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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

Updated the mod, started a new game, got to lvl 2, met the courier, moved to the shop and tried the delivery quest. Results so far:

 

1.

Just asked for the delivery quest.

Got item(s) equipped (in this case CD Harness Red Ebonite + 2 plugs)

Delivery adress: Mikael at Bannered Mare

Delivered the package, customer was pleased (made it early), Master was pleased (got bonus) and items were removed.

 

2.

Redeemed the Free Trial offer.

Items were equipped (no problems, besides some delay at some points) ans scene completed.

Talked to Master again and asked for Delivery quest.

She did her checks

Top left corner showed message 'Belt Code: 9'

Quest was refused: Master stated: 'You need to wear one of my belts to get this task' (or something similar)

 

 

 

 

 

Posted

 

mcm menu works now but the delivery quest still dont work and it seems to be durring the equipment of plugs and belt, only get "stop moving around"

 

Something is keeping it from equipping the items. Has it managed to equip anything yet or did it stall out completely. I ask because it may be trying to combine a standard collar and a full harness which would conflict.

 

one the first try it equiped a collar and one vaginal plug and a belt, next try after a reload of a save it only equiped a collar 

Posted

 

 

 

Ich habe jetzt wieder ein neues Problem...

 

Wenn ich die Sklaven Option wähle und das Erz zügig abbaue, werde ich zu diesem Ork geschickt.. das klappt beim ersten mal alles super...

 

Dann arbeite ich weiter in der Mine...

 

Nun werde ich zum Schmied nach Einsamkeit geschickt...

 

Aufgabe erledigt, alles gut!

 

Zurück in der Mine kommt Mecius auf mich zu.. (links oben steht: send overseer to player) und er sagt: "Also?"

 

..und hier ist Ende...

 

ich kann ewig warten, neu rein laden,.. egal was auch immer... ich kann die Quest nicht abgeben.. Mecius kommt auf mich zu und sagt: "Also?"

 

Wenn ich ihn erneut anspreche, dann sagt er zu mir seinen üblichen Text: "Ihr solltet Arbeitet, statt mit mir zu sprechen" Wobei: mit "Arbeitet" wohl "arbeiten" gemeint sein wird...

 

*~SEUFZT~*

 

 

 

 

--------------------------------------------------

 

 

I now have a new problem ...

If I choose the slave option and the ore workings quickly , I am sent to this Orc .. that work the first time all super ...

 

Then I continue working in the mine ...

Now I am sent to the blacksmith for solitude ...

 

Task completed all good!

Back in the mine Mecius comes up to me .. ( is on the top left : send overseer to player ) and he says : " So ? "

 

..and here is the end ...

 

I can wait forever , new reinladen , .. no matter whatever ... I can not give the quest .. Mecius comes up to me and says , "So "

 

If I address him again , then he tells me his usual text : "You should Work , instead of speaking with me

 

It sounds like the transaction with the smith didn't finish completely and run the return function. Try all of this in the console:

 

Help CDxSlaveTaskLvl     <--- should be 9 for the task of seeing the smith in another town, if not:   Set CDxSlaveTaskLvl to 9

Set CDxSlaveTaskProgress to 3

Set CDxSlavePropCounter to 1

 

That should get you into the dialogue past the initial set and let things progress from there.

 

 

Ich habe alles genau so gemacht, CDxSlaveTaskLvl = 9 stimmt.

Der Rest funktioniert leider nicht... ich kann die Quest einfach nicht abgeben! :(

 

 

 

If you have a save from just before meeting with the smith go back to it and let the dialogue at a slow pace so the scripts have a chance to run. I know it works as I did it a few days ago.

 

 

Ich habe ein Save kurz vor dem Schmied gefunden und nun aber Version 4.3 genommen... ich habe bei dieser Version jetzt im Quest-Log einen ganz klein geschriebenen Quest-Text und darüber steht: LOOKUP FAILED... aber die Quest selbst konnte ich mit der Version nun bei Mecius in der Mine beenden...

Ich bin mal gespannt wie das weiter geht....^^

Danke für Deine Hilfe! :)

Posted

managed to find a trigger to my "mittens" unequip cascade,,  Apparently it was Deviouslly Helpless which was triggering it somehow..  Not sure it that will help anyone but thought I'd share.. 

Posted

 

i don't know how this happened, but the file encoding got lost.

 

 

Sorry, but the whole situation is a complete mess and i have trouble tracking down all errors and correcting them.

Everyone having the $-sign issue as well, please download this attachement.

 

The new MCM translations fixed my $ problems, thanks!

Posted

Nach der Quest hing ich in einem Endlos-Dialog mit Raccon und De'zra fest... ich sollte in der Schmiede arbeiten, bekam den Dialog aber an die 10 mal und wurde hin und her teleportiert... aber nachdem geht es jetzt mal und ich bekam nach 10 mal Schuhen und Gewändern eine Schmiede-Schürze... erst sollte ich oben in der Kaserne schlafen und bekam Kleidung und Schuhe, dann wurde ich runter teleportiert in die Schmiede, dann wieder hoch.... *hahaha*^^ :-)

 

Edit: De'zra hört nun nicht mehr auf mich anzulabern, auch wenn ich die Schmiede verlasse, jedes mal, wenn ich neben ihr stehe beginnt wieder ihr Anfangsdialog.

 

Edit2: Das mit ihrer Schwester finde ich absolut super gelungen!!! nur die Bestrafungs-Szene funktioniert leider nicht.. erst war ich kurz in der Luft, alles in blau rundherum und dann war ich wieder in der Schmiede.

 

Edit 3: Wenn ich die Spieler Kontrolle in der Schmiede wieder ein schalte, dann geht es weiter, ansonsten hört De'zra nicht auf mich ständig an zu reden... scheint eine ähnliche Endlos-Schleife zu sein, als bei Elfriede in Einsamkeit.

 

 

------------------------------------

 

After the quest I was stuck in an endless dialogue with Raccon and De'zra ... I should work in the forge , but the dialogue was to the 10 times and was teleported back and forth ... but after it goes now times and I got to 10 times footwear and garments a blacksmith apron ... until I was up to sleep in the barracks and got clothes and shoes , then I was down teleported into the forge , then back up .... * hahaha * ^ ^ :-)

 

Edit: De'zra now no longer listens to talk to me, even if I leave the forge, every time I stand beside her again begins her initial dialog .

 

Edit2 : The with her sister I find absolutely super succeeded !!! Unfortunately only the Punishment scene is not working .. I only had a short in the air , all in blue all around and then I was back in the forge .

Posted

not sure if I've mentioned this before, but this mod is a lot of fun, I ended up a slave to the Master, my first recovery mission went sneakily well, as did my first delivery, altho I picked up a couple more assets on the way back, now I owe the master even more money, looking forward to getting even more tied up.

Posted

managed to find a trigger to my "mittens" unequip cascade,,  Apparently it was Deviouslly Helpless which was triggering it somehow..  Not sure it that will help anyone but thought I'd share.. 

 

I think you mean Deviously Cursed Loot, the mittens problem was reported last week

 

Posted

I have tried the new updates, and the McM menu seemed to be in a different language... almost unreadable.  After I applied the MCM fix, the menu went completely blank.  this all happened with a new game.  

 

Do we have to do something special to apply the mcm fix?

 

Does the mcm fix require we start a new game also?

 

very frustrated.. sorry.   I have followed this mod for a couple of years, and for me, at this point, it is unplayable.

 

 

Posted

I have tried the new updates, and the McM menu seemed to be in a different language... almost unreadable.  After I applied the MCM fix, the menu went completely blank.  this all happened with a new game.  

 

Do we have to do something special to apply the mcm fix?

 

Does the mcm fix require we start a new game also?

 

very frustrated.. sorry.   I have followed this mod for a couple of years, and for me, at this point, it is unplayable.

 

Da gibt es 100'e Mod's, die absolut unspielbar sind und auch nicht weiter Upgedatet werden...

Dieser Mod wird es und am Anfang ist es klar, dass nicht alles perfekt sein kann.

 

------------------

 

Since there 100'e Mod's that are absolutely unplayable and can not continue to be updated...

 

This mod is there and at the beginning it is clear that not everything can be perfect.

Posted

Ich habe seit 4.0 an die 10 neuen Spiele angefangen, weil ich diesen Mod einfach liebe... wem es nervt, der sollte warten.. und der Rest, der sollte es ausprobieren und nochmals: vielen Dank Vel und GCi und ALLE anderen, die hier mit helfen! :heart:

 

-----------------------------------

 

I started since 4.0 on the 10 new games, because I just love this mod.. whom it is annoying that should wait.. and the rest, which should give it a try and again: many thanks Vel and GCi and ALL others who with help! :heart:

Posted

Well said, mikes76!

 

Ich habe seit 4.0 an die 10 neuen Spiele angefangen, weil ich diesen Mod einfach liebe... wem es nervt, der sollte warten.. und der Rest, der sollte es ausprobieren und nochmals: vielen Dank Vel und GCi und ALLE anderen, die hier mit helfen! :heart:

 

-----------------------------------

 

I started since 4.0 on the 10 new games, because I just love this mod.. whom it is annoying that should wait.. and the rest, which should give it a try and again: many thanks Vel and GCi and ALL others who with help! :heart:

This mod is indeed AWESOME and we all should appreciate the amount of work, love and dedication that Veladarius is putting into this. So yes: :heart: indeed!

 

And a very big thank you to the author and all who are contributing.

Posted

started a new save again for the 10th time lol, fixed the settings in all my mcm's and all that and then clicked start slavery opening this time.. everything went good until the equipment but this time i dont get any message errors like "stop moving around" instead the character is free to move and it takes about 10sec until the belt is equiped but before that both plugs went out again and just sit in my inventory, isnt possible to make the plugs unable to remove themself like that or set the timer up abit for it so equipment have sufficient time to be put on ?

 

 

 

Edit: Same problem with the mine, have to press in the mcm menu when she stops talking to me to force disable player controls and the plug went out again lol.. that damn plug huh.. :)

Posted

started a new save again for the 10th time lol, fixed the settings in all my mcm's and all that and then clicked start slavery opening this time.. everything went good until the equipment but this time i dont get any message errors like "stop moving around" instead the character is free to move and it takes about 10sec until the belt is equiped but before that both plugs went out again and just sit in my inventory, isnt possible to make the plugs unable to remove themself like that or set the timer up abit for it so equipment have sufficient time to be put on ?

 

 

 

Edit: Same problem with the mine, have to press in the mcm menu when she stops talking to me to force disable player controls and the plug went out again lol.. that damn plug huh.. :)

 

The issue is that there is a lot of lag in your scripts and they unequip before the belt is applied, the command to apply them is done all at once. Also, you should not be able to move around until after the Overseer speaks to you and there is a good amount of dialogue in between.

Posted

I have tried the new updates, and the McM menu seemed to be in a different language... almost unreadable.  After I applied the MCM fix, the menu went completely blank.  this all happened with a new game.  

 

Do we have to do something special to apply the mcm fix?

 

Does the mcm fix require we start a new game also?

 

very frustrated.. sorry.   I have followed this mod for a couple of years, and for me, at this point, it is unplayable.

1. All SKSE translation files, that are responsible for text in the MCM, are in english except german.

2. SKSE autmaticly applies text from the translation file that matches the language of your game.

3. Screenshot please.

Posted

I had the issue with the harness only displaying the collar, I had reinstalled Devious Devices Assets and it displayed correctly in game. When I rebuilt with BodySlide only the collar displayed in game.

 

I edited the mesh of the BodySlide file with NifScope to change the body slot from 49 t0 58 and the harness displayed correctly in game.

 

http://www.loverslab.com/topic/43710-ddddx-bodyslide-22d-cbbe-hdt-body-updated-20150228/page-3?do=findComment&comment=1331740

Posted

I'm having the blank MCM menu after the latest update + fix that was posted in this topic, I also used the proposed mod that Vel linked, it didn't change anything

 

What is the suggested thing to do to sort this problem? :)

 

Thx in advance

Posted

 

started a new save again for the 10th time lol, fixed the settings in all my mcm's and all that and then clicked start slavery opening this time.. everything went good until the equipment but this time i dont get any message errors like "stop moving around" instead the character is free to move and it takes about 10sec until the belt is equiped but before that both plugs went out again and just sit in my inventory, isnt possible to make the plugs unable to remove themself like that or set the timer up abit for it so equipment have sufficient time to be put on ?

 

 

 

Edit: Same problem with the mine, have to press in the mcm menu when she stops talking to me to force disable player controls and the plug went out again lol.. that damn plug huh.. :)

 

The issue is that there is a lot of lag in your scripts and they unequip before the belt is applied, the command to apply them is done all at once. Also, you should not be able to move around until after the Overseer speaks to you and there is a good amount of dialogue in between.

 

 

I get the plugs in Player's inventory, they were a prize from becoming a relationship slave.

My computer better not lag, or it is some evil usurping mod.

Anyhow I thought this out and wondered if the code could cheat and put the harness on before the plugs?

If it did cheat, the plugs would stay in.

if it can't, it's a mixed blessing, because plugs are abominable and shouldn't be allowed to exist (outside of scenes).

Um,

 Peaches has left the manor, and gone back to Ysolda.

Because of the harness, she isn't allowed to use anything but her mouth,

which seems to make her happy.

I wonder how long the game will let her roam free?

Tavish was in the shop when Peaches was indoctrinated into the Society, so I guess he would be next if Peaches returns.

I think my nearly-modless game is pretty happy, except I'm only running 4.02r.

4.03 doesn't change anything except languages, right?

I'll just wait for the next update.

------

tavish forgot his lines.

The custassist01 quest begins normally, tavish walks up to player, but never says anything.

I think I'm supposed to add some lines from SQV now, sorry I just can't remember what, and I'm running the wrong version anyway.

But I stepped through the quest, up til 350.

It was obvious by now Tavish would never ever speak, I only wonder what's holding him up, specifically?

A harness was removed, a different harness equipped on Peaches.

Tavish stands behind her breathing hard, but not much else.

The accompanying slave stands in front of Peaches looking hot.

ca00Begin_var is colored in red and the pointer is 0.

 

I know this is an older version (and I'm remedying it) but nothing has changed in customerassist01 so I hope this helps.

When I upgrade (except for patches) I start a new game, and if I'm feeling paranoid I'll run PDTwrapper.

I don't exactly know what a "clean save" is, someone will just berate me that  I didn't do it right anyway.

The game for the past few weeks has been very short and repetitive.

I want to avoid phrases such as "so posts that show that those steps were not followed will be ignored."

Umbrage to the max.

I'm thinking if it's all that big of a deal say "new game" (if it's needed) and people will be happier

 

post-392535-0-69593500-1471909532_thumb.jpg

post-392535-0-51877200-1471910900_thumb.jpg

Papyrus.0.log

post-392535-0-24986100-1471913227_thumb.jpg

post-392535-0-10898200-1471913235_thumb.jpg

Posted

 

started a new save again for the 10th time lol, fixed the settings in all my mcm's and all that and then clicked start slavery opening this time.. everything went good until the equipment but this time i dont get any message errors like "stop moving around" instead the character is free to move and it takes about 10sec until the belt is equiped but before that both plugs went out again and just sit in my inventory, isnt possible to make the plugs unable to remove themself like that or set the timer up abit for it so equipment have sufficient time to be put on ?

 

 

 

Edit: Same problem with the mine, have to press in the mcm menu when she stops talking to me to force disable player controls and the plug went out again lol.. that damn plug huh.. :)

 

The issue is that there is a lot of lag in your scripts and they unequip before the belt is applied, the command to apply them is done all at once. Also, you should not be able to move around until after the Overseer speaks to you and there is a good amount of dialogue in between.

 

 

yeah might be, i dont have a super computer hehe.. but i continued in the mine and the plug issue fixed it self after a while doing some side quest, maybe was that i needed to press "force disable player controls" before telling the man to give me to "master" lol.. no other issues right now but i have not gotten so far, but great work lads and laides :)

Posted

I have tried the new updates, and the McM menu seemed to be in a different language... almost unreadable.  After I applied the MCM fix, the menu went completely blank.  this all happened with a new game.  

 

Do we have to do something special to apply the mcm fix?

 

Does the mcm fix require we start a new game also?

 

very frustrated.. sorry.   I have followed this mod for a couple of years, and for me, at this point, it is unplayable.

 

Just as an update, and to answer my second question above...  I did have to start all over again to get the mcm fix download to kick in.  Now the mcm memu does look normal.

 

I did get a "Lookup Failed" error, AND when I started the property slave quest leg in the mine my PC started with a quest in the journal that says that the Master is upset with me because I lost a delivery.   Not sure what that is all about.  just a fyi.

Posted

I'm having the blank MCM menu after the latest update + fix that was posted in this topic, I also used the proposed mod that Vel linked, it didn't change anything

 

What is the suggested thing to do to sort this problem? :)

 

Thx in advance

 

Wait for MCM to properly register the menu? I've had the blank menu thing two or three times in the course of trying to fix the $text problem, and all I did was exit the menu entirely and wait for the popup saying that MCM registered a new menu.

Posted

Starting a new game after not playing for a while, updated all my mods, etc...and I ran into a problem with the MCM menu.

 

It looks like there's an issue of some sort with reading the translation file. I did find one bug in it (the $ was missing from the start of one line) but fixing that didn't help.

Posted

updated from 4.01 to 4.03 (by uninstalling, then install 4.02 full and 4.03 patch on top of that) and I am also seeing the No MCM and "lookup Failed" issues.

 

Edit: Also, tried to start a delivery quest, instead, quest list says something like "escort the slave back to the master while avoiding the people looking for her". So thats weird.

 

Edit 2: Upon arriving at the quest marker for escorting the slave, i was met with bandits demading I hand over the delivery. Upon Killing them, a message displayed stating that submissive is not Elisif's major trait. 

 

Edit 3 (last one I promise): talking to the recipient made a message appear that I should start putting devices on elisif, removed the quest name from the list (it is blank now) and made it so any attempt to turn the quest in force quits the dialouge tree when "about that job" is chosen.

Posted

updated from 4.01 to 4.03 (by uninstalling, then install 4.02 full and 4.03 patch on top of that) and I am also seeing the No MCM and "lookup Failed" issues.

 

Edit: Also, tried to start a delivery quest, instead, quest list says something like "escort the slave back to the master while avoiding the people looking for her". So thats weird.

There's a fix for the lookup issue at the top of page 658 of this thread. It didn't help me with my $mcm issue, but it should at least take care of the lookup failure.

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