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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

First off let me say as with many on this thread I am really enjoying this mod.

 

I am however having a problem I have not seen in this thread (the threads large so please forgive me if I have missed something).

 

I am on quest 3 and have gotten to the dialogue with Elisif and she has expressed a desire to wear the items. She gets to the line where she says something about closing and locking the door so no one will come in and then the dialogue simply loops.

 

By this I mean she restarts the introductory conversation, I have to go through the dialogue to convince her again and when it gets to the line about locking the door it loops back to the beginning. I've tested it out to four repeats, after that I googled.

 

I have checked my inventory and although I failed in my first attempt (this occurs on my second) I still have the package for the Jarl in my bags. I thought maybe after the first attempt it did not register me picking up the items. I thought maybe it was reading that I had a prerequisite missing.

 

So any advice?

 

If I simply advance the quest to stage 80 I get Elisifs normal dialogue but no indication that she is wearing the items or that the quest is compete.

 

If you still have control of your character at that point that is the problem. Go into the CD MCM Reset menu and disable the player controls and it should start.

Posted

I don't know if anyone else is having this problem, but I am trying to do the 2nd quest (the one where you go to the thalmor embassy) I talk to the master, she tells me where to go, I get restriants put on and I head out, I fast travel to solitude then head up the path to the embassy, it is night so I am forced to wait for about 9 hours in game for daytime, I go to the gate, character goes into auto mode (where she seems to be getting controlled by a script) and a guard comes to the gate, he talks to me I give him the invite, he then opens the gate and we walk in.

 

This is were things go wrong, the screen starts to fade, no doubt as a transition from the embassy to the quest location or something, but as the screen goes black my game crashes.

 

I would include a log of some sort, if I knew how to do those... if anyone has like a link to a tutorial or can explain it to me that would be swell.

 

I am worried that since I havent done the main story quest line to the point of going to the embassy that it is screwing up this quest or something, while I doubt that is the case I am none the less going to go do that quest while I wait for a response to this

Posted

I am worried that since I havent done the main story quest line to the point of going to the embassy that it is screwing up this quest or something, while I doubt that is the case I am none the less going to go do that quest while I wait for a response to this

 

I did that CD quest before doing the main quest line that takes you to the embassy, so that probably isn't the problem.

 

Posted

Sorry if this has already been asked and answered somewhere (there are 340+ pages, and Google fails me), but what exactly are the trigger conditions the magically sensitive plugs supposed to be?  I can't summon a familiar without spending 10 seconds with locked controls.  Just seems a bit on the trigger happy side to me.

Posted

 

I am worried that since I havent done the main story quest line to the point of going to the embassy that it is screwing up this quest or something, while I doubt that is the case I am none the less going to go do that quest while I wait for a response to this

 

I did that CD quest before doing the main quest line that takes you to the embassy, so that probably isn't the problem.

 

 

mmm ok well I am doing the main quest while figuring out the problem here anyways

Posted

 

 

I am worried that since I havent done the main story quest line to the point of going to the embassy that it is screwing up this quest or something, while I doubt that is the case I am none the less going to go do that quest while I wait for a response to this

 

I did that CD quest before doing the main quest line that takes you to the embassy, so that probably isn't the problem.

 

 

mmm ok well I am doing the main quest while figuring out the problem here anyways

 

 

The transition that takes you inside moves you to a copy of the Embassy, nothing inside of it is used in the main quest so it will have no effect on it at all. I am not sure why it would crash though, everything inside is standard Skyrim items.

Posted

Hi i loved the mod! but... i dont know why, when i ended a deliver quest Master said that i could try some itens she asked me some questions about her products i answered everything submissive then she puts a blindfold and a armbinder, she say that i could try them for a while and BAM my skyrim froze i tried again and froze in the same part again anyone know why?

Posted

 

 

 

I am worried that since I havent done the main story quest line to the point of going to the embassy that it is screwing up this quest or something, while I doubt that is the case I am none the less going to go do that quest while I wait for a response to this

 

I did that CD quest before doing the main quest line that takes you to the embassy, so that probably isn't the problem.

 

 

mmm ok well I am doing the main quest while figuring out the problem here anyways

 

 

The transition that takes you inside moves you to a copy of the Embassy, nothing inside of it is used in the main quest so it will have no effect on it at all. I am not sure why it would crash though, everything inside is standard Skyrim items.

 

are there any mods that would conflict with your mod to make this crash?

Posted

Not being submissive is getting onerous. I know how to lie and I can endure the

"you're no fun at all" jibes, but I also am discovering that Master tricks you into wearing extra equipment,

when you say "Where's the client? You never said".

She gives you a stern warning about listening (You wrote it, you would know).

 So if I can offer yet another suggestion, the free trial should be limited to a week, no matter what.

I don't trust her at all, I'm starting not to like her,

But she says the hottest things, so it makes no sense to play a lie (well I don't think so anyway).

I guess submissiveness isn't what I thought it would be, I get all the put-downs and none of the perks (without three other mods)

 

Posted

Hi i loved the mod! but... i dont know why, when i ended a deliver quest Master said that i could try some items she asked me some questions about her products i answered everything submissive then she puts a blindfold and a armbinder, she say that i could try them for a while and BAM my skyrim froze i tried again and froze in the same part again anyone know why?

 

Do you have the latest HDT installed? I think the boots are added after the blind fold and arm binder, and It's been awhile since I've played without HDT, but it might crash trying to render a None object. In the same vein, since the boots are part of DDx, you're on the latest DDx right?

 

Of course, the go-to answer is check and make sure your script heavy mods are up to date, like Sexlab and DDi. Sexlab crashes on it's own during animated scenes, but not often at this spot or outside of sex scenes, I guess if you had a mod that was trying to add a scene at that spot it might cause problems, like a mod that does "something" once your character is wearing armbinders for instance.

 

You could always check your papyrus log for hints too

Posted

Sorry if this has already been asked and answered somewhere (there are 340+ pages, and Google fails me), but what exactly are the trigger conditions the magically sensitive plugs supposed to be?  I can't summon a familiar without spending 10 seconds with locked controls.  Just seems a bit on the trigger happy side to me.

any kind of mana usage. so if you cast any spell that cost at least 1 point of magica they will trigger.

 

on the other hand if you equip yourself with -100% spell cost gear they do not trigger. Well, at least do not trigger from spellcasting - theres few other conditions that can trigger them.

playing a mage character - especially one based on destro magic which has to cast all the time - equipped in such plugs and without such gear is going to drive you mad quite fast.

Posted

Not being submissive is getting onerous. I know how to lie and I can endure the

"you're no fun at all" jibes, but I also am discovering that Master tricks you into wearing extra equipment,

when you say "Where's the client? You never said".

She gives you a stern warning about listening (You wrote it, you would know).

 So if I can offer yet another suggestion, the free trial should be limited to a week, no matter what.

I don't trust her at all, I'm starting not to like her,

But she says the hottest things, so it makes no sense to play a lie (well I don't think so anyway).

I guess submissiveness isn't what I thought it would be, I get all the put-downs and none of the perks (without three other mods)

CD is very different from other LL mods, in that it's not mainly about sex.  You're supposed to be a submissive.  Not just a sexual submissive, one of the things that often includes is making sure you know what you're supposed to do...that's why you ask who its going to first instead of rushing off, then having to go back when you realize you've wasted your time AND Master's time.

 

Free Trial is disabled on my game for a reason...but there's a reason why it isn't just limited to a week.  I'd suggest an MCM slider for an upper limit/chance of release

 

Also, Master is written as a somewhat cold and seemingly uncaring dominant, which is a bit of a smaller subset of submissives that many may not fit into.  I don't quite see them as put-downs, unless I have legitimately failed...but hey, I failed, so its fair, I see the others as reminders of her position and of mine (she's the Master, I'm...well, NOT)

Posted

 

Sorry if this has already been asked and answered somewhere (there are 340+ pages, and Google fails me), but what exactly are the trigger conditions the magically sensitive plugs supposed to be?  I can't summon a familiar without spending 10 seconds with locked controls.  Just seems a bit on the trigger happy side to me.

any kind of mana usage. so if you cast any spell that cost at least 1 point of magica they will trigger.

 

on the other hand if you equip yourself with -100% spell cost gear they do not trigger. Well, at least do not trigger from spellcasting - theres few other conditions that can trigger them.

playing a mage character - especially one based on destro magic which has to cast all the time - equipped in such plugs and without such gear is going to drive you mad quite fast.

 

 

Makes the Mages little helper plug even more of a perverse item then.  Sure, +15% power to all spells.  But you can't actually cast more than one, and anything with a sustained cast is going to get interrupted.

 

Not that it isn't still an entertaining item to put on a little mage-slave, but it doesn't actually provide any real benefit, since it cancels itself out like that.  The other helper plugs give bonuses to things that don't end up being self-defeating, so that makes the mages plug not really fit well with the rest of the set.

 

How hard would it be to alter the trigger script so that they trigger based on how much magica you have used?

 

Here's what I'm thinking:

First possibility (this is what I'd use)

Spells have a chance to trigger the effect based on what % of your max magica the spell cost.  So if you cast something that costs 20 magica, and your max magica is 200, the plug would have a 10% chance to trigger.

 

Second possibility (hard mode)

The % chance for the plug to trigger is equal to the missing % of your magica.  So as you keep casting, the odds of a trigger go up.  A spell costing 5% of your max will have a 5% chance to trigger if you cast it with a full pool, but a 95% chance to trigger if you cast it with only 10% pool (5% remaining after casting it)

 

This would hurt sustained spells a lot more than charged spells... I think?  I'd need to dig out my old stats textbook to be sure, and I don't feel like doing that right now.

 

 

I would also suggest making it so that the intensity of the triggered event scales with the spell cost too.  As it stands, it you get something that forces you to put away/drop weapons (and spells) at the beginning of a fight, Welp, that's it, have fun with your gang rape scene and your new bondage appliances.

Posted

long time ago when i was playing devious deviants Forbidden Bookshelf quest form DDI with my rookie mage then i did it without any gear that reduces spell cost.

By the time i finished that quest i was so pissed off at the idea of getting stunned every 4 seconds of fight that i stayed away from any devious devices for months...

Good thing back then was that when you picked a delivery quest form CD for example then you were able to take that belt off you right away (not possible now).

 

but well - getting yourself gear that reduces spell cost to zero does change that quite a lot. plugs trigger a lot less often which makes it somewhat playable this way. at least I was able to spent several days in free trial belt without going insane...

But ofc to get such gear certain level of character is required. 100 skill of both enchanting and alchemy is pretty much required.

Posted

 

Hi. 

The Thalmor Embassy quest, I'm stuck on it. The 3rd or so day, where I presume you're supposed to try out the "furniture", my character just stops in front of it doing nothing. If I press E, I can make out the assistant sticking her hand out towards me, but nothing else happens. It just stays like that. I've tried reloading from many different points, restarting Skyrim, etc. etc. but nothing seems to work. Help? :s

 

i am guessing it is on the horse? The pathfinding seems to have some issues at times, I am not sure why. Open the MCM Reset menu for CD and enable player controls, walk to the side of it towards the outside wall and disable the controls again and see if that helps.

 

Not the horse, no, the first one. The rack. I tried moving around and disabling CD, but that's not been much help. I'm not entirely sure anymore on what's supposed to happen at this point.

Posted

 

Not being submissive is getting onerous. I know how to lie and I can endure the

"you're no fun at all" jibes, but I also am discovering that Master tricks you into wearing extra equipment,

when you say "Where's the client? You never said".

She gives you a stern warning about listening (You wrote it, you would know).

 So if I can offer yet another suggestion, the free trial should be limited to a week, no matter what.

I don't trust her at all, I'm starting not to like her,

But she says the hottest things, so it makes no sense to play a lie (well I don't think so anyway).

I guess submissiveness isn't what I thought it would be, I get all the put-downs and none of the perks (without three other mods)

CD is very different from other LL mods, in that it's not mainly about sex.  You're supposed to be a submissive.  Not just a sexual submissive, one of the things that often includes is making sure you know what you're supposed to do...that's why you ask who its going to first instead of rushing off, then having to go back when you realize you've wasted your time AND Master's time.

 

Free Trial is disabled on my game for a reason...but there's a reason why it isn't just limited to a week.  I'd suggest an MCM slider for an upper limit/chance of release

 

Also, Master is written as a somewhat cold and seemingly uncaring dominant, which is a bit of a smaller subset of submissives that many may not fit into.  I don't quite see them as put-downs, unless I have legitimately failed...but hey, I failed, so its fair, I see the others as reminders of her position and of mine (she's the Master, I'm...well, NOT)

 

 

I will be adding dom content starting in v4.

 

The Free Trial is, for the most part, a trap for submissives as once you are in it is difficult to get out and will likely be one of the ways of becoming a slave. A sure way to get out is to not be submissive.

 

 

 

 

Sorry if this has already been asked and answered somewhere (there are 340+ pages, and Google fails me), but what exactly are the trigger conditions the magically sensitive plugs supposed to be?  I can't summon a familiar without spending 10 seconds with locked controls.  Just seems a bit on the trigger happy side to me.

any kind of mana usage. so if you cast any spell that cost at least 1 point of magica they will trigger.

 

on the other hand if you equip yourself with -100% spell cost gear they do not trigger. Well, at least do not trigger from spellcasting - theres few other conditions that can trigger them.

playing a mage character - especially one based on destro magic which has to cast all the time - equipped in such plugs and without such gear is going to drive you mad quite fast.

 

 

Makes the Mages little helper plug even more of a perverse item then.  Sure, +15% power to all spells.  But you can't actually cast more than one, and anything with a sustained cast is going to get interrupted.

 

Not that it isn't still an entertaining item to put on a little mage-slave, but it doesn't actually provide any real benefit, since it cancels itself out like that.  The other helper plugs give bonuses to things that don't end up being self-defeating, so that makes the mages plug not really fit well with the rest of the set.

 

How hard would it be to alter the trigger script so that they trigger based on how much magica you have used?

 

Here's what I'm thinking:

First possibility (this is what I'd use)

Spells have a chance to trigger the effect based on what % of your max magica the spell cost.  So if you cast something that costs 20 magica, and your max magica is 200, the plug would have a 10% chance to trigger.

 

Second possibility (hard mode)

The % chance for the plug to trigger is equal to the missing % of your magica.  So as you keep casting, the odds of a trigger go up.  A spell costing 5% of your max will have a 5% chance to trigger if you cast it with a full pool, but a 95% chance to trigger if you cast it with only 10% pool (5% remaining after casting it)

 

This would hurt sustained spells a lot more than charged spells... I think?  I'd need to dig out my old stats textbook to be sure, and I don't feel like doing that right now.

 

 

I would also suggest making it so that the intensity of the triggered event scales with the spell cost too.  As it stands, it you get something that forces you to put away/drop weapons (and spells) at the beginning of a fight, Welp, that's it, have fun with your gang rape scene and your new bondage appliances.

 

 

The Magically Sensitive effect is set up in Integration and are set that the intensity of the vibration is proportional to the amount of mana used. I am just starting to figure out the effects with plugs so I will see what I can do about making more variations as I can.

 

When the soulgem plugs were originally made there was a bit of a bug with the Whirlwind shout, apparently the calculated magic cost on it was rather high and would cause the plug to vibrate strongly for a minute or two, usually giving the character 4-5 orgasms. The plug made it rather difficult to do the quest to retrieve the Horn of Jurgen Windcaller where you have to get through those gates.

Posted

 

 

Hi. 

The Thalmor Embassy quest, I'm stuck on it. The 3rd or so day, where I presume you're supposed to try out the "furniture", my character just stops in front of it doing nothing. If I press E, I can make out the assistant sticking her hand out towards me, but nothing else happens. It just stays like that. I've tried reloading from many different points, restarting Skyrim, etc. etc. but nothing seems to work. Help? :s

 

i am guessing it is on the horse? The pathfinding seems to have some issues at times, I am not sure why. Open the MCM Reset menu for CD and enable player controls, walk to the side of it towards the outside wall and disable the controls again and see if that helps.

 

Not the horse, no, the first one. The rack. I tried moving around and disabling CD, but that's not been much help. I'm not entirely sure anymore on what's supposed to happen at this point.

 

 

I am not sure if it is an issue with the furniture or what is causing it. What version of ZAZ Animation are you using?

Posted

 

 

 

 

I am not sure if it is an issue with the furniture or what is causing it. What version of ZAZ Animation are you using?

 

 

I was using v6 when you asked. I went out on a limb and tried 6.01, but that doesn't work either.

Posted

The Free Trial is, for the most part, a trap for submissives as once you are in it is difficult to get out and will likely be one of the ways of becoming a slave. A sure way to get out is to not be submissive.

but this is weird, don't you agree?

it's like master forcing you not to be submissive. because idea is as simple as - if you dont want to be trapped in that belt then only way to be safe is to be at least slightly dominant.

Posted

I liked your train of thought about being a trap for submissives and a path to becoming a slave,

but since that part of your mod does not exist yet, it would take a player's level of immersion bordering upon neurotic to believe anyone cares (This sounded better in my head).

This would be a temporary tweak until the path to submission actually goes somewhere.

---

"it's not about sex", someone said. Sex is mental, mental is another way of saying "immersive", and in between crashes, immersion is fun (also, better in my head)...wait, what were we talking about?? O yeah, traps. I liked that idea.

Posted

 

The Free Trial is, for the most part, a trap for submissives as once you are in it is difficult to get out and will likely be one of the ways of becoming a slave. A sure way to get out is to not be submissive.

but this is weird, don't you agree?

it's like master forcing you not to be submissive. because idea is as simple as - if you dont want to be trapped in that belt then only way to be safe is to be at least slightly dominant.

 

 

I do agree.

 

It could be argued that as Master probably wants more slaves that Free Trial should have a greater chance as you become more dominant (to keep you in your place)

 

Posted

 

 

The Free Trial is, for the most part, a trap for submissives as once you are in it is difficult to get out and will likely be one of the ways of becoming a slave. A sure way to get out is to not be submissive.

but this is weird, don't you agree?

it's like master forcing you not to be submissive. because idea is as simple as - if you dont want to be trapped in that belt then only way to be safe is to be at least slightly dominant.

 

 

I do agree.

 

It could be argued that as Master probably wants more slaves that Free Trial should have a greater chance as you become more dominant (to keep you in your place)

 

 

 

It isn't that you have to be slightly dominant you just can't be completely submissive, being Slightly Submissive will give a minimal to no chance of the time being extended and a very low to no chance of the Master not listening to you saying no.

 

At this point I can't change it, work on v4 has started in the CK and the final update to v3 is ready to release (just waiting on the new version of Assets). I plan on adding a number of things to the MCM menu in v4 for so I will add some configuration options for the Free Trial as well.

Posted

 

Hi i loved the mod! but... i dont know why, when i ended a deliver quest Master said that i could try some items she asked me some questions about her products i answered everything submissive then she puts a blindfold and a armbinder, she say that i could try them for a while and BAM my skyrim froze i tried again and froze in the same part again anyone know why?

 

Do you have the latest HDT installed? I think the boots are added after the blind fold and arm binder, and It's been awhile since I've played without HDT, but it might crash trying to render a None object. In the same vein, since the boots are part of DDx, you're on the latest DDx right?

 

Of course, the go-to answer is check and make sure your script heavy mods are up to date, like Sexlab and DDi. Sexlab crashes on it's own during animated scenes, but not often at this spot or outside of sex scenes, I guess if you had a mod that was trying to add a scene at that spot it might cause problems, like a mod that does "something" once your character is wearing armbinders for instance.

 

You could always check your papyrus log for hints too

 

I dont know how to check my papyrus log and it's crashing in the boots part i have DDx 1.1.5 and i checked DDi and Sexlab they are in the last version too.

Posted

 

 

 

The Free Trial is, for the most part, a trap for submissives as once you are in it is difficult to get out and will likely be one of the ways of becoming a slave. A sure way to get out is to not be submissive.

but this is weird, don't you agree?

it's like master forcing you not to be submissive. because idea is as simple as - if you dont want to be trapped in that belt then only way to be safe is to be at least slightly dominant.

 

 

I do agree.

 

It could be argued that as Master probably wants more slaves that Free Trial should have a greater chance as you become more dominant (to keep you in your place)

 

 

 

It isn't that you have to be slightly dominant you just can't be completely submissive, being Slightly Submissive will give a minimal to no chance of the time being extended and a very low to no chance of the Master not listening to you saying no.

 

At this point I can't change it, work on v4 has started in the CK and the final update to v3 is ready to release (just waiting on the new version of Assets). I plan on adding a number of things to the MCM menu in v4 for so I will add some configuration options for the Free Trial as well.

 

 

Sounds good to me Vel

 

Posted

 

It isn't that you have to be slightly dominant you just can't be completely submissive, being Slightly Submissive will give a minimal to no chance of the time being extended and a very low to no chance of the Master not listening to you saying no.

 

At this point I can't change it, work on v4 has started in the CK and the final update to v3 is ready to release (just waiting on the new version of Assets). I plan on adding a number of things to the MCM menu in v4 for so I will add some configuration options for the Free Trial as well.

but there could be some different way to get released.

some additional tasks? by paying her? old fashion begging? Or something like you refuse to do any kind of work for her until she would set you free?

Threaten her that you would dump her package to nearest river next time she would sent you on delivery?  :lol:

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