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[mod] Regula Magistri 2


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Posted
On 9/3/2025 at 4:41 PM, Gabe Lincoln said:

The biggest problem with this mod is that eventually you start getting enough kids (and siblings) that you wind up with enough children that the game starts seriously lagging. So I'm wondering if encouraging you as the player to only have your direct vassals as wives and marry off your sons to the vassals under them would be a better paradigm. 

Pros: 
Reduces Lag
Allows you to do grand weddings
Encourages you to care about your sons more

Cons:
Some people may not like it because it may feel like NTR stuff
Having a billion wives and kids is fun
Probably decently hard to implement in a way that is satisfying


I feel that the root of the problem lies in fertility.  The Magister gets a fertility bonus, as does every Mulsa. Mutare Corpus events may further boost this by increasing traits that add fertility, like Beauty. 

I changed the fertility bonus of Mulsa to -25%,  Paelex to -35%, and the Magister to 10%.  Now every Mulsa won't be 100% unless they are hot and healthy. It makes the Mutare ritual not just about OP stats.  Also, if you use Mutare to heal your girls during plagues, you'll also boost their fertility as a reward for your kindness.  😉

If you want to try it out, drop this file in common > traits and let it overwrite.  Make sure you save a backup of the original so you don't have to download RM to revert. 

regula_traits.txt

Posted (edited)

image.png.7cc2241a83e6839300869e0558d97849.png

 

I dont follow what religion now? lol

also not sure the 'breathe life into her womb' option for mutare copus actually does get em pregnant it says something like 'make pregnant is missing perspective'

Edited by Tyrranus
Posted

image.png.f0d89c4f73107eeb6e7ef786ddfb1fcc.png

seems like this is a bit on the game breaking side of things :/ 

hope ban or someone can fix the mod. I realize anything major is pointless before the all under heaven update which will likely fubar a lot of things but still this is my favorite mod so I hope it wont die

Posted
On 9/30/2025 at 5:40 PM, ieraceu said:

I hope someone adopts this, it's too good to die.

 

On 10/1/2025 at 5:05 AM, MisterGrim said:

Ban was online September 22 so I assume he can still access LL

 

22 hours ago, Tyrranus said:

image.png.f0d89c4f73107eeb6e7ef786ddfb1fcc.png

seems like this is a bit on the game breaking side of things :/ 

hope ban or someone can fix the mod. I realize anything major is pointless before the all under heaven update which will likely fubar a lot of things but still this is my favorite mod so I hope it wont die


I'm still around! They haven't banned LL in the UK (yet 😞)
Just taking a break until all under heaven is released.

Posted (edited)
On 10/3/2025 at 6:33 PM, ban10 said:

I'm still around! They haven't banned LL in the UK (yet 😞)
Just taking a break until all under heaven is released.

about what I expected given how massive thats going to be. sad but totally understandable

Edited by Tyrranus
Posted
3 hours ago, ban10 said:

 

 


I'm still around! They haven't banned LL in the UK (yet 😞)
Just taking a break until all under heaven is released.

If LoversLab gets banned for you, will you still be able to update the mod? Is there a different website you would post updates? It's my favorite mod I don't wanna lose it lol

Posted
On 10/3/2025 at 5:33 PM, ban10 said:

I'm still around! They haven't banned LL in the UK (yet 😞)
Just taking a break until all under heaven is released.

 

Thank goodness!!! I was worried since you went quiet after saying you may not be able to come back. The new All Under Heaven Expansion just wouldn't be the same without whatever you have planned for it. It seems tailored made for this mod.

Posted
On 8/10/2025 at 7:38 AM, JohnDWizard said:

Several people, including ban10 has tried. Too many conflicting changes. 

I played the mod in AGOT and im not having any crashes for the moment except a couple of times on start. But i had to purge a lot of lines from the files that were conflicting and always play without holy sites beacuse i tried to change them but im terrible at modding.

The only thing broken so far after my purge is the holy sites which are non existent and the transport daughter contract from the cultist camp which has no destination and breaks when you accept it. But i have played 200 years with no crashes easily in various playthroughs

Posted
On 2025/10/4 at AM6点33分, ban10 said:

 

 


我还在!英国还没禁《魔戒》(至少现在还没😞)我
只是休息一下,等天下大乱了再说。

As a Chinese player, I must say that regula magistri is the best mod I have ever played in ck3 (or in all paradox games). Glad to know that you are still here. Wish you can have a good rest. Can not wait to see a new version when all under heaven is released. Time to turn China into a harem empire!

Posted
On 10/9/2025 at 8:21 AM, Paradoxyan said:

I played the mod in AGOT and im not having any crashes for the moment except a couple of times on start. But i had to purge a lot of lines from the files that were conflicting and always play without holy sites beacuse i tried to change them but im terrible at modding.

The only thing broken so far after my purge is the holy sites which are non existent and the transport daughter contract from the cultist camp which has no destination and breaks when you accept it. But i have played 200 years with no crashes easily in various playthroughs

Do you mind to share how you purge the conflict lines (or the mod list)? I cannot get a play through over 20 years without crashing even without the holy sites.

Posted
7 hours ago, lonejack12 said:

so i wonder what the chances of this mod getting made compatible with Phaze's futanari mod and phaze´s body mod


Regula is fully compatible with Phaze Body mod.

Posted
On 10/16/2025 at 3:41 PM, Tyrranus said:

 

 

 

 

kiss your current games goodbye kids we're nearly there

 

According to the dev 1st playthrough video, you can technically load a save from before the DLC. But you get none of the new content, and everything added to the new map would be owned by Wessex. 

Posted
On 10/19/2025 at 4:22 AM, lonejack12 said:

so i wonder what the chances of this mod getting made compatible with Phaze's futanari mod and phaze´s body mod

 

Well, I tried RM2 and Phaze's futanari mod, and I was able to play without any obvious bugs. That said, I suspect that some of the futanari mod features was disabled. (Like added religions would be a suspect.) (I loaded RM2 last, because I wanted to give it priority.)

So, you can try to use them together without crashing.

 

Posted

Would it be possible to invert gender equality and still play as a male ruler going after females in RM2?

 

The vision is that the whole world is controlled by women and you're the only male ruler conquering them all, since conquering female rulers is already a thing.

 

Anyone managed to do something like this?

Posted
22 hours ago, LuminousDragon said:

Would it be possible to invert gender equality and still play as a male ruler going after females in RM2?

 

The vision is that the whole world is controlled by women and you're the only male ruler conquering them all, since conquering female rulers is already a thing.

 

Anyone managed to do something like this?

There is a vanilla game rule for that. The rule is called 'Gender Equality'. You can set it to inverted. That way the starting AI rulers will be mostly female (including republics and theocracies). You can still play as male ruler.

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