brewmasterhal Posted March 19, 2025 Posted March 19, 2025 4 hours ago, DarkForce_256 said: Is it safe to update mid save? From .945 to .946? Depends on where you are in the quest. Skyrim caches quest scripts in the save data, so if you have already started a quest then the relevant scripts will already be saved and those scripts will not be loaded again even if they are changed by an update. I updated from 0.945 to 0.946 and then loaded a save inside the temple to Clavicus before starting the Emissary quest, and everything seems to work fine. 1
BigOnes69 Posted March 19, 2025 Posted March 19, 2025 (edited) I stopped using balazar after finishing .946. Now I cant find him. There are several console codes for Balazar. Is there a correct one for the latest Balazar? None will work for me. Edited March 19, 2025 by BigOnes69
brewmasterhal Posted March 19, 2025 Posted March 19, 2025 23 minutes ago, BigOnes69 said: I stopped using balazar after finishing .946. Now I cant find him. There are several console codes for Balazar. Is there a correct one for the latest Balazar? None will work for me. You need the RefID of the instance that is referenced by the quest alias. Try using sqv blzr_Quest and scrolling up with the pgup key to find the right RefID. Once you know the correct number, you use prid, enable, and moveto player to target him and move him. Even then, if the reference is marked for deletion by a script, it will not be possible to re-enable that reference.
PippinTom Posted March 19, 2025 Posted March 19, 2025 5 hours ago, BigOnes69 said: I stopped using balazar after finishing .946. Now I cant find him. There are several console codes for Balazar. Is there a correct one for the latest Balazar? None will work for me. why bother with hacks if there is a spell in your "inventory" for summoning him proper way?
BigOnes69 Posted March 20, 2025 Posted March 20, 2025 16 hours ago, PippinTom said: why bother with hacks if there is a spell in your "inventory" for summoning him proper way? Does not work.
manta28 Posted March 20, 2025 Posted March 20, 2025 Need help with Solitude Quest ,the mod was working fine for me until i got to the quest's with gain favor with the jarls ,i was able to complete markarth and riften with a few setstage commands but i am stuck in the solitude quest. The guard's take me to be whipped at the post when i press e to start the scene the guard starts whipping the player but the player gets shoved away from the post and then he stops whipping the player and wont advance from there, tried setstage command and the guards disappear and the quest advances but i am stuck from the ai and cant move. I tried the setstage again but this time i used the setstage before walking to pole and it worked the quest advanced i was able to move but i was not able to draw a weapon or jump, is there someway to get past this part of the quest.
Gristle Posted March 20, 2025 Author Posted March 20, 2025 On 3/12/2025 at 6:01 AM, Dovahbear91 said: 2 Additions would be really nice here: Once the quest with the priestesses is done and you have the option to either continue or to quit the quest. It would be nice if at that point the quest would just pause so you can do other quests or just take a break before continuing rather than having a hard cutoff. (maybe you get the option to summon Balazar at this point) It's hard to fit that into the story, i.e., that Balazar would just take a break at that point. You could just not have the final dialogue with him in the Temple of the Divines. You'd still have a dog with you, but at least you wouldn't be naked. On 3/12/2025 at 6:01 AM, Dovahbear91 said: Also: It would be nice to configure the collar given to you to, instead of needing to be naked, you only have to expose your body (i.e remove bikini top and bikini bottom or be naked according to SL aroused) as not only does my outfit kinda match my character but also in survival mode certain cities are deadly cold I could look into being naked according to SLA. I wonder if it has a global variable I can read for this? As for survival mode, I've never used a survival mod. Does anyone know if there are any keywords I can add to the collar to make it keep you magically warm?
Gristle Posted March 20, 2025 Author Posted March 20, 2025 On 3/12/2025 at 6:02 AM, Dovahbear91 said: Also in the latest version I had an issue were i got teleported to the middle of whiterun when the sex scene was supposed to start in the shrine of Dagon, and then nothing happened in the Mythic Dawn museum That must be another mod interfering. The Sexlab code for this particular sex scene doesn't specify a location. It just happens wherever you are standing. As for the Mythic Dawn museum, there is a trigger box just outside the Dagon shine door that triggers an ambush (and advances the stage). If you went from Whiterun to Dawnstar, then you would miss this trigger box.
Gristle Posted March 20, 2025 Author Posted March 20, 2025 On 3/12/2025 at 11:49 PM, icantthinkofausername69 said: i dismissed balazar for another mod where theres a no follower section and summoned him again, hes no longer my follower but i dont have a dialog option to recruit him. Any help would be appreciated! Thanks. The summoning spell not only moves him to you, it also puts him in a follower package. So, there's no separate recruitment dialogue. Also, summoning him should start a scene where he addresses you ("You have summoned me...") and also gives you a collar. Did you get this scene?
Gristle Posted March 20, 2025 Author Posted March 20, 2025 15 hours ago, BigOnes69 said: Does not work. The spell should work, except during an active Jarl quest (because it also teleports him across Tamriel if he is lost or stuck, and that could mess up quests where he is not supposed to be there). Which Jarl quest did you do last? Maybe the flag wasn't cleared properly that's telling the spell it's active.
Gristle Posted March 20, 2025 Author Posted March 20, 2025 1 hour ago, manta28 said: Need help with Solitude Quest ,the mod was working fine for me until i got to the quest's with gain favor with the jarls ,i was able to complete markarth and riften with a few setstage commands but i am stuck in the solitude quest. The guard's take me to be whipped at the post when i press e to start the scene the guard starts whipping the player but the player gets shoved away from the post and then he stops whipping the player and wont advance from there, tried setstage command and the guards disappear and the quest advances but i am stuck from the ai and cant move. I tried the setstage again but this time i used the setstage before walking to pole and it worked the quest advanced i was able to move but i was not able to draw a weapon or jump, is there someway to get past this part of the quest. setstage BLZR_Solitude 60 will take you to the end of the whipping scene. You're still tied to the post with controls disabled at that point. That will trigger Balazar to visit you (takes a minute).
PippinTom Posted March 21, 2025 Posted March 21, 2025 4 hours ago, Gristle said: I've never used a survival mod. Does anyone know if there are any keywords I can add to the collar to make it keep you magically warm? I've never wasted time on survival in Skyrim either but while working with xEdit I've noticed Survival_ArmorWarm [KYWD:01002ED9] - so I guess adding it to something should have opposite effect on "things" than not having it or having Survival_ArmorCold [KYWD:01002ED8] instead. Yet as I've said - no clue if it's actually used or if it's another leftover of conceptual dead end that finally has been handled differently by in game code/mods.
manta28 Posted March 21, 2025 Posted March 21, 2025 46 minutes ago, manta28 said: Thanks for the setstage 60 it worked but i am stuck again i don't know what is causing this maybe some mod or maybe i have to do the original thalmor quest first ,i got to the point where the thalmor wants to see me with her 2 dogs ,at the end of the scene she tells me i can leave my stuff in the chest and that i have to go there on my own as soon as i select i will be going now i get a CTD ,I tried setstage 170 i get the quest updated but as soon as i exit from the console command by hitting the tilda key i get a ctd i think i trie d 180 also same ctd ,is there a setstage that i can try that will complete the entire solitude quest line so i can try and see if it will work so i can move forward to other quest's.
Jeffzs113 Posted March 24, 2025 Posted March 24, 2025 I installed all the animations and behavior packs, and still my game doesn't have the sex scenes, only the message screens telling me what happened. Can someone help me?
xtro334 Posted March 26, 2025 Posted March 26, 2025 (edited) On 3/21/2025 at 3:59 AM, PippinTom said: I've never wasted time on survival in Skyrim either but while working with xEdit I've noticed Survival_ArmorWarm [KYWD:01002ED9] - so I guess adding it to something should have opposite effect on "things" than not having it or having Survival_ArmorCold [KYWD:01002ED8] instead. Yet as I've said - no clue if it's actually used or if it's another leftover of conceptual dead end that finally has been handled differently by in game code/mods. There is a few warm clothing to look at in the survival mode .esp, if I remember correctly. But I am pretty sure it was Survival_ArmorWarm that was used to add warmth stat to armor/clothing. It seems to be considered an enchantment, since I can learn to add it (though that might be from a mod I use that allow additional enchantment to be used). Edited March 26, 2025 by xtro334
icantthinkofausername69 Posted March 28, 2025 Posted March 28, 2025 On 3/21/2025 at 5:23 AM, Gristle said: The summoning spell not only moves him to you, it also puts him in a follower package. So, there's no separate recruitment dialogue. Also, summoning him should start a scene where he addresses you ("You have summoned me...") and also gives you a collar. Did you get this scene? i didnt get the scene and after i summon him he just stands there not moving or following me
Gristle Posted March 29, 2025 Author Posted March 29, 2025 On 3/20/2025 at 7:59 PM, PippinTom said: I've never wasted time on survival in Skyrim either but while working with xEdit I've noticed Survival_ArmorWarm [KYWD:01002ED9] - so I guess adding it to something should have opposite effect on "things" than not having it or having Survival_ArmorCold [KYWD:01002ED8] instead. Yet as I've said - no clue if it's actually used or if it's another leftover of conceptual dead end that finally has been handled differently by in game code/mods. On 3/26/2025 at 1:38 AM, xtro334 said: There is a few warm clothing to look at in the survival mode .esp, if I remember correctly. But I am pretty sure it was Survival_ArmorWarm that was used to add warmth stat to armor/clothing. It seems to be considered an enchantment, since I can learn to add it (though that might be from a mod I use that allow additional enchantment to be used). It's puzzling because most armor and clothing doesn't have any of these "survival" keywords. I guess for those, the survival mode just sets a warm value based on the body slot and the material type (e.g., leather material covering head = X). But some armor does, like daedric armor, where all the pieces have "Survival_ArmorWarm" keywords. Others make sense, like Ragged Trousers being "Survival_ArmorCold". Some clothing is puzzling: Nocturnal robes are not "cold", a wedding dress is "warm". I think the problem is that each of cuirass, boots, gauntlets and helmets can have these keywords, which means their warmth value is very likely set based on the item type. So, adding a "warm" keyword to a collar in slot 45 (collar slot) will probably do nothing. I guess for Balazar's Pet Collar, I could assign the collar also to the body slot, since the PC is supposed to be naked anyway.
nothing2lose Posted March 29, 2025 Posted March 29, 2025 just a heads up if choosing to use the balazar scroll to skip the initial balazar quest dinya balu still have the "what armored husky doing in the temple?" option, i think it should be deleted
Gristle Posted March 29, 2025 Author Posted March 29, 2025 On 3/21/2025 at 12:02 AM, manta28 said: On 3/20/2025 at 11:06 PM, manta28 said: Thanks for the setstage 60 it worked but i am stuck again i don't know what is causing this maybe some mod or maybe i have to do the original thalmor quest first ,i got to the point where the thalmor wants to see me with her 2 dogs ,at the end of the scene she tells me i can leave my stuff in the chest and that i have to go there on my own as soon as i select i will be going now i get a CTD ,I tried setstage 170 i get the quest updated but as soon as i exit from the console command by hitting the tilda key i get a ctd i think i trie d 180 also same ctd ,is there a setstage that i can try that will complete the entire solitude quest line so i can try and see if it will work so i can move forward to other quest's. You should not have to do the Diplomatic Immunity quest first. After you say "I'll be going now", the stage advances to 170 and the next quest is started ("The Party Favor"). That quest starts with a stage (10) that sets up the scene at the Thalmor Embassy in a way very similar to how it is set up for the Diplomatic Immunity party. So, if there's a conflict, it's likely with a mod that affects the Thalmor embassy. There's not a single stage that ends the Solitude quest. The relevant commands are buried in dialogue. But you can move on to another quest with the following console commands: set BLZR_MarkarthFavor to 1 set BLZR_QuestActive to 0 setstage BLZR_NewClothes 10
Gristle Posted March 29, 2025 Author Posted March 29, 2025 On 3/23/2025 at 6:37 PM, Jeffzs113 said: I installed all the animations and behavior packs, and still my game doesn't have the sex scenes, only the message screens telling me what happened. Can someone help me? Do non-creature animations work? Are creature animations enabled in Sexlab?
Gristle Posted March 29, 2025 Author Posted March 29, 2025 7 minutes ago, nothing2lose said: just a heads up if choosing to use the balazar scroll to skip the initial balazar quest dinya balu still have the "what armored husky doing in the temple?" option, i think it should be deleted Thanks. I'll fix this.
Gristle Posted March 30, 2025 Author Posted March 30, 2025 On 3/28/2025 at 5:32 AM, icantthinkofausername69 said: i didnt get the scene and after i summon him he just stands there not moving or following me Are you using Balazar in a follower framework?
icantthinkofausername69 Posted March 30, 2025 Posted March 30, 2025 12 hours ago, Gristle said: Are you using Balazar in a follower framework? i believe installed AFT after finish the quest that may be the problem
MOKIDLO Posted March 30, 2025 Posted March 30, 2025 Hi, Ingun doesn't want to show me the door to the lab and just continues to have a dialogue with his family, and after the dialogue he goes to his room, ignoring the wild man and goes to bed, kicking me out
PippinTom Posted March 31, 2025 Posted March 31, 2025 On 3/29/2025 at 8:28 PM, Gristle said: I could assign the collar also to the body slot, since the PC is supposed to be naked anyway. That actually makes a lot of sense... For me it would be even better if you assign it ONLY to slot 32, since I have plenty of uses for slot 45 (neck) and already moved your collar to 43 (ears) which I don't really use for anything and that way when I change outfits it does not get stripped accidentally.
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