BonMage32 Posted August 19, 2016 Posted August 19, 2016 Vel i have comme across another issue when i get switched to work for the smith Dezra i get introduced to the barracks but then when we move up to meet dezra there is no dialogue and i am still following the guard who brought me from that point forward The scene with her is not starting, not sure why since I have tested it in v4.0 and v4.1 and with the only change needed was one with De'Zra's end dialogue, everything else worked fine. I asked about the condition of the chaste spouse. If anyone knows about this quest, please reply to my question. Sorry I missed the post, what do you need to know? Either repost what you need to know about it or link to the post you made. I want to know about the requirement of chaste spouse. and i set Dom settings in the MCM, however, my tendency is slight sub after i meet Master. is it correct?
DrVec Posted August 19, 2016 Posted August 19, 2016 @Veladarius Any way to skip something in den Manor House of the Property Questline to see the end? I do the task over 14 Hours now. Its quite boring. Want to the the end O:
kronnos44 Posted August 19, 2016 Posted August 19, 2016 Vel i have comme across another issue when i get switched to work for the smith Dezra i get introduced to the barracks but then when we move up to meet dezra there is no dialogue and i am still following the guard who brought me from that point forward The scene with her is not starting, not sure why since I have tested it in v4.0 and v4.1 and with the only change needed was one with De'Zra's end dialogue, everything else worked fine. I asked about the condition of the chaste spouse. If anyone knows about this quest, please reply to my question. Sorry I missed the post, what do you need to know? Either repost what you need to know about it or link to the post you made. So should i attempt a new game again, and hope it's fixed?
Twycross448 Posted August 19, 2016 Posted August 19, 2016 @Veladarius I'm a bit confused. Back with V3 I used your "Female Embassy Guards" add-on (girl-on-girl is just so much better), but I do not know if it is safe to use it with V4 now. On one hand, you explicitely warn to remove all old add-ons in your install instructions !! Any of the old addon's need to be removed as they have shown to cause instability in the game !! on the other hand, the Female Embasy Guards add-on is still available for download on your file page. So, can one safely use it with V4 or not?
Krynn Posted August 19, 2016 Posted August 19, 2016 Does anyone know the Quest ID if one is the second sent to times Dushnamub for the ore? I can only say "Hello" to him and that was it.. in V4 und 4.1 the same.. do not know how else should I complete the quest, but otherwise it does not go any further at this point. :-( with showquesttargets i dont see it.. ---- Weiß jemand zufällig die Quest ID wenn man das zweite mal zu Dushnamub gesendet wird für das Erz? Ich kann zu dem nur "Hallo" zu ihm sagen und das wars dann.. in beiden Versionen.. ich wüsste nicht wie ich die Quest sonst abschließen sollte, aber sonst geht es an dieser Stelle nicht mehr weiter. :-( Ganz genau kann ich Hallo zu ihm sagen, dann sagt er: schon wieder zurück?! .. dann ich: ja, ich brauche mehr Ebenerz. Darauf er: Oh was ist denn mit der letzten Ladung geschehen? und dann fängt es wieder mit dem Hallo Dialog an.
Guest Posted August 19, 2016 Posted August 19, 2016 I wish, it sometimes also gives me trouble with not finishing right: i clean all dust piles (easy difficulty so i have quest-arrows) but when i go to Markus, i just get the "im done for today, rest can wait"-chat. i guess i should try to go back to ddi 2.9.2 I am going to go through Manor Slave and see if I can see what is happening. What is supposed to happen is it sets how many piles of dust it is you are to clean up and sets the fist pile in place. Once you clean it it checks to see if that pile was enough, if so it updates that the task is done and ends, otherwise it sets a new pile in place. If it has not set a new pile in place then it knows it finished so I am figuring that the task status is not updating for some reason. Since there are 4 tasks per day (A, B, C and D) and 7 possible jobs there is a function that looks up what task letter the job went with and updates it accordingly. You can see the status with the following variables: Lettered tasks are A - D, numbered tasks are 1 - 7 Task_A - which job was assigned for it. Task_A_Status - status of the task - 0 not assigned, 1 assigned, 2 complete, 3 failed Task1 - If it is available to be assigned or not - 0 no, 1 yes Task1_Status - status of the task - 0 not assigned, 1 assigned, 2 running, 3 complete, 4 failed - there are some tasks that have different variables Task1Is - which letter goes with the task - 1 A, 2 B, 3 C, 4 D - This is used to look up which letter goes with the task. Since this is used to tell which task letter goes with the task number if a task is assigned more than once (which it should not be) then only the last letter assigned will get updated. hmm, ive only seen 3 jobs. Sweeping, make firewood and get items from whiterun market and i played enough days to get promoted to sleep in ?rayaini?`s room. Perhaps it happened when i got sweeping second time and it was allready in complete-status? But i still should have seen more different jobs edit. im starting believe that i have some mod that brakes things since only quest that have worked without problems was ironically embassy-quest, mine, retreat and delivery. Ill attach loadorder if somebody has some ideas since im running out. I know the HUD says that when Marcus orders a task performed, it's one of four day-jobs that are sequentially assigned (a through D) and randomly assigned specific tasks within those four jobs. I know it's random because sometimes Marcus will assign sweeping after sweeping. And I can almost make out what you said, that the specific tasks have a status. So armed with what I think you said, I want to maybe devise a strategy: Save-game, Talk to Marcus about having finished specific tasks. If the response available is "I'm done, I'm on strike" then reload but then, before speaking, set taskx_status to 1 (This is the part I'm unclear on) and also set taskx to 0 (Make it unavailable) Problem: which task goes with which number.(1-7) Also if tasks are unavailable because they were done already (Like wood or buying milk) Make them available again, maybe. But the batch file or console command should only be for completing a specific task. The other stuff is wrapping my head around why easy assignments never repeat.
Veladarius Posted August 19, 2016 Author Posted August 19, 2016 More issues for me i'm afraid. Will try to give you as many as possible to aid in tracking them down (if it isn't my install causing them). • When a belt is added by Master, sometimes the plugs are not equipped before the belt is added so they are just in the player's inventory and not locked in by the belt or harness. Plugs not being equipped is due to script lag in equipping the belt. I am looking to revamp the equip script I use for quest devices • looping conversation for the start of the slave quest. if you say "i'm not sure" the master says she will ask again in a couple of days... this however just repeats everytime you speak to the master. I will check into this. • if you chose to become a slave of the master, the opening scene plays. My choices for plugs did not work and the player was given ones I did not select, also they again did not get equipped and are just sitting in the inventory not in use It is related to the quest item equip scripts. Originally there was going to be preferences for plugs in the MCM menu as well but issues with the MCM menu required pulling it for now which affected the ones chosen during relationship slave • during the start up of becoming the masters new slave, once the belt etc has been fitted the master tells you to go with some guy that walks over. The scene never ends and the game gets stuck. Releasing the player does not make the scene continue. May be due to a force greet distance issue or script issue. • some items, such as corsets, lag the game when they are fitted by the master Corsets take longer to equip than other devices due to their dual nature (with or without belt). • customer whipping scenes just don't seem to work at all without console intervention, punishment whipping by Herran does however work perfectly. It may be the item being used. For some reason one type of whip works well and one doesn't. The scenes are all set up the same otherwise. • if you start the slave mine quest from the mcm, once you are in the mine and told to get to work there are no ore veins to mine. Again, belt is added, plug is added but not equipped. Ore veins should not change any, they are all the same no matter when you go in. They do use a custom script and are not the same as the normal ore veins so they reset faster and can produce more ore until drained. Only thing I can think of is another mod detecting them and doing something to them but that is unlikely. I seem to be having a lot of issues, far more than I would have expected given the amount of testing you guys did, i'm not criticising you guys, I think I may have something installed that is causing my many many issues. I will probably do another clean install over the weekend and only put CD and it's required mods in and nothing else to see if some of, if not all of, my issues are resolved. Other than some of the specific script and condition issues found I have no issues with general game play. Some issues may just be someone hits the right combination of things in the mod that we missed, considering that some quests have major effects on others (not that you can always tell). Another thing we can't account for is other mods players are using. There are a number of mods t hat use DD items that do not take into account for other mods that use them, assume they are theirs and do as they please. I will say that I have built CD that if other modders use the guidelines set up by the mod team it will not interfere with any of their items. Thanks for the reply. I will look into my mods but mostly they have never interfered with eachother before. I only use a handful of mods so don't see how a conflict is occurring when it never has before. I have 1 more thing to add to my list: • If you are defeated and sent to simple slavery mod and then are sold to CD master and choose to work in the mine, the mining foreman isn't present at the scene when the master is fitting the player with a belt. He is walking around and so never releases you from the cross. In this scenario ore veins are present but if you start this slavery quest from mcm ore veins are not physically there to mine which is very odd. The start up for other mods sending the player to slavery is pretty much the same as what I used for the MCM option and was also how I tested the slavery start. His alias is also persistent and always filled so there should not be an issue with the alias not filled. cant start the quest master keep saying the dialogue welcome to CD if you have any doubts plz ask, and then dialogue restarts please help Post a log of the game session when you try doing it as the initial dialogue sets the stage of the Framework to 10 and sets up the player's stats. Also, make sure the MCM menu is there and usable. Vel i have comme across another issue when i get switched to work for the smith Dezra i get introduced to the barracks but then when we move up to meet dezra there is no dialogue and i am still following the guard who brought me from that point forward The scene with her is not starting, not sure why since I have tested it in v4.0 and v4.1 and with the only change needed was one with De'Zra's end dialogue, everything else worked fine. I asked about the condition of the chaste spouse. If anyone knows about this quest, please reply to my question. Sorry I missed the post, what do you need to know? Either repost what you need to know about it or link to the post you made. I want to know about the requirement of chaste spouse. and i set Dom settings in the MCM, however, my tendency is slight sub after i meet Master. is it correct? No, it is an issue with the MCM menu which has been addressed for the next release. Vel i have comme across another issue when i get switched to work for the smith Dezra i get introduced to the barracks but then when we move up to meet dezra there is no dialogue and i am still following the guard who brought me from that point forward The scene with her is not starting, not sure why since I have tested it in v4.0 and v4.1 and with the only change needed was one with De'Zra's end dialogue, everything else worked fine. I asked about the condition of the chaste spouse. If anyone knows about this quest, please reply to my question. Sorry I missed the post, what do you need to know? Either repost what you need to know about it or link to the post you made. So should i attempt a new game again, and hope it's fixed? Should be able to use a save game made before moving to the barracks, the change made was minor and not enough to keep the scene from running. @Veladarius I'm a bit confused. Back with V3 I used your "Female Embassy Guards" add-on (girl-on-girl is just so much better), but I do not know if it is safe to use it with V4 now. On one hand, you explicitely warn to remove all old add-ons in your install instructions !! Any of the old addon's need to be removed as they have shown to cause instability in the game !! on the other hand, the Female Embasy Guards add-on is still available for download on your file page. So, can one safely use it with V4 or not? That is the only addon that still works. All the others add items to leveled lists that no longer exist or renamed and would cause some issues. Does anyone know the Quest ID if one is the second sent to times Dushnamub for the ore? I can only say "Hello" to him and that was it.. in V4 und 4.1 the same.. do not know how else should I complete the quest, but otherwise it does not go any further at this point. :-( with showquesttargets i dont see it.. ---- Weiß jemand zufällig die Quest ID wenn man das zweite mal zu Dushnamub gesendet wird für das Erz? Ich kann zu dem nur "Hallo" zu ihm sagen und das wars dann.. in beiden Versionen.. ich wüsste nicht wie ich die Quest sonst abschließen sollte, aber sonst geht es an dieser Stelle nicht mehr weiter. :-( Ganz genau kann ich Hallo zu ihm sagen, dann sagt er: schon wieder zurück?! .. dann ich: ja, ich brauche mehr Ebenerz. Darauf er: Oh was ist denn mit der letzten Ladung geschehen? und dann fängt es wieder mit dem Hallo Dialog an. Look up the following for me and tell me the value of it: help CDxSlavePropQ1Done
Veladarius Posted August 19, 2016 Author Posted August 19, 2016 I wish, it sometimes also gives me trouble with not finishing right: i clean all dust piles (easy difficulty so i have quest-arrows) but when i go to Markus, i just get the "im done for today, rest can wait"-chat. i guess i should try to go back to ddi 2.9.2 I am going to go through Manor Slave and see if I can see what is happening. What is supposed to happen is it sets how many piles of dust it is you are to clean up and sets the fist pile in place. Once you clean it it checks to see if that pile was enough, if so it updates that the task is done and ends, otherwise it sets a new pile in place. If it has not set a new pile in place then it knows it finished so I am figuring that the task status is not updating for some reason. Since there are 4 tasks per day (A, B, C and D) and 7 possible jobs there is a function that looks up what task letter the job went with and updates it accordingly. You can see the status with the following variables: Lettered tasks are A - D, numbered tasks are 1 - 7 Task_A - which job was assigned for it. Task_A_Status - status of the task - 0 not assigned, 1 assigned, 2 complete, 3 failed Task1 - If it is available to be assigned or not - 0 no, 1 yes Task1_Status - status of the task - 0 not assigned, 1 assigned, 2 running, 3 complete, 4 failed - there are some tasks that have different variables Task1Is - which letter goes with the task - 1 A, 2 B, 3 C, 4 D - This is used to look up which letter goes with the task. Since this is used to tell which task letter goes with the task number if a task is assigned more than once (which it should not be) then only the last letter assigned will get updated. hmm, ive only seen 3 jobs. Sweeping, make firewood and get items from whiterun market and i played enough days to get promoted to sleep in ?rayaini?`s room. Perhaps it happened when i got sweeping second time and it was allready in complete-status? But i still should have seen more different jobs edit. im starting believe that i have some mod that brakes things since only quest that have worked without problems was ironically embassy-quest, mine, retreat and delivery. Ill attach loadorder if somebody has some ideas since im running out. I know the HUD says that when Marcus orders a task performed, it's one of four day-jobs that are sequentially assigned (a through D) and randomly assigned specific tasks within those four jobs. I know it's random because sometimes Marcus will assign sweeping after sweeping. And I can almost make out what you said, that the specific tasks have a status. So armed with what I think you said, I want to maybe devise a strategy: Save-game, Talk to Marcus about having finished specific tasks. If the response available is "I'm done, I'm on strike" then reload but then, before speaking, set taskx_status to 1 (This is the part I'm unclear on) and also set taskx to 0 (Make it unavailable) Problem: which task goes with which number.(1-7) Also if tasks are unavailable because they were done already (Like wood or buying milk) Make them available again, maybe. But the batch file or console command should only be for completing a specific task. The other stuff is wrapping my head around why easy assignments never repeat. No task should be repeated in the same day. Once the availability is set so it is unavailable it should not be able to be picked again that day at all. Actually there are 8 tasks, I forgot about the last one I added: 1- sweep 2- chop woord 3- get water 4- go to market 5- gardening / build planters 6- meet with manor npc 7- Customer Assist 02 8- Customer Assist 01 7 and 8 are only available if the customer is present. Tasks are set to unavailable as soon as they are selected to be assigned.
Krynn Posted August 19, 2016 Posted August 19, 2016 Sorry but I dont understand what you mean.. when i tiped help CDxSlavePropQ1Done in Console, i get: ---Console Commands--------------- ---Script Funktions-------------- and so on... but no value
Veladarius Posted August 19, 2016 Author Posted August 19, 2016 Sorry but I dont understand what you mean.. when i tiped help CDxSlavePropQ1Done in Console, i get: ---Console Commands--------------- ---Script Funktions-------------- and so on... but no value It is a global variable, you may have typed it in wrong.
Krynn Posted August 19, 2016 Posted August 19, 2016 Sorry but I dont understand what you mean.. when i tiped help CDxSlavePropQ1Done in Console, i get: ---Console Commands--------------- ---Script Funktions-------------- and so on... but no value It is a global variable, you may have typed it in wrong. 20160819083105_1.jpg Edit: Sorry... I typed it wrong!.. *gg* CDxSlavePropQ1Done = -1.00
Guest Posted August 19, 2016 Posted August 19, 2016 I have encountered quite the odd bug, after having been in the cd mine to get ores (after talking to master), I first off, didnt get a quest log added for mining (not sure if it's supposed to be added), second off i could enter the mine, but the foreman didnt talk to me, I could start the mining by tracking him down. However, after this mining job i did i am unable to use sneak, if i use sneak i am permanently seen by any and all npc's. I have found no way to fix this as of yet, tho reverting to a save before being in the mine does work (tho that would mean having to replay a bit, not a big deal). Also, it seems I am unable to buy anything from master, she just has the <this may repeat> sentence and it indeed, repeats, but will not let me shop
Ntn31a Posted August 19, 2016 Posted August 19, 2016 cant start the quest master keep saying the dialogue welcome to CD if you have any doubts plz ask, and then dialogue restarts please help Post a log of the game session when you try doing it as the initial dialogue sets the stage of the Framework to 10 and sets up the player's stats. Also, make sure the MCM menu is there and usable. . Papyrus.0.log Papyrus.1.log Papyrus.2.log
Czium Posted August 19, 2016 Posted August 19, 2016 Hey Im having an issue where the game crashes on starting a new game. The issue dissapears if I fully uninstall captured dreams. I have all of the requirements and DDi 2.92. I have my papyrus log if it helps at all. Last thing in the log concerns Hearthfires. A message from SkyUI shows that the CD MCM menu has been initialized several lines up so I don't see a reason for it to crash. Thanks Vel; ive uninstalled a lot of mods and its seemed to make things stable; I thing there was some confliction with SD+ but I was using the newer version which required DDi 3.1.
BonMage32 Posted August 19, 2016 Posted August 19, 2016 Vel i have comme across another issue when i get switched to work for the smith Dezra i get introduced to the barracks but then when we move up to meet dezra there is no dialogue and i am still following the guard who brought me from that point forward The scene with her is not starting, not sure why since I have tested it in v4.0 and v4.1 and with the only change needed was one with De'Zra's end dialogue, everything else worked fine. I asked about the condition of the chaste spouse. If anyone knows about this quest, please reply to my question. Sorry I missed the post, what do you need to know? Either repost what you need to know about it or link to the post you made. I want to know about the requirement of chaste spouse. and i set Dom settings in the MCM, however, my tendency is slight sub after i meet Master. is it correct? I solve my question myself. Thank you for your comments.
wotringe Posted August 19, 2016 Posted August 19, 2016 I've got an issue with the quest "assist a customer 2" (the big one).Master come and tell me to wait. The screen fades, and the customers comes in, I got the choice to accept or not the session. And then...nothing. Everybody stay at the same place and I can't move my caracter.
thetwo2012 Posted August 19, 2016 Posted August 19, 2016 I can't seem to progress past the start of the property slave quest. I've triggered it several times and several ways, and each time it leaves me stuck on the cross after the master equips a belt on me. I get the "I am just property" quest popup, she says "punish her if she misbehaves", and she walks away. Nothing else happens, I'm just left stuck on the cross. Enabling player controls leaves me stuck in a mine where nobody will talk to me. Is there any sort of workaround?
Matz Posted August 19, 2016 Posted August 19, 2016 (May contain spoiler of Slavery quest in my post) Hello everybody, I recently installed this mod, for the beginning I spoke a little with Master, tried to do some delivery and retrivery, but Yesterday i wanted to try the slavery quest so i started it in the MCM Menu, I was in a cellar of a boat ? And someone came to own me, I tried the 2 choices, the first one did not really interested me because I found that this one was the same thing as I did before the quest so i loaded a save and choose the second one. I woke up in a mine and was forced to find some ore, I did the quota and when i had a good reputation "Sir" sent me in an Orc camp to take back some ingots, This little quest worked good, but soon after he sent me again find some things for the smith and this is where I had a problem, I took it and come back, the quest said : "Go see overseer in the mine", so I think it's Mercilus but when I come in the mine he come near me and say "well ?" and nothing more, He don't take what I had to bring him back and If I try to talk with De'Zra (The smith) she didn't say anything about the quest until i try to leave the house, she say I'm late I say sorry and say she will try to not punish me and put pony boots on me but nothing else, I go to the mine again and nothing. What can I do please ? (And for help thetwo2012 try to type : sexchange 2 times in the console menu sometimes it unfreeze some situation (for me))
Veladarius Posted August 19, 2016 Author Posted August 19, 2016 I have encountered quite the odd bug, after having been in the cd mine to get ores (after talking to master), I first off, didnt get a quest log added for mining (not sure if it's supposed to be added), second off i could enter the mine, but the foreman didnt talk to me, I could start the mining by tracking him down. However, after this mining job i did i am unable to use sneak, if i use sneak i am permanently seen by any and all npc's. I have found no way to fix this as of yet, tho reverting to a save before being in the mine does work (tho that would mean having to replay a bit, not a big deal). Also, it seems I am unable to buy anything from master, she just has the <this may repeat> sentence and it indeed, repeats, but will not let me shop 1- There are no quest objectives for the Voluntary Mining at this point. I will add it to my to do list. 2- The Overseer isn't set to come greet you for Voluntary work 3- No idea on the sneaking, I don't disable anything like that and don't do anything to the player while they are there. 4- That is Confiscation, it has an issue in some cases that won't let it continue. Disable the Confiscation quest and you can purchase things again.
Kingcobra123 Posted August 19, 2016 Posted August 19, 2016 Hi, nice work so far. I have started a new character and uninstalled any previous version of CD accordingly. Currently running ZAZ 6.11 and DDI 3.0 beta 1. Problem is, that neither the quests to windhelm or solitude are available nor does the house slave quest work. If I ask Markus I don´t get any options to enlist as the house slave whatsorever. Currently my char is tied to a post at the stables (slave starting) without any further options. Any help maybe. Thanks in beforehand Cobra
Krynn Posted August 19, 2016 Posted August 19, 2016 At this point i have once to say: Veladarius: you are making a great job with your Mod, thank you very much for that and please go on and have a nice Weekend! ---------------- An diesen Punkt muss ich etwas sagen: Veladarius: Du hast einen großartigen Mod erstellt, vielen lieben Dank dafür und bitte weiter so! Ich wünsche Dir ein wunderschönes Wochenende. PS: Vielen lieben Dank auch an CGi !!! Liebe Grüße, mikes
Veladarius Posted August 19, 2016 Author Posted August 19, 2016 cant start the quest master keep saying the dialogue welcome to CD if you have any doubts plz ask, and then dialogue restarts please help Post a log of the game session when you try doing it as the initial dialogue sets the stage of the Framework to 10 and sets up the player's stats. Also, make sure the MCM menu is there and usable. . There are a number of errors on the logs where it is looking for things from v3 that are not in v4, are you sure you started a new game or that CD v3 was not installed during that game before? V4 is not compatible at all with v3 and can not be upgraded. Hey Im having an issue where the game crashes on starting a new game. The issue dissapears if I fully uninstall captured dreams. I have all of the requirements and DDi 2.92. I have my papyrus log if it helps at all. Last thing in the log concerns Hearthfires. A message from SkyUI shows that the CD MCM menu has been initialized several lines up so I don't see a reason for it to crash. Thanks Vel; ive uninstalled a lot of mods and its seemed to make things stable; I thing there was some confliction with SD+ but I was using the newer version which required DDi 3.1. The incompatibility issue with DDi v3.1 concerns bound animations on npc's, it won't release the AI control so they no longer move. It does not happen often but when it does it brings things to a halt. I can't seem to progress past the start of the property slave quest. I've triggered it several times and several ways, and each time it leaves me stuck on the cross after the master equips a belt on me. I get the "I am just property" quest popup, she says "punish her if she misbehaves", and she walks away. Nothing else happens, I'm just left stuck on the cross. Enabling player controls leaves me stuck in a mine where nobody will talk to me. Is there any sort of workaround? Likely the Overseer is not in his position. Do the following to see if it will get things started: SQV CDxSlavery_Property Look for the Alias_Overseer, note the ID next to it PRID <ID> Moveto Player That should hopefully start things, if not then I am not sure why he is not moving to position as he should.
Veladarius Posted August 19, 2016 Author Posted August 19, 2016 I've got an issue with the quest "assist a customer 2" (the big one). Master come and tell me to wait. The screen fades, and the customers comes in, I got the choice to accept or not the session. And then...nothing. Everybody stay at the same place and I can't move my caracter. That is Customer Assist 01, for some reason it stalls out and I don't know why as the quest has not changed from that point on from v3.
Veladarius Posted August 19, 2016 Author Posted August 19, 2016 (May contain spoiler of Slavery quest in my post) Hello everybody, I recently installed this mod, for the beginning I spoke a little with Master, tried to do some delivery and retrivery, but Yesterday i wanted to try the slavery quest so i started it in the MCM Menu, I was in a cellar of a boat ? And someone came to own me, I tried the 2 choices, the first one did not really interested me because I found that this one was the same thing as I did before the quest so i loaded a save and choose the second one. I woke up in a mine and was forced to find some ore, I did the quota and when i had a good reputation "Sir" sent me in an Orc camp to take back some ingots, This little quest worked good, but soon after he sent me again find some things for the smith and this is where I had a problem, I took it and come back, the quest said : "Go see overseer in the mine", so I think it's Mercilus but when I come in the mine he come near me and say "well ?" and nothing more, He don't take what I had to bring him back and If I try to talk with De'Zra (The smith) she didn't say anything about the quest until i try to leave the house, she say I'm late I say sorry and say she will try to not punish me and put pony boots on me but nothing else, I go to the mine again and nothing. What can I do please ? (And for help thetwo2012 try to type : sexchange 2 times in the console menu sometimes it unfreeze some situation (for me)) It looks like a condition issue and likely believes you took too long but had no link to the late dialogue.
Veladarius Posted August 19, 2016 Author Posted August 19, 2016 Hi, nice work so far. I have started a new character and uninstalled any previous version of CD accordingly. Currently running ZAZ 6.11 and DDI 3.0 beta 1. Problem is, that neither the quests to windhelm or solitude are available nor does the house slave quest work. If I ask Markus I don´t get any options to enlist as the house slave whatsorever. Currently my char is tied to a post at the stables (slave starting) without any further options. Any help maybe. Thanks in beforehand Cobra The quests to the specific cities are not immediately available and will be offered when it decides to. As for being a house maid you can't offer to be one, that is a slavery position. As to being tied to the post, for whatever reason the Overseer is deciding not to participate in the opening scenes like he is supposed to, not sure why.
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