Veladarius Posted November 26, 2014 Author Posted November 26, 2014 What the TFC command for that? If that the case then why is it not showing for a completely new game too head there for the first time? What would if me under in Tes5edit under leveled items so I can fix it if my game is removing it? The items are in the leveled list CapturedDreamsMerchandise1 along with the other custom CD belts and such. Are you using the bashed patch from Wrye Bash? If so rebuild the list.
Soaryne Posted November 26, 2014 Posted November 26, 2014 I'm not at the moment. Re-downloading it fix it and thanks. I'm getting so tired of my creation kit mess up all the mod I try to use for requirements.
zaqwer Posted November 26, 2014 Posted November 26, 2014 I think there may be a small problem to fix. During the quest "another task for master", the thalmor guard will try to attack my shadowmere when I arrive at the embassy gate, which will interrupt the scene. I have to get shadowmere away from the embassy before triggering the entrance scene. Oh and another question: Before I went to the thalmor embassy, my follower was detained by the master. But she just kept wandering around in the shop naked - is it normal? I mean, isn't she supposed to be bound or locked up? I'm asking because I'm using a custom follower mod (Sofia), and I wonder if it is incompatible with the detainment function. What about DLC followers like Serana?
Veladarius Posted November 26, 2014 Author Posted November 26, 2014 Have you done the Infiltration quest or have Thalmor agents attack you? At the start of the quest I set the faction on you with the Thalmor so they won't attack you but your mount won't have it. The follower is supposed to be chained on the opposite side of the chairs from the slaves. It may be that the AI on the follower may be interfering or just a bit stronger than the AI packages I put on them. The system should work on any follower as it uses the standard follower scripts as well as AFT as long as there are not more than one of them there. I am not sure on UFO, I have not looked at it to see what it does to the follower scripts.
zaqwer Posted November 26, 2014 Posted November 26, 2014 Have you done the Infiltration quest or have Thalmor agents attack you? At the start of the quest I set the faction on you with the Thalmor so they won't attack you but your mount won't have it. The follower is supposed to be chained on the opposite side of the chairs from the slaves. It may be that the AI on the follower may be interfering or just a bit stronger than the AI packages I put on them. The system should work on any follower as it uses the standard follower scripts as well as AFT as long as there are not more than one of them there. I am not sure on UFO, I have not looked at it to see what it does to the follower scripts. I see. I myself got along pretty well with the thalmor guard . So there's no problem as long as my horse is out of his sight. I am using AFT. Then I guess it is my follower mod that conflicts with CD. Later I'm taking Serana to the shop to see what will happen.
DevotedGynoid Posted November 26, 2014 Posted November 26, 2014 I haven't seen anyone with this problem so its probably on my end but on both of the jobs for master quests the one to falkrieth jarl and the embassy when i get to the Jarl he starts the quest tells her to strip then i lose control of my toon and it marches all the way back to the shop I used counsel to finish this quest got the embassy quest when i got to the gate of embasy same thing happened lost control of toon and off she marched back towards shop but crashed to desk top before i got there any ideals Thanks I was having this problem quite frequently, check to make sure you have Fus-Ro-D'oh installed, otherwise those scenes won't play at all. Once I installed it, I have not had that issue at all.
magicrealm Posted November 26, 2014 Posted November 26, 2014 Hello Vela, i know you are very busy, but i have a small Job to do for you, i hope you like it. it is an optional patch for those who like to addd this to captured dreams. it is about skooma. maybe you know about the mod skooma whore. i think the idea to drug sexsklaves is normal for that Business. so my question is simply if you can add a skooma for a finished quest, as a reward as well as a punishment. in punishment she must drink the skooma against their will, and as a reward she gets it additionally to the Gold. as i said, this should not be a Standard in your mod, but as an optional patch. what do you think ?
Jayleia Posted November 26, 2014 Posted November 26, 2014 Hello Vela, i know you are very busy, but i have a small Job to do for you, i hope you like it. it is an optional patch for those who like to addd this to captured dreams. it is about skooma. maybe you know about the mod skooma whore. i think the idea to drug sexsklaves is normal for that Business. so my question is simply if you can add a skooma for a finished quest, as a reward as well as a punishment. in punishment she must drink the skooma against their will, and as a reward she gets it additionally to the Gold. as i said, this should not be a Standard in your mod, but as an optional patch. what do you think ? hehe...I had a reversed idea involving Skooma Whore...if she notices that you are high, or have used a lot of Skooma, you get to visit the mine until you've got it out of your system. And of course, if you are carrying any during her quests or for her confiscation dialog, you will ALWAYS get it confiscated, I doubt she wants someone tripped out on Skoom representing her shop. With Skooma Whore, addicted sexslaves is normal, but Master operates a different sort of business, much higher class than a rundown brothel, and at least nominally respecting the slave's ability to consent.
abeman Posted November 26, 2014 Posted November 26, 2014 Wish about future punishment. When player gets punished, it would cause similar but opposite effect of blessings from shrine. Like -50 to stamine etc. For example spending a night in armbinder or tied to a pole must leave you pretty stiff and sore
biburella Posted November 26, 2014 Posted November 26, 2014 (edited) Do this mod have any argonian/khajiit mesh support for gags (it looks awful sometimes on her face, more like eating the plug :c) Edited November 26, 2014 by biburella
Veladarius Posted November 26, 2014 Author Posted November 26, 2014 Do this mod have any argonian/khajiit mesh support for gags (it looks awful sometimes on her face, more like eating the plug :c) All the items used come from DD Assets, currently there is no support for them.
magicrealm Posted November 26, 2014 Posted November 26, 2014 Hello Vela, i know you are very busy, but i have a small Job to do for you, i hope you like it. it is an optional patch for those who like to addd this to captured dreams. it is about skooma. maybe you know about the mod skooma whore. i think the idea to drug sexsklaves is normal for that Business. so my question is simply if you can add a skooma for a finished quest, as a reward as well as a punishment. in punishment she must drink the skooma against their will, and as a reward she gets it additionally to the Gold. as i said, this should not be a Standard in your mod, but as an optional patch. what do you think ? hehe...I had a reversed idea involving Skooma Whore...if she notices that you are high, or have used a lot of Skooma, you get to visit the mine until you've got it out of your system. And of course, if you are carrying any during her quests or for her confiscation dialog, you will ALWAYS get it confiscated, I doubt she wants someone tripped out on Skoom representing her shop. With Skooma Whore, addicted sexslaves is normal, but Master operates a different sort of business, much higher class than a rundown brothel, and at least nominally respecting the slave's ability to consent. You have the Picture that drugs are for poor and helpless People. You are wrong. Drugs are common in High Society. - look at the american presidents-
MonkeyShoulder Posted November 27, 2014 Posted November 27, 2014 The amount of gold would not be a large amount and there are times that the player does need it, especially if they are enslaved at a lower level. There will be multiple ways to become a slave, some of which would be: Owe a substantial sum of money to her or End up with the Free Trial belt on continuously for an extended period of time or If you are submissive enough and she likes you enough to simply take you. There will likely end up being others as well as the situation warrants doing it. About becoming a slave, have you thought about to integrate it into the general world? I have a few ideas myself - most of them are kind of pie in the sky as they would require modelling and animating: Maybe events where if you are the leader of a guild, a Thane, etc you introduce your new Master to those above/below you whilst wearing slave gear. Getting shops to sell the masters gear by demoing it, then a slave could be added to the shop etc. You go on 'tour' to a few different cities whilst locked in a torture device on a cart, maybe a rack or frame. Use a specialized mechanical Dwarven horse frame (no skin, just a skeleton with built in harness) that locks you inside that is animated as you move you get pumped by two powered dildos. Be required to hand over your stuff and wear a custom suit of slave armor. My idea would be for it consist of:a helm that resembles a face with an open mouth that looks to be gagged (there is a gag built in), smoked glass eyes (blindfold) and built in posture collar, split front and back and locks on the side A cuirass with separate breasts that can either removed or locked in place, vibes built in and visible as puffed nipples. Different breast covers are available with different effects. The cuirass also has a built in corset, again lockable. greaves that include removable ass cheeks, built in chastity belt. High heeled boots that reduce movement speed, or speed it up. Gloves that can locked together to form an armbinder. The whole thing has hoops for retraining, and is fully lockable. It could come in glass to be transparent. Captured Dreams written on it in various places.
Guest Posted November 27, 2014 Posted November 27, 2014 As an extra optional gold sink how about an option to charge the pc for the room, if they don't pay then the demerits start stacking up. This would keep keep the delivery/retrieval quests in play if the pc is really desperate for some coin. I am considering that once you become a slave that instead of gold to remove items like gags or paid for deliveries it would be part of the bonus / demerit system. If you need gold you could cash in some of your bonus for gold instead of spending it on other services, it doesn't make sense to me for the player to be paid in gold since you are her slave. I may allow the player to pay off demerits in gold but it would be expensive. I don't like the idea of being paid, or even being able to cash in for gold. You're a slave...and an unusually talented one, if you need gold...you need to figure out how to get it. And likewise with demerits...maybe not paying directly paying them off with gold, but something that would take a lot of gold and possibly some risk to obtain. Of course...that kind of leads me to a question...how do you plan to introduce the player to their upcoming change in status? Can I request that Master start leaving the belt on until after the NEXT errand (or several errands, so its not as indefinite as the "Free" Trial could be)? Also...yes, I'd love for her to just not pay me as a method of drawing me closer to being enslaved...if I protest without a belt on "Well...we both know you're not doing this for the money", with the belt on "We both know you're not doing this for the money...and you know you're not getting out today now, don't you?" The amount of gold would not be a large amount and there are times that the player does need it, especially if they are enslaved at a lower level. There will be multiple ways to become a slave, some of which would be: Owe a substantial sum of money to her or End up with the Free Trial belt on continuously for an extended period of time or If you are submissive enough and she likes you enough to simply take you. There will likely end up being others as well as the situation warrants doing it. I only really wanted to quote one single line, "she likes you enough to simply take you". See, now that's a storybook ending worthy of a Disney movie or maybe Shrek. I think you're fine on wardrobe and on scenery, just storyline is next. OK: "You don't look like a courier" (you look like a slave, who owns you?? "You certainly got here quickly, here's some money"(Tell your master I said you were a good slave today) "No lollygagging" (we do nasty things to slaves, slave). Finally "It's good you are a reliable slave" (welcome to my stable/workforce/your new life forever/etc) Pie-in-sky stuff, quoting the post before me, would be, Trusting the player to walk where they're supposed to, instead of grabbing the AI. It's a cool feeling but it breaks a lot. Being chained in such a way that you can move (from a wall or a cage), just not very far.
Damoriva Posted November 27, 2014 Posted November 27, 2014 I just finished the Elenwen quest, and apart from a couple technical difficulties (crashed once during the first wash scene, and furniture poses not aligning correctly), I enjoyed the quest. I feel the dialog choices could use a wee bit of tweaking though. Right now it feels like my options are limited to "fuck you and your horse" "I love being submissive" and "I have no strong feelings about this". I would like to see something similar to: "Look, this is a job and I will see it through", "I didn't mind the sex until SHE tried to join in", "Nice furniture, I'll have to acquire some for my own dungeon." etc. During the dinner scene I did see one or two bits like that, which pleased me. I know you are supposed to be a slave during that quest, but your opinion on stuff is requested, and most of it was not what "my character" would choose. Oh, and at the end, a minor problem happened that's probably more due to my mods, but my camera control and combat ability (no casting, no shouts, no drawing weapon) were disabled, so I had to save/reload, and it took about three loads before I got back into my game. I enjoyed how much you made me dislike that one woman. When she cusses you out as you pass her, I actually paused the game and spent like ten minutes daydreaming on how the Dragonborn would shut her up. Mostly involving low power shouts to put the fear of a Dovahkiin into her before continuing on with the quest as if nothing had happened. Oh yes, it was rather a surprise when I actually noticed the Captured Dreams place start expanding each visit. The place looks great now...except for the grass growing through everything, but that's minor and probably more due to some HD thing I installed ages ago. EDIT: Forgot to mention, after the quest I asked the Master about where my follower was, she directed me to Raccan or Herran, so I talked to one of them to release my follower. They did nothing, and after a few minutes of manual looking, I did a player.moveto and found them....back at home.
Gh0sTG0 Posted November 27, 2014 Posted November 27, 2014 Little perplexity about recovering delivery quest. You get the delivery back to Master and... nothing... as there was NO delivery at all, there was no client, no payment, etc. Maybe in this quest you should get the delivery back to Master, and then move it to the cliend? Very very dissatisfacted client that can do some interesting things with player. And another idea for full-slave quest - some unremovable tattoos, that would be with you for the end of the game. Little dom idea, in the quest Master tries to make you submissive from dom, and you killing her. And now you should be the master of the shop
Gh0sTG0 Posted November 27, 2014 Posted November 27, 2014 Little bug in description of the mod. in place with link for newmiller piercing: Spoiler Newmiller Piercings - are worn and soldhttp://www.nexusmods...im/mods/57429/? This link is broken. There is File not found The file you requested was not found in our database. there. Where can I find that version of mod that you used for addon?
Mord Sif Posted November 27, 2014 Posted November 27, 2014 Little bug in description of the mod. in place with link for newmiller piercing: Spoiler Newmiller Piercings - are worn and sold http://www.nexusmods...im/mods/57429/? This link is broken. There is File not found The file you requested was not found in our database. there. Where can I find that version of mod that you used for addon? Hmm. All of newmiller's individual mods were taken down from nexus a while ago, then most were re-uploaded on a single compilation page. Now it looks like they're all gone again. He/she has no files listed there now. It could be they'll reappear after a little while like last time, or maybe they'll be appearing on an external site.
Hessi Posted November 28, 2014 Posted November 28, 2014 i've got a problem with elenwen's dinner party the guard gets my char ready and we walk to the stairs but after the scene Blacks out i just end up halfway to the stairs and stand still as exactly nothing happens nothing is show as a problem in my papyrus logs though, but here it is anyway Most likely one of the actors is not in the correct position for whatever reason. Try enabling the controls and moving back a bit then disabling them again and see if that will get them to move to where they are supposed to be. If that does not work you can try setting the stage to the next one, use SQS CDxExpQuest02 to find out the current stage and what the next one is. I encountered the same problem but much earlier. when the guard at the gate starts to escort me inside I stop moving at the inner gate just before it completely fades to black. When it fades back in I'm still there and stuck. Your suggested attempts did not help. I saw that stages 45 and 55 were set to 0 while all others up to and including 100 were set to 1. Maybe this helps to identify the problem (if this is supposed to happen and does not help, it only prooves that I have zero experience at modding^^). I will check for mods that I think may interfere with the behaviour of the actors later today and will report back in case I find something. Now I need to get some sleep first.
Veladarius Posted November 28, 2014 Author Posted November 28, 2014 i've got a problem with elenwen's dinner party the guard gets my char ready and we walk to the stairs but after the scene Blacks out i just end up halfway to the stairs and stand still as exactly nothing happens nothing is show as a problem in my papyrus logs though, but here it is anyway Most likely one of the actors is not in the correct position for whatever reason. Try enabling the controls and moving back a bit then disabling them again and see if that will get them to move to where they are supposed to be. If that does not work you can try setting the stage to the next one, use SQS CDxExpQuest02 to find out the current stage and what the next one is. I encountered the same problem but much earlier. when the guard at the gate starts to escort me inside I stop moving at the inner gate just before it completely fades to black. When it fades back in I'm still there and stuck. Your suggested attempts did not help. I saw that stages 45 and 55 were set to 0 while all others up to and including 100 were set to 1. Maybe this helps to identify the problem (if this is supposed to happen and does not help, it only prooves that I have zero experience at modding^^). I will check for mods that I think may interfere with the behaviour of the actors later today and will report back in case I find something. Now I need to get some sleep first. If you are still outside on stage 100 then the stage is not completing. This stage handles the move from the exterior to the interior and does the following: - Enables and places Elenwen - Removes the Thalmor faction on the guard who was with you - Moves the guard to the interior - Moves the player to the interior - Starts the greeting scene (once inside) Stages 45 is used if you arrive after hours and need to return the next day, stage 55 is no longer used. I recommend starting the scene over at the gate and if it stops again upload a copy of the papyrus log here so I can see where the issue is.
Tanglin Posted November 28, 2014 Posted November 28, 2014 It seems that after completing the Expansion quests, my character became part of the Thalmor faction. I was in the sewers looking for Esbern, and all the Thalmor in there were friendly to me. Did my time in the Thalmor Embassy put me in their faction?
Veladarius Posted November 28, 2014 Author Posted November 28, 2014 It seems that after completing the Expansion quests, my character became part of the Thalmor faction. I was in the sewers looking for Esbern, and all the Thalmor in there were friendly to me. Did my time in the Thalmor Embassy put me in their faction? It did but should have removed it at the end of the quest.
Hessi Posted November 28, 2014 Posted November 28, 2014 i've got a problem with elenwen's dinner party the guard gets my char ready and we walk to the stairs but after the scene Blacks out i just end up halfway to the stairs and stand still as exactly nothing happens nothing is show as a problem in my papyrus logs though, but here it is anyway Most likely one of the actors is not in the correct position for whatever reason. Try enabling the controls and moving back a bit then disabling them again and see if that will get them to move to where they are supposed to be. If that does not work you can try setting the stage to the next one, use SQS CDxExpQuest02 to find out the current stage and what the next one is. I encountered the same problem but much earlier. when the guard at the gate starts to escort me inside I stop moving at the inner gate just before it completely fades to black. When it fades back in I'm still there and stuck. Your suggested attempts did not help. I saw that stages 45 and 55 were set to 0 while all others up to and including 100 were set to 1. Maybe this helps to identify the problem (if this is supposed to happen and does not help, it only prooves that I have zero experience at modding^^). I will check for mods that I think may interfere with the behaviour of the actors later today and will report back in case I find something. Now I need to get some sleep first. If you are still outside on stage 100 then the stage is not completing. This stage handles the move from the exterior to the interior and does the following: - Enables and places Elenwen - Removes the Thalmor faction on the guard who was with you - Moves the guard to the interior - Moves the player to the interior - Starts the greeting scene (once inside) Stages 45 is used if you arrive after hours and need to return the next day, stage 55 is no longer used. I recommend starting the scene over at the gate and if it stops again upload a copy of the papyrus log here so I can see where the issue is. I tried getting a papyrus log. But I never used papyrus before and still had to change the Skyrim.ini so it says: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 But there still is no "logs" folder. Am I doing something wrong? I read three different instructions all saying the same about how to get the logs and still I don't get them. I found a post about the exact same problem here on loverslab. But the author already edited it saying he was just an idiot and that's why he didn't get the logs, so that didn't help me either. So it's probably just me having no clue and being tired. (I didn't find mods in my list that seem likely to me to alter the behaviour of the participants)
Veladarius Posted November 28, 2014 Author Posted November 28, 2014 i've got a problem with elenwen's dinner party the guard gets my char ready and we walk to the stairs but after the scene Blacks out i just end up halfway to the stairs and stand still as exactly nothing happens nothing is show as a problem in my papyrus logs though, but here it is anyway Most likely one of the actors is not in the correct position for whatever reason. Try enabling the controls and moving back a bit then disabling them again and see if that will get them to move to where they are supposed to be. If that does not work you can try setting the stage to the next one, use SQS CDxExpQuest02 to find out the current stage and what the next one is. I encountered the same problem but much earlier. when the guard at the gate starts to escort me inside I stop moving at the inner gate just before it completely fades to black. When it fades back in I'm still there and stuck. Your suggested attempts did not help. I saw that stages 45 and 55 were set to 0 while all others up to and including 100 were set to 1. Maybe this helps to identify the problem (if this is supposed to happen and does not help, it only prooves that I have zero experience at modding^^). I will check for mods that I think may interfere with the behaviour of the actors later today and will report back in case I find something. Now I need to get some sleep first. If you are still outside on stage 100 then the stage is not completing. This stage handles the move from the exterior to the interior and does the following: - Enables and places Elenwen - Removes the Thalmor faction on the guard who was with you - Moves the guard to the interior - Moves the player to the interior - Starts the greeting scene (once inside) Stages 45 is used if you arrive after hours and need to return the next day, stage 55 is no longer used. I recommend starting the scene over at the gate and if it stops again upload a copy of the papyrus log here so I can see where the issue is. I tried getting a papyrus log. But I never used papyrus before and still had to change the Skyrim.ini so it says: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 But there still is no "logs" folder. Am I doing something wrong? I read three different instructions all saying the same about how to get the logs and still I don't get them. I found a post about the exact same problem here on loverslab. But the author already edited it saying he was just an idiot and that's why he didn't get the logs, so that didn't help me either. So it's probably just me having no clue and being tired. (I didn't find mods in my list that seem likely to me to alter the behaviour of the participants) That should have generated a log. If you added that section yourself you may want to double check that it didn't already have a papyrus section.
Hessi Posted November 28, 2014 Posted November 28, 2014 i've got a problem with elenwen's dinner party the guard gets my char ready and we walk to the stairs but after the scene Blacks out i just end up halfway to the stairs and stand still as exactly nothing happens nothing is show as a problem in my papyrus logs though, but here it is anyway Most likely one of the actors is not in the correct position for whatever reason. Try enabling the controls and moving back a bit then disabling them again and see if that will get them to move to where they are supposed to be. If that does not work you can try setting the stage to the next one, use SQS CDxExpQuest02 to find out the current stage and what the next one is. I encountered the same problem but much earlier. when the guard at the gate starts to escort me inside I stop moving at the inner gate just before it completely fades to black. When it fades back in I'm still there and stuck. Your suggested attempts did not help. I saw that stages 45 and 55 were set to 0 while all others up to and including 100 were set to 1. Maybe this helps to identify the problem (if this is supposed to happen and does not help, it only prooves that I have zero experience at modding^^). I will check for mods that I think may interfere with the behaviour of the actors later today and will report back in case I find something. Now I need to get some sleep first. If you are still outside on stage 100 then the stage is not completing. This stage handles the move from the exterior to the interior and does the following: - Enables and places Elenwen - Removes the Thalmor faction on the guard who was with you - Moves the guard to the interior - Moves the player to the interior - Starts the greeting scene (once inside) Stages 45 is used if you arrive after hours and need to return the next day, stage 55 is no longer used. I recommend starting the scene over at the gate and if it stops again upload a copy of the papyrus log here so I can see where the issue is. I tried getting a papyrus log. But I never used papyrus before and still had to change the Skyrim.ini so it says: [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 But there still is no "logs" folder. Am I doing something wrong? I read three different instructions all saying the same about how to get the logs and still I don't get them. I found a post about the exact same problem here on loverslab. But the author already edited it saying he was just an idiot and that's why he didn't get the logs, so that didn't help me either. So it's probably just me having no clue and being tired. (I didn't find mods in my list that seem likely to me to alter the behaviour of the participants) That should have generated a log. If you added that section yourself you may want to double check that it didn't already have a papyrus section. I found the already existing section and just edited it to be enabled the first time I looked into it. I'm wondering if the game crashing would start the process. I'll try that later, just to be sure. Now I really try to get some sleep. Thank you for your help EDIT: I still didn't find a way to get a log file. I found a strange error though. I still have sex slave v17 running. When I unselect it in the loading list I lose my walk animation (running FNIS solved this) and the quest stops at stage 50 already, with the guard not appearing. When loading sex slave, i get the dead end at stage 100 again. EDIT2: removing sex slave completely sadly did not change anything.
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