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Wartimes Tweak SE - Based on Monoman1 Tweak v10.3


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Posted
11 hours ago, Raven 54 said:

If you are on 1.3 they have been changed a little, spell checked, etc.

It is posted on page 5 about halfway down, if you missed it.

 

 

 

 

 

 

 

That's it. Thank you. Yes, I missed this information. Can I make a pinned message for people like me with important information or a link leading to it?)) The only problem I have to date. this is what the text was supposed to be a massage for the father, and the animation was of ordinary sex. as a result, considering ovulation, my character is pregnant from the very beginning of the game).

Posted

Oh, I also remembered that when my father teleports me to the milking machine, he stays at home. teleporting him to himself. he just stands there and does nothing)

Posted (edited)
Spoiler

Here are the hard requirements for Skyrim SE version 1.5.97

All the DLC

SKSE Download Skyrim Special Edition Build 2.0.20

Sexlab FrameWork Download version SexLabFrameworkSE_V163.7z

SKyUI Download version SkyUI_5_1_SE

FNIS You want FNis Behavior and Optional the creature pack

XP32 

Address Library for SKSE You want the All in one (1.5.X)
Sexlab Aroused Redux or the one modified by Baka

Fuz Ro D-oh This download is difficult to find, for 1.5.97 the one uploaded at the 23th of November 2019 works.
Zaz Animation Pack v8+
Simply knock 1.0.3 is registered as a master, this is not used anymore in the mod, but if it doesn't start, download it with the fix, otherwise it ctd's. Very Important here is that the fix comes after the main version in the load order.
BodySlide and Outfit Studios se
Ussep for 1.5.97 this is a link to the archived version for 1.5.97


Those are I believe the main requirements and their dependencies listed.  If I missed any dependencie let me know. 

Soft requirements:
SL Survivial, SE Version

Monoman's Tweak The bathing and amputation tweak
BeeingFemale or Fertility Mode
Deviuos Devices
Racemenu v0-4-16
Immersive Hair Growth and Styling (YPS) there are quit a few mods that work with this mod to allow more options. You can customize this one extensively.
PapurysUtil SE, v3.9

Ineed, or just use the survival mode. However food items given by this mod do not sate the survival mode needs.
SlaveTats and its dependency Jcontainers

Alternate Start - Live Another Life this should be linked to an archived version for 1.5.97.

Milk Mod Economy SE


If you are using mods that are made for Skyrim 1.6+, I highly recommend BEES or Backported Extended ESL Support. It allows older Skyrim versions to read the files for later versions. This is not a cure all!

I apologize. Is this the only list of requirements to date? I understand that the dependencies of the above modifications are also needed. For example. why do I need this modification? SL Survivial. just to burden you with licenses?

Edited by Mari Rin
Posted
6 hours ago, Raven 54 said:

Soft Req, if you wish to explore being a slave to Father/Benjin although I have had trouble getting it to work with Uncle Benjin.

 

 

I have all the old and new requirements set, except SL Survivial. He annoys me))) Is there some kind of assignment thread with Uncle? And forgive my English. I use Google translator.

Posted
6 hours ago, Raven 54 said:

Soft Req, if you wish to explore being a slave to Father/Benjin although I have had trouble getting it to work with Uncle Benjin.

 

 

I really hope that the guys will be able to make such a high-quality and exciting mod. Like a thief or Nuka Raid.))) I would love to make my own modification. but there are 0 skills in this matter. I can only write short stories)

Posted

Instead of my father's slave heels, I use heels from a cosplay set. and on stilettos when the father demands more debauchery in clothes.

Posted

The most amazing thing for me was that using the AE version and with it 800+ modifications, everything works and does not crash))

Posted

Who can tell if there is any public site where you can drop suggestions or suggestions? What if the authors like something? It's a monomaniac to be surprised at how many things the guys have implemented and implemented. He probably won't even want to continue or join the team.

Posted

@adle Hello, what if we make more pop-ups like this?: "Father grabs your hands tightly, lifting them up. holding you in this position, he touches your chest and perineum with his other hand." and options for actions similar to submit, push away.

Posted

@adle It is important that this applies not only to the father, and at different stages of corruption, the options vary. as well as such quests as serving soldiers in the tower went according to the principle of cooking food and additional action for a reward. for example, serve the guards one at a time or let them do whatever they want with themselves in a crowd. and serving the animals as a show only after your father makes you fuck them on the farm. ..

Posted (edited)
44 minutes ago, Raven 54 said:

Никаких проблем с языковым барьером, если я скажу что-то непонятное, попросите меня дополнительно объясниться, меня это не обидит.

С дядей Бенджином, если вы найдете мать, проданную в рабство в Драконьем Пределе, вы можете отправиться в Рифтен и найти дядю Бенджина между конюшнями и фермой, там есть лачуга, вы можете попросить приют или попросить его пойти поговорить с отцом, согласно оригинальному pchsWartimes, он может либо поработить вас, требуется SD+, или передать вас Отцу.

Это только начало.

 

Да, я использую некоторые из COCO, я ненавижу рабские каблуки!

  Скрыть содержимое

Образ

 

Если я когда-нибудь переключусь, я точно знаю, с кем поговорить. :лол:

 

 

I What stage of the course are you at?

Spoiler

ScreenShot20.thumb.png.37917f42fc236045f39e1f99d9d1359b.pngScreenShot22.thumb.png.a33f8c0631d90e098fa3f0a82bf64e68.pngScreenShot21.thumb.png.457ba837ed64c23907aa0f255971742c.png end up with something like

 

Edited by Mari Rin
Posted
1 hour ago, Raven 54 said:

@Mari Rin did you resolve the pregnancy issue or did Father just give his speech about not having to corrupt you into it?

I started from the beginning. I didn't like the fact that not even half of the initial tasks had passed, and it was already moving towards slavery.

Posted
18 hours ago, Raven 54 said:

Good, you would have missed out on lot's of stuff. Have fun! :cool:

I managed to find an author of modifications from my country who records, who records instructional videos on creating modifications in the Creation Kit)

Posted

However, I was able to defeat DBVO. but my daughter's voice sounds as if it were from far away. very muffled

Posted
On 2/7/2025 at 9:12 AM, Mari Rin said:
  Hide contents

Here are the hard requirements for Skyrim SE version 1.5.97

All the DLC

SKSE Download Skyrim Special Edition Build 2.0.20

Sexlab FrameWork Download version SexLabFrameworkSE_V163.7z

SKyUI Download version SkyUI_5_1_SE

FNIS You want FNis Behavior and Optional the creature pack

XP32 

Address Library for SKSE You want the All in one (1.5.X)
Sexlab Aroused Redux or the one modified by Baka

Fuz Ro D-oh This download is difficult to find, for 1.5.97 the one uploaded at the 23th of November 2019 works.
Zaz Animation Pack v8+
Simply knock 1.0.3 is registered as a master, this is not used anymore in the mod, but if it doesn't start, download it with the fix, otherwise it ctd's. Very Important here is that the fix comes after the main version in the load order.
BodySlide and Outfit Studios se
Ussep for 1.5.97 this is a link to the archived version for 1.5.97


Those are I believe the main requirements and their dependencies listed.  If I missed any dependencie let me know. 

Soft requirements:
SL Survivial, SE Version

Monoman's Tweak The bathing and amputation tweak
BeeingFemale or Fertility Mode
Deviuos Devices
Racemenu v0-4-16
Immersive Hair Growth and Styling (YPS) there are quit a few mods that work with this mod to allow more options. You can customize this one extensively.
PapurysUtil SE, v3.9

Ineed, or just use the survival mode. However food items given by this mod do not sate the survival mode needs.
SlaveTats and its dependency Jcontainers

Alternate Start - Live Another Life this should be linked to an archived version for 1.5.97.

Milk Mod Economy SE


If you are using mods that are made for Skyrim 1.6+, I highly recommend BEES or Backported Extended ESL Support. It allows older Skyrim versions to read the files for later versions. This is not a cure all!

I apologize. Is this the only list of requirements to date? I understand that the dependencies of the above modifications are also needed. For example. why do I need this modification? SL Survivial. just to burden you with licenses?

well Hard dependencies are for the mod to work and soft are for some alternative options or integrations, if you don't like a soft dependency, you can opt to not use it.

 

Posted
On 2/8/2025 at 9:28 PM, Mari Rin said:

@adle Hello, what if we make more pop-ups like this?: "Father grabs your hands tightly, lifting them up. holding you in this position, he touches your chest and perineum with his other hand." and options for actions similar to submit, push away.

adle has been busy for a while. I'm currenlty having an issue of my good computer having been stolen, so I'm taking a break until I have a new one. But stuff like this is getting sorta implemented on my end.

Posted
On 2/15/2025 at 8:45 AM, TheMaze. said:

adle has been busy for a while. I'm currenlty having an issue of my good computer having been stolen, so I'm taking a break until I have a new one. But stuff like this is getting sorta implemented on my end.

Thank you so much for your work and feedback. I hope that the perpetrators will be punished to the fullest extent of the law.

Posted

Another item to add for compatibility improvements - the recent versions of YPS have a new nails system that implements not only different colors of SlaveTat, but different meshes (like nail extensions).

 

The mod still recognizes the OLD nail method perfectly fine, but the detection scripts for the Fashion/Makeup checks don't recognize the NEW nails (different lengths, with meshes).

Posted

Hi i can't understand how to set custom outfits into outfit.json, im using SE version and i have to put hexadecimal FormID, where do i find it?

Posted
1 hour ago, Rekop93 said:

Hi i can't understand how to set custom outfits into outfit.json, im using SE version and i have to put hexadecimal FormID, where do i find it?

First of you need UI menu. Check page 3 of this thread. You can find the download link there, I think. If you have it. You need to have the game reloaded at least once. Best a full save and QTD, but reloading also works. In the wartimes mcm, there is a keybind that you can set. This is normally: y. Press it, navigate to debug menu, outfits and then do what you want to do. If adding an outfit it adds the outfit you're currently wearing. Then you can choose what level it gets added on. If you have multiple outfits on the same level, you might not get the one you want, either delete the other one, or ask from father to have a different outfit. Then you can choose any of the outfits that are currently on that level. 
If y doesn't work, rebind it to the same or different key. That fixes it for me 90% off the time.
Hope this helps.

 

Posted
18 hours ago, TheMaze. said:

First of you need UI menu. Check page 3 of this thread. You can find the download link there, I think. If you have it. You need to have the game reloaded at least once. Best a full save and QTD, but reloading also works. In the wartimes mcm, there is a keybind that you can set. This is normally: y. Press it, navigate to debug menu, outfits and then do what you want to do. If adding an outfit it adds the outfit you're currently wearing. Then you can choose what level it gets added on. If you have multiple outfits on the same level, you might not get the one you want, either delete the other one, or ask from father to have a different outfit. Then you can choose any of the outfits that are currently on that level. 
If y doesn't work, rebind it to the same or different key. That fixes it for me 90% off the time.
Hope this helps.

 

It works, Thanks :D

 

Posted

Hi.
Any news on the progress of the mod?
I would like to know at least some information about the current status of the project.
If it is possible.
Thanks in advance.

Posted
1 hour ago, enkiduk said:

Hi.
Any news on the progress of the mod?
I would like to know at least some information about the current status of the project.
If it is possible.
Thanks in advance.

Can only speak for my addon, but it's in testing phase. Not too much story yet, but most bugs, issues and integrations have been set. When debugging is done, there will be new events added and stuff, but it should be releasable next week. Issue is that it's dependable on another addon currently in progress and I have no time for that one, but I know it's quite big.

 

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