dsfargeg222 Posted August 21, 2016 Posted August 21, 2016 Enter slavery > do a delivery quest > items you got from slavery get taken on turning in quest. Same whether you're a voluntary sub/dom slave or started with the slave ship startup. Edit: Additionally, the plugs I chose didn't correspond with what I got equipped. Picked Little Helper - fighter + inflatable, got (filledsoulgem) anal, (grandsoulgem) vaginal. The issue with plugs sliding out before harness/belt is equipped still persists.
Delzaron Posted August 21, 2016 Posted August 21, 2016 I never saw a dialogue for begin the special task, or the relationship slave thing... or I made 12 missions... There is no option to force them ?
Veladarius Posted August 21, 2016 Author Posted August 21, 2016 I never saw a dialogue for begin the special task, or the relationship slave thing... or I made 12 missions... There is no option to force them ? No, they can't be forced.
Brommer Posted August 21, 2016 Posted August 21, 2016 The newest version asks to overwrite several files from ZaZ Animation Pack (furniture meshes, textures) and HDT High Heels during installation with NMM. I guess it's the same files which by accident ended up in the zip file, but just want to be sure that it doesn't interfere with other mods that use ZaZ furniture.
Veladarius Posted August 21, 2016 Author Posted August 21, 2016 V4.02 is available. If you are a Property Slave, update before the start of a new day. If not, then make sure you are not in the middle of a quest. Is it ok to update while on the ''free trial'' ? The only thing changed on the free trial is the calculation for how long you will be in the items so there should not be an issue.
Krynn Posted August 21, 2016 Posted August 21, 2016 I have a litte problem with the Translation.. i have now only $ in MCM Menu and at Quest Options nothing.
Veladarius Posted August 21, 2016 Author Posted August 21, 2016 The newest version asks to overwrite several files from ZaZ Animation Pack (furniture meshes, textures) and HDT High Heels during installation with NMM. I guess it's the same files which by accident ended up in the zip file, but just want to be sure that it doesn't interfere with other mods that use ZaZ furniture. If it asks to overwrite other mods files don't, they were likely included by accident. I try to remove all of the items beforehand but with the amount of stuff it is easy to miss something.
DarkMaleficus Posted August 21, 2016 Posted August 21, 2016 I have a litte problem with the Translation.. i have now only $ in MCM Menu and at Quest Options nothing. Same here
Veladarius Posted August 21, 2016 Author Posted August 21, 2016 As a note: - I have played through the Property Slave from the post time tasks up through the Manor tasks and it all worked fine for me. - The deliveries should work, I tested the new device detection system using a protector belt and it removed it at the start and replaced it at the end with no issues. - There were a number of issues with the dialogue on the Chaste Spouse dialogue for the greeting dialogue that has been fixed so it should work much better. - I have not seen an issue with multiple items yet and things seem to be installing correctly. I gave it an odd combo as far as my preferences - metal belt and preferred leather and it gave me a metal belt and harness collar so it did it correctly. There are likely to be some issues still considering the size and complexity of the mod but hopefully the game stopping ones are gone.
Veladarius Posted August 21, 2016 Author Posted August 21, 2016 I have a litte problem with the Translation.. i have now only $ in MCM Menu and at Quest Options nothing. Same here I have posted a quick update for the MCM menu, the one included may have been a work in progress by CGi and I included in error. The MCM menu I posted is the current version in English.
CGi Posted August 21, 2016 Posted August 21, 2016 I have a litte problem with the Translation.. i have now only $ in MCM Menu and at Quest Options nothing. A fix is in the making. i was kinda braindead as i commited this crime.
dsfargeg222 Posted August 21, 2016 Posted August 21, 2016 Elisif keeps forcegreeting the conclusion of "A date with a jarl" and never returns to her daily routine. Continued forcegreeting seems to be an issue with several characters including Miss Delia and entering the Smithy. Elisif issue breaks all quests where I lose control over the character and is set to move to a spot. Character will move to Solitude at a snails pace. Edit: It seems to happen if I use gag and blindfold on her before belting, the final dialogue will end and she goes "Let's go over that again" leading to forced endless cycle of the final dialogue. If I don't gag and blindfold her, it work as intended. I can't reproduce it 100%, but rather 50% of the time.
Veladarius Posted August 21, 2016 Author Posted August 21, 2016 Elisif keeps forcegreeting the conclusion of "A date with a jarl" and never returns to her daily routine. Continued forcegreeting seems to be an issue with several characters including Miss Delia and entering the Smithy. Elisif issue breaks all quests where I lose control over the character and is set to move to a spot. Character will move to Solitude at a snails pace. Generally the reason a force greet causes the issue you are having with Elisif is trying to get through the dialogue too quickly and Skyrim thinks that the scene should still be running, it expects a certain amount of time for dialogue to take place. Once you hit the point of receiving the documents there is no walkaway dialogue or anything like that. Force Greets in the Smithy will generally just play the first line and that is all unless you actually stop to talk to them. As for fixing the issue, it doesn't happen for me so I have no way of doing anything since I can't test and can't just make random changes.
dsfargeg222 Posted August 21, 2016 Posted August 21, 2016 Tavish scene freezes after Master has fetched him and explained who he is via dialogue. Stays at stage 55, increasing stages does nothing.
Veladarius Posted August 21, 2016 Author Posted August 21, 2016 Tavish scene freezes after Master has fetched him and explained who he is via dialogue. Stays at stage 55, increasing stages does nothing. From there it should go to stage 150 which starts some dialogue. Use SQV CustomerAssist01 and see if any of the Aliases are not filled (says NONE).
dsfargeg222 Posted August 21, 2016 Posted August 21, 2016 Aliases are all filled, the only NONE that can be found is CA00Begin_var. Setstage 150 does nothing to remedy it.
Purplewing Posted August 21, 2016 Posted August 21, 2016 -Snip- No, there isn't a way to change the jobs. Also, the way it is set up it picks jobs one at a time and marks them as unavailable. Upload a log from a session where this happens for me to look at. Like this? There are a lot of errors from zzEstrus and it tends to be somewhat unstable. You are also running several script intensive mods that may be slowing things down but there were no errors from CD that I would have expected to see. Alright, I'll see what I can strip out. Thanks for your help, awesome mod.
CGi Posted August 21, 2016 Posted August 21, 2016 I have a litte problem with the Translation.. i have now only $ in MCM Menu and at Quest Options nothing. Same here Tadaahhh!!! it's now up to Vel, when this fix will be available.
Guest Posted August 21, 2016 Posted August 21, 2016 Elisif keeps forcegreeting the conclusion of "A date with a jarl" and never returns to her daily routine. Continued forcegreeting seems to be an issue with several characters including Miss Delia and entering the Smithy. Elisif issue breaks all quests where I lose control over the character and is set to move to a spot. Character will move to Solitude at a snails pace. Generally the reason a force greet causes the issue you are having with Elisif is trying to get through the dialogue too quickly and Skyrim thinks that the scene should still be running, it expects a certain amount of time for dialogue to take place. Once you hit the point of receiving the documents there is no walkaway dialogue or anything like that. Force Greets in the Smithy will generally just play the first line and that is all unless you actually stop to talk to them. As for fixing the issue, it doesn't happen for me so I have no way of doing anything since I can't test and can't just make random changes. I have pruned most of the mods I used to have, and you're always saying you've got 253 or so mods. Can I totally guess that some biggie mod you do not use is messing with your forcegreets? I just got rid of "DAMOYL" this morning and something called "Brawl bugs". This won't be fixed soon, but maybe some workaround(s) could be "finish smithy" or just "shut up" so the anvil-quest can work. I don't know. Nice to know there are more than one people needing to use startscene and stopscene. I might edit this soon, apologies in advance...
Bushi Neko Posted August 21, 2016 Posted August 21, 2016 Blessings and Many Many Kudo's for you still at this.. Much praise and thanks.
Veladarius Posted August 21, 2016 Author Posted August 21, 2016 Elisif keeps forcegreeting the conclusion of "A date with a jarl" and never returns to her daily routine. Continued forcegreeting seems to be an issue with several characters including Miss Delia and entering the Smithy. Elisif issue breaks all quests where I lose control over the character and is set to move to a spot. Character will move to Solitude at a snails pace. Generally the reason a force greet causes the issue you are having with Elisif is trying to get through the dialogue too quickly and Skyrim thinks that the scene should still be running, it expects a certain amount of time for dialogue to take place. Once you hit the point of receiving the documents there is no walkaway dialogue or anything like that. Force Greets in the Smithy will generally just play the first line and that is all unless you actually stop to talk to them. As for fixing the issue, it doesn't happen for me so I have no way of doing anything since I can't test and can't just make random changes. I have pruned most of the mods I used to have, and you're always saying you've got 253 or so mods. Can I totally guess that some biggie mod you do not use is messing with your forcegreets? I just got rid of "DAMOYL" this morning and something called "Brawl bugs". This won't be fixed soon, but maybe some workaround(s) could be "finish smithy" or just "shut up" so the anvil-quest can work. I don't know. Nice to know there are more than one people needing to use startscene and stopscene. I might edit this soon, apologies in advance... I don't have a lot of SexLab or DD mods installed right now, I had some stability issues and pulled a number of them as they were just getting in the way of testing. Scenes have several settings in them as to what happens if they are interrupted by various things, these are all set to 'Pause' (unless someone dies then it ends) so if another mod drops it out too soon then it will wait until the player controls are disabled again and start where it left off. Originally I did not set it to pause while making early versions of DD so the 'Horny Idle' from DDi would kick in and kill the scene completely. Right now the biggest issues are ones that start SexLab scenes as they let the player keep control when it ends so the controls have to be disabled again manually for it to continue. As for making commands to stop a scene the scene has to be specified specifically and there are 500 - 600 scenes overall and a lot of them are force greets. Something to give you an idea of how picky Skyrim can be on scenes and AI packages, when I was making the original whipping scene in V2 or V3 (the one down by the slaves) I was looking to do about 6 - 10 whip strikes and setting it to some numbers would cause it to crash, some just didn't work and some did. My current Mod load order (only 237 of them not including merged ones), there are probably about 10 SexLab and DD mods I normally use that are not installed currently. Active Mod Files: 00 Skyrim.esm 01 Update.esm 02 Unofficial Skyrim Patch.esp [Version 2.0.7] 03 HearthFires.esm 04 Unofficial Hearthfire Patch.esp [Version 2.0.7] 05 Dawnguard.esm 06 Unofficial Dawnguard Patch.esp [Version 2.0.7] 07 Dragonborn.esm 08 Unofficial Dragonborn Patch.esp [Version 2.0.7] 09 SMPC.esp 0A SMPC Overwrite Fixes.esp [Version erts] 0B RaceCompatibility.esm [Version 1.60a] 0C Skyrim Project Optimization - Full Version.esm 0D ClimatesOfTamriel.esm 0E ApachiiHair.esm 0F ApachiiHairFemales.esm 10 ApachiiHairMales.esm 11 SGHairPackBase.esm 12 JSwords.esm 13 SPIKE.esm 14 3rdEraWeaponsMoS.esm 15 hdtHighHeel.esm 16 Schlongs of Skyrim - Core.esm 17 TravellersOfSkyrim.esm 18 CreatureFramework.esm [Version 1.0.0] 19 ZaZAnimationPack.esm 1A Lanterns Of Skyrim - All In One - Main.esm 1B Heels Sound.esm 1C daymoyl.esm 1D fox_shop.esm 1E SexLab.esm [Version 1.62] 1F SexLabAroused.esm [Version 2.6] 20 Devious Devices - Assets.esm [Version 2.8.3] 21 HentaiPregnancy.esm 22 Children+SoulGems.esm 23 Devious Devices - Integration.esm 24 Devious Devices - Expansion.esm 25 HighResTexturePack01.esp 26 HighResTexturePack02.esp 27 HighResTexturePack03.esp 28 Unofficial High Resolution Patch.esp [Version 1.1.7] 29 Uncapped Perks - Combat + Stealth.esp 2A Uncapped Perks - Magic.esp 2B Customizable Camera.esp 2C iHUD.esp 2D UIExtensions.esp 2E AddItemMenu.esp 2F SkyUI.esp 30 Map Markers Complete.esp 31 Auto Unequip Ammo.esp 32 Nausicaa's Tweaker.esp 33 AOS.esp 34 AOS2_CoT3_1_patch.esp 35 Beautiful Cities.esp 36 The Dance of Death - Ultimate Edition.esp 37 Brawl Bugs CE.esp 38 RaceCompatibilityUSKPOverride.esp 39 Climates of Tamriel Combined.esp 3A Relighting Skyrim Combined.esp 3B Realistic Lighting.esp 3C Realistic Lighting Overhaul - Merged.esp 3D Realistic Lighting Patcher.esp 3E TrueStorms.esp 3F TrueStorms-ClimatesOfTamriel.esp 40 AmazingFollowerTweaks.esp 41 Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp 42 Lanterns Of Skyrim - All In One - RLO.esp 43 Purewaters.esp 44 AMatterOfTime.esp [Version 1.00] 45 SMIM-Merged-All.esp 46 mcCampingLite.esp 47 Dead Body Collision.esp 48 BetterQuestObjectives.esp 49 BetterQuestObjectives-Dawnguard.esp 4A ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp 4B fFastTravelSpeedMult_4.esp [Version 1.0] 4C Guard Dialogue Overhaul.esp 4D People Have Torches.esp 4E Better Sorting Merged.esp 4F RealisticNeedsandDiseases.esp 50 RND_DLCs_Patches.esp 51 SleepTight.esp 52 TTYM - Think to Yourself Messages.esp 53 SkyrimToyStory.esp 54 Convenient Horse Herding.esp 55 My Home Is Your Home.esp 56 BetterMagic_FULL.esp 57 CrimeDecay.esp 58 HearthfireMultiKid.esp 59 HearthfireMultiKid_LastName.esp 5A ItemRewardsForBounties.esp 5B no_essential_COs.esp 5C dD - Realistic Ragdoll Force - Reduced.esp 5D Run For Your Lives.esp [Version 1.0] 5E Skyrim Immersive Creatures.esp [Version v6.5.2a] 5F Skyrim Immersive Creatures - DLC2.esp [Version v6.5.2a] 60 Rebirth Monster.esp 61 Rebirth Monster - SIC Patch.esp [Version v1] 62 BarenziahQuestMarkers.esp 63 TradeBarter.esp 64 When Vampires Attack.esp [Version 1.0.1] 65 USKP Patcher for RaceCompatibility.esp 66 Inconsequential NPCs.esp 67 Supreme Fog - CoT.esp 68 Apocalypse - The Spell Package.esp 69 Enchanting Freedom.esp 6A UnlockUniqueEnchantments.esp 6B ApachiiHelmetWigs.esp 6C TheEyesOfBeauty.esp 6D AzarHair.esp 6E HepsyHair.esp 6F HHairstyles.esp 70 KS Hairdo's.esp 71 numenume Hair.esp 72 OblHairsCombined.esp 73 SGHairPackAIO.esp 74 _NewHair.esp 75 KS Hairdos - HDT.esp 76 doahair.esp 77 EnhancedCharacterEdit.esp 78 HF-MoveSpouse.esp 79 Brows.esp 7A Skyrim Expanded Loot Tables.esp 7B Craftable and Placeable Havok-enabled Bedrolls .esp 7C 12FemaleBrows.esp 7D Unbelievable Grass Two - Ultra Edition.esp 7E Cherry's Eyes.esp 7F mslZaZArachnophobia.esp 80 DeadlyDragons.esp 81 LaFemmeLycana.esp 82 WerewolfPerksExpanded_1.6b.esp 83 Better Vampires.esp 84 Vampirelordroyal.esp 85 BVandRB_Formlist.esp 86 Brevi_MoonlightTales.esp 87 LFox No Werewolf Form Cooldown.esp 88 Scriptless werewolf bonus.esp 89 TravelMounts.esp 8A Alternate Start - Live Another Life.esp [Version 3.1.0] 8B Convenient Horses.esp 8C Schlongs of Skyrim.esp 8D SOS - VectorPlexus Regular Addon.esp 8E SexLabDefeat.esp 8F Captured Dreams.esp 90 xazPrisonOverhaul.esp 91 xazPrisonOverhaul - Patch.esp 92 MoreNastyCritters.esp 93 SexLabNudeCreatures.esp 94 SexLabNudeCreaturesDB.esp 95 SexLabNudeCreaturesDG.esp 96 NonSexLabAnimationPack.esp 97 Lanterns.esp 98 Werewolf Loot- Dawnguard version.esp 99 Stormcloaks_n_Guards_with_Face.esp 9A CrossbowsRevamped.esp 9B Populated Lands Roads Paths.esp 9C JSwordsDistributionBalancePlugin.esp 9D TravellersOfSkyrim - Vanilla.esp 9E 3rdEraWeapMoS-lvlList.esp 9F 3rdEraWeapMoS-rareCraft.esp A0 Lineage 2 Crossbows.esp A1 Book Covers Skyrim.esp A2 Craft, Temper, Smelt.esp A3 PrinceandPauper.esp A4 Gatti14Yumiko.esp A5 XiNafay - Shoes.esp A6 Skyrim_Strap_Ons.esp A7 LadyKdCirclets.esp A8 Piercings_EC.esp A9 Tes4mod.esp AA tumblr gifts.esp AB HDT Havok Object.esp AC TERAArmors_CBBE.esp AD BAMM.esp AE BnS Combined Vel.esp AF blessarmors.esp B0 More shiny catsuits.esp B1 SamuraiBlades.esp B2 Neo's Slave Leia Renewal.esp B3 TERA Weapons.esp B4 CraftablePantysCBBEv3M.esp B5 CombinedArmorWeaponsGen.esp B6 ElvenWeaponry.esp B7 HSxHorseStablingCities+HF.esp B8 Osare Panty.esp B9 Terapack2015.esp BA zzArmormashups.esp BB LingerieSetCBBE3_2ByNausicaa.esp BC HDTTailsEquipable.esp BD CharacterMakingExtender.esp BE FX117 Chainmail Pack.esp BF Armor Pack IX.esp C0 Armor Pack IX Part 2.esp C1 FX117 Clothes Pack.esp C2 FoxMerged.esp C3 LoliAlice.esp C4 lolilabs.esp C5 x117set2.esp C6 Clothing & Clutter Fixes.esp C7 Complete Crafting Overhaul_Remade.esp C8 CCO_SIC_Patch.esp C9 zzAharaPOTWHood-Hair.esp CA Tera.esp CB zzTravellerHoods.esp CC DorothyRobes.esp CD Devious Devices For Him.esp CE Children+SoulGemsDragonborn.esp CF SC07SexLabRandomAttack.esp D0 FtM_3 - CCOR.esp D1 JackshAtelierAyeshaArmor.esp D2 ELE-Interior Lighting Merged.esp D3 ankoENBBETA3.esp D4 DF_T48.esp ++ FullBootForKKSA.esp ++ LFox Blacksmiths Have Metals.esp ++ Proper Aiming.esp ++ LFox Vendors Have Arrows.esp ++ Steel Bolts For All.esp ++ DD For Him - Captured Dreams patch.esp D5 ly shadowwalker.esp D6 sinbdress.esp D7 westninja.esp D8 GDAttire.esp D9 TZ_LockingLatexHoods - CD Edition.esp DA SC_Shiny Catsuits - CD Edition.esp DB EstrusChaurus.esp DC sr_FillHerUp.esp DD SexLab Inflation Framework.esp [Version 0.9.5] DE Real Clouds.esp DF BBP_ArmorPack.esp E0 BBP_ArmorPack2.esp E1 BBP Armors 3.esp E2 SOS - B3lisario UNP Addon.esp E3 NoHelmet.esp E4 Animated Dragon Wings.esp E5 P1FlyingRing.esp E6 Catsuits and Boots.esp E7 enb_reference.esp E8 Shiny Catsuits.esp E9 Ballet Boots.esp EA Bashed Patch, 0.esp EB FNIS.esp EC Devious Deviants.esp There will be another update soon, found a few issues concerning Chaste Life (incorrect device finishes) and the Delivery quest (condition adjustments). CGi has made the changes needed for the MCM menu as well.
Eskella Posted August 21, 2016 Posted August 21, 2016 Question re: the second phase of the Embassy quest/punishment - is this supposed to run over multiple days and start/end each day with the dialogue at the Shop (it's like it's continually looping), or should it be a one-and-done session? I've gone back to a save from before I even started the Embassy quest, ran through that again, and now every time a punishment is triggered I get the second Embassy visit and every time it finishes it immediately starts up again as soon as I get back to the Shop. If I need a completely new/clean save, I'll give that a go, but I just want to make sure it's not supposed to be a, like, multiple day punishment thing. (Edit: Should add I don't see anything in the Papyrus log re: CDx from my last attempt aside from the device removal dialogue chain.)
Larxon Posted August 21, 2016 Posted August 21, 2016 I have problem with the assist a customer 2 quest. After activating it the master says something like "come over here for a moment, i want tot talk to you" but then she repeats this sentence over and over again and trying to talk to her does nothing and locks her other talk options. I tried it at different times and places but she only repeats this sentence while Assist a customer 2 is activated.
Veladarius Posted August 21, 2016 Author Posted August 21, 2016 Question re: the second phase of the Embassy quest/punishment - is this supposed to run over multiple days and start/end each day with the dialogue at the Shop (it's like it's continually looping), or should it be a one-and-done session? I've gone back to a save from before I even started the Embassy quest, ran through that again, and now every time a punishment is triggered I get the second Embassy visit and every time it finishes it immediately starts up again as soon as I get back to the Shop. If I need a completely new/clean save, I'll give that a go, but I just want to make sure it's not supposed to be a, like, multiple day punishment thing. (Edit: Should add I don't see anything in the Papyrus log re: CDx from my last attempt aside from the device removal dialogue chain.) No, there was an error there. It will be fixed in today's update.
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