boinkboinkb0ink Posted June 28 Posted June 28 (edited) Hello, I'm running into an issue where after I return with belathor's supplies there are no other task that start. I'm basically stuck. No new tasks are given (the dialogue is there, they just don't start anything). Has anyone run into similar issues? Is there a fix? Really like the idea. Edit: Actually, it's working really well! Only think that doesn't seem to work for me is cleaning the house. I'll do the tidy-ing but the house always stays dirty. Great mod! Thanks! Edited June 28 by boinkboinkb0ink
qqqqqqqqqqqqq Posted July 9 Posted July 9 (edited) I know this may be annoying to read but are there any updates concerning development of the addon, any ETAs perhaps? Edited July 19 by qqqqqqqqqqqqq 5
xtro334 Posted July 27 Posted July 27 Tried it out a bit, and most things seemed to work (I think, but without a flowchart for what is supposed to happen at what points, it is hard to know for sure). A few things I think would be nice improvements: 1) would be nice if there was no picking up normal items and place them on tables again (The system to pick up and manipulate things in the basic game makes this hard, even though it is just some goblets and vases). it would be better with more piles of dirt and puddles to clean up instead. 2) A patch for using this mod with JK's outskirts would be nice. 3) slow down frequency for required actions a bit, since it is hard to not get thrown out for missing to do things for father fast enough for father, while being on errand for him. Things that did not work: 1) Could do the maid part in Chillfurrow Farm, since the old man kept on saying I should not be there, with no other alternative. This might be because that i use AI Overhaul, so a patch for that might be needed as well. 2) once I get thrown out of the farm, it is locked, and father never seem to leave it.
Anunya Posted July 27 Posted July 27 2 hours ago, xtro334 said: Things that did not work: 1) Could do the maid part in Chillfurrow Farm, since the old man kept on saying I should not be there, with no other alternative. This might be because that i use AI Overhaul, so a patch for that might be needed as well. If I remember correctly from years ago, this can be fixed by using console commands to set your relationship with the old man to 2 or 3.
xtro334 Posted July 27 Posted July 27 I noticed that I had a problem with bounty in Whiterun, with the guard having the conversation "I know you", but never getting to letting me pay it off. It worked in Riften though. Cleared it Whiterun in console, in hope something more happens in Whiterun. Back to testing. 😛
xtro334 Posted July 27 Posted July 27 (edited) Is something supposed to happen if one just tell Uncle Benjen, that I said I wanted to stay just a few days? There seem to be no more progress for me after that. Edited July 27 by xtro334
xtro334 Posted July 28 Posted July 28 (edited) 20 hours ago, Anunya said: If I remember correctly from years ago, this can be fixed by using console commands to set your relationship with the old man to 2 or 3. Ran through it again, and changed relationship, but that did not help. He still do not want me inside. Even did a rest ai on him. Edited July 28 by xtro334
Tenri Posted July 28 Posted July 28 (edited) 1 hour ago, xtro334 said: Ran through it again, and changed relationship, but that did not help. He still do not want me inside. Even did a rest ai on him. This is an issue with the ownership of the CillfurrowFarm cell, This mod changes it to ChillfurrowFarmFaction [faction] and temporarily adds the player to that faction when given the job to take care of Jazeem, but practically any other mod that alters the cell will change it back to the default Wilmuth [NPC] you will need to make a patch that adds that faction as the owner of the cell while keeping any other cell edits of other mods that are altering it. Alternatively you can use the console to target jazeem then moveto player while outside the house and talk to him somewhere you aren't tresspassing. Edited July 28 by Tenri typo
xtro334 Posted July 28 Posted July 28 8 hours ago, Tenri said: This is an issue with the ownership of the CillfurrowFarm cell, This mod changes it to ChillfurrowFarmFaction [faction] and temporarily adds the player to that faction when given the job to take care of Jazeem, but practically any other mod that alters the cell will change it back to the default Wilmuth [NPC] you will need to make a patch that adds that faction as the owner of the cell while keeping any other cell edits of other mods that are altering it. Alternatively you can use the console to target jazeem then moveto player while outside the house and talk to him somewhere you aren't tresspassing. That worked as a solution, since I did not actually need to do anything inside the house. 🙂
sdsdsxd Posted July 28 Posted July 28 18 hours ago, xtro334 said: Ran through it again, and changed relationship, but that did not help. He still do not want me inside. Even did a rest ai on him. You could use the command setcellownership chillfurrowfarm and it will make you the owner so nobody will disagree with you anymore. Although if there is a mod that changes ownership of this cell im not sure of how permanent of a solution this is or how is it going to break things.
xtro334 Posted July 28 Posted July 28 (edited) Ok, figured out how the cleaning is supposed to be done, and with half speed of time progress things became more manageable. Is Uncle Benjen supposed to remain in Riften after talking to him, and he tells you he will head to Whiterun to talk to father, and that one should wait a few days. Edit: Both Benjen's dialogue and mission log do not update after conversations with him. Edited July 29 by xtro334
sdsdsxd Posted July 28 Posted July 28 And now I have a problem: father stopped asking for food and drinks, and the house no longer gets dirty,
xtro334 Posted July 29 Posted July 29 Got the original flowchart for Wartimes. I assume that Benjen can't progress since that it originally needed SD+, and the "Good ending" with him just don't end the quest.
xtro334 Posted July 29 Posted July 29 (edited) 11 hours ago, xtro334 said: Ok, figured out how the cleaning is supposed to be done, and with half speed of time progress things became more manageable. Is Uncle Benjen supposed to remain in Riften after talking to him, and he tells you he will head to Whiterun to talk to father, and that one should wait a few days. Edit: Both Benjen's dialogue and mission log do not update after conversations with him. Some clutter lack placement data after Father "redecorate" the house Edited July 29 by xtro334
WinterInterloper Posted July 29 Posted July 29 (edited) On 7/29/2026 at 1:49 AM, xtro334 said: Some clutter lack placement data after Father "redecorate" the house Can't speak for the clutter placement since it's been a good while since I really looked into the mod, but as far as Benjen's part goes, it's a bit of an odd one. Originally it was supposed to have ended with Benjin becomming an SD+ master, but if I recall right, he wasn't really worked on by the original mod author nor monomon, and I don't think the current tweak has done anything with him just yet. There's a few oddities like that that feel like unfinished plans before the next person/group started their development. Edited July 30 by WinterInterloper spelling issue
xtro334 Posted July 29 Posted July 29 (edited) 2 hours ago, WinterInterloper said: Can't speak for the clutter placement since it's been a good while since I really looked into the mod, but ass far as Benjen's part goes, it's a bit of an odd one. Originally it was supposed to have ended with Benjin becomming an SD+ master, but if I recall right, he wasn't really worked on by the original mod author nor monomon, and I don't think the current tweak has done anything with him just yet. There's a few oddities like that that feel like unfinished plans before the next person/group started their development. The clutter part is just an error message that some clutter lack location, it is no actual clutter that is on the ground or anything. My suggestion to improve Benjen: Option 1: You ask for just somewhere to sleep for a few days: Benjen make the bedroll available for you for a week, and the quest ends. After a week he will demand 1 Septime for each night you want to use the bedroll (beggars, or whatever Benjen is, have expenses too). This option could be expanded to have him as creepy as he sound in the original solution, by giving a chance each night, you spend in his excuse for a house, that he molest you. Option 2: You ask for help, and Benjen say he will travel to Whiterun and talk to your father: step 1: Have Benjen move to the carriage and teleport him to father's house, and keep him there for two days (negotiating or something) step 2: After two days, move Benjen back to Riften, and activate a message that Benjen have something to tell you. step 3: Benjen tells you that mother will be sold off on the slave market in two days, and the only way to be sure to buy her freedom is to get X amount of money (assume this will be 10000, since that was what was needed to get her cured) Option 2a) Give up and cry as mother is sold off, quest ends and you can feel bad about yourself. Option 2b) You actually have that amount of money (you cheater you 😜) and pay for mothers freedom. She will live with your uncle until you use some other mod to allow her to use your home (probably mod to make her follower and allow her to stay in your house.) Option 2c) You allow your uncle to sell you as slave ( send to simple slavery ++) to get the money to free your mother, and then mother end up as in option 2b. You are on the other hand bound for whatever mods you have installed for destination in slave market. Note: Someone should really work on giving Benjen an appearance that do not make you want to claw out your eyes. Edited July 29 by xtro334 1
xtro334 Posted July 29 Posted July 29 On 7/28/2026 at 3:39 AM, Tenri said: This is an issue with the ownership of the CillfurrowFarm cell, This mod changes it to ChillfurrowFarmFaction [faction] and temporarily adds the player to that faction when given the job to take care of Jazeem, but practically any other mod that alters the cell will change it back to the default Wilmuth [NPC] you will need to make a patch that adds that faction as the owner of the cell while keeping any other cell edits of other mods that are altering it. Alternatively you can use the console to target jazeem then moveto player while outside the house and talk to him somewhere you aren't tresspassing. Suggestion to handle the problem with the CillfurrowFarm cell: Have the old man sitting in a chair outside each day, and head into the house when evening comes. Remove key for player, so the player only can talk to him during days (unless you are able to use only knock) This would probably look best if there was a cover he could sit under.
xtro334 Posted July 29 Posted July 29 (edited) General for make it more compatible with mods many use. Move the house outside the normal outskirts of Whiterun. Move the dog handler from being next to the home of the stable, a few mods places horses there (which seems fitting since it belongs to the owners of the stable). I assume something in the mod need to be fixed/cleaned, since the inside of the home is pretty much the only place I have regular CTD (not all the time, just sometimes). Other improvements: Slow down the time for getting consequences, when it takes almost an hour to run back home from Whiterun (when sprinting), after being beaten up, one can end in a never ending downward spiral. Best would probably be to have grace window, when doing errands for father, that give you extra time if one actually tries to do once duty. The drunk beating is enough. The depravity change can probably be made a bit more immersive, since it right now often just add new depraved choices, that sometimes indicate that you have done something before you actually have done it (like in the horse errand). Edited July 30 by xtro334
Sierrok Posted July 31 Posted July 31 I ran the full mod again just to see the changes. The script is much cleaner made me happy. Almost all of the issues I had last post of mine are gone but one remains. 1) Letting the horse dominate you does not trigger the quest finish. It takes an hour or so to have the sexual act, but then you have to groom it for 30 gold only I cant wait to see what your team is coming up with If I knew moding I would jump over to discord in a heartbeat just to get an idea of what's coming. Keep it up, I never get tired of this mod and to see it being worked on is fun!
Sierrok Posted August 12 Posted August 12 (edited) I was curious, Is there going to be possible integration with Diary of Mine with this mod? It would be fun after everything is said and done to make Father a slave as he made me... I just tried to kill him cuz I was bored and had an option to make him my slave... But he still pestered me for sex, food and the like Edited August 12 by Sierrok
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