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Posted

I'm currently reinstalling my Skyrim installation - and am switching from 1.5.97 to 1.6.1170.


I'm currently testing a character who's a Nord vampire. Thanks to an "alternate" start, he started as a Vampire Lord (with the mod that allows him to retain his "human" appearance during the transformation).

So that I don't have to constantly search for sleeping victims to drain, I've decided to change the vampire's source from blood to "sperm" (unisex - meaning women are also allowed as a source).

 

My source of sperm is a companion - who, thanks to "SexLab EagerNPC," regularly wants to have sex with me... so I don't have to "beg" for it.

 

BoS isn't installed yet - but it's coming... but the way the corruption is set up now - I'll barely need two weeks in-game to become a "cold-blooded" vampire bimbo... basically Luminette's big sister in Rorikstat.

 

Yes - there are plans to test an image that includes "Better Vampire," "humanoid vampire lords," and "BoS."

Posted

Why is Morella always not in the mood? She's walking around constantly with 100 arousal, but she still doesn't want to have sex.

Posted
1 minute ago, belegost said:

Why is Morella always not in the mood? She's walking around constantly with 100 arousal, but she still doesn't want to have sex.

You need to give her presents and cuddles and then, every few presents and cuddles, she'll be in the mood (so long as you're not in a public place). If she's in the mood in a public place she'll say something like "not here. People are watching. Couldn't we go somewhere private?"

 

Unless she's a bimbo in which case she'll almost always be in the mood even if people are watching.

Posted
12 hours ago, belegost said:

What I would still like would be a "suspend" function. One that halts all mod functions, including gaining corruption, progressing through curse stages and, if already bimbofied, halts all bimbo-related stuff.

Sometimes one wants to just get going with progress on particular quest or mod, and not be distracted.

 

Totally agree with the idea of a suspend function. I have loads of sex mods I would love an option to suspend the lot lol, mind you many of those do have a shortcut key function to turn them off. There are times especially as Belegost said, in long quest lines and especially long quest Mods where the distractions become annoyances as they break concentration, immersion, or simply break a quest. (Yes I have had quests break because all of a sudden I am ripped from a scene to fuck the guards or a passer-by, in the vanilla game I am like "meh who cares it just makes it harder...) in a mod it is more like "fuck, what the fuck just happened, did that succeed or no fucken way I have to reload to my last save, that was hours ago..."

 

As it is I am a Full Bimbo doing the "I am a Good Girl sex maniac Quests" by the end of Character Creation in almost all my play throughs unless I forget... But I prolly use BOS more for the amusement and fun, than for the challenge.

Posted
1 hour ago, belegost said:

Well, ain't she a needy bitch?

I mean I think it's only something like 4 times to get her in the mood. Maybe a few more.

Posted
7 hours ago, Balgin said:

I mean I think it's only something like 4 times to get her in the mood. Maybe a few more.

Ain't nobody got time for this shit.

Posted
Vor 7 Stunden sagte Balgin:

Ich meine, ich glaube, es reicht ungefähr viermal, um sie in Stimmung zu bringen. Vielleicht ein paar Mal mehr.

 

Vor 10 Minuten sagte belegost:

Für diesen Scheiß hat niemand Zeit.

 

I always have time for such romantic things - but maybe I'm just "differently wired" as a woman

:blush:

Posted (edited)
2 hours ago, Miauzi said:

 

 

I always have time for such romantic things - but maybe I'm just "differently wired" as a woman

:blush:

I don't play Skyrim Dating Sim. I play Skyrim Porn Sim. I want to see voxels fuck, not care about their feelings.

Edited by belegost
Posted
Vor 2 Minuten sagte belegost:

Ich spiele nicht Skyrim Dating Sim. Ich spiele Skyrim Porn Sim. Ich will Voxel ficken sehen, ihre Gefühle sind mir egal.

 

This can also be done completely dialogue-free -> the matchmaker from SexLab - even integrated in the "plus+" version ... Equip spells on the right or left hand and cast them on the desired person ... you don't even have to "chat" the person

:innocent:

 

Posted (edited)
25 minutes ago, Miauzi said:

 

This can also be done completely dialogue-free -> the matchmaker from SexLab - even integrated in the "plus+" version ... Equip spells on the right or left hand and cast them on the desired person ... you don't even have to "chat" the person

:innocent:

 

I have at least 3 different mods to initiate sex either through dialogue or just by pressing a key. But I'm not interested in using any of those. Please, spare me further "advice" of this kind. If I'm playing BoS, I want to do it through BoS. If she doesn't want to fuck normally, I'll drag her through all the bandit camps and caves, and let her be fucked senseless by a bunch of orcs, trolls, bears and falmer, until her mind breaks and she changes her attitude.

I have no patience for needy bitches in the vein of SDA Serana. By Talos, what a clingy bitch that one was.

Edited by belegost
Posted
On 6/26/2025 at 1:52 AM, wssb2025 said:

When the Dragonborn is bimboed, I think that intrusive events are a nice touch, and they're fun rather than annoying. How can I increase the chances of triggering intrusive events?

 

It's hardcoded unfortunately. I'll change it to an MCM slider in the next version.

 

On 6/26/2025 at 5:01 AM, Vulkandrache said:

I was talking about corruption in general. A way to fully cure it instead of just a temporary suppresion.

 

 

 

How can one get to the "Trigger Leak" conversation in the Letters chain?

The dialogue has 9 different triggers and especialy #8 i cannot figure out what exactly

Subject.GetGlobalValue(CC_hypnoCurrentMission [GLOB:07C46B91]) = 19.000000

refers to.

 

Does this whole thing even have a bad end?

I was kind of waiting for things to escalate after the first visit to Elivan. Do these things not move forward without the player deciding to pursue them?

I never talked to any NPC about removing the Hypnosis, since i wanted to see what would happen in the long run.

After clearing a dozen dungeons i went ahead and asked about it. Getting rid of the trigger by giving Drevis 10 roots is really easy.

 

I SSEdit i can see a bunch of dialogue (some of the most dirty in the mod) that ive never encountered ingame, despite having received 20odd letters.

Especialy the "Quick relapse" quest seems to be hidden in ways that shouldnt be nessecary.

 

In the next version there's a way to suspend the bimbo curse permanently in the debug options, but I don't plan to add any in-universe way to cure it for good. Once a woman is bimbofied, she's a slut forever.

 

The trigger leak is just a random one of the letters that can come up. "Subject.GetGlobalValue(CC_hypnoCurrentMission [GLOB:07C46B91]) = 19.000000" refers to the variable that controls your current mission. Every mission has an ID, when you get the letter the CC_hypnoCurrentMission variable gets set to that ID.

I might change it to require more than one leak per instance though, since it's pretty easy to just deliberately leak it to an NPC you'll never talk to again.

 

No, there's no bad end. It just goes on forever until you do something about it, with you getting a letter to degrade yourself every time you go to town.

Which is the quick relapse quest, by the way? I don't remember that one.

 

On 6/26/2025 at 6:58 PM, Selloh said:

  


I've been thinking about this for awhile and have a suggestion (considering it's possible). Since corruption seems to be hardcoded at 0 - 100, What if bimbofication stages worked the same way a man can transform into a woman? So for example, once you reach 100 corruption, you move from bimbofication stage 1 to stage 2, and then your the corruption counter gets set to 0 again and now your bimbofication stage is between 2 and 3. Then the user could slap on a potential 2x or 3x multiplier to corruption gains and I think that might work well.

 

That's not a bad way to handle it actually. I'll look into doing it that way.

 

On 6/27/2025 at 8:10 PM, belegost said:

Getting fully bimbofied already takes a long time with default settings. Especially if one uses "require sleep option". I have had about 4 characters so far, none of them managed to actually go full bimbo before something else broke down in my load order and I had to start over. I think I managed to get about 10 levels on the most advanced character from the moment of "going too far", and she only got to stage 8 or something. No, I'm not a fan of this idea.

 

What I would still like would be a "suspend" function. One that halts all mod functions, including gaining corruption, progressing through curse stages and, if already bimbofied, halts all bimbo-related stuff.

Sometimes one wants to just get going with progress on particular quest or mod, and not be distracted. E.g. going through Act 4 of Vigilant, which takes a looooong time (my last count was 30 hours), is its own worldspace completely detached from everything else and there is no way to go back to regular Skyrim until one completes it. I know, there are console commands for it, but I already forgotten what they were, and I'm not about to look through 300 pages to find them.

Well anything slowing it down like that would be in the options, not the default.

 

As for a suspend, it's a bit difficult because a lot of the mod's stuff is a bit fractured though the .esp, there's no one place to just turn it all off. But I'll look into it- not for 1.9 though. I've only got like one thing left to do for that and don't want to add another major feature like that!

 

On 6/28/2025 at 9:24 PM, belegost said:

I have at least 3 different mods to initiate sex either through dialogue or just by pressing a key. But I'm not interested in using any of those. Please, spare me further "advice" of this kind. If I'm playing BoS, I want to do it through BoS. If she doesn't want to fuck normally, I'll drag her through all the bandit camps and caves, and let her be fucked senseless by a bunch of orcs, trolls, bears and falmer, until her mind breaks and she changes her attitude.

I have no patience for needy bitches in the vein of SDA Serana. By Talos, what a clingy bitch that one was.

 

Well, isn't that the fun part? You can't watch her mind break, as the innocent girl turns into an insatiable giggling slut who'll fuck anywhere and any time, if she was already like that in the first place.

Posted
19 minutes ago, jib_buttkiss said:

As for a suspend, it's a bit difficult because a lot of the mod's stuff is a bit fractured though the .esp, there's no one place to just turn it all off. But I'll look into it- not for 1.9 though. I've only got like one thing left to do for that and don't want to add another major feature like that!

Suspending an already bimbofied state would be enough. So I don't have to cheat in tonics when traversing Coldharbour, or Forgotten City, or Wyrmstooth, or AHO, or Midden Expanded, or Sotha Sil, or Aethernautics, or Chanterelle... you get the idea.

Posted
2 hours ago, jib_buttkiss said:

That's not a bad way to handle it actually. I'll look into doing it that way.

Will that slow down the next update or would it be taken into consideration for an update after that? I suppose the answer would depend on how complicated such a change would be to implement but the time taken to check would still slow things down.

Posted (edited)
4 hours ago, jib_buttkiss said:

In the next version there's a way to suspend the bimbo curse permanently in the debug options, but I don't plan to add any in-universe way to cure it for good. Once a woman is bimbofied, she's a slut forever.

 

The trigger leak is just a random one of the letters that can come up. "Subject.GetGlobalValue(CC_hypnoCurrentMission [GLOB:07C46B91]) = 19.000000" refers to the variable that controls your current mission. Every mission has an ID, when you get the letter the CC_hypnoCurrentMission variable gets set to that ID.

I might change it to require more than one leak per instance though, since it's pretty easy to just deliberately leak it to an NPC you'll never talk to again.

 

No, there's no bad end. It just goes on forever until you do something about it, with you getting a letter to degrade yourself every time you go to town.

Which is the quick relapse quest, by the way? I don't remember that one.

Quick relapse is a quest for Elivan.

CC_HypnoQuest_3 "A Quick Relapse" [QUST:07CFD0A4]

It only really has two stages

My master has sent me a note ordering me to meet him in the Silver-Blood Inn again. Like last time, he's made me forget how to fight until I do so that I don't delay.

My master had some more fun with me!

 

From the wording i expected this to be some sort of "fuck you" from Elivan after you disrespect him enough times that he messes you up for good

or even a failed cure so that next time he calls you to him directly you get sassy and then he pulls out his trap card and makes sure you like obeying him from then on.

 

One way of doing this is to have more NPCs that can "cure" you but only if the player goes to the right one (Drevis, the player ought to know he is the Illusion specialist)

does it actualy work properly. This is only really going to work once and without spoilers but it might be worth implementing anyways.

The wrong cure might make the letters not work for now but the direct in-person trigger is a different story.

 

I do understand that this questline is not the main focus of the mod but i find it odd that you can basically insult or even punch him

and there are no permanent consequences for it.

Additionaly it seems like there isnt even a small chance for Drevis to take advantage of you instead of helping.

 

Isnt there a mechanic that causes the leak to spread to nearby NPC? I saw that while checking the files.

 

Im just sad that Hypno/MC modded content is so rarely done. While the letters and what they make your character do are good

i am still waiting for someone to make a mod for a game like this that isnt just for the character itself.

There is so much potential for breaking the fourth wall with this stuff.

"Go to the nearest vendor and buy out the entire stock."

"The next dungeon you enter has to be cleared only wearing boots and jewelry."

"Take the first and last entry from your list of sidequests and do them immediately."

"Pick one category of inventory items and discard your entire stock of it."

 

In the "childish games" questline is there a way for Morella to end up the Bimbo instead, or even both of them?

Edited by Vulkandrache
Posted
8 hours ago, belegost said:

Suspending an already bimbofied state would be enough. So I don't have to cheat in tonics when traversing Coldharbour, or Forgotten City, or Wyrmstooth, or AHO, or Midden Expanded, or Sotha Sil, or Aethernautics, or Chanterelle... you get the idea.

 

Well that's good, since that's something you'll be able to do in 1.9 (a check box to make your Tonic last forever).

 

6 hours ago, Balgin said:

Will that slow down the next update or would it be taken into consideration for an update after that? I suppose the answer would depend on how complicated such a change would be to implement but the time taken to check would still slow things down.

 

Nah, it's a problem for the version after. My feature list for 1.9 is locked in- all I'm doing now is finishing adding back the stuff giving Morella a unique voicetype broke, and 1.9 is done.

 

And from now on, I'm not going to try to make every update such a big collection of things. I don't have as much spare time as I used to, so I'll try to just release content as I finish it instead of waiting to have "enough" to justify an update.

 

4 hours ago, Vulkandrache said:

Quick relapse is a quest for Elivan.

CC_HypnoQuest_3 "A Quick Relapse" [QUST:07CFD0A4]

It only really has two stages

My master has sent me a note ordering me to meet him in the Silver-Blood Inn again. Like last time, he's made me forget how to fight until I do so that I don't delay.

My master had some more fun with me!

 

From the wording i expected this to be some sort of "fuck you" from Elivan after you disrespect him enough times that he messes you up for good

or even a failed cure so that next time he calls you to him directly you get sassy and then he pulls out his trap card and makes sure you like obeying him from then on.

 

One way of doing this is to have more NPCs that can "cure" you but only if the player goes to the right one (Drevis, the player ought to know he is the Illusion specialist)

does it actualy work properly. This is only really going to work once and without spoilers but it might be worth implementing anyways.

The wrong cure might make the letters not work for now but the direct in-person trigger is a different story.

 

 

Ah right that one. Yeah, I built the hypnosis quest with two "gates" in mind, with a visit back to Elivan representing an escalation each time. But to be honest I was kinda burnt out on the whole questline so that second visit is just the same as the generic repeating visits that can occur later on. Combined with how fiddly the code is for the letters (and the courier randomly not working), I just got the whole thing in a functional state and moved on.

 

6 hours ago, Vulkandrache said:

Isnt there a mechanic that causes the leak to spread to nearby NPC? I saw that while checking the files.

 

  Yeah- when you get the leak your trigger letter, nearby NPCs might overhear you. Then they can also trigger you once every 0.5 hours.

Honestly, I might have to jack up all the values on that, since it's probably one too many things that have to line up for it to ever actually happen (EDIT- done).

 

6 hours ago, Vulkandrache said:

Im just sad that Hypno/MC modded content is so rarely done. While the letters and what they make your character do are good

i am still waiting for someone to make a mod for a game like this that isnt just for the character itself.

There is so much potential for breaking the fourth wall with this stuff.

"Go to the nearest vendor and buy out the entire stock."

"The next dungeon you enter has to be cleared only wearing boots and jewelry."

"Take the first and last entry from your list of sidequests and do them immediately."

"Pick one category of inventory items and discard your entire stock of it."

 

  I'd say it's because it's difficult to have something both mind control the PC, and be fun to play. The point of MC is the loss of control- but then you're not playing the game any more. Like yeah I could easily make the PC AI controlled and go fuck upon reading a letter, but that's just boring and annoying.

 

Adding to that is that this is just a sidequest in a bimbo mod. If it was a dedicated MC mod, then the user knows what they're getting into. Here, you download a bimbo mod and end up with a hypnosis questline taking over your game for a bit. That's also why it has to be so easy/simple to escape from the control- I suspect the whole system gets old pretty if that's not specifically what you came to this mod for.

 

6 hours ago, Vulkandrache said:

In the "childish games" questline is there a way for Morella to end up the Bimbo instead, or even both of them?

 

Not really. Lyli gets bimbo'd, and Morella can then join your adventures and succumb to the normal bimbo curse (with special dialogue). Morella does start out with more bimbo corruption than a normal NPC though, so she tends to get bimbofied pretty easily.

 

Well, in Childish Games 1, you can tell Lyli about Morella's plan and she'll give you an objective to turn it back around on her, and Morella will end up with a face of bimbo makeup forever (and hate you). But that's about it.

Posted
5 minutes ago, jib_buttkiss said:

Adding to that is that this is just a sidequest in a bimbo mod. If it was a dedicated MC mod, then the user knows what they're getting into. Here, you download a bimbo mod and end up with a hypnosis questline taking over your game for a bit. That's also why it has to be so easy/simple to escape from the control- I suspect the whole system gets old pretty if that's not specifically what you came to this mod for.

I do understand that. And i would not want such mechanics embedded into another mod either.

Posted
Vor 1 Stunde sagte jib_buttkiss:

 

Ah, genau. Ja, ich habe die Hypnose-Quest mit zwei „Toren“ im Hinterkopf entwickelt, wobei ein erneuter Besuch bei Elivan jedes Mal eine Eskalation darstellt. Aber ehrlich gesagt war ich von der ganzen Questreihe ziemlich ausgebrannt, sodass der zweite Besuch genauso ist wie die üblichen Wiederholungsbesuche, die später vorkommen können. Zusammen mit dem komplizierten Code für die Briefe (und dem Kurier, der manchmal nicht funktioniert) habe ich das Ganze einfach in einen funktionsfähigen Zustand gebracht und bin weitergegangen.

 

Ich würde sagen, es liegt daran, dass es schwierig ist, etwas zu haben, das den PC kontrolliert und gleichzeitig Spaß macht. Der Sinn von MC ist der Kontrollverlust – aber dann spielt man das Spiel nicht mehr. Ich könnte den PC zwar leicht KI-gesteuert machen und ihn beim Lesen eines Briefes ausrasten lassen, aber das ist einfach nur langweilig und nervig.

 

Hinzu kommt, dass es sich nur um eine Nebenquest in einem Bimbo-Mod handelt. Wäre es ein dedizierter MC-Mod, wüsste der Benutzer, worauf er sich einlässt. Hier lädt man einen Bimbo-Mod herunter und landet mit einer Hypnose-Questreihe, die das Spiel kurzzeitig übernimmt. Deshalb muss es auch so einfach sein, der Kontrolle zu entkommen – ich vermute, das ganze System wird ziemlich langweilig, wenn man nicht genau deshalb diesen Mod erstellt hat.

 

 

There are a whole range of mods that work with the "loss of control" for the player... with very different approaches, from "I'm voluntarily agreeing to this (as an experiment)" to "From now on, you're my pet and without my permission, you can't even breathe."

 

Of course, hardly anyone wants to follow "Dragon God Alduin" to "Valhalla" for the 20th time... but there are more than a hundred good (and challenging) quest mods - completing them as a complete bimbo is already complicated enough... but with the additional "hypnosis" quest, for example, the all-important fun of the game stops for me!

 

I'm engaging in a kind of "balancing act" anyway... my game characters are designed as dominant players. The bimbo curse serves as a "balance" for their increasingly overpowered abilities (e.g., as a succubus or vampire lord).

 

In my opinion, a good mod should allow the player to -> live out quite different philosophies (approaches) of their "mind cinema."

As a person in front of the PC screen, I can decide whether my succubus in the hypnosis quest eliminates the guy via "lethal withdrawal" and thus frees herself from his control... or whether I want my character to remain under "mind control."

Posted
33 minutes ago, Miauzi said:

The bimbo curse serves as a "balance" for their increasingly overpowered abilities

The best counter for OP player is under vanilla Options-> Difficulty->Legendary.

Posted
Vor 31 Minuten sagte belegost:

Der beste Konter für OP-Spieler findet sich unter Vanilla-Optionen -> Schwierigkeit -> Legendär.

 

I hereby return the advice you gave me a few days ago -> Please no advice on how I should play my characters...

:relieved:

Posted
14 hours ago, belegost said:

The best counter for OP player is under vanilla Options-> Difficulty->Legendary.

instructions unclear just destroyed my difficulty slider with 15x damage as a stealth archer

Posted
49 minutes ago, AphroditesEye said:

instructions unclear just destroyed my difficulty slider with 15x damage as a stealth archer

Mission accomplished.

 

You succesfully destroyed the threat that has been ransacking Skyrim for over a decade. In doing so, you achieve the title Worldeater.

Posted (edited)
2 hours ago, AphroditesEye said:

instructions unclear just destroyed my difficulty slider with 15x damage as a stealth archer

 

No, you didn't. You'd need a dagger.

Edited by belegost

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