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Posted (edited)

Version 1.4.0. is now available.

 

This should fix the random sex for bulls issue.

 

Other changes are:

 

  • Doctor Hope "You milked me" function changed so she only says this when the player milks her
  • Milker name displayed when NPC milks the player hucow
  • Fix to milking when body morphs from mod are not used so cows are not eternally full of milk
  • Integrated mod with Family Planning Enhanced and Family Planning Redux so pregnant cows give more milk and have larger udders.

 

I had a look at Wasteland Dairy Framework and gave it up as bad business.  It's a mansion of creativity that I don't want to get locked in.  So I won't be integrating it into Human Cattle.

 

 

 

 

Edited by GrimGrim31
Posted

Anyone who knows:

is there anyway to reset hope ?

She got stuck ina a AAF violate surrender pose andI cant get her out of AAF surrender dialogue (and the voice is male ot make things creepier) . I even turned the mod off, she is still stuck.

She wont follow assignment orders either.

Posted (edited)
43 minutes ago, katrina.balanchuk said:

Anyone who knows:

is there anyway to reset hope ?

She got stuck ina a AAF violate surrender pose andI cant get her out of AAF surrender dialogue (and the voice is male ot make things creepier) . I even turned the mod off, she is still stuck.

She wont follow assignment orders either.



With the console commands: 

kill NPC ID 
 

And then -

resurrect NPC ID

Go back to another save if it don't work 

Edited by aliveagain002
Posted
1 hour ago, katrina.balanchuk said:

Anyone who knows:

is there anyway to reset hope ?

She got stuck ina a AAF violate surrender pose andI cant get her out of AAF surrender dialogue (and the voice is male ot make things creepier) . I even turned the mod off, she is still stuck.

She wont follow assignment orders either.

 

Wow, how did Hope end up in an AAF Violate situation?

 

I wonder if she is restrained or just stuck in an idle.  Did you try using the console?  Setrestrained 0 

 

Did you disable the mod or just turn off Violate in the MCM?

 

Posted (edited)

If you turn Dr Hope down once for serum - does she ever come back and ask again?

She has had a couple of conversations since with Lloris about exisesential data - but none with the PC.

At this rate - she will never be a cow...

 

Also - at this point I have put 5 Stop Crawling syringes into Lloris. All he does is crawl, unless he is standing at a marker.

Edited by fred200
Posted
24 minutes ago, fred200 said:

If you turn Dr Hope down once for serum - does she ever come back and ask again?

She has had a couple of conversations since with Lloris about exisesential data - but none with the PC.

At this rate - she will never be a cow...

 

Also - at this point I have put 5 Stop Crawling syringes into Lloris. All he does is crawl, unless he is standing at a marker.

 

 

When did Lloris start crawling?

 

Dr. Hope will eventually ask for serum again if you turn her down.

 

 

Posted (edited)

Lloris started crawling when he reached Sanctuary.

Are there any variables/ keywords I can check for you?

 

I have no idea how time moves for Dr Hope. To get to next stage, wait an hour at a time? A day at a time? 3 days at a time?

I set a bed next to her at her floor markers. All she ever wants to do is trade...

I can shove serum in her on the examination table - but that seems - ungracious.

Edited by fred200
Posted
36 minutes ago, fred200 said:

Lloris started crawling when he reached Sanctuary.

Are there any variables/ keywords I can check for you?

 

I have no idea how time moves for Dr Hope. To get to next stage, wait an hour at a time? A day at a time? 3 days at a time?

I set a bed next to her at her floor markers. All she ever wants to do is trade...

I can shove serum in her on the examination table - but that seems - ungracious.

 

I don't know why he would crawl once he reached Sanctuary.  That's weird.  I will have to dig into the scripts and see if anything unexpected calls the StartCrawling function.

 

The only keyword that matters is the _crawling keyword.  If he has it, he crawls.

 

Time is immaterial to Doctor Hope's stages.  She only advances one stage each time the player fucks her.

 

But she only gets horny so that the fuck activation button shows up after she is milked.

 

Posted
51 minutes ago, GrimGrim31 said:

 

I don't know why he would crawl once he reached Sanctuary.  That's weird.  I will have to dig into the scripts and see if anything unexpected calls the StartCrawling function.

 

The only keyword that matters is the _crawling keyword.  If he has it, he crawls.

 

Time is immaterial to Doctor Hope's stages.  She only advances one stage each time the player fucks her.

 

But she only gets horny so that the fuck activation button shows up after she is milked.

 

And she only once has ever asked me to milk her... Never to fuck her.

She has had the serum discussion with Lloris 3 times now.

Somehow - my RNG is never getting her milky.

 

Checking Lloris: hasKeyword _crawling returns 1.0.

Using CallFunction "ObjectReference.RemoveKeyword" _crawling removes it.

Now Lloris hasKeyword _crawling returns 0.0

Bad news: Lloris still crawls...

Posted (edited)
5 hours ago, GrimGrim31 said:

 

Wow, how did Hope end up in an AAF Violate situation?

 

I wonder if she is restrained or just stuck in an idle.  Did you try using the console?  Setrestrained 0 

 

Did you disable the mod or just turn off Violate in the MCM?

 

I turned off violate in MCM.

Not your fault its another mod I was just asking. :)

 

Thats the only problem I have.

I was experiment with a zxz crop I found as a prop is a up-to-no-good location in lieu of the security baton ( which seem too brutal for my liking) and surrender had been set in AAF V at 95% health so she immediatly surrendered .

So its no fault of your mods :)

 

Edited by katrina.balanchuk
Posted
14 hours ago, GrimGrim31 said:

 

That is unfortunate but something that Ashal has to fix.  I can't fix Lover's Lab's issues.

 

 

 

 

Figured it out. The last change he made to the notification turned off all my settings, so I had to go back and toggle every one of them back on. Noooow I'm getting bloody notified. :)

 

Posted
On 8/3/2024 at 2:28 PM, GrimGrim31 said:

I do not plan to make farming Commonwealth plants an aspect of the mod but it does make sense for some of those plants to end up in the troughs instead of more valuable corn and tatos.

 

I once came across a mod that added these plants to settlements. I think it would be enough to add only Wild Corn. The farmer collects it in the inventory of the settlement and displays the given quantity in the HuCow troughs. One Farmer will support six HuCows in the settlement. The milk these cows produce will bring a lot of profit to the settlement. Also, Wild plants could be sold to HuCow buyers...

Posted
20 hours ago, GrimGrim31 said:

You have to know how to milk hucows (available right away via MCM or learned from Lloris) and the hucows have to be horny, which is a random thing.

 

When do you get the opportunity to learn that from Lloris? I've completed the main quest and it never came up.

Posted (edited)
7 hours ago, fred200 said:

And she only once has ever asked me to milk her... Never to fuck her.

She has had the serum discussion with Lloris 3 times now.

Somehow - my RNG is never getting her milky.

 

Checking Lloris: hasKeyword _crawling returns 1.0.

Using CallFunction "ObjectReference.RemoveKeyword" _crawling removes it.

Now Lloris hasKeyword _crawling returns 0.0

Bad news: Lloris still crawls...

 

Puzzling, but you can also fuck Hope using AAF's home key function and it still counts.

 

Is Lloris crawling or sneaking?

 

Did he crawl/sneak before he reached Sanctuary?

 

He shouldn't crawl for long without the keyword.  It is a requirement for the subgraph.  He might need to do an animation of some kind to make the switch happen but the clipboard markers should do that.

 

 

Edited by GrimGrim31
Posted
2 hours ago, Erebea said:

When do you get the opportunity to learn that from Lloris? I've completed the main quest and it never came up.

 

Lloris can teach the player how to milk Emily at Finch Farm before you tell Doctor Moreau that you will help him to find the cure.  Once you know how to milk Emily, you know how to milk hucows.

 

All of the NPCs at Finch Farm have a lot of dialogue between the time you first talk to Emily but before you tell Doctor Moreau that you are ready to start the search for a cure.

 

Lloris can also teach the player once Lloris is a settler, but only if the player does not already know how to milk hucows.

 

 

Posted
3 hours ago, Skelletoncz said:

 

I once came across a mod that added these plants to settlements. I think it would be enough to add only Wild Corn. The farmer collects it in the inventory of the settlement and displays the given quantity in the HuCow troughs. One Farmer will support six HuCows in the settlement. The milk these cows produce will bring a lot of profit to the settlement. Also, Wild plants could be sold to HuCow buyers...

 

At this point, I am moving on to other things and no longer changing the feed troughs and how they work.  There is still a lot of work to do on other stuff.  You can make a lot of money selling milk and your hucow farmers will sell the milk for you.  You can collect the caps in the settlement workbench inventory.  I can make the hucow traders buy wild plants but since you get them for free, I am not sure I want to allow it.  I don't make the feed troughs limited to the food available in the settlement workbench because most players won't have enough food there.

Posted (edited)
3 hours ago, Skelletoncz said:

 

I think the trough for the PC does not count towards feeding the radioactive plant. I didn't have time to try the normal food yet.

 

 

I am not sure I understand this translation.  The wild food will feed the player if the Player has Cow Hunger turned on in the MCM.  The player can also feed on wild plants anywhere in the Commonwealth.

 

EDIT:  Are you asking whether the wild food improves the player's health?

 

 

 

Edited by GrimGrim31
Posted
2 hours ago, GrimGrim31 said:

I can make the hucow traders buy wild plants but since you get them for free, I am not sure I want to allow it.

 

The HuCow trader will SELL Wild Plants not BUY Wild Plants.

Posted (edited)
2 hours ago, GrimGrim31 said:

I am not sure I understand this translation.  The wild food will feed the player if the Player has Cow Hunger turned on in the MCM.  The player can also feed on wild plants anywhere in the Commonwealth.

 

EDIT:  Are you asking whether the wild food improves the player's health?

 

I fed the PCs from the trough at normal PC hunger. I didn't add any other food to the trough. But with PC it didn't reduce his hunger after feeding.

 

 

edit: Now I added Corn to the trough. Subsequent feeding of PC again did not reduce PC's hunger.

Edited by Skelletoncz
Posted (edited)

Couldn't HuCow's movement on all four legs be made a little faster? Just so that it can catch up with people who are leaving Pc-HuCow.

I know that the PC has the ability to speed up if armed. But for role play it is not the right thing.

Edited by Skelletoncz
Posted
On 8/4/2024 at 9:05 AM, GrimGrim31 said:

You should be able to milk and fuck NPC hucows already using activate buttons.

 

You have to know how to milk hucows (available right away via MCM or learned from Lloris) and the hucows have to be horny, which is a random thing.

 

Cows ALWAYS have to be milked before you can fuck them.  If they are ready to milk, milking takes priority over fucking.

 

I will take a look at the bulls today.  I am also looking at the Family Planning mod so I can work out how to integrate it.

 

EDIT:  I am going to make the bulls a bit less aggresive.  Aggression Level 2 is just too much.

TY for the update. I know you have to milk them 1st but my activate button option will disappear and I have to run around the cow to try and get it to pop back up. it may b/c of I mod I use that the two are fighting over it but I change other mod over to another button.  

Posted
1 hour ago, Skelletoncz said:

Couldn't HuCow's movement on all four legs be made a little faster? Just so that it can catch up with people who are leaving Pc-HuCow.

I know that the PC has the ability to speed up if armed. But for role play it is not the right thing.

 

The player hucow goes faster in 1st person mode, even without a weapon equipped.

 

In 3rd person mode, the PC always crawls slowly.

Posted
1 hour ago, Skelletoncz said:

 

I fed the PCs from the trough at normal PC hunger. I didn't add any other food to the trough. But with PC it didn't reduce his hunger after feeding.

 

 

edit: Now I added Corn to the trough. Subsequent feeding of PC again did not reduce PC's hunger.

 

Which normal PC hunger are you using?  Hardcore mode from the base game or some mod added hunger?

 

 

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