CrouchingStand Posted October 16, 2024 Posted October 16, 2024 Does anyone know if Amputator Tweaks has a SE compatible version, as found it was causing issues for me and making me T-pose. That, or is it really required anymore? I recall in Monoman's version many years ago without it you couldn't get mother back and continue down that line of the mod but not a clue if that is true these days?
Xylana Posted October 17, 2024 Posted October 17, 2024 23 hours ago, CrouchingStand said: Does anyone know if Amputator Tweaks has a SE compatible version, as found it was causing issues for me and making me T-pose. That, or is it really required anymore? I recall in Monoman's version many years ago without it you couldn't get mother back and continue down that line of the mod but not a clue if that is true these days? I was actually gonna ask if anybody has a working version I had to scour the forums to get everything but the animations working so now I have Mother but I had to heal her legs otherwise she just floats around.
alex61821 Posted October 19, 2024 Posted October 19, 2024 father follows me everywhere, even if i leave the house.
TheMaze. Posted October 19, 2024 Posted October 19, 2024 1 hour ago, alex61821 said: father follows me everywhere, even if i leave the house. You are probably on the Brutus quest, talk with Skulvar. If not, father shoudn't follow you for any other reason. So it might have to do with another mod.
TheMaze. Posted October 19, 2024 Posted October 19, 2024 On 10/17/2024 at 12:56 AM, CrouchingStand said: Does anyone know if Amputator Tweaks has a SE compatible version, as found it was causing issues for me and making me T-pose. That, or is it really required anymore? I recall in Monoman's version many years ago without it you couldn't get mother back and continue down that line of the mod but not a clue if that is true these days? It just adds in a scenario if you fail to pay for mothers expenses. It's outdated, but if you wanna try it, it's a SOFT requirement, so no need to install it if it doesn't work. It essentially changes the need to pay for mother's 'treatment' to pay for herbs in her 'new' state. 1
CrouchingStand Posted October 19, 2024 Posted October 19, 2024 5 hours ago, TheMaze. said: It just adds in a scenario if you fail to pay for mothers expenses. It's outdated, but if you wanna try it, it's a SOFT requirement, so no need to install it if it doesn't work. It essentially changes the need to pay for mother's 'treatment' to pay for herbs in her 'new' state. I suppose I can live without having her delimbed in the house if everything else still progresses fine without it! Thanks all
alex61821 Posted October 19, 2024 Posted October 19, 2024 7 hours ago, TheMaze. said: You are probably on the Brutus quest, talk with Skulvar. If not, father shoudn't follow you for any other reason. So it might have to do with another mod. I had to go back to an earlier save. I think he got stuck the first time he was supposed to check my status, so he never did check my status or do anything else.
Sierrok Posted October 19, 2024 Posted October 19, 2024 14 hours ago, alex61821 said: father follows me everywhere, even if i leave the house. You could also have invited him as a follower... That is an option for him to follw you everywhere.
CataclysmRising Posted October 21, 2024 Posted October 21, 2024 The game CTDs every time I click start new game or load anything when this is installed. I'm not sure what I'm missing. I think I have all the hard dependencies. Do I need the original mod?
TheMaze. Posted October 21, 2024 Posted October 21, 2024 (edited) On 10/21/2024 at 5:21 AM, CataclysmRising said: The game CTDs every time I click start new game or load anything when this is installed. I'm not sure what I'm missing. I think I have all the hard dependencies. Do I need the original mod? Here are the hard requirements for Skyrim SE version 1.5.97: All the DLC SKSE Download Skyrim Special Edition Build 2.0.20 Sexlab FrameWork Download version SexLabFrameworkSE_V163.7z SKyUI Download version SkyUI_5_1_SE FNIS You want FNis Behavior and Optional the creature pack XP32 Racemenu v0-4-16 Special edition, at least Address Library for SKSE You want the All in one (1.5.X) Sexlab Aroused Redux or the one modified by Baka Fuz Ro D-oh This download is difficult to find, for 1.5.97 the one uploaded at the 23th of November 2019 works. Zaz Animation Pack v8+ Simply knock 1.0.3 is registered as a master, this is not used anymore in the mod, but if it doesn't start, download it with the fix, otherwise it ctd's. Very Important here is that the fix comes after the main version in the load order. BodySlide and Outfit Studios se Ussep for 1.5.97 this is a link to the archived version for 1.5.97 UIExtensions, for the wheels and stuff Soft requirements: SL Survivial, SE Version Monoman's Tweak The bathing and amputation tweak BeeingFemale or Fertility Mode Devious Devices Immersive Hair Growth and Styling (YPS) there are quit a few mods that work with this mod to allow more options. You can customize this one extensively. PapurysUtil SE, v3.9 Ineed, or just use the survival mode. However food items given by this mod do not sate the survival mode needs. SlaveTats and its dependency Jcontainers Rape Tattoos Continued and it's dependency Fade Tattoos Continued Alternate Start - Live Another Life this should be linked to an archived version for 1.5.97. Milk Mod Economy SE Fill Her Up Baka Recommended: Face discoloration fix for 1.5.97 If you are using mods that are made for Skyrim 1.6+, I highly recommend BEES or Backported Extended ESL Support. It allows older Skyrim versions to read the files for later versions. This is not a cure all! Edited March 8, 2025 by TheMaze.
Xylana Posted October 21, 2024 Posted October 21, 2024 So after becoming pregnant I can no longer get sexlab scenes to start during the party task without it being a forced encounter the dialogue seems to work fine but at the end of talking it abruptly ends and nothing happens no favor gained or lost. I looked in SSEdit to see if it was something I could fix but I am no expert but it did seem like I was missing a dialogue option but I'm not sure. It reminds me of the mistake in the asking for time off dialogue branch where the condition of gave anal is set to "equal to 1" instead of "equal to, or greater then 1".
CataclysmRising Posted October 21, 2024 Posted October 21, 2024 14 hours ago, TheMaze. said: I'll post this message here as well, perhaps it helps you. Now, Ad's version is made for Skyrim 1.5.97. Whilst we do whish it works with later version it doesn't. Here are the hard requirements for Skyrim SE version 1.5.97 All the DLC SKSE Download Skyrim Special Edition Build 2.0.20 Sexlab FrameWork Download version SexLabFrameworkSE_V163.7z SKyUI Download version SkyUI_5_1_SE FNIS You want FNis Behavior and Optional the creature pack XP32 Address Library for SKSE You want the All in one (1.5.X) Sexlab Aroused Redux or the one modified by Baka Fuz Ro D-oh This download is difficult to find, for 1.5.97 the one uploaded at the 23th of November 2019 works. Zaz Animation Pack v8+ Simply knock 1.0.3 is registered as a master, this is not used anymore in the mod, but if it doesn't start, download it with the fix, otherwise it ctd's. Very Important here is that the fix comes after the main version in the load order. BodySlide and Outfit Studios se Ussep for 1.5.97 this is a link to the archived version for 1.5.97 Those are I believe the main requirements and their dependencies listed. If I missed any dependencie let me know. Soft requirements: SL Survivial, SE Version Monoman's Tweak The bathing and amputation tweak BeeingFemale or Fertility Mode Deviuos Devices Racemenu v0-4-16 Immersive Hair Growth and Styling (YPS) there are quit a few mods that work with this mod to allow more options. You can customize this one extensively. PapurysUtil SE, v3.9 Ineed, or just use the survival mode. However food items given by this mod do not sate the survival mode needs. SlaveTats and its dependency Jcontainers Alternate Start - Live Another Life this should be linked to an archived version for 1.5.97. Milk Mod Economy SE If you are using mods that are made for Skyrim 1.6+, I highly recommend BEES or Backported Extended ESL Support. It allows older Skyrim versions to read the files for later versions. This is not a cure all! So that is to say this does not work on Skyrim SE 1.6+? That should probably be bolded on the first post lol!
TheMaze. Posted October 25, 2024 Posted October 25, 2024 (edited) On 10/22/2024 at 1:18 AM, CataclysmRising said: So that is to say this does not work on Skyrim SE 1.6+? That should probably be bolded on the first post lol! Perhaps, uh. Read it? It literally says it after the general explenation, like line 8 or smth, just before the requires new game. Edited October 25, 2024 by TheMaze.
CataclysmRising Posted October 26, 2024 Posted October 26, 2024 14 hours ago, TheMaze. said: Perhaps, uh. Read it? It literally says it after the general explenation, like line 8 or smth, just before the requires new game. It says "This is made for SE 1.57 mainly. But suppose to work for AE as well. " I don't understand how CTD on load is "suppose to work for AE" but feel free to enlighten me lol.
lorddenorstrus Posted October 27, 2024 Posted October 27, 2024 21 hours ago, CataclysmRising said: It says "This is made for SE 1.57 mainly. But suppose to work for AE as well. " I don't understand how CTD on load is "suppose to work for AE" but feel free to enlighten me lol. I'm on AE, works fine. User error.
TheMaze. Posted October 27, 2024 Posted October 27, 2024 On 10/26/2024 at 4:48 AM, CataclysmRising said: It says "This is made for SE 1.57 mainly. But suppose to work for AE as well. " I don't understand how CTD on load is "suppose to work for AE" but feel free to enlighten me lol. It means that it none of the edited stuff by us, is incompatible with ae. Most breaks or ctd's are a result of mods like dd or zaz not supporting ae. Or at least the version we are using. If you find out any bugs related to ae, than report those so we can adapt so it will work. Most of the issues with ae users have been timescales I feel like, but in 1.5.97 I don't find the timescale to be an issue if you leave it vanilla.
TheMaze. Posted October 28, 2024 Posted October 28, 2024 (edited) Just an update from my end, I'm at 60-70% Completion for my addon. Most mechanics have been made now, they just need to be refined. Whilst that is happening, progress will be slow, cause of tweaks and bug testing and cetera. When 75% has been reached, only story will be added. When I post that I'm working on the story, I will be done within a week or two. For now: depends on how much time I have, but hoping for a month and a week. I'm not in a rush, cause my Addon is dependant on the addon AD is making. And that one will take some more time. Edited October 28, 2024 by TheMaze.
sarahdaniels13 Posted October 30, 2024 Posted October 30, 2024 I'd like to thank everyone who is working hard on updating the original Wartimes and making these new edits available. I was wondering though if this file works for the LE version of Skyrim as well? I didn't see any files labeled LE and I might have totally missed it somewhere but I wanted to check as I don't actually have the SE version of the game as many of my mods only work with LE. If there is an LE edition I'd love it if someone knows where the link is or if not are there plans to make an LE version as well? Thanks all...
Templar100 Posted October 30, 2024 Posted October 30, 2024 On 10/28/2024 at 7:04 PM, TheMaze. said: Just an update from my end, I'm at 60-70% Completion for my addon. Most mechanics have been made now, they just need to be refined. Whilst that is happening, progress will be slow, cause of tweaks and bug testing and cetera. When 75% has been reached, only story will be added. When I post that I'm working on the story, I will be done within a week or two. For now: depends on how much time I have, but hoping for a month and a week. I'm not in a rush, cause my Addon is dependant on the addon AD is making. And that one will take some more time. what is in your addon?
MysticDaedra Posted October 31, 2024 Posted October 31, 2024 My PC arrived after fetching mead for the first dinner party, and upon entering the house Father immediately force greeted about how poorly she had been doing (favor at 22), and started to beat her. Unfortunately, it seems as if this scene is stuck, as nothing happens except that I cannot move my character and Father never stops "beating" her, they just stay right there while the animation plays.
WinterInterloper Posted October 31, 2024 Posted October 31, 2024 (edited) 48 minutes ago, MysticDaedra said: My PC arrived after fetching mead for the first dinner party, and upon entering the house Father immediately force greeted about how poorly she had been doing (favor at 22), and started to beat her. Unfortunately, it seems as if this scene is stuck, as nothing happens except that I cannot move my character and Father never stops "beating" her, they just stay right there while the animation plays. Any combat mods? They can be a rather big culprit when it comes to scenes where the NPC is "attacking" the PC or other NPC's. As for why the punishment started, I want to say it's part of the original code that would trigger the possibility of the event happening, but kind of lingers until it does happen (example: favor goes bellow 0, which triggers the possibility, which doesn't trigger due to other events going first or just general skyrim jank, you get it up past 22, then the possibility finally hits, causing the scene to start). That said, I'm not a scripter or anything, and I CERTAINLY do not know anything about AI packages or the like, so I could be wrong here, but if I had to guess why the scene doesn't end and why it's so late to trigger, that's why. Edit: Made the post easier to read. Edited October 31, 2024 by WinterInterloper
MysticDaedra Posted November 1, 2024 Posted November 1, 2024 8 hours ago, WinterInterloper said: Any combat mods? They can be a rather big culprit when it comes to scenes where the NPC is "attacking" the PC or other NPC's. As for why the punishment started, I want to say it's part of the original code that would trigger the possibility of the event happening, but kind of lingers until it does happen (example: favor goes bellow 0, which triggers the possibility, which doesn't trigger due to other events going first or just general skyrim jank, you get it up past 22, then the possibility finally hits, causing the scene to start). That said, I'm not a scripter or anything, and I CERTAINLY do not know anything about AI packages or the like, so I could be wrong here, but if I had to guess why the scene doesn't end and why it's so late to trigger, that's why. Edit: Made the post easier to read. Favor never dropped below 0, this happened pretty early on in this playthrough. Loaded a previous save. Punishments seem to "randomly" occur every now and again (no obvious indication of what triggered them like a drop in favor), which makes me think this is a bug in the punishment chance logic rather than a conflict with a combat mod (yeah got several of those). 1
MysticDaedra Posted November 2, 2024 Posted November 2, 2024 The diagram from the original mod doesn't include Mil Mod Economy. What is the trigger for the MME integration to begin?
Modding_Addict Posted November 2, 2024 Posted November 2, 2024 7 hours ago, MysticDaedra said: The diagram from the original mod doesn't include Mil Mod Economy. What is the trigger for the MME integration to begin? i think it is when pc becomes slave wife or pregnant
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