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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

Enter slavery > do a delivery quest > items you got from slavery get taken on turning in quest. Same whether you're a voluntary sub/dom slave or started with the slave ship startup.

 

Edit: Additionally, the plugs I chose didn't correspond with what I got equipped. Picked Little Helper - fighter + inflatable, got (filledsoulgem) anal, (grandsoulgem) vaginal.

 

The issue with plugs sliding out before harness/belt is equipped still persists.

Posted

I never saw a dialogue for begin the special task, or the relationship slave thing... or I made 12 missions...

 

There is no option to force them ?

Posted

I never saw a dialogue for begin the special task, or the relationship slave thing... or I made 12 missions...

 

There is no option to force them ?

 

No, they can't be forced.

Posted

The newest version asks to overwrite several files from ZaZ Animation Pack (furniture meshes, textures) and HDT High Heels during installation with NMM. I guess it's the same files which by accident ended up in the zip file, but just want to be sure that it doesn't interfere with other mods that use ZaZ furniture.  

Posted

 

V4.02 is available.

 

If you are a Property Slave, update before the start of a new day.

If not, then make sure you are not in the middle of a quest.

 

Is it ok to update while on the ''free trial'' ?

 

 

The only thing changed on the free trial is the calculation for how long you will be in the items so there should not be an issue.

Posted

The newest version asks to overwrite several files from ZaZ Animation Pack (furniture meshes, textures) and HDT High Heels during installation with NMM. I guess it's the same files which by accident ended up in the zip file, but just want to be sure that it doesn't interfere with other mods that use ZaZ furniture.  

 

If it asks to overwrite other mods files don't, they were likely included by accident. I try to remove all of the items beforehand but with the amount of stuff it is easy to miss something.

Posted

As a note:

- I have played through the Property Slave from the post time tasks up through the Manor tasks and it all worked fine for me.

- The deliveries should work, I tested the new device detection system using a protector belt and it removed it at the start and replaced it at the end with no issues.

- There were a number of issues with the dialogue on the Chaste Spouse dialogue for the greeting dialogue that has been fixed so it should work much better.

- I have not seen an issue with multiple items yet and things seem to be installing correctly. I gave it an odd combo as far as my preferences - metal belt and preferred leather and it gave me a metal belt and harness collar so it did it correctly.

 

There are likely to be some issues still considering the size and complexity of the mod but hopefully the game stopping ones are gone.

Posted

 

I have a litte problem with the Translation.. i have now only $ in MCM Menu and at Quest Options nothing.

Same here

 

 

I have posted a quick update for the MCM menu, the one included may have been a work in progress by CGi and I included in error. The MCM menu I posted is the current version in English.

Posted

I have a litte problem with the Translation.. i have now only $ in MCM Menu and at Quest Options nothing.

A fix is in the making.

i was kinda braindead as i commited this crime.

Posted

Elisif keeps forcegreeting the conclusion of "A date with  a jarl" and never returns to her daily routine. Continued forcegreeting seems to be an issue with several characters including Miss Delia and entering the Smithy.

 

Elisif issue breaks all quests where I lose control over the character and is set to move to a spot. Character will move to Solitude at a snails pace.

 

Edit: It seems to happen if I use gag and blindfold on her before belting, the final dialogue will end and she goes "Let's go over that again" leading to forced endless cycle of the final dialogue. If I don't gag and blindfold her, it work as intended. I can't reproduce it 100%, but rather 50% of the time.

Posted

Elisif keeps forcegreeting the conclusion of "A date with  a jarl" and never returns to her daily routine. Continued forcegreeting seems to be an issue with several characters including Miss Delia and entering the Smithy.

 

Elisif issue breaks all quests where I lose control over the character and is set to move to a spot. Character will move to Solitude at a snails pace.

 

Generally the reason a force greet causes the issue you are having with Elisif is trying to get through the dialogue too quickly and Skyrim thinks that the scene should still be running, it expects a certain amount of time for dialogue to take place. Once you hit the point of receiving the documents there is no walkaway dialogue or anything like that.

 

Force Greets in the Smithy will generally just play the first line and that is all unless you actually stop to talk to them.

 

As for fixing the issue, it doesn't happen for me so I have no way of doing anything since I can't test and can't just make random changes.

Posted

Tavish scene freezes after Master has fetched him and explained who he is via dialogue. Stays at stage 55, increasing stages does nothing.

 

From there it should go to stage 150 which starts some dialogue.

 

Use SQV CustomerAssist01 and see if any of the Aliases are not filled (says NONE).

Posted

 

 

 

 

-Snip-

 

No, there isn't a way to change the jobs. Also, the way it is set up it picks jobs one at a time and marks them as unavailable. Upload a log from a session where this happens for me to look at.

 

 

Like this?

 

 

There are a lot of errors from zzEstrus and it tends to be somewhat unstable. You are also running several script intensive mods that may be slowing things down but there were no errors from CD that I would have expected to see.

 

 

 

Alright, I'll see what I can strip out.

 

Thanks for your help, awesome mod.

Posted

 

I have a litte problem with the Translation.. i have now only $ in MCM Menu and at Quest Options nothing.

Same here

Tadaahhh!!!

post-61980-0-40459300-1471799446_thumb.jpg

it's now up to Vel, when this fix will be available.

Posted

 

Elisif keeps forcegreeting the conclusion of "A date with  a jarl" and never returns to her daily routine. Continued forcegreeting seems to be an issue with several characters including Miss Delia and entering the Smithy.

 

Elisif issue breaks all quests where I lose control over the character and is set to move to a spot. Character will move to Solitude at a snails pace.

 

Generally the reason a force greet causes the issue you are having with Elisif is trying to get through the dialogue too quickly and Skyrim thinks that the scene should still be running, it expects a certain amount of time for dialogue to take place. Once you hit the point of receiving the documents there is no walkaway dialogue or anything like that.

 

Force Greets in the Smithy will generally just play the first line and that is all unless you actually stop to talk to them.

 

As for fixing the issue, it doesn't happen for me so I have no way of doing anything since I can't test and can't just make random changes.

 

 

I have pruned most of the mods I used to have, and you're always saying you've got 253 or so mods.

Can I totally guess that some biggie mod you do not use is messing with your forcegreets?

I just got rid of "DAMOYL" this morning and something called "Brawl bugs".

This won't be fixed soon, but maybe some workaround(s) could be "finish smithy" or just "shut up" so the anvil-quest can work.

I don't know.

Nice to know there are more than one people needing to use startscene and stopscene.

I might edit this soon, apologies in advance...

 

Posted

 

 

Elisif keeps forcegreeting the conclusion of "A date with  a jarl" and never returns to her daily routine. Continued forcegreeting seems to be an issue with several characters including Miss Delia and entering the Smithy.

 

Elisif issue breaks all quests where I lose control over the character and is set to move to a spot. Character will move to Solitude at a snails pace.

 

Generally the reason a force greet causes the issue you are having with Elisif is trying to get through the dialogue too quickly and Skyrim thinks that the scene should still be running, it expects a certain amount of time for dialogue to take place. Once you hit the point of receiving the documents there is no walkaway dialogue or anything like that.

 

Force Greets in the Smithy will generally just play the first line and that is all unless you actually stop to talk to them.

 

As for fixing the issue, it doesn't happen for me so I have no way of doing anything since I can't test and can't just make random changes.

 

 

I have pruned most of the mods I used to have, and you're always saying you've got 253 or so mods.

Can I totally guess that some biggie mod you do not use is messing with your forcegreets?

I just got rid of "DAMOYL" this morning and something called "Brawl bugs".

This won't be fixed soon, but maybe some workaround(s) could be "finish smithy" or just "shut up" so the anvil-quest can work.

I don't know.

Nice to know there are more than one people needing to use startscene and stopscene.

I might edit this soon, apologies in advance...

 

 

 

I don't have a lot of SexLab or DD mods installed right now, I had some stability issues and pulled a number of them as they were just getting in the way of testing.

 

Scenes have several settings in them as to what happens if they are interrupted by various things, these are all set to 'Pause' (unless someone dies then it ends) so if another mod drops it out too soon then it will wait until the player controls are disabled again and start where it left off. Originally I did not set it to pause while making early versions of DD so the 'Horny Idle' from DDi would kick in and kill the scene completely. Right now the biggest issues are ones that start SexLab scenes as they let the player keep control when it ends so the controls have to be disabled again manually for it to continue.

 

As for making commands to stop a scene the scene has to be specified specifically and there are 500 - 600 scenes overall and a lot of them are force greets.

 

Something to give you an idea of how picky Skyrim can be on scenes and AI packages, when I was making the original whipping scene in V2 or V3 (the one down by the slaves) I was looking to do about 6 - 10 whip strikes and setting it to some numbers would cause it to crash, some just didn't work and some did.

 

 

My current Mod load order (only 237 of them not including merged ones), there are probably about 10 SexLab and DD mods I normally use that are not installed currently.

 

Active Mod Files:

00  Skyrim.esm
01  Update.esm
02  Unofficial Skyrim Patch.esp  [Version 2.0.7]
03  HearthFires.esm
04  Unofficial Hearthfire Patch.esp  [Version 2.0.7]
05  Dawnguard.esm
06  Unofficial Dawnguard Patch.esp  [Version 2.0.7]
07  Dragonborn.esm
08  Unofficial Dragonborn Patch.esp  [Version 2.0.7]
09  SMPC.esp
0A  SMPC Overwrite Fixes.esp  [Version erts]
0B  RaceCompatibility.esm  [Version 1.60a]
0C  Skyrim Project Optimization - Full Version.esm
0D  ClimatesOfTamriel.esm
0E  ApachiiHair.esm
0F  ApachiiHairFemales.esm
10  ApachiiHairMales.esm
11  SGHairPackBase.esm
12  JSwords.esm
13  SPIKE.esm
14  3rdEraWeaponsMoS.esm
15  hdtHighHeel.esm
16  Schlongs of Skyrim - Core.esm
17  TravellersOfSkyrim.esm
18  CreatureFramework.esm  [Version 1.0.0]
19  ZaZAnimationPack.esm
1A  Lanterns Of Skyrim - All In One - Main.esm
1B  Heels Sound.esm
1C  daymoyl.esm
1D  fox_shop.esm
1E  SexLab.esm  [Version 1.62]
1F  SexLabAroused.esm  [Version 2.6]
20  Devious Devices - Assets.esm  [Version 2.8.3]
21  HentaiPregnancy.esm
22  Children+SoulGems.esm
23  Devious Devices - Integration.esm
24  Devious Devices - Expansion.esm
25  HighResTexturePack01.esp
26  HighResTexturePack02.esp
27  HighResTexturePack03.esp
28  Unofficial High Resolution Patch.esp  [Version 1.1.7]
29  Uncapped Perks - Combat + Stealth.esp
2A  Uncapped Perks - Magic.esp
2B  Customizable Camera.esp
2C  iHUD.esp
2D  UIExtensions.esp
2E  AddItemMenu.esp
2F  SkyUI.esp
30  Map Markers Complete.esp
31  Auto Unequip Ammo.esp
32  Nausicaa's Tweaker.esp
33  AOS.esp
34  AOS2_CoT3_1_patch.esp
35  Beautiful Cities.esp
36  The Dance of Death - Ultimate Edition.esp
37  Brawl Bugs CE.esp
38  RaceCompatibilityUSKPOverride.esp
39  Climates of Tamriel Combined.esp
3A  Relighting Skyrim Combined.esp
3B  Realistic Lighting.esp
3C  Realistic Lighting Overhaul - Merged.esp
3D  Realistic Lighting Patcher.esp
3E  TrueStorms.esp
3F  TrueStorms-ClimatesOfTamriel.esp
40  AmazingFollowerTweaks.esp
41  Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp
42  Lanterns Of Skyrim - All In One - RLO.esp
43  Purewaters.esp
44  AMatterOfTime.esp  [Version 1.00]
45  SMIM-Merged-All.esp
46  mcCampingLite.esp
47  Dead Body Collision.esp
48  BetterQuestObjectives.esp
49  BetterQuestObjectives-Dawnguard.esp
4A  ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp
4B  fFastTravelSpeedMult_4.esp  [Version 1.0]
4C  Guard Dialogue Overhaul.esp
4D  People Have Torches.esp
4E  Better Sorting Merged.esp
4F  RealisticNeedsandDiseases.esp
50  RND_DLCs_Patches.esp
51  SleepTight.esp
52  TTYM - Think to Yourself Messages.esp
53  SkyrimToyStory.esp
54  Convenient Horse Herding.esp
55  My Home Is Your Home.esp
56  BetterMagic_FULL.esp
57  CrimeDecay.esp
58  HearthfireMultiKid.esp
59  HearthfireMultiKid_LastName.esp
5A  ItemRewardsForBounties.esp
5B  no_essential_COs.esp
5C  dD - Realistic Ragdoll Force - Reduced.esp
5D  Run For Your Lives.esp  [Version 1.0]
5E  Skyrim Immersive Creatures.esp  [Version v6.5.2a]
5F  Skyrim Immersive Creatures - DLC2.esp  [Version v6.5.2a]
60  Rebirth Monster.esp
61  Rebirth Monster - SIC Patch.esp  [Version v1]
62  BarenziahQuestMarkers.esp
63  TradeBarter.esp
64  When Vampires Attack.esp  [Version 1.0.1]
65  USKP Patcher for RaceCompatibility.esp
66  Inconsequential NPCs.esp
67  Supreme Fog - CoT.esp
68  Apocalypse - The Spell Package.esp
69  Enchanting Freedom.esp
6A  UnlockUniqueEnchantments.esp
6B  ApachiiHelmetWigs.esp
6C  TheEyesOfBeauty.esp
6D  AzarHair.esp
6E  HepsyHair.esp
6F  HHairstyles.esp
70  KS Hairdo's.esp
71  numenume Hair.esp
72  OblHairsCombined.esp
73  SGHairPackAIO.esp
74  _NewHair.esp
75  KS Hairdos - HDT.esp
76  doahair.esp
77  EnhancedCharacterEdit.esp
78  HF-MoveSpouse.esp
79  Brows.esp
7A  Skyrim Expanded Loot Tables.esp
7B  Craftable and Placeable Havok-enabled Bedrolls .esp
7C  12FemaleBrows.esp
7D  Unbelievable Grass Two - Ultra Edition.esp
7E  Cherry's Eyes.esp
7F  mslZaZArachnophobia.esp
80  DeadlyDragons.esp
81  LaFemmeLycana.esp
82  WerewolfPerksExpanded_1.6b.esp
83  Better Vampires.esp
84  Vampirelordroyal.esp
85  BVandRB_Formlist.esp
86  Brevi_MoonlightTales.esp
87  LFox No Werewolf Form Cooldown.esp
88  Scriptless werewolf bonus.esp
89  TravelMounts.esp
8A  Alternate Start - Live Another Life.esp  [Version 3.1.0]
8B  Convenient Horses.esp
8C  Schlongs of Skyrim.esp
8D  SOS - VectorPlexus Regular Addon.esp
8E  SexLabDefeat.esp
8F  Captured Dreams.esp
90  xazPrisonOverhaul.esp
91  xazPrisonOverhaul - Patch.esp
92  MoreNastyCritters.esp
93  SexLabNudeCreatures.esp
94  SexLabNudeCreaturesDB.esp
95  SexLabNudeCreaturesDG.esp
96  NonSexLabAnimationPack.esp
97  Lanterns.esp
98  Werewolf Loot- Dawnguard version.esp
99  Stormcloaks_n_Guards_with_Face.esp
9A  CrossbowsRevamped.esp
9B  Populated Lands Roads Paths.esp
9C  JSwordsDistributionBalancePlugin.esp
9D  TravellersOfSkyrim - Vanilla.esp
9E  3rdEraWeapMoS-lvlList.esp
9F  3rdEraWeapMoS-rareCraft.esp
A0  Lineage 2 Crossbows.esp
A1  Book Covers Skyrim.esp
A2  Craft, Temper, Smelt.esp
A3  PrinceandPauper.esp
A4  Gatti14Yumiko.esp
A5  XiNafay - Shoes.esp
A6  Skyrim_Strap_Ons.esp
A7  LadyKdCirclets.esp
A8  Piercings_EC.esp
A9  Tes4mod.esp
AA  tumblr gifts.esp
AB  HDT Havok Object.esp
AC  TERAArmors_CBBE.esp
AD  BAMM.esp
AE  BnS Combined Vel.esp
AF  blessarmors.esp
B0  More shiny catsuits.esp
B1  SamuraiBlades.esp
B2  Neo's Slave Leia Renewal.esp
B3  TERA Weapons.esp
B4  CraftablePantysCBBEv3M.esp
B5  CombinedArmorWeaponsGen.esp
B6  ElvenWeaponry.esp
B7  HSxHorseStablingCities+HF.esp
B8  Osare Panty.esp
B9  Terapack2015.esp
BA  zzArmormashups.esp
BB  LingerieSetCBBE3_2ByNausicaa.esp
BC  HDTTailsEquipable.esp
BD  CharacterMakingExtender.esp
BE  FX117 Chainmail Pack.esp
BF  Armor Pack IX.esp
C0  Armor Pack IX Part 2.esp
C1  FX117 Clothes Pack.esp
C2  FoxMerged.esp
C3  LoliAlice.esp
C4  lolilabs.esp
C5  x117set2.esp
C6  Clothing & Clutter Fixes.esp
C7  Complete Crafting Overhaul_Remade.esp
C8  CCO_SIC_Patch.esp
C9  zzAharaPOTWHood-Hair.esp
CA  Tera.esp
CB  zzTravellerHoods.esp
CC  DorothyRobes.esp
CD  Devious Devices For Him.esp
CE  Children+SoulGemsDragonborn.esp
CF  SC07SexLabRandomAttack.esp
D0  FtM_3 - CCOR.esp
D1  JackshAtelierAyeshaArmor.esp
D2  ELE-Interior Lighting Merged.esp
D3  ankoENBBETA3.esp
D4  DF_T48.esp
++  FullBootForKKSA.esp
++  LFox Blacksmiths Have Metals.esp
++  Proper Aiming.esp
++  LFox Vendors Have Arrows.esp
++  Steel Bolts For All.esp
++  DD For Him - Captured Dreams patch.esp
D5  ly shadowwalker.esp
D6  sinbdress.esp
D7  westninja.esp
D8  GDAttire.esp
D9  TZ_LockingLatexHoods - CD Edition.esp
DA  SC_Shiny Catsuits - CD Edition.esp
DB  EstrusChaurus.esp
DC  sr_FillHerUp.esp
DD  SexLab Inflation Framework.esp  [Version 0.9.5]
DE  Real Clouds.esp
DF  BBP_ArmorPack.esp
E0  BBP_ArmorPack2.esp
E1  BBP Armors 3.esp
E2  SOS - B3lisario UNP Addon.esp
E3  NoHelmet.esp
E4  Animated Dragon Wings.esp
E5  P1FlyingRing.esp
E6  Catsuits and Boots.esp
E7  enb_reference.esp
E8  Shiny Catsuits.esp
E9  Ballet Boots.esp
EA  Bashed Patch, 0.esp
EB  FNIS.esp
EC  Devious Deviants.esp

There will be another update soon, found a few issues concerning Chaste Life (incorrect device finishes) and the Delivery quest (condition adjustments). CGi has made the changes needed for the MCM menu as well.

Posted

Question re: the second phase of the Embassy quest/punishment - is this supposed to run over multiple days and start/end each day with the dialogue at the Shop (it's like it's continually looping), or should it be a one-and-done session? I've gone back to a save from before I even started the Embassy quest, ran through that again, and now every time a punishment is triggered I get the second Embassy visit and every time it finishes it immediately starts up again as soon as I get back to the Shop.

 

If I need a completely new/clean save, I'll give that a go, but I just want to make sure it's not supposed to be a, like, multiple day punishment thing. :)

 

(Edit: Should add I don't see anything in the Papyrus log re: CDx from my last attempt aside from the device removal dialogue chain.)

Posted

I have problem with the assist a customer 2 quest. After activating it the master says something like "come over here for a moment, i want tot talk to you" but then she repeats this sentence over and over again and trying to talk to her does nothing and locks her other talk options. I tried it at different times and places but she only repeats this sentence while Assist a customer 2 is activated.

Posted

Question re: the second phase of the Embassy quest/punishment - is this supposed to run over multiple days and start/end each day with the dialogue at the Shop (it's like it's continually looping), or should it be a one-and-done session? I've gone back to a save from before I even started the Embassy quest, ran through that again, and now every time a punishment is triggered I get the second Embassy visit and every time it finishes it immediately starts up again as soon as I get back to the Shop.

 

If I need a completely new/clean save, I'll give that a go, but I just want to make sure it's not supposed to be a, like, multiple day punishment thing. :)

 

(Edit: Should add I don't see anything in the Papyrus log re: CDx from my last attempt aside from the device removal dialogue chain.)

 

No, there was an error there. It will be fixed in today's update.

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