a hard time increasing the tendencies to initiate the quests, any advice? It never seems to budge from 4 even though my sub/dom tendencies and relationship with the Master changes.

 

Those are not set to change at this point once set in the menu. You can change them via the console, use help CDxTend  to get a list of them, they should range from 1 - 7.

 

 

I'm getting nothing for that in the console. I tried searching for something simple like CDxDifficultyLevel and that exists along with other CDx stuff.

Posted

 

Ok no info for the looping dialogue in the quest I mentioned in my last post?

 

More bugs for me:

 

​1, De'Zra won't stop force greeting when first taken to the smithy basement, I can't make anything because she just keeps on force greeting and interupting crafting.

2, Other than the first 3 messengers sent by CD, I never get given anything related to the 4 major quests like the Embassy.  Is there more prerequisites? ( Yes they are enabled in MCM ;) )

 

- I have fixed the force greet issue for the next release

 

- The requirements are listed in the mod description on the main page but they are also on timers. When the timer expires it checks if it should start it or reset the timer.

 

Thank you :)

 

​Downloading new v4.05 now.

 

EDIT:

 

Forcegreet is fixed as you said, only minor thing (could be because I have resumed save not started clean) is that De'Zra is name named "Captured Dreams Courier" but like I said, could be due to me not cleaning my save.

 

EDIT:

 

Ignore what I said above, I need to do a clean save, the mod is totally messed up, currently forcegreet is still happening, names are messed up and objectives are also screwed.  Will let you know if I have any of these after starting a clean save.

 

QUESTION: How do I check my ranking with Master?  I know the book says it but on the OP it states quest prerequisites by a number not whether your relationship with Master is GOOD or AVERAGE etc

Posted

I cant seem to install 4.05 using MO. I get an error, I have downloaded the file twice now

 

Extracting Failed (9)

Are you using the lastest official version?

Posted

 

I cant seem to install 4.05 using MO. I get an error, I have downloaded the file twice now

 

Extracting Failed (9)

Are you using the lastest official version?

 

The one to download now in the download section. So yes :P

Posted

Thank you so much for this mod and the updates! We've all been waiting ages, and at first I crapped my pants (twice) with 4.0 -> 4.03, installed 4.04 yesterday, came back looking for a fix with crossed fingers, and seeing 4.5 nearly made me cry.

 

Please keep at it you wonderful chunk of human champion, if I can get a stable CD, it will be hundreds of hours of joy. 

 

Posted

First of all, Thanks for the work you put into this, Veladarius.

 

Unfortunately using 4.05 (never tried one of the other 4.x versions) with a new game yields strange effects - Master and several others are called "Hunter" and when I started enslavement via MCM for a test I also got "Lookup failed" error, quit while still in the cell in the ships hold). Question: Is the fix for the Lookup error from page 658 still valid for version 4.05? If you need a log, please shout. Thanks.

 

@Kingslayer: I could install 4.05 without a hitch with MO, sorry.

Posted

is anyone else suffering from the following bug? i was able to resolve it by removing CD (dammit, want this mod!):

on leveling up, my character would become unable to mine, chop wood, or use any of the crafting stations. the appropriate animation would start, then immediately exit. after doing some digging, i diagnosed it as a broken animation: one that got paused/exited improperly. the common fix is to figure out which animation got interrupted (most often shouting) and do that animation over again and let it play out. problem is, i was just standing around doing nothing when i vel up, and all mu crafting/harvest animations would get broken and te bug would get baked into the save.

since the 'animation' was associated with leveling up, i'm thinking it was related to the on-lvl-up check CD does to see if it should start the expansion quest.


i'm also gfetting a ton of 'lookup failed' errors. no idea why. (i did enable all of the sidequests/events, and none of them would trigger. overlaping quest ids?)

 

Posted

QUESTION: How do I check my ranking with Master?  I know the book says it but on the OP it states quest prerequisites by a number not whether your relationship with Master is GOOD or AVERAGE etc

 

 

Open the console and type (without quotes) "help cdxrank 3", which will give you a list of the variables for your ranking in various aspects of captured dreams. The one that says Master is your ranking with her.

Posted

 

 

Having a hard time increasing the tendencies to initiate the quests, any advice? It never seems to budge from 4 even though my sub/dom tendencies and relationship with the Master changes.

 

Those are not set to change at this point once set in the menu. You can change them via the console, use help CDxTend  to get a list of them, they should range from 1 - 7.

 

 

I'm getting nothing for that in the console. I tried searching for something simple like CDxDifficultyLevel and that exists along with other CDx stuff.

 

 

I also tried doing this: help cdx 3 to see all the relevant globals but I see nothing relating to the tendency values (looking for anyting = 4 and I can't see any setting with that...)

Posted

4.05 BUG:

 

• Installed 4.05.

 

• Started a new game.

 

​• Got to CDS, asked for a job and the dreaded "LOOKUP FAILED" error has occurred again.

- As with this error back in 4.03, Quest names are all messed up, CDS NPC names are not all correct either (the ones I know of like De'Zra is called Captured Dreams Courier).

 

 

EDIT:

​Temporary fix:  Install the .esp from the "Unlocalized" folder.

Posted

Ok, played for some time now, and encountered following issues. Clean game install from steam, only DD mods intalled are CD (and requirements) Cursed Loot (most functions disabled, only solicitation and restraints dialogue left eneabled) and DD Equip.

 

Chaste Life & Trial Run

If PC is a virgin, when the "trial run" of the devices begins, after the initial comment about device quality PC is either:

a) if Chaste Life is NOT enabled, PC gets equipped with a belt and everything works just fine

B) if Chaste Life is enabled, i assume quest should take different path now - PC is to be led to the back area and equipped with the long term belt. What happens instead is:

  1. Master tells that she has better items in the back
  2. Master makes the equipping animation and collar appears on the PC (with CL disabled a belt would appear as well)
  3. Master starts usual dialogue about belt being comfy, like CL was disabled - tabbing out of the dialogue, or going thourgh with it does not seem to have any effect on the following
  4. at the same time as dialogue appears, Master and PC will start moving to the back of the shop
  5. upon reaching the spot, Master will start a dialogue and restrain PC
  6. the dialogue progresses normally until Master says "Let me adjust this a bit" (or something to that effect)
  7. the dialogue gets looped at that point - she will keep repeating that line, make an equipping animation but nothing gets equipped
  8. stuff is broken at this point, PC is left restrained if one escapes the dialogue

 

Slavery intro:

Upon transfer from ship to mine, PC is at the cross. Master is supposed to equip some items on the PC, but it seems something is amiss there - she starts with the plug, but will not equip the belt until the plug slides out on it's own. It's like the plug is blocking the belt from being equipped for some reason...

 

Various scenes where Master belts non-slave PC (delivery, free trial, etc) - plugs do not get equipped. They appear in the inventory but only belt is equipped.

 

 

Property slave:

One of the punishments is standing near the road and (i suppose?) enticing clients. For me, this job flat out breaks - after PC gets tied to the stone pillar/whatever, a guest comes by the road. Guest is invited to inspect PC, and comes close at which point everything stops and i can run around no problem, the guard and the guest just standing there, looking at the place i used to stand at.

 

Despite sweeping being only supposed to appear once per day, that is the only thing i ever see. Each morning it's the same: firewood + sweeping and then tasks C and D are both sweeping.

 

Moreover, i do believe that sweeping needs a slight rework - it's way too tedious right now. I would split it into 3 different tasks, for each of the floors, make one spot per room (several per larger rooms) and make them appear all at the same time - i don't know about others, but i do not vacuum my home by randomly running from room to room but do it methodically, room by room. That way, if PC is unlucky, 3 out of 4 tasks will still be sweeping (ground, 1st and 2rd floor) but it will have some logic to it, instead of being a weird game of hide and seek with dust piles.

 

 

I also have some questions:

Is it supposed to be completely random plugs each time PC get's belted during slavery questline? I started the quest quite a few times, and each time Master (attempted) to plug me with different ones.

 

Also, is it possible some of the issues come from the conflicts with DD Equip? I have just installed DD Equip recently (it was on the CD recommended list) and made several mistakes already, or rather, mod default configuration is just... Hardcore mode by default, with huge health drain enabled, that for some reason activates on PC when an plugged NPC plugs activate? Nice. My triple sweeping tasks keep killing me, because Master's lover plugs keep activating and the hp drain kills me o_0 Is it safe to just remove DD Equip "on the fly" or do i need new game after removal?

 

 

Posted

4.05 BUG:

 

• Installed 4.05.

 

• Started a new game.

 

​• Got to CDS, asked for a job and the dreaded "LOOKUP FAILED" error has occurred again.

- As with this error back in 4.03, Quest names are all messed up, CDS NPC names are not all correct either (the ones I know of like De'Zra is called Captured Dreams Courier).

 

I just experienced the same problem. Fresh install, new game, went the the shop to get a job. During the belt equipping I got "Lookup failed", after that everything went haywire. Master was "Hunter" and so on.

Posted

 

4.05 BUG:

 

• Installed 4.05.

 

• Started a new game.

 

​• Got to CDS, asked for a job and the dreaded "LOOKUP FAILED" error has occurred again.

- As with this error back in 4.03, Quest names are all messed up, CDS NPC names are not all correct either (the ones I know of like De'Zra is called Captured Dreams Courier).

 

I just experienced the same problem. Fresh install, new game, went the the shop to get a job. During the belt equipping I got "Lookup failed", after that everything went haywire. Master was "Hunter" and so on.

 

 

I have fixed it by installing the .esp from the "Unlocalised" folder.

Posted

 

 

 

Having a hard time increasing the tendencies to initiate the quests, any advice? It never seems to budge from 4 even though my sub/dom tendencies and relationship with the Master changes.

 

Those are not set to change at this point once set in the menu. You can change them via the console, use help CDxTend  to get a list of them, they should range from 1 - 7.

 

 

I'm getting nothing for that in the console. I tried searching for something simple like CDxDifficultyLevel and that exists along with other CDx stuff.

 

 

I also tried doing this: help cdx 3 to see all the relevant globals but I see nothing relating to the tendency values (looking for anyting = 4 and I can't see any setting with that...)

 

 

Same for me, "help CDxTend 3" returns nothing at all.

Posted

Hello

 

I'm in V4.03 with the mcm fix

I finish the property slave as rebel... Works fine

 

I restart a new game and 10lvl later, i'm testing the volontary slave

 

The master want my prefererence ( Belt, collar ....)

My first choice : Cb black Closed back and normal collar --> Cb black OPEN and POSTURE collar

 

Other test, the same in white Belt ok, but another posture

 

Third test, same with dark red, Belt ok, another posture and not visible....

 

A simple question: if i delete the wrong item with the console and remplace by my choice, the "quest" is broken? (Remove Belt , etc)

 

 

Another bug, something block the Pc at the principal entrence of the VIP manor

 

Thanks, and congratulation for this mod...

Posted

 

Hey vel,

 

first of all great mod of course, i mean look at the commotion it has caused over the past few months :)

ive run into a problem though, im not sure if it has been mentioned in the overload of comments in the last few days, but youll have to forgive me for not skimming through all that.

So the first few days after initial release it worked like a charm, then without changing anything in load order or adding/removing any mods it now CTD's on nearing the shop area (about the range of halfmoonmill in a 360 radius). I had hoped the new release would fix it but sadly it hasnt.

 

Anyone knows what might cause this?

 

thanks in advance!!

 

Are you using any mods that change the area around the shop? If so it is likely a conflict between the navmeshes. I have set mine to overwrite the ones from Skyrim and use the same ID so if another mod adds something such as a door or something to the affected navmeshes it will likely crash. The only other change has been the change in the location area considered to be the shop, it was increased so you didn't have to be as close to it for it to detect it. It does not overlap with the one from the mill or any of the others around it as the radius is still within the shop area.

 

 

Right i shouldve been more correct in my description, i do not have any mod that does that sadly otherwise it would have been an easy fix. Im not sure what couldve caused it since it happened one day to another without changing anything in my skyrim.

 

 

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