Undertalk Posted June 26, 2023 Posted June 26, 2023 Translated into Russian carnalitas_slavery_reimagined-0.13.0 russian.rar
aberama Posted June 27, 2023 Posted June 27, 2023 7 hours ago, pharaox said: Could you please provide some more information, what exactly are you trying to do and how does it "keep failing to install"? When I move it into my mods folder, and then open up the launcher to add it to my play set i see a red triangle with an exclamation point and it says installation of this mod failed, the path in the mods descriptor file is invalid or does not exist
pharaox Posted June 29, 2023 Author Posted June 29, 2023 On 6/27/2023 at 12:55 AM, Undertalk said: Translated into Russian Thanks! I actually did update the Russian translation in 0.13.0 the best I could, but I do appreciate your help! I will integrate your changes in the next version.
pharaox Posted June 29, 2023 Author Posted June 29, 2023 On 6/27/2023 at 4:18 AM, aberama said: When I move it into my mods folder, and then open up the launcher to add it to my play set i see a red triangle with an exclamation point and it says installation of this mod failed, the path in the mods descriptor file is invalid or does not exist I suspect this is not a general issue with the mod itself (I am not able to reproduce it on my side and I would be getting much more reports otherwise), but an issue with the Paradox Launcher on your side. The Launcher is famously buggy and I have stumbled upon local issues myself a few times. The only thing I can recommend is searching for solutions online and trying them out. I found this thread for example that might be helpful (it's for EU4 but the launcher is the same), and there are probably other similar threads.
catominor Posted July 20, 2023 Posted July 20, 2023 I wish this mod has a game rule option that does not allow slaves to be freed or ransomed Also there is a problem, children born to pregnant slaves who either were freed or the owner died have no house to belong to and have wrong culture, you cannot legitimize them because they are not bastards
pharaox Posted July 25, 2023 Author Posted July 25, 2023 On 7/20/2023 at 8:27 PM, catominor said: I wish this mod has a game rule option that does not allow slaves to be freed or ransomed Why, do you have an issues with the interactions themselves, or any other reason? On 7/20/2023 at 8:27 PM, catominor said: Also there is a problem, children born to pregnant slaves who either were freed or the owner died have no house to belong to and have wrong culture, you cannot legitimize them because they are not bastards Yes, children born of slaves are not bastards, they have the culture of their mother and unknown father, in Carnalitas and also in this mod, this is by design. If you want the child to be born into your house you could make the slave a Slave Concubine, but this is of course only available if your religion allows polygamous marriages or concubines. Or do you mean that what you observe happens to children of Slave Concubines in some circumstances?
wnachenb Posted July 27, 2023 Posted July 27, 2023 (edited) So, I've conquered the chiefdom of vestrland and captured its chieftain, Audr, the deep-minded, as a slave. However, after some years, she leaves my court to become Jarl of the Duchy of Northmen Army... I thought slaves weren't supposed to leave my court unless freed? Edited July 27, 2023 by wnachenb
utkifa Posted August 4, 2023 Posted August 4, 2023 On 7/27/2023 at 11:28 AM, wnachenb said: So, I've conquered the chiefdom of vestrland and captured its chieftain, Audr, the deep-minded, as a slave. However, after some years, she leaves my court to become Jarl of the Duchy of Northmen Army... I thought slaves weren't supposed to leave my court unless freed? I think it's hard-coded for any Norse noble who lost a title to become adventurer and go for vagarian war. Once I take Hastien wife as my wife she inherit the title after her son died. Only to lost it to west francia. She was in my court for awhile but then leave and invaded brittany
pharaox Posted August 7, 2023 Author Posted August 7, 2023 On 8/4/2023 at 7:08 PM, randy1990 said: i cant find my slave You should be able to find your slaves at the bottom of the Relationships tab (Carnalitas feature), unless you are using mods other than Carnalitas that also modify the Character Window. If that's the case, you could still find your slaves with the Character Finder, just look for courtiers with the Slave trait.
pharaox Posted August 7, 2023 Author Posted August 7, 2023 On 8/5/2023 at 4:22 AM, ufuk2002 said: how to download Well, go to the mod page and click on the big green "Download this file" button ...
pharaox Posted August 7, 2023 Author Posted August 7, 2023 On 7/27/2023 at 6:28 AM, wnachenb said: I thought slaves weren't supposed to leave my court unless freed? They still aren't and normally shouldn't. I am afraid however that in this particular case there is some hardcoded behavior that overrides this. I don't think there are many cases like this though, so it should be pretty rare.
damnreptile Posted August 16, 2023 Posted August 16, 2023 Mod looks great, may I ask is it compatible with Carnalitas Slavery Expansion or meant to be used in place of that?
pharaox Posted August 28, 2023 Author Posted August 28, 2023 I just released new version 0.14.0 (for CK3 1.10.x), see file. The major changes are full compatibility with 1.10.x, including the possibility to assign slaves to the new Wet Nurse position. Don't forget to update Carnalitas as well, version 2.1 compatible with CK3 1.10 has just been released. 1
pharaox Posted August 28, 2023 Author Posted August 28, 2023 On 8/16/2023 at 2:33 PM, damnreptile said: Mod looks great, may I ask is it compatible with Carnalitas Slavery Expansion or meant to be used in place of that? Thanks! Well, the 2 mods are "technically compatible", which means that they have no conflicts and could be used together without crashes or unintended effects. However, I would say that they are "conceptually incompatible" - they are not really designed to be used together, have similar overlapping features, and the player experience if using them together may not be ideal. From my perspective the Slavery Expansion mod is not well balanced, some of its features are rather fanciful, and none of them are used by the AI. In my mod, I've tried to provide better alternatives (besides many other that are not available in CSE at all) while keeping every feature well balanced and AI enabled. So, I personally recommend using CSR and not CSE. However, if you enjoy CSE, there are no strong reasons to not use them both, just be mindful of the above.
Durante Posted August 29, 2023 Posted August 29, 2023 (edited) After update CBO wet nurse position no longer works... Previous one got instantly fired with no one eligible. Consequence: Most children will die now, since they can't be fed. Edited August 29, 2023 by Durante
pharaox Posted August 29, 2023 Author Posted August 29, 2023 (edited) 3 hours ago, Durante said: After update CBO wet nurse position no longer works... Previous one got instantly fired with no one eligible. Could you please provide more details what mod versions are you using? CBO is not yet officially updated to CK3 1.10.x, issues are to be expected, and as far as I understood from their discord channel the issues are exactly with the Wet Nurse position. Nevertheless I do use the latest released CBO (for CK3 1.9) without any issues, though I never use the sex interactions. Still, until CBO is properly updated, the safest option would be to simply switch it off. Edited August 29, 2023 by pharaox
sagimine1 Posted August 30, 2023 Posted August 30, 2023 (edited) It is this mod or CBO that open the throne to counts and dukes? I was doing a play but the game reach null pointer issue. In which it cannot properly find an address of a particular artifacts. I can fix it in the game autosave in debug mode but cannot be done when the game is save regularly in debug mode. Edited August 30, 2023 by sagimine1
Durante Posted August 30, 2023 Posted August 30, 2023 20 hours ago, pharaox said: Could you please provide more details what mod versions are you using? CBO is not yet officially updated to CK3 1.10.x, issues are to be expected, and as far as I understood from their discord channel the issues are exactly with the Wet Nurse position. Nevertheless I do use the latest released CBO (for CK3 1.9) without any issues, though I never use the sex interactions. Still, until CBO is properly updated, the safest option would be to simply switch it off. I am using the latest available CBO and your mod. Wet nurse position works fine, you see, CBO was overwriting the vanilla position, therefore it was the vanilla one that didn't work. However your mod now overwrites CBO position with vanilla making it defunct. You should definitely double check the wet nurse positions, females with milk production are not eligible for positions anymore.
pharaox Posted August 31, 2023 Author Posted August 31, 2023 On 8/30/2023 at 4:36 AM, sagimine1 said: It is this mod or CBO that open the throne to counts and dukes CBO in latest version for CK3 1.9, and I agree it's a very bad idea with all kind of weird effects. I always disable this by adding a file to common/defines in an ad-hoc "mod" I maintain locally for fixing stuff like this: NRoyalCourt = { MIN_ROYAL_COURT_TIER = "kingdom" # Min tier for a character to have a royal court if their government allows it } (essentially restoring the vanilla setting). You can also check the CBO forums for more precise instructions. No sex scenes for counts and dukes, alas, but no broken stuff either.
pharaox Posted August 31, 2023 Author Posted August 31, 2023 On 8/30/2023 at 6:22 PM, Durante said: You should definitely double check the wet nurse positions, females with milk production are not eligible for positions anymore. Is this with CBO or without? As I mentioned, CBO is not yet officially updated to CK3 1.10 and I don't intend to support the 1.9 version, such "cross version" support is not easy at all and it doesn't work properly anyway. Once it's updated, I will double check, until then please disable it. 1
sandwhish Posted September 14, 2023 Posted September 14, 2023 Dear Pharaox, I just finished reading all the posts since the day 1. I have to admit you are one of the most dedicated modders I have seen so far (and a nice person too ). Really appreciate your idea of "making a realistic/well balanced mod". After all an ai ruler should not be another slave of us in a slave trading. Also as a scripter myself I enjoy reading your README.MD. Please keep going. BR
pharaox Posted September 15, 2023 Author Posted September 15, 2023 I just released new version 0.15.0 (for CK3 1.10.x), see file. The most significant change is the rework of the Demand Manumssion interaction, the only remaining Carnalitas interaction I didn't touch so far. Other changes include a few more interaction improvements and bug fixes. 1
pharaox Posted September 15, 2023 Author Posted September 15, 2023 16 hours ago, sandwhish said: just finished reading all the posts since the day 1. I have to admit you are one of the most dedicated modders I have seen so far (and a nice person too ). Really appreciate your idea of "making a realistic/well balanced mod". After all an ai ruler should not be another slave of us in a slave trading. Also as a scripter myself I enjoy reading your README.MD. Please keep going. Thanks @sandwhish, I am really happy to hear such feedback! I like both CK3 and modding and I do intend to keep going for a while. BTW if you enjoy CSR, you may also like my Search & Trade Artifacts mod.
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