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Posted

 

 

 

So This is not working. I cannot access my settings on the MCM. I click on it and nothing shows up. What's going on?

 

Versions 2.6.2 - 2.6.5 contained a bug that could result in mod-wide script suspension (A symptom of which was the MCM menu ceasing to work). Are you running one of those versions (Or did you start your game with one of those versions)?

 

For Assets I have the current which is 2.6.2 and the integration I have the 2.6.6. would the way I have them loaded into my Mod Manager also be a factor?

 

Here's my load

 

Skyrim.esm 1

HearthFires.esm 2

Dawnguard.esm 3

Dragonborn.esm 4

Update.esm 5

GeneralStores.esm 6

ApachiiHair.esm 7

ZaZAnimationPack.esm 8

Devious Devices Integration 9

SexLab.esm 10

SexLabAroused.esm 11

actorEvents.esm 12

Devious Devices Assets.esm 13

SkyUI.esp 14

Devious Deviants.esp 15

Devious Devices for the Masses II.esp 16

PCEA All Races.esp 17

Ingot Chest.esp 18

TheEyesOfBeaty.esp 19

FNISspells.esp 20

xazPrisonOverhaul.esp 21

Captured Dreams.esp 22

SDpatch - dragonborn.esp 23

SDpatch - Frostfall.esp 24

SanguinesDebauchery.esp 25

SDpatch - dawnguard.esp 26

Alternate Start - Live Another Life.esp 27

Alternate Start - Live a Deviant Life.esp 28

DarkStringArmor.esp

 

Am I screwing this up?

 

I apologize I am very new to this how do I make myself more clear? I tried loading the Deviant Lifestyle and after I pick the collar and make my choice then use the bed My character has no devices on and no restraints whatsoever. And when I go to the Mod Configuration in the escape menu and click on Devious Devices nothing pops up. When I go the College of Winterhold the note and the key are there and I can still access the book and learn how to make the devices but I have not attempted to do so. Also I have no idea how to upload the papyrus script

Posted

 

 

 

 

 

So This is not working. I cannot access my settings on the MCM. I click on it and nothing shows up. What's going on?

 

Versions 2.6.2 - 2.6.5 contained a bug that could result in mod-wide script suspension (A symptom of which was the MCM menu ceasing to work). Are you running one of those versions (Or did you start your game with one of those versions)?

 

For Assets I have the current which is 2.6.2 and the integration I have the 2.6.6. would the way I have them loaded into my Mod Manager also be a factor?

 

Here's my load

 

Skyrim.esm 1

HearthFires.esm 2

Dawnguard.esm 3

Dragonborn.esm 4

Update.esm 5

GeneralStores.esm 6

ApachiiHair.esm 7

ZaZAnimationPack.esm 8

Devious Devices Integration 9

SexLab.esm 10

SexLabAroused.esm 11

actorEvents.esm 12

Devious Devices Assets.esm 13

SkyUI.esp 14

Devious Deviants.esp 15

Devious Devices for the Masses II.esp 16

PCEA All Races.esp 17

Ingot Chest.esp 18

TheEyesOfBeaty.esp 19

FNISspells.esp 20

xazPrisonOverhaul.esp 21

Captured Dreams.esp 22

SDpatch - dragonborn.esp 23

SDpatch - Frostfall.esp 24

SanguinesDebauchery.esp 25

SDpatch - dawnguard.esp 26

Alternate Start - Live Another Life.esp 27

Alternate Start - Live a Deviant Life.esp 28

DarkStringArmor.esp

 

Am I screwing this up?

 

 

 

I apologize I am very new to this how do I make myself more clear? I tried loading the Deviant Lifestyle and after I pick the collar and make my choice then use the bed My character has no devices on and no restraints whatsoever. And when I go to the Mod Configuration in the escape menu and click on Devious Devices nothing pops up. When I go the College of Winterhold the note and the key are there and I can still access the book and learn how to make the devices but I have not attempted to do so. Also I have no idea how to upload the papyrus script

 

 

The esm's for Devious Devices are out of order. It should be:

 

ZAZ Animations

SexLab

SexLab Aroused

Assets

Integration

 

Also, you need to put Sanguines Debauchery before the patches that came with it.

 

With the Papyrus log just zip the file and attach it here, you can't upload a .txt file.

Posted

I am having a little issue when i try to run fins and i didnt see it already listed. I followed all install instructions to the letter and when i run fins as my last step this comes up 
 

Reading DeviousDevices ...
ERROR(2011): Wrong line in Animation List. Line  42 (..\..\meshes\actors\character\animations\DeviousDevices\FNIS_DeviousDevices_List.txt):  ofa DDZaZAPArmBZaDOFF01 ZaZAPArmBZaDOFF01.HKX
 
not sure how to fix this or what the real problem is.
Posted

 

I am having a little issue when i try to run fins and i didnt see it already listed. I followed all install instructions to the letter and when i run fins as my last step this comes up 

 

Reading DeviousDevices ...
ERROR(2011): Wrong line in Animation List. Line  42 (..\..\meshes\actors\character\animations\DeviousDevices\FNIS_DeviousDevices_List.txt):  ofa DDZaZAPArmBZaDOFF01 ZaZAPArmBZaDOFF01.HKX
 
not sure how to fix this or what the real problem is.

 

 

What version of FNIS are you using?

Posted

 

 

I am having a little issue when i try to run fins and i didnt see it already listed. I followed all install instructions to the letter and when i run fins as my last step this comes up 

 

Reading DeviousDevices ...
ERROR(2011): Wrong line in Animation List. Line  42 (..\..\meshes\actors\character\animations\DeviousDevices\FNIS_DeviousDevices_List.txt):  ofa DDZaZAPArmBZaDOFF01 ZaZAPArmBZaDOFF01.HKX
 
not sure how to fix this or what the real problem is.

 

 

What version of FNIS are you using?

 

Glad that you said that because i went to check and according to my nmm it said i had v4.0 which i thought was the most recent, i redownloaded and installed his most recent version and no more errors. Wish I didn't feel stupid though lol.

Posted

A new animation problem has arise. 

 

At the end of each "Struggle" animation. My character does not revert to the default idle. It simply loops the animation and whenever I move it feels like the "T"Stance experience. 

 

Anyone know the cause? 

Papyrus.0.rar

Posted

I'm having some trouble with this mod. It works fine on a new character for about 5 hours of play then I stop getting the pop up messages when use plugs, belts ext on people, and when I go to the mod tab nothing comes up when I try to go into the devious devices tab. Really like this mod please help.

Posted

I'm having some trouble with this mod. It works fine on a new character for about 5 hours of play then I stop getting the pop up messages when use plugs, belts ext on people, and when I go to the mod tab nothing comes up when I try to go into the devious devices tab. Really like this mod please help.

 

Are you using the latest version 2.6.6?

Posted

 

I'm having some trouble with this mod. It works fine on a new character for about 5 hours of play then I stop getting the pop up messages when use plugs, belts ext on people, and when I go to the mod tab nothing comes up when I try to go into the devious devices tab. Really like this mod please help.

 

 

 

Are you using the latest version 2.6.6?

2.6.4

Posted

A new animation problem has arise. 

 

At the end of each "Struggle" animation. My character does not revert to the default idle. It simply loops the animation and whenever I move it feels like the "T"Stance experience. 

 

Anyone know the cause? 

[02/15/2014 - 09:12:45PM] [Zad]: StartThirdPersonAnimation(Anicilla,[Idle <DDZaZAPArmBZaD01 (160284EB)>])
[02/15/2014 - 09:12:45PM] [Zad]: Actor is not loaded (Or is otherwise invalid). Aborting.
[02/15/2014 - 09:12:46PM] [Zad]: Scene timed out.
[02/15/2014 - 09:12:54PM] [Zad]: EndThirdPersonAnimation(Anicilla,[False, False])

Things that can cause this message:

Your character's 3D mesh isn't loaded. Skyrim thinks your character is dead. Your character is disabled. You're in a scene at the moment.

From the "Scene Timed Out" message, it looks like a scene might have gotten stuck somewhere: What were you doing recently with the mod, prior to this issue?

 

However, this message is occurring while trying to play the lead-out animation for the struggle scene: Not while restoring the armbinder to it's offset animation. Things that could prevent the armbinder's offset animation from playing:

Your character's 3D mesh isn't loaded. Skyrim thinks your character is dead. Your character is disabled. You're in a scene at the moment. The mod is already animating your character in a different way. You're still in the sexlab animating faction.

Posted

 

 

I'm having some trouble with this mod. It works fine on a new character for about 5 hours of play then I stop getting the pop up messages when use plugs, belts ext on people, and when I go to the mod tab nothing comes up when I try to go into the devious devices tab. Really like this mod please help.

 

 

Are you using the latest version 2.6.6?

2.6.4

 

Yep, known issue in that version (hence the updates). Just updating won't work though, you need to use a save where the mod was working, or make a clean save without it and then install the new version.

Posted

sounds like you need to update (thats a known issue with 2.6.4) but beware 2.6.6 needs a new game

I updated, ran fnis and boss and now it ctd

Posted

 

sounds like you need to update (thats a known issue with 2.6.4) but beware 2.6.6 needs a new game

I updated, ran fnis and boss and now it ctd

 

 

Read the FAQ.

Posted

 

A new animation problem has arise. 

 

At the end of each "Struggle" animation. My character does not revert to the default idle. It simply loops the animation and whenever I move it feels like the "T"Stance experience. 

 

Anyone know the cause? 

[02/15/2014 - 09:12:45PM] [Zad]: StartThirdPersonAnimation(Anicilla,[Idle <DDZaZAPArmBZaD01 (160284EB)>])
[02/15/2014 - 09:12:45PM] [Zad]: Actor is not loaded (Or is otherwise invalid). Aborting.
[02/15/2014 - 09:12:46PM] [Zad]: Scene timed out.
[02/15/2014 - 09:12:54PM] [Zad]: EndThirdPersonAnimation(Anicilla,[False, False])

Things that can cause this message:

Your character's 3D mesh isn't loaded. Skyrim thinks your character is dead. Your character is disabled. You're in a scene at the moment.

From the "Scene Timed Out" message, it looks like a scene might have gotten stuck somewhere: What were you doing recently with the mod, prior to this issue?

 

However, this message is occurring while trying to play the lead-out animation for the struggle scene: Not while restoring the armbinder to it's offset animation. Things that could prevent the armbinder's offset animation from playing:

Your character's 3D mesh isn't loaded. Skyrim thinks your character is dead. Your character is disabled. You're in a scene at the moment. The mod is already animating your character in a different way. You're still in the sexlab animating faction.

 

 

The last thing I remember was, my character went to sleep and got raped due to dangerous nights. 

Other than that, I wouldn't know as to why my character is "dead" or disabled.

Posted

Vibration seems to work on and off with NPCs for me. I set the polling interval to 0.5, NPC count to 10, chance of horny animation to 100, and chance of vibration to 100.

On these settings, I then equipped the daedric plugs and padded belt on my follower (with AFT 1.66). Everything works fine at first, I can hear the vibrating, horny animation plays, sometimes the edged effect plays. However, after several (haven't found out exactly how many) level transitions, e.g. fast travel to another city, enter a dungeon, etc, the vibration doesn't play anymore. Horny effect still plays..

 

Any ideas?

 

(edit) Reequipping the belt and plugs will make the vibration start again, until the next level change..

Posted

Vibration seems to work on and off with NPCs for me. I set the polling interval to 0.5, NPC count to 10, chance of horny animation to 100, and chance of vibration to 100.

On these settings, I then equipped the daedric plugs and padded belt on my follower (with AFT 1.66). Everything works fine at first, I can hear the vibrating, horny animation plays, sometimes the edged effect plays. However, after several (haven't found out exactly how many) level transitions, e.g. fast travel to another city, enter a dungeon, etc, the vibration doesn't play anymore. Horny effect still plays..

 

Any ideas?

 

(edit) Reequipping the belt and plugs will make the vibration start again, until the next level change..

Known issue: NPC support for periodic vibration is a bit flakey in the current version.

Posted

Hi i have a problem.

I can t run the latest version or i get a crash on load of skyrim.

 

I can run 2.6.5 smooth but 2.6.6 crashes...what did change since last update as requirement?

I can t find what i m missing i think i ve updated everything

Posted

Hi i have a problem.

I can t run the latest version or i get a crash on load of skyrim.

 

I can run 2.6.5 smooth but 2.6.6 crashes...what did change since last update as requirement?

I can t find what i m missing i think i ve updated everything

 

You didn't update all the mods that depend on this one.

Posted

 

Hi i have a problem.

I can t run the latest version or i get a crash on load of skyrim.

 

I can run 2.6.5 smooth but 2.6.6 crashes...what did change since last update as requirement?

I can t find what i m missing i think i ve updated everything

 

You didn't update all the mods that depend on this one.

 

 

If you are having trouble figuring out which one needs updated use Wrye Bash or TES5Edit and they will tell you.

Posted

 

Vibration seems to work on and off with NPCs for me. I set the polling interval to 0.5, NPC count to 10, chance of horny animation to 100, and chance of vibration to 100.

On these settings, I then equipped the daedric plugs and padded belt on my follower (with AFT 1.66). Everything works fine at first, I can hear the vibrating, horny animation plays, sometimes the edged effect plays. However, after several (haven't found out exactly how many) level transitions, e.g. fast travel to another city, enter a dungeon, etc, the vibration doesn't play anymore. Horny effect still plays..

 

Any ideas?

 

(edit) Reequipping the belt and plugs will make the vibration start again, until the next level change..

Known issue: NPC support for periodic vibration is a bit flakey in the current version.

 

 

Thanks man, noted. Guess I have to continue reequipping then =p

Posted

 

 

Hi i have a problem.

I can t run the latest version or i get a crash on load of skyrim.

 

I can run 2.6.5 smooth but 2.6.6 crashes...what did change since last update as requirement?

I can t find what i m missing i think i ve updated everything

 

You didn't update all the mods that depend on this one.

 

 

If you are having trouble figuring out which one needs updated use Wrye Bash or TES5Edit and they will tell you.

 

Tes5edit crashes loading devious devices saying

Edit is disabled etc etc etc

 

 

[00.09] Background Loader: [submit belt.esp] Adding master "Devious Devices - Integration.esp"

[00.09] Background Loader: [Devious Devices - Integration.esp] Loading file

[00.09] Background Loader: Fatal: <EOSError: System Error.  Code: 2.

Impossibile trovare il file specificato>

[00.11] Background Loader: finished

 

Obviously i m running Devious Devices - Integration

 

I don t know what to do :( i checked manually everything but i m missing something for sure

 

Posted

 

 

 

Hi i have a problem.

I can t run the latest version or i get a crash on load of skyrim.

 

I can run 2.6.5 smooth but 2.6.6 crashes...what did change since last update as requirement?

I can t find what i m missing i think i ve updated everything

 

You didn't update all the mods that depend on this one.

 

 

If you are having trouble figuring out which one needs updated use Wrye Bash or TES5Edit and they will tell you.

 

Tes5edit crashes loading devious devices saying

Edit is disabled etc etc etc

 

 

[00.09] Background Loader: [Submit belt.esp] Adding master "Devious Devices - Integration.esp"

[00.09] Background Loader: [Devious Devices - Integration.esp] Loading file

[00.09] Background Loader: Fatal: <EOSError: System Error.  Code: 2.

Impossibile trovare il file specificato>

[00.11] Background Loader: finished

 

Obviously i m running Devious Devices - Integration

 

 

Read the message that it gave you.

Posted

i googled that its from a mod i tried but didn t load so i never installed it

 

The only 2 mods out of hundreds i can t seem to load are alternate start, and this ...

but i don t need alternate start

 

Tes5 won t let me edit so please if i need a manual clean can you help me little more...

 

consider i even uninstalled, cleaned everything and reinstalled (previous version) and tes5 still gave me issue like:

 

00.09] Background Loader: Fatal: <Exception: "Submit belt.esp" requires master "Devious Devices - Integration.esp" to be loaded before it.>

 

But everything works

 

But since editing is disabled :| i dunno how to proceed

Posted

@darkfender666: I think your problem is that you're running an older version of mods that use Integration. As far as I know -this- 'mod' doesn't use the ".esp" file anymore, but an ".esm" instead. It did -use- to use an .esp though, so you will need to update every mod you have that makes use of DD - Integration. A good way to know if you're at least using a working up to date version of these other mods is to select them in your NMM load order and check where it lists that mods' master files; if it says that mod requires Integration.esp, that mod is outdated. If it says it requires Integration.esm, that mod is up to date, at least up to a version that should work with DD.

As for Alternate Start... my guess is you're also using "Live a deviant life", the plug-in for Alternate Start that lets you start with bondage gear? You will probably need to update that one as well so it'll too use Integrations' .esm.

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