ganeysgod99 Posted February 14, 2014 Posted February 14, 2014    So This is not working. I cannot access my settings on the MCM. I click on it and nothing shows up. What's going on?  Versions 2.6.2 - 2.6.5 contained a bug that could result in mod-wide script suspension (A symptom of which was the MCM menu ceasing to work). Are you running one of those versions (Or did you start your game with one of those versions)?  For Assets I have the current which is 2.6.2 and the integration I have the 2.6.6. would the way I have them loaded into my Mod Manager also be a factor?  Here's my load  Skyrim.esm 1 HearthFires.esm 2 Dawnguard.esm 3 Dragonborn.esm 4 Update.esm 5 GeneralStores.esm 6 ApachiiHair.esm 7 ZaZAnimationPack.esm 8 Devious Devices Integration 9 SexLab.esm 10 SexLabAroused.esm 11 actorEvents.esm 12 Devious Devices Assets.esm 13 SkyUI.esp 14 Devious Deviants.esp 15 Devious Devices for the Masses II.esp 16 PCEA All Races.esp 17 Ingot Chest.esp 18 TheEyesOfBeaty.esp 19 FNISspells.esp 20 xazPrisonOverhaul.esp 21 Captured Dreams.esp 22 SDpatch - dragonborn.esp 23 SDpatch - Frostfall.esp 24 SanguinesDebauchery.esp 25 SDpatch - dawnguard.esp 26 Alternate Start - Live Another Life.esp 27 Alternate Start - Live a Deviant Life.esp 28 DarkStringArmor.esp  Am I screwing this up?  I apologize I am very new to this how do I make myself more clear? I tried loading the Deviant Lifestyle and after I pick the collar and make my choice then use the bed My character has no devices on and no restraints whatsoever. And when I go to the Mod Configuration in the escape menu and click on Devious Devices nothing pops up. When I go the College of Winterhold the note and the key are there and I can still access the book and learn how to make the devices but I have not attempted to do so. Also I have no idea how to upload the papyrus script
Veladarius Posted February 14, 2014 Posted February 14, 2014      So This is not working. I cannot access my settings on the MCM. I click on it and nothing shows up. What's going on?  Versions 2.6.2 - 2.6.5 contained a bug that could result in mod-wide script suspension (A symptom of which was the MCM menu ceasing to work). Are you running one of those versions (Or did you start your game with one of those versions)?  For Assets I have the current which is 2.6.2 and the integration I have the 2.6.6. would the way I have them loaded into my Mod Manager also be a factor?  Here's my load  Skyrim.esm 1 HearthFires.esm 2 Dawnguard.esm 3 Dragonborn.esm 4 Update.esm 5 GeneralStores.esm 6 ApachiiHair.esm 7 ZaZAnimationPack.esm 8 Devious Devices Integration 9 SexLab.esm 10 SexLabAroused.esm 11 actorEvents.esm 12 Devious Devices Assets.esm 13 SkyUI.esp 14 Devious Deviants.esp 15 Devious Devices for the Masses II.esp 16 PCEA All Races.esp 17 Ingot Chest.esp 18 TheEyesOfBeaty.esp 19 FNISspells.esp 20 xazPrisonOverhaul.esp 21 Captured Dreams.esp 22 SDpatch - dragonborn.esp 23 SDpatch - Frostfall.esp 24 SanguinesDebauchery.esp 25 SDpatch - dawnguard.esp 26 Alternate Start - Live Another Life.esp 27 Alternate Start - Live a Deviant Life.esp 28 DarkStringArmor.esp  Am I screwing this up?    I apologize I am very new to this how do I make myself more clear? I tried loading the Deviant Lifestyle and after I pick the collar and make my choice then use the bed My character has no devices on and no restraints whatsoever. And when I go to the Mod Configuration in the escape menu and click on Devious Devices nothing pops up. When I go the College of Winterhold the note and the key are there and I can still access the book and learn how to make the devices but I have not attempted to do so. Also I have no idea how to upload the papyrus script   The esm's for Devious Devices are out of order. It should be:  ZAZ Animations SexLab SexLab Aroused Assets Integration  Also, you need to put Sanguines Debauchery before the patches that came with it.  With the Papyrus log just zip the file and attach it here, you can't upload a .txt file.
Vikingt Posted February 14, 2014 Posted February 14, 2014 I am having a little issue when i try to run fins and i didnt see it already listed. I followed all install instructions to the letter and when i run fins as my last step this comes up  Reading DeviousDevices ... ERROR(2011): Wrong line in Animation List. Line  42 (..\..\meshes\actors\character\animations\DeviousDevices\FNIS_DeviousDevices_List.txt):  ofa DDZaZAPArmBZaDOFF01 ZaZAPArmBZaDOFF01.HKX  not sure how to fix this or what the real problem is.
Veladarius Posted February 14, 2014 Posted February 14, 2014  I am having a little issue when i try to run fins and i didnt see it already listed. I followed all install instructions to the letter and when i run fins as my last step this comes up  Reading DeviousDevices ... ERROR(2011): Wrong line in Animation List. Line  42 (..\..\meshes\actors\character\animations\DeviousDevices\FNIS_DeviousDevices_List.txt):  ofa DDZaZAPArmBZaDOFF01 ZaZAPArmBZaDOFF01.HKX  not sure how to fix this or what the real problem is.   What version of FNIS are you using?
Vikingt Posted February 14, 2014 Posted February 14, 2014   I am having a little issue when i try to run fins and i didnt see it already listed. I followed all install instructions to the letter and when i run fins as my last step this comes up  Reading DeviousDevices ... ERROR(2011): Wrong line in Animation List. Line  42 (..\..\meshes\actors\character\animations\DeviousDevices\FNIS_DeviousDevices_List.txt):  ofa DDZaZAPArmBZaDOFF01 ZaZAPArmBZaDOFF01.HKX  not sure how to fix this or what the real problem is.   What version of FNIS are you using?  Glad that you said that because i went to check and according to my nmm it said i had v4.0 which i thought was the most recent, i redownloaded and installed his most recent version and no more errors. Wish I didn't feel stupid though lol.
lkl Posted February 15, 2014 Posted February 15, 2014 A new animation problem has arise.  At the end of each "Struggle" animation. My character does not revert to the default idle. It simply loops the animation and whenever I move it feels like the "T"Stance experience.  Anyone know the cause? Papyrus.0.rar
ozzy195 Posted February 15, 2014 Posted February 15, 2014 I'm having some trouble with this mod. It works fine on a new character for about 5 hours of play then I stop getting the pop up messages when use plugs, belts ext on people, and when I go to the mod tab nothing comes up when I try to go into the devious devices tab. Really like this mod please help.
Srende Posted February 15, 2014 Posted February 15, 2014 I'm having some trouble with this mod. It works fine on a new character for about 5 hours of play then I stop getting the pop up messages when use plugs, belts ext on people, and when I go to the mod tab nothing comes up when I try to go into the devious devices tab. Really like this mod please help. Â Are you using the latest version 2.6.6?
ozzy195 Posted February 15, 2014 Posted February 15, 2014 Â I'm having some trouble with this mod. It works fine on a new character for about 5 hours of play then I stop getting the pop up messages when use plugs, belts ext on people, and when I go to the mod tab nothing comes up when I try to go into the devious devices tab. Really like this mod please help. Â Â Â Are you using the latest version 2.6.6? 2.6.4
Aelie Posted February 15, 2014 Posted February 15, 2014 sounds like you need to update (thats a known issue with 2.6.4) but beware 2.6.6 needs a new game
Min Posted February 15, 2014 Author Posted February 15, 2014 A new animation problem has arise.  At the end of each "Struggle" animation. My character does not revert to the default idle. It simply loops the animation and whenever I move it feels like the "T"Stance experience.  Anyone know the cause? [02/15/2014 - 09:12:45PM] [Zad]: StartThirdPersonAnimation(Anicilla,[Idle <DDZaZAPArmBZaD01 (160284EB)>]) [02/15/2014 - 09:12:45PM] [Zad]: Actor is not loaded (Or is otherwise invalid). Aborting. [02/15/2014 - 09:12:46PM] [Zad]: Scene timed out. [02/15/2014 - 09:12:54PM] [Zad]: EndThirdPersonAnimation(Anicilla,[False, False]) Things that can cause this message: Your character's 3D mesh isn't loaded. Skyrim thinks your character is dead. Your character is disabled. You're in a scene at the moment. From the "Scene Timed Out" message, it looks like a scene might have gotten stuck somewhere: What were you doing recently with the mod, prior to this issue?  However, this message is occurring while trying to play the lead-out animation for the struggle scene: Not while restoring the armbinder to it's offset animation. Things that could prevent the armbinder's offset animation from playing: Your character's 3D mesh isn't loaded. Skyrim thinks your character is dead. Your character is disabled. You're in a scene at the moment. The mod is already animating your character in a different way. You're still in the sexlab animating faction.
Srende Posted February 15, 2014 Posted February 15, 2014   I'm having some trouble with this mod. It works fine on a new character for about 5 hours of play then I stop getting the pop up messages when use plugs, belts ext on people, and when I go to the mod tab nothing comes up when I try to go into the devious devices tab. Really like this mod please help.  Are you using the latest version 2.6.6? 2.6.4  Yep, known issue in that version (hence the updates). Just updating won't work though, you need to use a save where the mod was working, or make a clean save without it and then install the new version.
ozzy195 Posted February 15, 2014 Posted February 15, 2014 sounds like you need to update (thats a known issue with 2.6.4) but beware 2.6.6 needs a new game I updated, ran fnis and boss and now it ctd
Min Posted February 15, 2014 Author Posted February 15, 2014  sounds like you need to update (thats a known issue with 2.6.4) but beware 2.6.6 needs a new game I updated, ran fnis and boss and now it ctd   Read the FAQ.
lkl Posted February 16, 2014 Posted February 16, 2014  A new animation problem has arise.  At the end of each "Struggle" animation. My character does not revert to the default idle. It simply loops the animation and whenever I move it feels like the "T"Stance experience.  Anyone know the cause? [02/15/2014 - 09:12:45PM] [Zad]: StartThirdPersonAnimation(Anicilla,[Idle <DDZaZAPArmBZaD01 (160284EB)>]) [02/15/2014 - 09:12:45PM] [Zad]: Actor is not loaded (Or is otherwise invalid). Aborting. [02/15/2014 - 09:12:46PM] [Zad]: Scene timed out. [02/15/2014 - 09:12:54PM] [Zad]: EndThirdPersonAnimation(Anicilla,[False, False]) Things that can cause this message: Your character's 3D mesh isn't loaded. Skyrim thinks your character is dead. Your character is disabled. You're in a scene at the moment. From the "Scene Timed Out" message, it looks like a scene might have gotten stuck somewhere: What were you doing recently with the mod, prior to this issue?  However, this message is occurring while trying to play the lead-out animation for the struggle scene: Not while restoring the armbinder to it's offset animation. Things that could prevent the armbinder's offset animation from playing: Your character's 3D mesh isn't loaded. Skyrim thinks your character is dead. Your character is disabled. You're in a scene at the moment. The mod is already animating your character in a different way. You're still in the sexlab animating faction.   The last thing I remember was, my character went to sleep and got raped due to dangerous nights. Other than that, I wouldn't know as to why my character is "dead" or disabled.
zer0hour Posted February 16, 2014 Posted February 16, 2014 Vibration seems to work on and off with NPCs for me. I set the polling interval to 0.5, NPC count to 10, chance of horny animation to 100, and chance of vibration to 100. On these settings, I then equipped the daedric plugs and padded belt on my follower (with AFT 1.66). Everything works fine at first, I can hear the vibrating, horny animation plays, sometimes the edged effect plays. However, after several (haven't found out exactly how many) level transitions, e.g. fast travel to another city, enter a dungeon, etc, the vibration doesn't play anymore. Horny effect still plays.. Â Any ideas? Â (edit) Reequipping the belt and plugs will make the vibration start again, until the next level change..
Min Posted February 16, 2014 Author Posted February 16, 2014 Vibration seems to work on and off with NPCs for me. I set the polling interval to 0.5, NPC count to 10, chance of horny animation to 100, and chance of vibration to 100. On these settings, I then equipped the daedric plugs and padded belt on my follower (with AFT 1.66). Everything works fine at first, I can hear the vibrating, horny animation plays, sometimes the edged effect plays. However, after several (haven't found out exactly how many) level transitions, e.g. fast travel to another city, enter a dungeon, etc, the vibration doesn't play anymore. Horny effect still plays.. Â Any ideas? Â (edit) Reequipping the belt and plugs will make the vibration start again, until the next level change.. Known issue: NPC support for periodic vibration is a bit flakey in the current version.
darkfender666 Posted February 17, 2014 Posted February 17, 2014 Hi i have a problem. I can t run the latest version or i get a crash on load of skyrim. Â I can run 2.6.5 smooth but 2.6.6 crashes...what did change since last update as requirement? I can t find what i m missing i think i ve updated everything
Srende Posted February 17, 2014 Posted February 17, 2014 Hi i have a problem. I can t run the latest version or i get a crash on load of skyrim.  I can run 2.6.5 smooth but 2.6.6 crashes...what did change since last update as requirement? I can t find what i m missing i think i ve updated everything  You didn't update all the mods that depend on this one.
Veladarius Posted February 17, 2014 Posted February 17, 2014  Hi i have a problem. I can t run the latest version or i get a crash on load of skyrim.  I can run 2.6.5 smooth but 2.6.6 crashes...what did change since last update as requirement? I can t find what i m missing i think i ve updated everything  You didn't update all the mods that depend on this one.   If you are having trouble figuring out which one needs updated use Wrye Bash or TES5Edit and they will tell you.
zer0hour Posted February 17, 2014 Posted February 17, 2014 Â Vibration seems to work on and off with NPCs for me. I set the polling interval to 0.5, NPC count to 10, chance of horny animation to 100, and chance of vibration to 100. On these settings, I then equipped the daedric plugs and padded belt on my follower (with AFT 1.66). Everything works fine at first, I can hear the vibrating, horny animation plays, sometimes the edged effect plays. However, after several (haven't found out exactly how many) level transitions, e.g. fast travel to another city, enter a dungeon, etc, the vibration doesn't play anymore. Horny effect still plays.. Â Any ideas? Â (edit) Reequipping the belt and plugs will make the vibration start again, until the next level change.. Known issue: NPC support for periodic vibration is a bit flakey in the current version. Â Â Thanks man, noted. Guess I have to continue reequipping then =p
darkfender666 Posted February 17, 2014 Posted February 17, 2014   Hi i have a problem. I can t run the latest version or i get a crash on load of skyrim.  I can run 2.6.5 smooth but 2.6.6 crashes...what did change since last update as requirement? I can t find what i m missing i think i ve updated everything  You didn't update all the mods that depend on this one.   If you are having trouble figuring out which one needs updated use Wrye Bash or TES5Edit and they will tell you.  Tes5edit crashes loading devious devices saying Edit is disabled etc etc etc   [00.09] Background Loader: [submit belt.esp] Adding master "Devious Devices - Integration.esp" [00.09] Background Loader: [Devious Devices - Integration.esp] Loading file [00.09] Background Loader: Fatal: <EOSError: System Error. Code: 2. Impossibile trovare il file specificato> [00.11] Background Loader: finished  Obviously i m running Devious Devices - Integration  I don t know what to do i checked manually everything but i m missing something for sure Â
Min Posted February 17, 2014 Author Posted February 17, 2014    Hi i have a problem. I can t run the latest version or i get a crash on load of skyrim.  I can run 2.6.5 smooth but 2.6.6 crashes...what did change since last update as requirement? I can t find what i m missing i think i ve updated everything  You didn't update all the mods that depend on this one.   If you are having trouble figuring out which one needs updated use Wrye Bash or TES5Edit and they will tell you.  Tes5edit crashes loading devious devices saying Edit is disabled etc etc etc   [00.09] Background Loader: [Submit belt.esp] Adding master "Devious Devices - Integration.esp" [00.09] Background Loader: [Devious Devices - Integration.esp] Loading file [00.09] Background Loader: Fatal: <EOSError: System Error. Code: 2. Impossibile trovare il file specificato> [00.11] Background Loader: finished  Obviously i m running Devious Devices - Integration   Read the message that it gave you.
darkfender666 Posted February 17, 2014 Posted February 17, 2014 i googled that its from a mod i tried but didn t load so i never installed it  The only 2 mods out of hundreds i can t seem to load are alternate start, and this ... but i don t need alternate start  Tes5 won t let me edit so please if i need a manual clean can you help me little more...  consider i even uninstalled, cleaned everything and reinstalled (previous version) and tes5 still gave me issue like:  00.09] Background Loader: Fatal: <Exception: "Submit belt.esp" requires master "Devious Devices - Integration.esp" to be loaded before it.>  But everything works  But since editing is disabled :| i dunno how to proceed
MonaBabii Posted February 17, 2014 Posted February 17, 2014 @darkfender666: I think your problem is that you're running an older version of mods that use Integration. As far as I know -this- 'mod' doesn't use the ".esp" file anymore, but an ".esm" instead. It did -use- to use an .esp though, so you will need to update every mod you have that makes use of DD - Integration. A good way to know if you're at least using a working up to date version of these other mods is to select them in your NMM load order and check where it lists that mods' master files; if it says that mod requires Integration.esp, that mod is outdated. If it says it requires Integration.esm, that mod is up to date, at least up to a version that should work with DD. As for Alternate Start... my guess is you're also using "Live a deviant life", the plug-in for Alternate Start that lets you start with bondage gear? You will probably need to update that one as well so it'll too use Integrations' .esm.
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