eflat01 Posted August 30, 2024 Posted August 30, 2024 (edited) On 8/29/2024 at 12:40 PM, Gristle said: The "scene" is not starting for some reason. Perhaps another scene is running somewhere (or stuck, uncompleted)? Do you have Aroused Creatures? It has an MCM option that tells you the current scene. I'm assuming this is pre-start of the quests, Should look to see if anything is interfering with the npc's and/or VAR_Main_Quest ? I can only think there's some other mod blanketing npc's mixing up Tirwin and Naryu Virian? Heck I had no issue with that dialog scene although the DB was a bit distracted while it was taking place... She could had missed it due the Bannered Mare is such a popular place in my game, the DB can't walk in there wo getting her a$$ spanked by a few npc's (even though the chance is set at 1%), and solicited - the DB worked as a prostitute there early on... plus she's a couple lovers who work or frequent the place. Top that arousal, Sexy Adventures, SLSF, SLSFC, RDO and Immersive Wenches and FG are all in the mix ... overkill. If none of that broke the scene I'm not sure what to think. AR is sitting at index 45 looking in my load the npc's, dialog topics and branches are untouched outside the mod just the cells GrayWinterWatch and PinePeakCavern which are shared by thirty-five mods following - which of course are due it added creatures, etc... When I have an issue I check via SeEdit, Bash, Loot, then CK... usually that order. Edited August 30, 2024 by eflat01
Gristle Posted August 30, 2024 Author Posted August 30, 2024 1 minute ago, Bing9889 said: Reading that there will only be "one" Tirwin in the next update sounds good. Would it be possible to have an option where we can give her gear to wear like regular followers? She will have an inventory dialogue. But the mod changes her "outfit" to remove her clothing and to redress her. Her standard outfit is a vanilla college robes outfit (conjuration, no hood), which is just two pieces: robe and shoes. Her "naked" outfit is a completely empty outfit. I think if you give her things like rings and circlets and necklaces (or weapons) this is all fine, but if you give her something in the feet or body slots, she's going to change back into her vanilla college robes. Gloves/gauntlets I'm not sure. I'll give this a test on my setup.
eflat01 Posted August 30, 2024 Posted August 30, 2024 (edited) 5 hours ago, Gristle said: She will have an inventory dialogue. But the mod changes her "outfit" to remove her clothing and to redress her. Her standard outfit is a vanilla college robes outfit (conjuration, no hood), which is just two pieces: robe and shoes. Her "naked" outfit is a completely empty outfit. I think if you give her things like rings and circlets and necklaces (or weapons) this is all fine, but if you give her something in the feet or body slots, she's going to change back into her vanilla college robes. Gloves/gauntlets I'm not sure. I'll give this a test on my setup. I'd figure she'd have no issue with SL the DB I'm using has been with her and the DB is using about a dozen slots. Is SL, etc.. doing the undress redress? It does have control of what is stripped and not in the MCM settings. Edited August 31, 2024 by eflat01
Gristle Posted August 31, 2024 Author Posted August 31, 2024 21 hours ago, eflat01 said: I'd figure she'd have no issue with SL the DB I'm using has been with her and the DB is using about a dozen slots. Is SL, etc.. doing the undress redress? It does have control of what is stripped and not in the MCM settings. Tirwin is being undressed prior to the Sexlab animations (via an "outfit" change to an empty outfit). Then, Sexlab strips her according to the Sexlab MCM settings, and then after the animation, Sexlab unstrips her. But, because she was undressed before the Sexlab functions, she remains naked after sex (until she decides to redress - by returning to the College Robes outfit). Note that the empty outfit does not remove her necklace. So, the outfit changes don't interfere with everything she is wearing, but I need to test this to know exactly what constitutes an "outfit". 1
killer905 Posted August 31, 2024 Posted August 31, 2024 22 hours ago, eflat01 said: I'm assuming this is pre-start of the quests, Should look to see if anything is interfering with the npc's and/or VAR_Main_Quest ? I can only think there's some other mod blanketing npc's mixing up Tirwin and Naryu Virian? Heck I had no issue with that dialog scene although the DB was a bit distracted while it was taking place... She could had missed it due the Bannered Mare is such a popular place in my game, the DB can't walk in there wo getting her a$$ spanked by a few npc's (even though the chance is set at 1%), and solicited - the DB worked as a prostitute there early on... plus she's a couple lovers who work or frequent the place. Top that arousal, Sexy Adventures, SLSF, SLSFC, RDO and Immersive Wenches and FG are all in the mix ... overkill. If none of that broke the scene I'm not sure what to think. AR is sitting at index 45 looking in my load the npc's, dialog topics and branches are untouched outside the mod just the cells GrayWinterWatch and PinePeakCavern which are shared by thirty-five mods following - which of course are due it added creatures, etc... When I have an issue I check via SeEdit, Bash, Loot, then CK... usually that order. You can try: 1) Disable and Enbale both NPC 2) wait 1 hour 3) Leave and enter inn again 4) Use coommand startscene xx00FB0D xx it;s your mod loader ID so 45 1
eflat01 Posted August 31, 2024 Posted August 31, 2024 (edited) 13 minutes ago, killer905 said: You can try: 1) Disable and Enbale both NPC 2) wait 1 hour 3) Leave and enter inn again 4) Use coommand startscene xx00FB0D xx it;s your mod loader ID so 45 I was not having trouble with the scene, I was just pointing out to the other user if it didn't screw up with my load order with all the mods I have it should not be too difficult to figure out and giving suggestions on how they may troubleshoot it themselves or pass on what the state of the environment may be. (I know it drives a developer insane to hear to hear "it don't work" when a user gives little to no information.) Edited August 31, 2024 by eflat01
killer905 Posted August 31, 2024 Posted August 31, 2024 17 minutes ago, eflat01 said: I was not having trouble with the scene, I was just pointing out to the other user if it didn't screw up with my load order with all the mods I have it should not be too difficult to figure out and giving suggestions on how they may troubleshoot it themselves or pass on what the state of the environment may be. (I know it drives a developer insane to hear to hear "it don't work" when a user gives little to no information.) Ahh, ok I got you confused because you have the same colour avatar 1
eflat01 Posted September 1, 2024 Posted September 1, 2024 (edited) On 8/31/2024 at 1:49 PM, killer905 said: Ahh, ok I got you confused because you have the same colour avatar I do not know if this would be considered a bug or if it's intended. After long interacting with Ri'saad (finishing that quest) he keeps his dialog concerning Tirwin, iow "Did you enjoy ... ?" - whether she's with you or not - which seems strange but you of course can state it's not part of the deal or offer yourself in place. Edited September 1, 2024 by eflat01
killer905 Posted September 1, 2024 Posted September 1, 2024 (edited) 33 minutes ago, eflat01 said: I do not know if this would be considered a bug or if it's intended. After long interacting with Ri'saad (finishing that quest) he keeps his dialog concerning Tirwin, iow "Did you enjoy ... ?" - whether she's with you or not - which seems strange but you of course can state it's not part of the deal or offer yourself in place. Female PC can offer have sex with him. Male PC can't. And Tirwin will not allow for this because it was not part of the deal. Who knows maybe we add a change to have fun with Tirwin and Ri'saad but this is not a part of mod. We see, we see. Edited September 1, 2024 by killer905
eflat01 Posted September 2, 2024 Posted September 2, 2024 (edited) 22 hours ago, killer905 said: Female PC can offer have sex with him. Male PC can't. And Tirwin will not allow for this because it was not part of the deal. Who knows maybe we add a change to have fun with Tirwin and Ri'saad but this is not a part of mod. We see, we see. Right, but like I said we did those options during that leg of her quests. She and her pet have been hanging out in the Bannered Mare for months. The quest is done and the dialog topic options are still available on Ri'saad. Maybe, consider only offering the topic if Tirwin is with the DB? I don't know? Just noticing when the DV stopped to stock up on moon sugar... Anyway, What you really should know is if you do offer the DB up in place of Tirwin again, he'll take the DB up on it and even though they're both at the Markart camp the DB and Ri'saad will end up in the camp in Whiterun for the SL scene (is it doing a coc?). After which Ri'saad will start walking back toward Markart - because his caravan had just set up camp there - while his caravan in the meantime are running from Markart to meet up with him due their follow packages. I suppose when they meet in the middle somewhere they may just make it back to Markart just in time to turn around and head to Whiterun again ;-). Edited September 2, 2024 by eflat01
killer905 Posted September 2, 2024 Posted September 2, 2024 1 hour ago, eflat01 said: Right, but like I said we did those options during that leg of her quests. She and her pet have been hanging out in the Bannered Mare for months. The quest is done and the dialog topic options are still available on Ri'saad. Maybe, consider only offering the topic if Tirwin is with the DB? I don't know? Just noticing when the DV stopped to stock up on moon sugar... Anyway, What you really should know is if you do offer the DB up in place of Tirwin again, he'll take the DB up on it and even though they're both at the Markart camp the DB and Ri'saad will end up in the camp in Whiterun for the SL scene (is it doing a coc?). After which Ri'saad will start walking back toward Markart - because his caravan had just set up camp there - while his caravan in the meantime are running from Markart to meet up with him due their follow packages. I suppose when they meet in the middle somewhere they may just make it back to Markart just in time to turn around and head to Whiterun again ;-). The dialogue should disappear, but what you wrote will also have to be looked into. The sex scene takes place in such a way that it takes you to a special marker and the scene takes place there instead of in other places e.g. where Ri'saad arrives now.
odius Posted September 5, 2024 Posted September 5, 2024 I'm having the problem with the wolf and Tirwin at the bandit camp. She and the wolf interact, but her hair does not change and the quest breaks afterward. No force greet afterward and she has no dialog other than to leave her company. I am using the latest version, 0.164, and, as have most of the people with issues, P+. I am using the latest version of P+ here on LL (2.10.2.1), if that matters.
killer905 Posted September 5, 2024 Posted September 5, 2024 7 hours ago, odius said: I'm having the problem with the wolf and Tirwin at the bandit camp. She and the wolf interact, but her hair does not change and the quest breaks afterward. No force greet afterward and she has no dialog other than to leave her company. I am using the latest version, 0.164, and, as have most of the people with issues, P+. I am using the latest version of P+ here on LL (2.10.2.1), if that matters. An update is being developed that will change Tirwin from 2 NPCs (Short Hair and Long Hair) to one NPC. At the moment you can try type in the console (Better BEFORE Tirwin will have sex with Wolf): prid xx060BA4 xx it's your modorder ID moveto player and enable And Tirwin Lon Hair will come to you after wolf sex. Or you can wait for next update in next week (I hope). 1
odius Posted September 5, 2024 Posted September 5, 2024 14 minutes ago, killer905 said: An update is being developed that will change Tirwin from 2 NPCs (Short Hair and Long Hair) to one NPC. At the moment you can try type in the console (Better BEFORE Tirwin will have sex with Wolf): prid xx060BA4 xx it's your modorder ID moveto player and enable And Tirwin Lon Hair will come to you after wolf sex. Or you can wait for next update in next week (I hope). Thanks for the reply. I just updated to latest version of Skyrim and was testing things out with P+ for the first time. I'll probably try both your suggestions. Looking forward to future updates of this mod.
kamithemoon Posted September 9, 2024 Posted September 9, 2024 (edited) @Gristle, if voicing is a concern for you, you can try RVC. It's a free and local program that is a very powerful voice modulator. Emotion is less of a concern as you're the one who is speaking so you get to direct the emotional output. The program does temper things somewhat though and dulls emotional speech but it's much better then some of the more robotic alternatives. You can also use RVC to combine voices together to create new voices so it's less of an ethical concern about mimicking someone's voice. But you can also not do that and create a voice output very similar to Skyrim's NPCs if desired. Feel free not to do any of this though. I feel like a lot of the player base is becoming very spoiled for high quality voiced audio and not appreciative enough of the time and effort that went into making the mod in the first place. Not to mention that the highest quality audio (11 labs) requires a paid subscription which is quite the burden on an author that's creating content as a passion project for fun. And not using an online service and doing this locally, is extremely time consuming and burdensome in it's own right. I also spent a long time making a nice voice for Tlatha Avaalu from The Ancient Profession but no one really cared. Only 1 person has even downloaded it so far =(. I would say you do you and that if someone would like these voices in better quality, then they should just go ahead and make them as a mod mod =P. Voice examples: https://voca.ro/13iemKV8N7qZ https://voca.ro/1nH5jnGNcaS9 RVC tutorial https://www.youtube.com/watch?v=TZ2odHFHOp0 Edited September 9, 2024 by kamithemoon 1
killer905 Posted September 9, 2024 Posted September 9, 2024 (edited) 2 hours ago, kamithemoon said: @Gristle, if voicing is a concern for you, you can try RVC. It's a free and local program that is a very powerful voice modulator. Emotion is less of a concern as you're the one who is speaking so you get to direct the emotional output. The program does temper things somewhat though and dulls emotional speech but it's much better then some of the more robotic alternatives. You can also use RVC to combine voices together to create new voices so it's less of an ethical concern about mimicking someone's voice. But you can also not do that and create a voice output very similar to Skyrim's NPCs if desired. Feel free not to do any of this though. I feel like a lot of the player base is becoming very spoiled for high quality voiced audio and not appreciative enough of the time and effort that went into making the mod in the first place. Not to mention that the highest quality audio (11 labs) requires a paid subscription which is quite the burden on an author that's creating content as a passion project for fun. And not using an online service and doing this locally, is extremely time consuming and burdensome in it's own right. I also spent a long time making a nice voice for Tlatha Avaalu from The Ancient Profession but no one really cared. Only 1 person has even downloaded it so far =(. I would say you do you and that if someone would like these voices in better quality, then they should just go ahead and make them as a mod mod =P. Looking at the video makes me downright reluctant to even test it. In a word, a lot of work and the person who appreciates it very little. As for your voice for Tlatha Avaalu from The Ancient Profession it's well done, but unfortunately you'd have to give it as a downloadable mod page (more people will notice and check if they're using TAP) instead of putting it in a forum post. I did a TAP port for the LE version and there was an uninviting number of downloads, but one user suggested what I am suggesting to you right now. Why? Because given as a post it will quickly be buried and hardly anyone will notice. Note: As the files are loose, this will work on both SE and LE versions Edited September 9, 2024 by killer905
Guest Posted September 9, 2024 Posted September 9, 2024 Thanks for the Update! I will try it out today.
mikebog Posted September 9, 2024 Posted September 9, 2024 Many thanks for the update today. I'm only up to the Bear quest thus far, but it's all worked perfectly. I'm on P+ by the way. I'll test more tomorrow, but so far the latest release has resolved the issues I'd been having. I'll keep you posted if I run into anything later in the quest chain. 1
killer905 Posted September 9, 2024 Posted September 9, 2024 58 minutes ago, mikebog said: Many thanks for the update today. I'm only up to the Bear quest thus far, but it's all worked perfectly. I'm on P+ by the way. I'll test more tomorrow, but so far the latest release has resolved the issues I'd been having. I'll keep you posted if I run into anything later in the quest chain. Good to know.
eflat01 Posted September 9, 2024 Posted September 9, 2024 (edited) 2 hours ago, mikebog said: Many thanks for the update today. I'm only up to the Bear quest thus far, but it's all worked perfectly. I'm on P+ by the way. I'll test more tomorrow, but so far the latest release has resolved the issues I'd been having. I'll keep you posted if I run into anything later in the quest chain. Oh, the bear... keep it up and we'll lock you in a room with Ria. 😉 Is tempting to edit her dialog, "I F...'d a bear today, F... anything?" ... I've that mod off nexus to change "muck" to "fuck" in the thieves' guild dialog. Edited September 9, 2024 by eflat01
eflat01 Posted September 9, 2024 Posted September 9, 2024 Woot! thx for the update... in the middle of Dawnguard will try it out after plowing thru it.
killer905 Posted September 9, 2024 Posted September 9, 2024 10 minutes ago, eflat01 said: Oh, the bear... keep it up and we'll lock you in a room with Ria. 😉 Is tempting to edit her dialog, "I F...'d a bear today, F... anything?" ... I've that mod off nexus to change "muck" to "fuck" in the thieves' guild dialog. Ria loves this post... (at least she thinks so)
kamithemoon Posted September 9, 2024 Posted September 9, 2024 6 hours ago, killer905 said: Looking at the video makes me downright reluctant to even test it. In a word, a lot of work and the person who appreciates it very little. As for your voice for Tlatha Avaalu from The Ancient Profession it's well done, but unfortunately you'd have to give it as a downloadable mod page (more people will notice and check if they're using TAP) instead of putting it in a forum post. I think I was mostly disappointed that the mod author himself seemed uninterested in my voices but he did mention that he doesn't play with a voice pack. I don't particularly want to continue with the project if it doesn't quite fit the vision of it's original creator. Speaking of creator interest, I started generating voices for your mod but as your main character has over 860 lines of dialogue, I realized it would make more sense if I asked you if this was something you wanted first. I don't have the luxury of mainstream generators and unfortunately, the way I do it breaks dialogue into individual sentences such that of your original 860 lines of dialogue, I'll generate 1300 lines which will then have to be spliced together with Audacity and renamed to fit your dialogue file path. It's very tedious work that I wish could be automated but I'm not a programmer. I generated the 1st 30 lines of dialogue for you which was broken up into 44 parts and I enclosed the csv so you'll know how they're supposed to be named in the file path. If you like, I can continue with the project and send you the entire 1300 lines of generated audio for you to go through if you want to use it but I won't be splicing or renaming it myself. If you want instead, I can send you the template csv where you can copy each line of your dialogue over so the program generates each line without breaking it up and a command script to rename the generated files appropriately. This will bypass the need to splice the audio but is tedious in a different way. Beast.7z 3
eflat01 Posted September 9, 2024 Posted September 9, 2024 1 hour ago, kamithemoon said: I think I was mostly disappointed that the mod author himself seemed uninterested in my voices but he did mention that he doesn't play with a voice pack. I don't particularly want to continue with the project if it doesn't quite fit the vision of it's original creator. Speaking of creator interest, I started generating voices for your mod but as your main character has over 860 lines of dialogue, I realized it would make more sense if I asked you if this was something you wanted first. I don't have the luxury of mainstream generators and unfortunately, the way I do it breaks dialogue into individual sentences such that of your original 860 lines of dialogue, I'll generate 1300 lines which will then have to be spliced together with Audacity and renamed to fit your dialogue file path. It's very tedious work that I wish could be automated but I'm not a programmer. I generated the 1st 30 lines of dialogue for you which was broken up into 44 parts and I enclosed the csv so you'll know how they're supposed to be named in the file path. If you like, I can continue with the project and send you the entire 1300 lines of generated audio for you to go through if you want to use it but I won't be splicing or renaming it myself. If you want instead, I can send you the template csv where you can copy each line of your dialogue over so the program generates each line without breaking it up and a command script to rename the generated files appropriately. This will bypass the need to splice the audio but is tedious in a different way. Beast.7z 7.98 MB · 1 download I had to peek, well eavesdrop... you do nice work. Inflection, tone and timbre are very spot on. 1
killer905 Posted September 9, 2024 Posted September 9, 2024 2 hours ago, kamithemoon said: I think I was mostly disappointed that the mod author himself seemed uninterested in my voices but he did mention that he doesn't play with a voice pack. I don't particularly want to continue with the project if it doesn't quite fit the vision of it's original creator. Well, but that doesn't mean that others won't appreciate the contribution. There will be little interest, it will mean they don't want it and you can quietly remove the modpage. 2 hours ago, kamithemoon said: Speaking of creator interest, I started generating voices for your mod but as your main character has over 860 lines of dialogue, I realized it would make more sense if I asked you if this was something you wanted first. I don't have the luxury of mainstream generators and unfortunately, the way I do it breaks dialogue into individual sentences such that of your original 860 lines of dialogue, I'll generate 1300 lines which will then have to be spliced together with Audacity and renamed to fit your dialogue file path. It's very tedious work that I wish could be automated but I'm not a programmer. I generated the 1st 30 lines of dialogue for you which was broken up into 44 parts and I enclosed the csv so you'll know how they're supposed to be named in the file path. If you like, I can continue with the project and send you the entire 1300 lines of generated audio for you to go through if you want to use it but I won't be splicing or renaming it myself. If you want instead, I can send you the template csv where you can copy each line of your dialogue over so the program generates each line without breaking it up and a command script to rename the generated files appropriately. This will bypass the need to splice the audio but is tedious in a different way. Personally, I don't see a problem with you doing a voice project but I'm a contributor mod. Also @Gristle could comment on this too what he thinks. And so back to me, as a mod page you could safely give as ‘Animal Research: The Insatiable Scholar - Tirwin Voice replacer. I have listened to some sound files and they sound good. Also I think you would find interest among people looking less for a robot and more for a person with emotions.
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