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Wartimes Tweak SE - Based on Monoman1 Tweak v10.3


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Posted
2 hours ago, JustJuice said:

Sorry, just saw this. I do not seem to have ZariaBoot7_1. I have ZariaBoot7_0 and 7_go. I do have the texture however. Is there a way to acquire that specific mesh?

If I look in my skyrim se. .... dd (5.2b7) look a little messy with this boots.

ZariaBoot7_go ... is in basic instalation.

 

For UNP exist prebuild mesh (but only with 7_1), no data for Caliante Studio 😕

For CBBE need build in caliante studio. Search for DD - CBBE - IronSlaveBoots and build.

 

OR

Make copy of yours ZariaBoot7_0 as ZariaBoot7_1.

Posted (edited)
13 hours ago, sarahdaniels13 said:

I wonder could anyone tell me what the latest version of this mod is that is functional if I am using LE? Will this version work for LE even though it says SE in the post above? If this will not work for LE is the original pchs version of Wartimes the best or I found the file for Monomons Tweak but I'm not sure if its still functional and if so is it standalone or do i need the pchs file as well. Love this mod and really want to start another playthrough with the latest version of this mod I can get to function....Thanks all!!


v 1.3 is the latest publicly accessible, but this is only a dialogue rewrite, the file from this post works fine, but just more dialogue. So you can either look for 1.3. or just download the file on the first page here. Note, if you look at the file it says 1.3.7z, that is due to it being a 7 zip file, the extension of that is .7z, which makes 1.3 -> 1.3.7z.
Also note, I do own LE, but I'm not going to check if it works on that, it probably won't, but you can still lest it. If it doesn't, we are not going to release a LE version, as that is simply too old and too much work, if you see the current rate of progress you'll understand.

 

Edited by TheMaze.
Posted
5 hours ago, dertcz said:

If I look in my skyrim se. .... dd (5.2b7) look a little messy with this boots.

ZariaBoot7_go ... is in basic instalation.

 

For UNP exist prebuild mesh (but only with 7_1), no data for Caliante Studio 😕

For CBBE need build in caliante studio. Search for DD - CBBE - IronSlaveBoots and build.

 

OR

Make copy of yours ZariaBoot7_0 as ZariaBoot7_1.

Check Page three, there is a post there by my with all requirements and links to them, also which version you need. If you have don't have the version of skyrim 1.5.97. This is not an issue I'm planning to solve.
if you do and have all the requirements, run bodyslide.
if that doesn't fix it, make sure you install DD for the version of skyrim you have installed, you can choose which one it is, when installing DD it asks you in the setup thingy.
Now about other work arounds, you can wear any heel as long as the heel is 4 or greater with base settings, you can alter the height needed in the mcm.

Posted
19 hours ago, dertcz said:

If I look in my skyrim se. .... dd (5.2b7) look a little messy with this boots.

ZariaBoot7_go ... is in basic instalation.

 

For UNP exist prebuild mesh (but only with 7_1), no data for Caliante Studio 😕

For CBBE need build in caliante studio. Search for DD - CBBE - IronSlaveBoots and build.

 

OR

Make copy of yours ZariaBoot7_0 as ZariaBoot7_1.

"Make copy of yours ZariaBoot7_0 as ZariaBoot7_1." Yo, this worked, thanks boss.

Posted

Father has given me a new outfit but when I wear it he says he's disappointed in me. I've added it to the list of approved outfits and there are no accessory issues. Any ideas?

Posted
5 hours ago, JustJuice said:

Father has given me a new outfit but when I wear it he says he's disappointed in me. I've added it to the list of approved outfits and there are no accessory issues. Any ideas?

Check on what level you put it on. Level 0 is when he first gives you the outfit. Level one is if he does it again.
If correct level, perhaps you have two sets of outfits on the same level, he might o\want you to either wear an other one. You can make sure you get the one you want by either asking him if he wants to give you another oufit, you should be able to pick the one you want, if you had it on the correct level, or delete the existing one.
Hope this helps!

 

Posted (edited)
On 1/17/2025 at 9:01 PM, asdfa94 said:

Is there a console command to increase favor for testing purposes?

yes there is, the favours are defined with a global, you can change a global with the following command: Set Global to Value, with the global beeing something similar to pchsFatherVoluntaryServeRep I believe. So for favour it would be : set pchsFatherVoluntaryServeRep to 50 for example, other useful globals are pchspcdepravity and pchspcsumbission.

 

Edited by TheMaze.
Posted
On 1/19/2025 at 9:13 AM, TheMaze. said:

Check on what level you put it on. Level 0 is when he first gives you the outfit. Level one is if he does it again.
If correct level, perhaps you have two sets of outfits on the same level, he might o\want you to either wear an other one. You can make sure you get the one you want by either asking him if he wants to give you another oufit, you should be able to pick the one you want, if you had it on the correct level, or delete the existing one.
Hope this helps!

 

That was it thanks.

Posted

I could be missing another file. I'm having a similar issue as I did with the slave heels now with the mask of shame. I can see it's model and equip it but it's not displayed on the character. Any idea what that file should be?

 

Posted
4 hours ago, JustJuice said:

I could be missing another file. I'm having a similar issue as I did with the slave heels now with the mask of shame. I can see it's model and equip it but it's not displayed on the character. Any idea what that file should be?

 

 Well both are broken on skyrim version that is not 1.597. so if you have an newer version this is an issue until the team finally gets around to updating it, this is due to dd and zaz changing the item reference. If you are on the correct version, install the correct version of DD for skyrim 1.597

 

Posted
On 1/19/2025 at 4:21 PM, TheMaze. said:

yes there is, the favours are defined with a global, you can change a global with the following command: Set Global to Value, with the global beeing something similar to pchsFatherVoluntaryServeRep I believe. So for favour it would be : set pchsFatherVoluntaryServeRep to 50 for example, other useful globals are pchspcdepravity and pchspcsumbission.

 

Those are the correct ones. Thank you very much!

For future reference, how can someone check these things? In xEdit perhaps?

Posted
14 hours ago, asdfa94 said:

Those are the correct ones. Thank you very much!

For future reference, how can someone check these things? In xEdit perhaps?

I got to use the, by just typing: help pchs, in the console in game. There already is a debug menu in game that you can use for most stuff, except setting globals. most globals that determine what actions can be done, should be able to be found this way.

 

Posted

Hi, can someone help? My UI extensions menu stopped working and no matter what I try it doesn't appear. It works for other mods that uses UIextensions, but Wartimes for some reason just refuses to show UI menu, even though it worked at the start. I've tried return to an older save, I've tried to start a new game, I've cleaned the save, I've tried to look at the conflicts and stuff, I've tried remapping the Key but nothing works, unfortunately. MO2 says that my Wartimes have no conflicts with anything, and my UIextensions is not overwriten. Which is only logical, as it works for other mods like SL Survival, YPS and stuff.  But Wartimes menu won't budge. If someone had this issue, and can just push me to the right direction to look at I would be most greatefull cause I really doesn't have space to map any key for tray pot or poses manually in my setup.

Posted

I am incredibly stupid. I was trying to use this All in one menu right at the start at the new save, and it stopped working right at the end of the quest at the previous one. But I didn't get for some reason that this menu will only work when I'm actively in the quest. Gosh. It works, when I'm starting to work for father as a servant, so there's no issue. Except the one with my single brain cell.

I was trying to solve this for several days! xD Eh

Posted

Tried everything to get the black face issue to stop. No dice. Tried without the facegen data, with, with the original mods face gen data nada. Uninstalling this and using the original fixes the problem though. But that's not really helpful.

Posted
1 hour ago, Raven 54 said:

SE for me, sorry.   Are you having troubles?

 

The Author of this Tweak does not check in too often, The Maze does but he has been absent for a few days, I imagine you tried these but posting them anyway...you did assign a last load for the mod correct? I have not had the issue since loading the first fix listed. Also did you try a new download? It looks like you know your way around a PC, I am just trying to help...:cool:

 

https://www.nexusmods.com/skyrimspecialedition/mods/42441 Face Discoloration Fix

 

https://www.nexusmods.com/skyrimspecialedition/mods/77338 Dark Face bug Fix Guide

 

https://www.quora.com/What-causes-the-dark-face-bug-with-some-Skyrim-mods-and-how-can-it-be-fixed-I-m-on-a-PC causes of dark face bug.

Hello. No. It is no longer relevant. I wanted to find out how the modification works with the 640 version of the game. But I just installed everything and everything works. Thanks for the concern.

 

Posted
9 hours ago, Raven 54 said:

Question, you do know about the Timescale right?

set timescale to 6       is the CC to adjust the timescale without using yet another mod.

 

If you don't do this, you will be running your butt off, even with it there is little time to get things done.   Have Fun.  :cool:

Thanks for telling me. No, I wasn't aware. it seems that another command can be used to register the passage of time.

Posted
1 hour ago, Raven 54 said:

Normal Skyrim time is 20, which is one minute real time is twenty minutes skyrim time, so six would be six minutes skyrim time to one minute real time.

Makes it easier to accomplish tasks.

:thumbsup:

I set the value to 15. I'll try this.

Posted

I'm at the very beginning of the mod. It seems to me that even the dialogues have changed a little?! or does it seem to me?)

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