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[mod] Regula Magistri 2


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Posted (edited)
9 hours ago, Alphas23 said:

The Administrative governnment bug seemed to be fixed. I have played for 12 years and Byzantine remained Administrative.

 

Aside from the bug fiasta mentioned, I noticed that Nomads cannot host regula orgies. They don't have valid locations to host it.


Fixed, I removed all specific holding requirements, any holding is fine to host an Orgy in. One of these days I'll add some modifiers or something but its fine as is.
 

20 hours ago, xdwork said:

Also, I don't know if this is a bug or intentional, but when I try to transform the target, the target is blindfolded with an eye patch.

 

20250506085031_1.jpg


The blindfold is meant to be there, yes, the hood and veil shoudn't, hmmm 🤔
 

8 hours ago, GreenZeer said:

The question is not on topic, but I see that on this screen there is the same problem as me. The bug is in the hood that does not come off even if you remove the cloak, and the veil as well


Yeah, hoods and veils are a bit finickity as head gear.
 

7 hours ago, lonejack12 said:

so is there any chance that we will see Unique Famuli MAA for nomads to replace theirs?


Maybe, there are already the Famuli horse archers. I instead want to add a couple of unique Famuli units not bound by culture, that anyone can use. After that maybe I would think about more regional Famuli MAA.
I was thinking of:
1. A "siege" unit - infiltrators, could be generic "working ladies" (eg the prostitutes from assassins creed 2). But could also be based on kunoichi? Rest of asia is next expansion so might be good.
2. Some sort of "Giantess" heavy infantry unit, Generic so not tied to a region. Explains what happens to all those buff Famuli when you use mutare corpus a billion times 😆
3. Female "Rabble" unit, grows in size when you raid/win wars? Would be cool to have different looking women for different regions, sort of a replacement for levies.


Also I fixed the icons for the Regula court.

EDIT: Uploaded the tiny hotfixes

Edited by ban10
Posted (edited)

I need to d/l the hotfixes but Im playing gauge(north of india) and ran into a tiny visual bug

glitch.jpg

 

edit:

yep, after applying the latest version of the mod, the icons are working/looking just fine. 

Edited by Tyrranus
Posted
On 5/6/2025 at 3:28 PM, ban10 said:

The blindfold is meant to be there, yes, the hood and veil shoudn't, hmmm 🤔

 

The recent bug fix on Steam mentioned veils now being removable by the barbershop so the issue might have been caused by that and resolved. Haven't had time to play yet so I can't check it myself.

Posted
On 4/26/2025 at 1:16 PM, kpsychopath said:


It isnt, but how big of a change would it be to allow? I tried just removing the male requirement from starting it, but there seems to be several small changes that need to be made.
I tried to make the changes and play a futa but i had no secondary/concubine with her

RIP. 

Thanks for your response

Posted (edited)

Started a new game with the latest release and RM 4.4.3, and I'm not seeing Curo Privignos available (or nags about stepchildren on the "Current Situation" window).  Did I miss something about it being removed, or is it just broken?

 

Edit: Aha, I did get one.  But only for a stepchild born after I paelicized the mother.  Stepchildren born earlier still do not offer the option.  Is this intended to be the new logic?

 

Edit: And that's not it either.  Just paelicized a woman and immediately was allowed to CP her eight-year-old daughter.  So clearly something is awry.

 

Edit: Okay, I think it's only working when I Domitans a woman before I vassalize her.  If she's already a vassal and I Domitans her, then Curo Privignos is not available for her children.

Edited by bodygen
Posted

Anyone else having instability with portrait_trait triggers? I do have a few mods running (notably CBO) but its only when I have this one on do I get crashes pretty quickly. My error logs are clogged with errors like this

[20:37:01][E][jomini_script_system.cpp:284]: Script system error!
  Error: has_trait trigger [ trait was null ]
  Script location: file: common/scripted_triggers/2D_portrait_triggers.txt line: 21 (phaze_species_trigger)
    file: common/scripted_triggers/2D_portrait_triggers.txt line: 5 (2D_portrait_trigger)
    file: gfx/portraits/portrait_animations/animations.txt line: 25 (idle:weight)
    file: gfx/portraits/portrait_animations/animations.txt line: 21 (idle:weight)

(got a billion for different lines and stuff)

 

Maybe it isnt this mod directly just that its a cascade of errors that eventually the game cant handle. 

Posted

You mean the complete lack of any servitude factions arising no matter how many foreign counties or vassals you convert?  Because I haven't seen any in a few versions now.

Posted (edited)

anyone know if theres a conflict with wicked debauchery and wicked debauchery extended? I updated a few mods and added WickDeb to my list and I dont know if its related but right now Im unable to add a person to the regula council..... the position is empty and I can click on it, the list of candidates pops up but clicking one doesnt add em to the position

image.png.cd18d9528012c29557430af846a2438f.png

 

edit:

turns out it IS one of those 2. I popped out of game, diabled those and loaded back up and the assign/reassign button is back

 

edit2: its the extended sub-mod and the issue applies to members of the vanilla council as well

Edited by Tyrranus
Posted

Hi I was playing with Phaze's Additional Degeneracy mod and since it added ass trait I was trying to make it so I could use the mutare corpus to influence it like we can with breast issue is I know jack shit about modding so I was trying to copy paste the breast one and modify it but when I looked mutare corpus event I realised that the event seemed to rely on the carnalis desirability rule meaning I couldn't copy paste and change it would anyone know how to make an effect like that that wasn't depended on the rule ?

Posted

I've run into a problem whilst playing RM with AGOT, apparently there's some sort of a conflict between the two mods which doesn't allow me to grant titles to any unlanded family members/courtiers, displaying "(Character) is male/female" as an error. Does anybody have any idea what might be causing it?

Posted (edited)

Not sure if it's just an issue on my end but the extra dread per month part of Bloodline: Thrallmaker seems to be broken.

image.png.c9f3582a0e8b88d9ee673065c22f976d.png

Edited by MorrenRiter
Posted (edited)

Also not sure if this is intentional but Equitatus is currently almost strictly worse than Steppe Raiders as a result of terrain effects.

Spoiler

image.png.f7065eb99e85e9056f769165ee11b7d1.pngimage.png.1481f971f8c728a6d79147d7814bbc9e.png

Edited by MorrenRiter
Posted (edited)

I am going through my mods but i think the UI part has been scuffed. after getting the book, the secondary spouses, and concubine categories are gone.

Edited by sexlabextra
Fixed wrong information
Posted
10 hours ago, sexlabextra said:

I am going through my mods but i think the UI part has been scuffed. after getting the book, the secondary spouses, and concubine categories are gone.

image.png.6f555ec19b7823c5f02e0f3f5da18d3f.png

This is what I mean, the concubine and secondary spouses have been merged and everything has been moved up

It was another mod that was supposed to include a slave tab but somehow it got lost

Posted

How do servitude factions work? Foreign vassals start it to rebel against their liege and become your vassals? I have never gotten that - maybe my gamerules are scuffed, since i play with higher stability...
Besides that, is there a more seamless way to transition between regional holy sites to continental and eventually global? So far I have just been converting all my vassals but it gets really scuffed quickly, since I need to also convert my indirect vassals.

I really like the mod

Posted
4 hours ago, sexlabextra said:

image.png.6f555ec19b7823c5f02e0f3f5da18d3f.png

This is what I mean, the concubine and secondary spouses have been merged and everything has been moved up

It was another mod that was supposed to include a slave tab but somehow it got lost

 

I've had that same issue occur as a result of another mod having a conflict. I don't remember which mod was causing the issue for me, but the best way to test is to turn off all other mods besides Carnalitas and RM and then add them back in one at a time until the issue occurs.

Posted
2 hours ago, ihatetheukandunitedstate said:

How do servitude factions work? Foreign vassals start it to rebel against their liege and become your vassals? I have never gotten that - maybe my gamerules are scuffed, since i play with higher stability...

It used to be that servitude factions would start when foreign vassals and/or foreign counties got converted to RM.  Never thought about the recent failure of it as a stability thing, but I haven't changed that setting since long before I saw my last servitude faction.

Posted
10 hours ago, merrick1031 said:

 

I've had that same issue occur as a result of another mod having a conflict. I don't remember which mod was causing the issue for me, but the best way to test is to turn off all other mods besides Carnalitas and RM and then add them back in one at a time until the issue occurs.

I appreciate the info from experience 

 

Posted (edited)

Which file manages the event when your female children mature enough to become a mulsa? I'm playing with faster maturity and I already changed when i can scheme on them - but when they reach 16 years old I have the event repeated. The faster I can give away titles the better.

Nevermind, I was mistaken and fixed it.

Edited by ihatetheukandunitedstate

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