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Posted

Issues of Spacefarer

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Warning: Disguising, sexist, humiliation and violent content.

 

Starfield's version of my Skyrim mod - Troubles of Heroine and Fallout 4 mod - Problems of Survivor. Adds NPCs, quests, and events to make being a woman (pronouns: she or they) in the space age more cruel and degrading.

Quest ids and global values in the readme.

If you want to play female content as a male, change global value AAAiamsissy to 1.

The mod’s test cell: AAAIOSSpecialCell.

Lines of dialog: 785.

 

Content:

- Your Dignity system;

- Per Degradatio ad Astra: Dominant male follower Brute in UC Security Office in New Atlantis. The ultimate degenerate, taking the worst of all the degenerates I've created. Can insult, can boldly demand, can fuck, can beat, can exchange internal fluids, can play, can roleplay, can joke.

- Nasty Beggar: Find Stinky in Neon, near the garbage container. He will have a small quest for compassionate women + whoring for a special currency with which you can buy special boxes of loot;

- Slave in The Key;

- Nasty Potions;

- Very Cultural Books.

 

Possible problems:

- Force greets not works as intended;

- Boxes of loot do not work.

 

Permissions:

Do what you want with the mod.

 

Future plans:

- Dominant and submissive female followers;

- Dominant NTR and raceplay follower;

- Prison ship (The Chronicles of Riddick's Butcher Bay and Mass Effect's Purgatory): Prisoners are mining an asteroid where the prison facility is located. After leaving a punishment room, a guard calls you to humiliate, taunt, molest, and establish dominance. Then you go to the common shower room where the prisoners do the same. A true space-age utopia. Or a backwater star station where misogynistic men rebelled against female command;

- Terrormorph!

- More dialogues;

- More quests;

- More encounters;

- More followers;

- More filth.


  • Submitter
  • Submitted
    07/21/2024
  • Category
  • Requirements
    None

 

Posted (edited)

I would appreciate it if someone could help me with these problems:
- NPCs say the unnecessary greeting "Captain" before the intended greeting;
- Loot boxes do not work. I copied the code from the POS, but it doesn't work here.

Event OnEquipped(Actor akActor)
     If akActor == Game.GetPlayer()
     Actor target = Game.GetPlayer()
game.GetPlayer().RemoveItem(AAABoxofLoot, 1)
game.GetPlayer().AddItem(RewardOne, 1)
game.GetPlayer().AddItem(RewardTwo, 1)
game.GetPlayer().AddItem(RewardThree, 3)
game.GetPlayer().AddItem(RewardFour, 3)

EndIf
EndEvent

I'm also waiting for bug reports. The sooner I hear about a bug that breaks the game in another part of the galaxy, the better. The cheat room for this mod is AAAIOSSpecialCell.
 

Text of the future content.

Edited by DSHV
Posted
2 hours ago, DSHV said:

I would appreciate it if someone could help me with these problems:
- NPCs say the unnecessary greeting "Captain" before the intended greeting;
- Loot boxes do not work. I copied the code from the POS, but it doesn't work here.

Event OnEquipped(Actor akActor)
     If akActor == Game.GetPlayer()
     Actor target = Game.GetPlayer()
game.GetPlayer().RemoveItem(AAABoxofLoot, 1)
game.GetPlayer().AddItem(RewardOne, 1)
game.GetPlayer().AddItem(RewardTwo, 1)
game.GetPlayer().AddItem(RewardThree, 3)
game.GetPlayer().AddItem(RewardFour, 3)

EndIf
EndEvent

I'm also waiting for bug reports. The sooner I hear about a bug that breaks the game in another part of the galaxy, the better. The cheat room for this mod is AAAIOSSpecialCell.
 

Text of the future content.

 

Do you have the rewards as a property? You can also make a function for adding the rewards. This is what I use for the player paying for a service and it works.  I made a function that when called in dialogue (or whatever event you want) makes the payment.

 
MiscObject Property Credits Mandatory Const Auto
 
Function Paymemt500(int yesno = 0)
yesno = LGE_Pay500Message.show()
If yesno == 1
Game.GetPlayer().RemoveItem(Credits as Form, 500, False, None)
paymentmade = 1
Endif
EndFunction

 

Posted

Here are some possible Quest ideas:

Dominant AI Avatars, male/female/whatever (they can look like whatever they want) that only the player can see.

A BDSM themed "Society" that control a remote space station or outpost where slavery is embraced and accepted by its culture.

Player becomes a Terrormorph "pet"

Control chips, hormone regulators, embedded sex toy implants, and other erotic cyberware 

Posted (edited)

Well, since my main character is a male, the only thing Stinky has to tell me is whether I want him to polish my shoes. Interestingly, the slave at the entrance to the Key performs an animation when we tell her we want to fuck. What's missing for her to execute a more... more... interesting animation?

Edited by brown66
Posted
4 minutes ago, windlink12 said:

when I enable the mod in MO2 it says I'm missing constellation.esm. Is that intentional? I can't seem to figure out what that is.

 

I also use Mod Organizer and did not receive this message.

 

Make sure Constellation.ESM is listed in the list of plugins that appears in the window on the right. If Constellatio.ESM is not there, it is because it is missing from the Data folder. Try checking the integrity of the game files on Steam.

Posted

Hi everybody, Hi DSHV

 

I've dowloaded you mod, (since skyrim, Fallout 4), and so much fun with it.!

I always play male character too, and enjoying the concept of your mod.

 

Then, good news you are working on Starfield too! And that will be fun again. (Do you never sleep?) 

 

Ok, get back to my feedback, the Stinky dude ask for polishing shoes...the same as brown66.

 

thanks 

 

 

Posted (edited)
19 hours ago, Reigor said:

Do you have the rewards as a property?

Yes, I set the properties as leveledlists. This code worked in POS. I think the problem is in OnEquipped - it works differently now.

14 hours ago, brown66 said:

What's missing for her to execute a more... more... interesting animation?

Starfield's sex framework mod. We'll wait. By the way, the game has a lot more dialog animations, which I like.

13 hours ago, windlink12 said:

when I enable the mod in MO2 it says I'm missing constellation.esm. Is that intentional? I can't seem to figure out what that is.

This is the base game plugin, right? I didn't make the optional plugin a requirement, did I? But the Creation Kit is empty without it.

12 hours ago, Barbituric said:

Ok, get back to my feedback, the Stinky dude ask for polishing shoes...the same as brown66.

Yes, his content is only for women (or rather, I made the check of pronouns "she", "they". "He" gets only this phrase.

12 hours ago, Barbituric said:

Do you never sleep?

What is sleep? I'll try to google it.

2 hours ago, deedadeedadedadodo said:

I hope your english skills have improved to match the quality of the content

I hope too.

Edited by DSHV
Posted
13 hours ago, windlink12 said:

does that ESM come with the base game or is it a DLC/creation? I already did that with no success.

 

I suspect Constelation.esm comes with the premium edition.

 

I bought the collectors edition (with the watch) and have that file.

Posted
2 hours ago, DSHV said:

Yes, his content is only for women (or rather, I made the check of pronouns "she", "they". "He" gets only this phrase.

 

As far as I remember, you always made a big work, for all genders, in your mod, contenting everybody... (Straight M&F, Bisexuals, gay, and lesbian character ) and we know, it's just the beginning of your new Saga.

 

2 hours ago, DSHV said:

What is sleep? I'll try to google it.

The other thing, we supposed to do in a bed.

Posted (edited)
Quote

This is the base game plugin, right? I didn't make the optional plugin a requirement, did I?

 

You did. Constellation pack is part of Premium Edition, not base game.

Edited by Allnarta
Posted

If the constellation skin pack is only required because the esm was present when creating the mod but not in anyway used in the mod, can I just make a blank file named constellation.esm or would that fuck something up? Or if anyone wants to share the files I won't tell bethesda lmao

Posted

It occurs to me that it should be possible to dynamically add outcomes as well.

 

Have the mod listen for a mod event and pass a script and  function as parameters. Add them to a list, and you can randomly choose that outcome by calling the func on the script object.

 

It would save having to recompile every time we wanted to add a new mod.

Posted
On 7/22/2024 at 11:26 AM, Barbituric said:

As far as I remember, you always made a big work

Yes, there are already different followers in the plans.

 

1.0.1:

- Unnecessary esm dependency removed;
- Stinky's death now completes his quest.

Posted

Now that Creation Kit for Starfield is out, all plugins are supposed to be ESMs, either full, or flagged med, or light. Not ESPs. 

 

Native Animation Framework for Starfield is out, but who knows how functional it is?

Posted
On 7/25/2024 at 11:59 PM, nomkaz said:

Now that Creation Kit for Starfield is out, all plugins are supposed to be ESMs, either full, or flagged med, or light. Not ESPs. 

I don't get it. I made the mod in esp and it works. I also know of 3 types of esm by size, which is terrible for mods that are constantly updated.

 

--//--

I also had a question - how do you add an NPC to your crew so that the NPC can be sent to a ship or settlement? In Fallout 4, you could add a faction, scripts, and send them with a line of code.

Posted (edited)

1.1.0:

- Your Dignity system;

- Per Degradatio ad Astra: Dominant male follower Brute in UC Security Office in New Atlantis. The ultimate degenerate, taking the worst of all the degenerates I've created. Can insult, can boldly demand, can fuck, can beat, can exchange internal fluids, can play, can roleplay, can joke.

Edited by DSHV
Posted

Both of your previous mods are great and this could follow the same line becoming a plaything for a whole host of different organizations. You could make a Starborn be the one leading the main quest putting the player through all the terrible things

 

The Spacers, Space Pirates, Ecliptic mercs are all already there to utilize for degradation, humiliation, slavery, etc

 

Since the Trade Authority delves in illegal goods, they could also have a whole slavery network running in the dark connected to Pirates, Mercs, etc

 

Some sort of Hazing ritual when you going different organizations could occur as well

 

 

Posted
12 hours ago, MetZwerg said:

is there any chance, to get the "eat-and Drinkables to work count for hunger and thirst....

Maybe add that effect to potions. And crafting is probably also possible. Piss can be made from water (today's nugget of wisdom from DSHV), and sperm is free, but only for men.

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