Veladarius Posted August 19, 2015 Author Posted August 19, 2015 I've installed CD on an existing character and I was wanting to skip though the main quests as I only really want to do the side quest stuff. Can I use this command immediately to skip over all those quests? setstage cdxexpmain 980 Do I need to do anything else or should I wait for the three advertisement letters before using that command? That will skip the 4 expansion quests, if you don't want to do them you should do it as early as possible (it can be done before it would normally start).
CogNeato Posted August 19, 2015 Posted August 19, 2015 This mod seems to be working fine in my game up until the Thalmor quest. After my character is "greeted" by Elewen and sent to the quarters for the night it goes buggy. Neither of the two guards seems to have the keys to get out of the dungeon (either when alive to pickpocket or after they are dead) and I've searched every container in the room to no avail. Something in the room is popping up an activate to continue prompt. When I use that Elewen and another guard show up. Neither of them have the key available via pickpocket, the guard does not have it in death inventory and killing or tying up Elewen just seems to cause a CTD every time. I have no mods that modify NPCs other than a Non-Essential mod. First off, don't sit down on that seat. It will usually be the "Click To Activate" object which you will have a hard time clicking if you are seated on it. Second., Use the Click To Active object which will either be the seat or the bed to advance the story. Nobody has "keys" because you aren't supposed to be moving around yourself, the scenes in the quest will automatically move you to locations where you need to be . You wouldn't be returned to the cell except it makes a great place to stop and save but that of course is why the "Click to Active" objects are there. BTW, after Elenwin shows up and that scene progresses you will have another "Click to Active" object before the next scene (where you are gotten out of the cell). I believe I misread the mod description and/or made incorrect assumptions about it leading to this confusion. I assumed that the sub/dom progression of the mod meant there were different outcomes and play styles for the quests. Replaying the Thalmor scene without blindfold effects showed me the cell door appears to be closed, but characters can walk right through it out of the cell. With my character was blindfolded I missed that the door was closed and slipped right out of the cage. I was assuming that the quest was to escape and that the door was open for a moment when my character was put in the cell, thus allowing the escape attempt.
Mdy Posted August 19, 2015 Posted August 19, 2015 Thanks for the beautiful mod. And please don't send her to Elewen when she's fertile again, that ruins her figure right now and the chasity belts have to wait for a few months ...
Morgoth Bauglir Posted August 19, 2015 Posted August 19, 2015 Hi . so I have this weird issue with this mod . I am at the Elisif quest at the point where she asks me to put the items on the table . But instead of doing that, my character suddenly becomes suspended by chains from the ceiling and the quest cannot progress. Has anyone experienced this before or does anyone have a solution for this ?
Veladarius Posted August 20, 2015 Author Posted August 20, 2015 Hi . so I have this weird issue with this mod . I am at the Elisif quest at the point where she asks me to put the items on the table . But instead of doing that, my character suddenly becomes suspended by chains from the ceiling and the quest cannot progress. Has anyone experienced this before or does anyone have a solution for this ? Another mod is kicking in instead once your controls are disabled, not sure what though.
Morgoth Bauglir Posted August 20, 2015 Posted August 20, 2015 Hi . so I have this weird issue with this mod . I am at the Elisif quest at the point where she asks me to put the items on the table . But instead of doing that, my character suddenly becomes suspended by chains from the ceiling and the quest cannot progress. Has anyone experienced this before or does anyone have a solution for this ? Another mod is kicking in instead once your controls are disabled, not sure what though. Hi thanks for your response. I moved the captured dreams.esp further up as possible on the load order. It stoped doing what I described but now when the controls are disabled my character just stands there doing nothing and unable to move .she never puts the items on the table and the controls are never enabled again .
Veladarius Posted August 20, 2015 Author Posted August 20, 2015 Hi . so I have this weird issue with this mod . I am at the Elisif quest at the point where she asks me to put the items on the table . But instead of doing that, my character suddenly becomes suspended by chains from the ceiling and the quest cannot progress. Has anyone experienced this before or does anyone have a solution for this ? Another mod is kicking in instead once your controls are disabled, not sure what though. Hi thanks for your response. I moved the captured dreams.esp further up as possible on the load order. It stoped doing what I described but now when the controls are disabled my character just stands there doing nothing and unable to move .she never puts the items on the table and the controls are never enabled again . Something is likely still interfering. Someone else had a similar issue recently with Get Stripped as one of its scenes had not finished playing out, sounds like what is happening now.
DigitalWolf Posted August 20, 2015 Posted August 20, 2015 The previous pic reminded me of something: the CD Cellar is very dark when I use RLO + Seasons of Skyrim ENB (I need to use a torch to properly see). Do you plan to increase the lighting Veladarius, or is it supposed to stay that way?
Mdy Posted August 20, 2015 Posted August 20, 2015 The previous pic reminded me of something: the CD Cellar is very dark when I use RLO + Seasons of Skyrim ENB (I need to use a torch to properly see). Do you plan to increase the lighting Veladarius, or is it supposed to stay that way? Are you sure it isn't the blindfold darkening the room? SoS and True Vision enb got rather bright interiors and it should be vanilla lighting. The Captured Dreams shop on the other hand is bright with my darker enb.
Sentrychaos Posted August 20, 2015 Posted August 20, 2015 Yep, me again, another issue has arisen that I've scoured everywhere for a fix to, couldn't find one. Erani remains with De'Zra at the forge, not moving at all, so I had to use the setstage cdxexpquest04 350 - 400 to get the letter from the courier, and now that I'm in the manor, nothing is happening, Master is standing there facing me saying 'Can I help you?' over and over again, I reset Erani's markers, reset her home location, nothing. And then I moved her to my position... And she appeared, turned and ran out the door to go back and stand with De'Zra. Couldn't find a mention of this in this thread but maybe I just didn't look hard enough o.o
Veladarius Posted August 20, 2015 Author Posted August 20, 2015 The previous pic reminded me of something: the CD Cellar is very dark when I use RLO + Seasons of Skyrim ENB (I need to use a torch to properly see). Do you plan to increase the lighting Veladarius, or is it supposed to stay that way? I have been making a adjustments to the lighting in a few locations but part of it depends on the Lighting settings on your enb, specifically the ambient and direct lighting settings. RLO should have no effect on the lighting as all of it is custom. Yep, me again, another issue has arisen that I've scoured everywhere for a fix to, couldn't find one. Erani remains with De'Zra at the forge, not moving at all, so I had to use the setstage cdxexpquest04 350 - 400 to get the letter from the courier, and now that I'm in the manor, nothing is happening, Master is standing there facing me saying 'Can I help you?' over and over again, I reset Erani's markers, reset her home location, nothing. And then I moved her to my position... And she appeared, turned and ran out the door to go back and stand with De'Zra. Couldn't find a mention of this in this thread but maybe I just didn't look hard enough o.o The scene that plays between De'Zra and Erani likely did not end properly. Try this: endscene xx11030A This should end the scene where she follows De'Zra around. That scene is one I intend to change, it seems to cause a lot of issues for people for some reason.
DigitalWolf Posted August 20, 2015 Posted August 20, 2015 Are you sure it isn't the blindfold darkening the room? SoS and True Vision enb got rather bright interiors and it should be vanilla lighting. The Captured Dreams shop on the other hand is bright with my darker enb. It is dark even with no blindfold on. And it's only the cellar: the shop is bright enough for me too. I have been making a adjustments to the lighting in a few locations but part of it depends on the Lighting settings on your enb, specifically the ambient and direct lighting settings. RLO should have no effect on the lighting as all of it is custom. I don't know much about lighting, but from what I understood RLO modifies two things: location and effects. With location I mean they manually repositioned the light to be more accurate in relation to the position of the 3D model that it's supposed to be the source of that light; with effects I mean properties such as intensity. I imagine that way they can ensure that 3rd party mods will be in accordance with the rest of (RLO'ed? ) Skyrim. So, for example, let's say that you pick LightEffect1 for one cell and LightEffect2 for another: perhaps in vanilla Skyrim the difference between those two is barely noticeable, but with RLO it could be significantly greater. Again, that's what I understood the mod does. I could be mistaken.
Veladarius Posted August 20, 2015 Author Posted August 20, 2015 Are you sure it isn't the blindfold darkening the room? SoS and True Vision enb got rather bright interiors and it should be vanilla lighting. The Captured Dreams shop on the other hand is bright with my darker enb. It is dark even with no blindfold on. And it's only the cellar: the shop is bright enough for me too. I have been making a adjustments to the lighting in a few locations but part of it depends on the Lighting settings on your enb, specifically the ambient and direct lighting settings. RLO should have no effect on the lighting as all of it is custom. I don't know much about lighting, but from what I understood RLO modifies two things: location and effects. With location I mean they manually repositioned the light to be more accurate in relation to the position of the 3D model that it's supposed to be the source of that light; with effects I mean properties such as intensity. I imagine that way they can ensure that 3rd party mods will be in accordance with the rest of (RLO'ed? ) Skyrim. So, for example, let's say that you pick LightEffect1 for one cell and LightEffect2 for another: perhaps in vanilla Skyrim the difference between those two is barely noticeable, but with RLO it could be significantly greater. Again, that's what I understood the mod does. I could be mistaken. RLO changes every aspect of lighting (there is a lot to it) but CD uses a lot of custom lighting so RLO should have minimal impact. Models for light sources, while they have a bit of a glow, don't emit the actual light, that is a separate part. You would be surprised as to how few light sources in the game actually have light effects placed with them. As an example the Emperor's tower in Solitude has only a few lights in it, I used it as part of a quest and had to add a lot of lighting to it. Probably the biggest reason for the lack of lighting is a toss up between laziness and the engine can't handle a lot of it, especially shadow emitting lights.
Tepi Posted August 20, 2015 Posted August 20, 2015 RLO changes every aspect of lighting (there is a lot to it) but CD uses a lot of custom lighting so RLO should have minimal impact. Models for light sources, while they have a bit of a glow, don't emit the actual light, that is a separate part. You would be surprised as to how few light sources in the game actually have light effects placed with them. As an example the Emperor's tower in Solitude has only a few lights in it, I used it as part of a quest and had to add a lot of lighting to it. Probably the biggest reason for the lack of lighting is a toss up between laziness and the engine can't handle a lot of it, especially shadow emitting lights. No engine can handle many (last i read it was 4-6 at once) dynamic shadow lights at once, those are extremely demanding. My guess why there is so few of any light source: consoles.
Sentrychaos Posted August 21, 2015 Posted August 21, 2015 Yep, me again, another issue has arisen that I've scoured everywhere for a fix to, couldn't find one. Erani remains with De'Zra at the forge, not moving at all, so I had to use the setstage cdxexpquest04 350 - 400 to get the letter from the courier, and now that I'm in the manor, nothing is happening, Master is standing there facing me saying 'Can I help you?' over and over again, I reset Erani's markers, reset her home location, nothing. And then I moved her to my position... And she appeared, turned and ran out the door to go back and stand with De'Zra. Couldn't find a mention of this in this thread but maybe I just didn't look hard enough o.o The scene that plays between De'Zra and Erani likely did not end properly. Try this: endscene xx11030A This should end the scene where she follows De'Zra around. That scene is one I intend to change, it seems to cause a lot of issues for people for some reason. The command doesn't work, says there's no 'endscene' command known, is there another start to the command? EDIT: Never mind, found it out, it was stopscene and not endscene xD EDIT 2: Erani is in her place in the manor, but now when initiating the manor scene, the fade-in happens, Master walks out and Herran follows soon after o.o
Veladarius Posted August 21, 2015 Author Posted August 21, 2015 Yep, me again, another issue has arisen that I've scoured everywhere for a fix to, couldn't find one. Erani remains with De'Zra at the forge, not moving at all, so I had to use the setstage cdxexpquest04 350 - 400 to get the letter from the courier, and now that I'm in the manor, nothing is happening, Master is standing there facing me saying 'Can I help you?' over and over again, I reset Erani's markers, reset her home location, nothing. And then I moved her to my position... And she appeared, turned and ran out the door to go back and stand with De'Zra. Couldn't find a mention of this in this thread but maybe I just didn't look hard enough o.o The scene that plays between De'Zra and Erani likely did not end properly. Try this: endscene xx11030A This should end the scene where she follows De'Zra around. That scene is one I intend to change, it seems to cause a lot of issues for people for some reason. The command doesn't work, says there's no 'endscene' command known, is there another start to the command? EDIT: Never mind, found it out, it was stopscene and not endscene xD EDIT 2: Erani is in her place in the manor, but now when initiating the manor scene, the fade-in happens, Master walks out and Herran follows soon after o.o Apparently not all the flags that prevent the scene from being interrupted are set, some are still set to 'end' instead of 'pause'. You can try running the scene again with startscene xx11BCD4 or you can skip it by setting the stage to 450.
gplant Posted August 21, 2015 Posted August 21, 2015 I want to remove the bodage items off Elisif after finishing her quest, Were is she listed in the data files, so I can alter them, or is there some other way to do it. Cant find any files relating to elisif anywere. can anyone help
Veladarius Posted August 21, 2015 Author Posted August 21, 2015 I want to remove the bodage items off Elisif after finishing her quest, Were is she listed in the data files, so I can alter them, or is there some other way to do it. Cant find any files relating to elisif anywere. can anyone help Look in the outfits, there is one there for her with the devices. Remove the devices from the outfit then reset her inventory or resurrect her and it should remove them.
Verstort Posted August 21, 2015 Posted August 21, 2015 Random thought: Hypothetically, what would master do if a lost slave wandered into the shop? Assuming a slave in gear walked in and told master "I'm lost can you help me" where would that go? Which of the following is most likely to happen: Master knows how to get in touch with master, "holds" the slave until they show up to retrieve. Master accepts slave as her own until owner shows up (may or may not happen) Master puts more items on slave and gags them to stop them talking (no additional interaction) Master puts a pin on the map showing location, adds items to player for safe trip Master ignores the slave, or is otherwise unhelpful
slvsaris Posted August 22, 2015 Posted August 22, 2015 Veladarious, have you seen this whip mod by turbosnowy? http://www.loverslab.com/topic/24812-turbosnowys-whipcane/ I did not try it out, but it looks interesting.
Content Consumer Posted August 22, 2015 Posted August 22, 2015 Veladarious, have you seen this whip mod by turbosnowy? http://www.loverslab.com/topic/24812-turbosnowys-whipcane/ I did not try it out, but it looks interesting. Interesting... it looks like a retex of Miraak's sword. I never liked that sword, but as a whip it looks a lot better.
Veladarius Posted August 22, 2015 Author Posted August 22, 2015 Random thought: Hypothetically, what would master do if a lost slave wandered into the shop? Assuming a slave in gear walked in and told master "I'm lost can you help me" where would that go? Which of the following is most likely to happen: Master knows how to get in touch with master, "holds" the slave until they show up to retrieve. Master accepts slave as her own until owner shows up (may or may not happen) Master puts more items on slave and gags them to stop them talking (no additional interaction) Master puts a pin on the map showing location, adds items to player for safe trip Master ignores the slave, or is otherwise unhelpful Most likely return them or at least keep them safe until they can be retrieved. The exception is if they were an unwilling slave who had escaped then she would likely help them in some way. While she does own slaves she does not see them as 'things' to be used and discarded carelessly. Veladarious, have you seen this whip mod by turbosnowy? http://www.loverslab.com/topic/24812-turbosnowys-whipcane/ I did not try it out, but it looks interesting. Interesting... it looks like a retex of Miraak's sword. I never liked that sword, but as a whip it looks a lot better. I have seen it (and used it a few times before), it does look to be a retextured version of his sword.
gplant Posted August 22, 2015 Posted August 22, 2015 I want to remove the bodage items off Elisif after finishing her quest, Were is she listed in the data files, so I can alter them, or is there some other way to do it. Cant find any files relating to elisif anywere. can anyone help Look in the outfits, there is one there for her with the devices. Remove the devices from the outfit then reset her inventory or resurrect her and it should remove them. Thanks, but where are the outfit folders for her, cannot find them
Veladarius Posted August 22, 2015 Author Posted August 22, 2015 I want to remove the bodage items off Elisif after finishing her quest, Were is she listed in the data files, so I can alter them, or is there some other way to do it. Cant find any files relating to elisif anywere. can anyone help Look in the outfits, there is one there for her with the devices. Remove the devices from the outfit then reset her inventory or resurrect her and it should remove them. Thanks, but where are the outfit folders for her, cannot find them Open the esp in TES5Edit and find the outfit highlighted below then remove the highlighted items.
Oblivion_Cat Posted August 23, 2015 Posted August 23, 2015 I received a letter from a curior. The letter was from Master telling me i needed to go to the shop. I went there and asked about the letter i received. She responded "Good you got the letter...." then the dialogue closed and nothing progressed. She still has a quest marker and when i ask her again that dialogue option is not there anymore.
Recommended Posts