Veladarius Posted August 15, 2016 Author Posted August 15, 2016 Issue with Rayani on the retrieve dynamo core thing. Track her down, she forcegreets, runs through dialogue, says to go to camp east of her. After that dialogue ends, she keeps forcegreeting with only her standard flavour dialogue whenever you come close to her. There is no core to be found at the camp east or west of where I found her (Mzark). The core should be on some stacked wood under the overhang, It is a Centurion Dynamo Core, gold and glowing red parts. Hello, I have a problem during the property slavery in the smithy. I've been introduced to De'zra to work with her, but after she explained me everything, she's asking me all the time if i do have questions. So i get annoyed by her all the time ! And even if i leave the smithy, and come back, i still have the same problem. So she doesn't count the number of assets i create too. Additionnaly, i can only do one item before i'm kicked from the smithing UI, it consider that i'm sitting, so it's very annoying too, but is that normal ? I added my papyrus Sounds like her scene did not end properly. Try the following in the console: xx will be the load position ID of CD issceneplaying xx18e411 If yes do this: stopscene xx18e411
Veladarius Posted August 15, 2016 Author Posted August 15, 2016 The v4.01 patch has been posted, just install it over v4.00 and overwrite any files. There are still some issues I am looking into but this should take care of a lot of the issues. The pony ore job is working for me now. The part where you get leashed to a post seems to still have an issue. Now Raccan stands there and says 'You'd better behave, slave' and it keeps polling for hits but nothing happens (messages for first pass, second pass, but nothing else). The forced walk back to the mine cage is now working, except when the character reaches the closed gate in the mine, it doesn't open and she keeps backing up and trying to approach it again, getting stuck at that gate. Nice job on the quick fixes so far though.I hope this information helps you out. Did you load the game before the post task started? I will have to check the script again for the post task, you should not be walking back inside but teleport once you go about 20'. It may be likely that the timer is still not functioning correctly that controls it, it looked like all that was missing was the command to start it but I suppose not. Yes, I loaded back to the day before while still in the cage after the pony ore quest. I tried using the moveto command to move the character from the post into the mine area (after she starts walking in that direction, after 8pm) but it didn't work. You teleport in, then walk to Mecius and he says something like "Shouldn't you be working?" and then the character goes to the closed gate, tries to walk through and goes into the back and forth pattern. Is Raccan supposed to be travelling with you? Because he seems to still be stuck by the post, so maybe that's causing that to happen? Apparently the timer for the task is still not running. It should be checked every half hour and if check after 8 pm it does the end of day sequence. It looks like it is not happening as it should.
darkfender666 Posted August 15, 2016 Posted August 15, 2016 I also have a problem.. Property slave quest again. I arrive at the point of returning the misterious slave from the lighthouse to master. At that point she whips her and tells her guards to bring her to a cell and player to the barracks. At this time a blur occur and teleport should happen i guess Problem is that after the blur the screens get back to normal and no teleport occurs. and thus the quest is stuck. Any idea?
Veladarius Posted August 15, 2016 Author Posted August 15, 2016 Great update Veladarius, loving every minute of it. No problems to report here except for ones already mentioned by other people. I do have a question for anyone here that's managed to hit the manor property slave - just how many times do you have to sweep up dust piles?! The number of piles depends on the difficulty setting in the mod and some randomness. The formula is: 10 + (Mod Difficulty * 3) + random(1 - 10) It used to be higher. Any one else stuck on slight sub in the mcu. No matter what I do it seems stuck on it Any one else stuck on slight sub in the mcu. no matter what I try its stuck on it There was an issue with it, I thought I corrected it but apparently not.
Guest Hellethia Posted August 15, 2016 Posted August 15, 2016 Hello, I have a problem during the property slavery in the smithy. I've been introduced to De'zra to work with her, but after she explained me everything, she's asking me all the time if i do have questions. So i get annoyed by her all the time ! And even if i leave the smithy, and come back, i still have the same problem. So she doesn't count the number of assets i create too. Additionnaly, i can only do one item before i'm kicked from the smithing UI, it consider that i'm sitting, so it's very annoying too, but is that normal ? I added my papyrus Sounds like her scene did not end properly. Try the following in the console: xx will be the load position ID of CD issceneplaying xx18e411 If yes do this: stopscene xx18e411 I typed your command, it told me: "is playing", but when i do the stopscene command, nothing change at all ... About being kicked of the anvil before i can create an item, is that normal ?
Farmthat Posted August 15, 2016 Posted August 15, 2016 I also have a problem.. Property slave quest again. I arrive at the point of returning the misterious slave from the lighthouse to master. At that point she whips her and tells her guards to bring her to a cell and player to the barracks. At this time a blur occur and teleport should happen i guess Problem is that after the blur the screens get back to normal and no teleport occurs. and thus the quest is stuck. Any idea? I also have this problem. Waiting for an hour will get Herran to return you to your bed, and he'll talk to you a bit and then tell you to wait there... but after waiting a few more hours, your character loses player controls and starts to wander toward (I think) the solitude lighthouse.
kronnos44 Posted August 15, 2016 Posted August 15, 2016 i keep getting stuck on 03- Used to entice customers to the shop by getting to use you – random quota i go outside to the little pillar stand infront off it and then from that point on nothing happens anymore after 8 hrs it then starts to walk back in slowmo to the mine , when finally reaching the slave master again it sends her back outside without any dialogue and i'm standing there again doing nothing really strange
Veladarius Posted August 15, 2016 Author Posted August 15, 2016 Other bugs include: Stage 3 & 2 of property slave: You get leashed, but then sex events fail (they work literally everywhere else) and nobody picks you up in the evening. Instead you just get leashed back to the mine. Except you fail to walk to the mine as I was in ballet boots (which may have been stuck on due to previous bug). This means I couldn't get up hills or down hills because the walk speed wasn't enough. I ended up having to increase my walk speed to make it. In which case I'd get stuck by the mine gate, which I could JUST reach to open from the outside going in if I gave myself back control. However, when I had to leave next day I get stuck at the gate and had to COC to the shop to reach the location. Checking into this Sweet, if I get the time I'll try on a "cleaner" run (i.e. nothing but the required mods). Though I'm very close to that at the moment. Stage 1 worked fine though, except randomly they didn't lock the cage at one point, and the removal of items bugAt what point do the removal of items not work? Now I can't be sure... given that the items weren't removed. But I had a corset and bra on. At some point it appeared like I was stripped, but those items pinged back on immediately. They may have just been reapplied, it's hard to tell when I know they don't get removed when you pay for it. So that might not be a bug. CD Harness - Black Leather: This looks like just a collar but behaves like a harnessI will check this, likely just an issue with the item in the CK Help a Customer 2 almost always freezes at some point, I literally couldn't get through it. Nothing in papyrus, just a silent failure and reloading often let it advance one more stagePlaying as a Slave or Master? If a slave wait about 15 minutes in game and speak with them again Slave. At one point I was bound, unable to move, and the NPC just froze up. I reloaded and it immediately worked, but then she froze up on the next part and I didn't have a reload so couldn't test further. She also had a tendency to get food, offer it to me, then no matter my reply she'd go get more food. I think it was just a random chain, but it was a little weird. If she says 'Slave...' toy you replay back. I keep getting sent to the embasy, even though I never turned that on.... Which is annoying because I wanted to see the other punishments ... assuming they're active right noI will check that In some parts it was not checking that the quest was enabled. I'll test more when I get the chance. Always willing to help. I also have a problem.. Property slave quest again. I arrive at the point of returning the misterious slave from the lighthouse to master. At that point she whips her and tells her guards to bring her to a cell and player to the barracks. At this time a blur occur and teleport should happen i guess Problem is that after the blur the screens get back to normal and no teleport occurs. and thus the quest is stuck. Any idea? Use the wait command for an hour and it will continue.
Kendo 2 Posted August 15, 2016 Posted August 15, 2016 I don't about anyone else, but I feel really bad for Vel getting hammered with all of these issues. I mean, imagine working on this labor-of-love that everyone has been waiting for, and then Vel is confronted with all of these unforeseen issues. It's gotta suck because I feel bad when only a handful of downloaders have issues with one of my mods. Vel is really strong for being able to deal with all of this. Let's all give him a pat on the back once in while. *pat-pat* There you go, buddy. Stiff upper lip and all of that.
Alva Posted August 15, 2016 Posted August 15, 2016 I don't about anyone else, but I feel really bad for Vel getting hammered with all of these issues. I mean, imagine working on this labor-of-love that everyone has been waiting for, and then Vel is confronted with all of these unforeseen issues. It's gotta suck because I feel bad when only a handful of downloaders have issues with one of my mods. Vel is really strong for being able to deal with all of this. Let's all give him a pat on the back once in while. *pat-pat* There you go, buddy. Stiff upper lip and all of that. It's 'cause we all love his stuff that we all swarm to it once released. I hope he knows that - because yes - otherwise it seems massive
DrVec Posted August 15, 2016 Posted August 15, 2016 In the Slaver (Property) Quest Line "Chapter" 13 is buggy. I have the package and was going to the basement at quest end where the Master call Herran to move the player again to the barracks. After that nothing happens. My Char is frozen and I stay in the manor house - basement. I hope you understand that
Mister E Posted August 15, 2016 Posted August 15, 2016 I don't about anyone else, but I feel really bad for Vel getting hammered with all of these issues. I mean, imagine working on this labor-of-love that everyone has been waiting for, and then Vel is confronted with all of these unforeseen issues. It's gotta suck because I feel bad when only a handful of downloaders have issues with one of my mods. Vel is really strong for being able to deal with all of this. Let's all give him a pat on the back once in while. *pat-pat* There you go, buddy. Stiff upper lip and all of that. I'm not a modder so forgive me if I'm wrong, but isn't having lots of people have similar issues a good thing? Sure it means there's a problem with the mod but it also means that you can fix the problem directly and not have to rely on reading logs and troubleshooting every single possible issue that this one person could be having, which Vel also does.
zouzou Posted August 15, 2016 Posted August 15, 2016 HI Vela, Nice update I was really looking forward for a addition in CD and you made my day. However like some other guys here I facing some issue with the patch 4.01, I have a increasing number of CTD on save or load or even when I'm around the shop. It's not the case with version 4.
Kendo 2 Posted August 15, 2016 Posted August 15, 2016 True. I still feel bad for Vel. He has so much invested in this mod. It has to be frustrating so that's why I THINK he needs a little moral support along with the hard facts of the mod.
UrbanSniper Posted August 15, 2016 Posted August 15, 2016 Agree, I got same Problem With you... Got the same problem Urban sniper has while CD 4.00 and 4.01 are installed i cant create a new game without a CTD, I can however create a new game without CD and then activate CTD afterwards. Sorry, I Found My Problem... That Because some ESP has Conflict with Captured Dreams Mods.... "Populated Prison" Is one made them Crash. it Change some WorldSpace/Cell/World Navigation... Maybe You got Same problem with me... (Just Share My Problem)... I'm guessing there's a conflict somewhere, but I don't have that particular mod, so I don't know which one it might be. As far as I know nothing in that area is modified by any mods other than CD.
Krynn Posted August 15, 2016 Posted August 15, 2016 Ich gebe Ihm und allen anderen Beteiligten alle Zeit der Welt, ich melde nur was nicht funktioniert.. auch wenn das derzeit recht viele tun.. *gg* Mich würde nur intressieren, ob meine beschriebenen Probleme auch andere hier haben, weil wenn nicht installiere ich morgen mal mein komplettes Skyrim neu mit allem anderen. Liebe Grüße! ------------------ I give him and all other parties all the time, I report only what is not working.. even if the currently.. do quite a lot * gg *I would only intressieren if my problems described others have here, because if not I install tomorrow once my entire Skyrim new with everything else.Best regards!
carolight Posted August 15, 2016 Posted August 15, 2016 In the Slaver (Property) Quest Line "Chapter" 13 is buggy. I have the package and was going to the basement at quest end where the Master call Herran to move the player again to the barracks. After that nothing happens. My Char is frozen and I stay in the manor house - basement. I hope you understand that That happens to me, I found pressing " t " for waiting 1 hour made the scene move forward.
stonefisher Posted August 15, 2016 Posted August 15, 2016 I have seen the stuck in manor basement bug being reported so many times in the last few pages. Maybe a known bugs stickied post should be made to reduce the duplicates. If this forum supports polls could use that to gauge how many people are getting the problem.
Leeyds4LLTS Posted August 15, 2016 Posted August 15, 2016 My PC is currently a property slave and has gone from working in the mine to working in the smithy. I am somewhat confused about how to work this correctly. My understanding from the directions is that the PC needs to be working at the smithy by 8 am and will be evaluated by the orc smith around 10 pm. It is also my understanding that my PC needs to be in her barracks sleeping location no later than 11 pm, and will be allowed out at 7 am. The problem is that no matter how early my PC gets to the smith, NoDra will tell her she is late, or that she is behind in her quota (this happens even after the main orc smith tells her she did great the night before. Also, it seems that NoDra will tell her she is late or behind in her quota even just after the main orc smith has told her she did great (as my PC walks by her on the way back to the barracks so she isn't late). I am just confused about what I need to do, so my PC does what she is expected to do. Thanks for this mod. I have been waiting for this update for a long time, and I am very much enjoying trying to understand what it does now.
Veladarius Posted August 15, 2016 Author Posted August 15, 2016 I am working on figuring out the issues but I believe some are likely conflicts with other mods as I am rather light on SexLab and DD mods in my load order currently. My reasoning for this is that I can run through most quests with little to not issues except the technical ones that have come up recently, most due to changes made which of course affect other things. Some of the issues didn't exist when I finished testing that section and had it working originally. I have figured out the issue with the Post task. The timer I had fixed was being overridden by the standard end of day timer which was not supposed to run. I have it properly running and sending travelers down the road as it is supposed to. My PC is currently a property slave and has gone from working in the mine to working in the smithy. I am somewhat confused about how to work this correctly. My understanding from the directions is that the PC needs to be working at the smithy by 8 am and will be evaluated by the orc smith around 10 pm. It is also my understanding that my PC needs to be in her barracks sleeping location no later than 11 pm, and will be allowed out at 7 am. The problem is that no matter how early my PC gets to the smith, NoDra will tell her she is late, or that she is behind in her quota (this happens even after the main orc smith tells her she did great the night before. Also, it seems that NoDra will tell her she is late or behind in her quota even just after the main orc smith has told her she did great (as my PC walks by her on the way back to the barracks so she isn't late). I am just confused about what I need to do, so my PC does what she is expected to do. Thanks for this mod. I have been waiting for this update for a long time, and I am very much enjoying trying to understand what it does now. I believe No'Dra's dialogue conditions are not working properly, ignore her as best as you can. I have seen the stuck in manor basement bug being reported so many times in the last few pages. Maybe a known bugs stickied post should be made to reduce the duplicates. If this forum supports polls could use that to gauge how many people are getting the problem. It is a problem that likely everyone has, I have it as well but can't find a reason for it to happen. When the Master gets to the bottom of the stairs where it stops and the fade happens that is when it is supposed to do the teleport as the scene ends there. Originally it was set that she would get to the top of the stairs and it would happen but that was removed since it took so long. It seems like it is still wanting her to go to the top of the stairs before it finishes. I am investigating and looking to fix it.
windu190 Posted August 15, 2016 Posted August 15, 2016 -snip- -snip- I'm afraid it didn't work. No amount of changes to my save file fixed the problem. I also tried (again) to simply create a new character and it didn't work either. The last patch also didn't save the issue I'm afraid. After accepting the first quest the game just becomes unsavable. Does anyone have any idea how I can solve the 'CTD on save' issue with this mod? The quests themselves work fine, but I can't play this mod if I can never save my progress. EDIT: Something I forgot to mention earlier. So far it only seems to happen with the 'Take the delivery' quests. Starting one of those makes saving impossible. However, starting a 'retrieve delivery' quest does not cause this problem, and I can still save. I used to have this issue with previous versions of Captured dreams. Disabling Maria Eden solved it That worked! Thanks so much!
Veladarius Posted August 15, 2016 Author Posted August 15, 2016 -snip- -snip- I'm afraid it didn't work. No amount of changes to my save file fixed the problem. I also tried (again) to simply create a new character and it didn't work either. The last patch also didn't save the issue I'm afraid. After accepting the first quest the game just becomes unsavable. Does anyone have any idea how I can solve the 'CTD on save' issue with this mod? The quests themselves work fine, but I can't play this mod if I can never save my progress. EDIT: Something I forgot to mention earlier. So far it only seems to happen with the 'Take the delivery' quests. Starting one of those makes saving impossible. However, starting a 'retrieve delivery' quest does not cause this problem, and I can still save. I used to have this issue with previous versions of Captured dreams. Disabling Maria Eden solved it That worked! Thanks so much! Apparently Maria Eden may end up being an incompatible mod. I know it uses DD Assets but not Integration so their method of using the devices and what happens while wearing them may be a problem.
Adamantium93 Posted August 15, 2016 Posted August 15, 2016 I appear to be having a problem with conversations that are supposed to trigger automatically. I previously mentioned I had an issue with the dialogue with Elisif not triggering when I approached her in her bedroom at 9:00 (strangely, she walks in to the bedroom at 6:00 instead of 9:00 though?). Now I'm having an issue with the Master saying "Come here for a moment. I need to speak with you.", and then no further conversation triggers when I walk up to her. These issues seem to me to be the same (forced great?) problem. Since nobody else is reporting this, I may have a conflict with another mod. Is this enough info for you to suggest where I should look first? This problem still exists for me after downloading the latest 4.01 patch. I've had the same problem with Elisif and Vel already knows about Master and the 'Come here for a moment' snag with CustomerAssistQuest02. I'm having Elisif problems too. Worked around the bed by disabling it and enabling it back after she was centered. That entire quest line is very buggy for me. Had to restart at pretty much every step of the journey. Got to the second night through a combination of restarts, enabling/disabling player controls, and good old console commands. Stuck on the second night where I'm supposed to add the belt. I initiate dialogue fine but then my character leaves the conversation part of the way through, and when I try to reenter it I get the same dialogue she gave me on the first night after attaching the cuffs (they fit well or something) then she says "Let's do this" and jumps onto the bed all tied up but fully clothed. I get the same quest update message (wait for her or something like that) then she just has her normal greeting dialogue and is stuck like that permanently.
Idynian Posted August 15, 2016 Posted August 15, 2016 Ok, I saved in whiterun again, and CTDs are back when loading, my papyrus log is ending on this every time, picking an earlier save outside of whiterun works fine. So it seems to primarily be only an issue on startup/fast travel. [08/15/2016 - 10:03:27PM] warning: Property ExpQuest on script CDxSummonsLetter2 attached to (FF00107B) cannot be initialized because the script no longer contains that property[08/15/2016 - 10:03:27PM] warning: Property delivery on script CDxPD_Delivery attached to (FF00107D) cannot be initialized because the script no longer contains that property [08/15/2016 - 10:03:36PM] Loading game... [08/15/2016 - 10:03:36PM] VM is thawing...
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