LilithGalac Posted June 12, 2025 Posted June 12, 2025 (edited) Dang, tried out that script and it doesn't seem to work 😭 not sure if it's because I'm on Special Edition or if I was meant to do more than just drag and drop it into my scripts folder but either way it doesn't seem to register when I get close to any named NPCs Not that I'm expecting you to troubleshoot this, it's an entirely niche thing, but I really appreciate you trying :'D (unless I just did something wrong and I'm dumb) edit: I think it might suddenly be working? Not sure, I'll need to experiment a bit double edit: now i'm not sure, I'm standing around in Dragonsreach and getting a bunch of messages in the console but nothing about corruption 🤔 For some reason my screenshots aren't uploading but it's a lot of, like, "[WF @ [Actor > (id)>]: (name)] regular startup (first time)" which is the first time I've seen things like that, hmmm, this is strange It randomly triggered for a modded NPC in the Bannered Mare and I was like "yoooo" so I thought it was suddenly working, this is so strange okay last edit for now I promise: interesting, I bimbofied one of the Dragonsreach housemaids and a moment later the other one got her corruption updated, I suppose it's making the bimbos contagious with each other? 😆 Not sure, maybe there needs to be one bimbo in the cell to update the rest 🤔strange Edited June 13, 2025 by LilithGalac
sthcworking@gmail.com Posted June 12, 2025 Posted June 12, 2025 .so, small issue im noticing using vortex (yes i know about vortex,s issues but i also managed to make things work on it) is when i load up with this mod, none of the animations will load and it bricks my animations in general. how do i fix this?
H Bof Posted June 12, 2025 Posted June 12, 2025 2 hours ago, sthcworking@gmail.com said: .so, small issue im noticing using vortex (yes i know about vortex,s issues but i also managed to make things work on it) is when i load up with this mod, none of the animations will load and it bricks my animations in general. how do i fix this? Are you on SE/AE or LE? And if you're on SE/AE did you make sure that the SE patch is overwriting everything else?
jib_buttkiss Posted June 13, 2025 Author Posted June 13, 2025 19 hours ago, slifer666 said: So first of all yet again thank you for such an awesome mod! Had something I wanted to ask . I read somewhere on here that you were maybe considering making Morella a stand alone follower? Any progress on that front? The only reason I ask is because she's basically become one of my must have followers in any playthrough because I love how well written she is, she really makes wandering the world a hell of a lot more fun. However Skyrim being Skyrim sometimes things break and new saves are required and as much as I enjoy her quest-line sometimes I just wanna get her as a follower ASAP without needing to go through an entire series of quests that I've already completed recently, especially when the damn courier decides he's going to plonk his ass down outside candlehearth hall in windhelm and not move an inch XD. Basically I was wondering if there's any way to kinda skip through her quests to unlock her as a follower more quickly? Would console commanding the way through her quests work? I know that can be risky and possibly break things which is why I'm asking first. If so how would I go about that? Or failing that maybe some kind of persuade option to get her to drop the feud with Lyli to travel with you? I honestly know jack about modding so I have no idea how easy or hard something like that might be to implement? Either way I'm loving the mod, it's essentially cemented itself a permanent place in my game. Can't wait to see what you've got coming in the future! Yep, that's still in the cards! I've made some more progress on that front in my dev version, properly stopping Morella from using any vanilla-voiced dialogue (and by extension, having to redo the follower and marriage system for her, ugh). It's the next main project I have planned once 1.9 is all settled. I'll also add an MCM cheat button to skip the quest and just get her as a follower, yeah. For now, you can safely console through the quest by setting the following stages (in this order): 1: 0 ,70 2: 1, 100 3: 0, 70 4: 0, 70 5: 0, 80 You probably don't need to be quite that thorough, but by doing all ten you can be 100% that everything's set up right (like, Morella has her proper hair and collar, Lyli is bimbofied, etc). 11 hours ago, LilithGalac said: Dang, tried out that script and it doesn't seem to work 😭 not sure if it's because I'm on Special Edition or if I was meant to do more than just drag and drop it into my scripts folder but either way it doesn't seem to register when I get close to any named NPCs Not that I'm expecting you to troubleshoot this, it's an entirely niche thing, but I really appreciate you trying :'D (unless I just did something wrong and I'm dumb) edit: I think it might suddenly be working? Not sure, I'll need to experiment a bit double edit: now i'm not sure, I'm standing around in Dragonsreach and getting a bunch of messages in the console but nothing about corruption 🤔 For some reason my screenshots aren't uploading but it's a lot of, like, "[WF @ [Actor > (id)>]: (name)] regular startup (first time)" which is the first time I've seen things like that, hmmm, this is strange It randomly triggered for a modded NPC in the Bannered Mare and I was like "yoooo" so I thought it was suddenly working, this is so strange okay last edit for now I promise: interesting, I bimbofied one of the Dragonsreach housemaids and a moment later the other one got her corruption updated, I suppose it's making the bimbos contagious with each other? 😆 Not sure, maybe there needs to be one bimbo in the cell to update the rest 🤔strange Ah wait, I just realised- since it's attached to the fashion corruption logic, it only triggers once an hour. Also, I've found that when NPCs hit 100 corruption, they sometimes take a little while to get picked up by the curse logic and start transforming. But then if a second NPC triggers, it kickstarts the transformation for anyone else currently waiting. A bit weird, but that code was always a bit tricky so I just left it. I don't think that "WF@ "... messsage is from BoS? I don't remember anything like that, and I'm usually pretty good about having a CC_ or BoS_ suffix on my logs? 5 hours ago, sthcworking@gmail.com said: .so, small issue im noticing using vortex (yes i know about vortex,s issues but i also managed to make things work on it) is when i load up with this mod, none of the animations will load and it bricks my animations in general. how do i fix this? -Do you have the SE patch (if you need it)? -Did you run FNIS (or whatever modern equivalent)?
nestor28 Posted June 13, 2025 Posted June 13, 2025 umm I have a bug to report i guess, I didn't like how the breasts were grown out with the corruption and saw the upper body options so tried to change a few things to see the changes. Unfortunately the breasts now have to no gravity and are as stiff as an erection and no matter what options i change they're permanent. Also the second bug i thing is the corruption changes take a very long time to come off, it's like it going to down by .1 each second. Can you make it as fast as the previews since the potion only lasts 1 day?
LilithGalac Posted June 13, 2025 Posted June 13, 2025 53 minutes ago, jib_buttkiss said: Ah wait, I just realised- since it's attached to the fashion corruption logic, it only triggers once an hour. Also, I've found that when NPCs hit 100 corruption, they sometimes take a little while to get picked up by the curse logic and start transforming. But then if a second NPC triggers, it kickstarts the transformation for anyone else currently waiting. A bit weird, but that code was always a bit tricky so I just left it. I don't think that "WF@ "... messsage is from BoS? I don't remember anything like that, and I'm usually pretty good about having a CC_ or BoS_ suffix on my logs? Ah well, if it's still working then it's fine, it'll just make things change a little more gradually >:3c honestly having any sort of automatic bimbofication button is gonna just make things a lot smoother for me in general (although it did have a funny side effect with my current playthrough; i'm a Necromancer this time and suddenly the Vampire Fledgling I'd picked up earlier started doing bimbo idles and I was like ??? until I checked the console and saw the script caught *her*) Also reminds me of my idea if I ever wrap my head around the creation kit to do some sort of Bimbofication sidequest in the Soul Cairn-- the thought of a spirit wanting to just bimbo out to get away from the Eternal Drudgery of the soul cairn is so funny to me I need to write it at some point-- agh this mod is giving me too many ideas Also that's strange, I'd never noticed them before now-- it says something about a body cleanup script, maybe the bimbo code is triggering something else 🤔 or it's not and I'm just dumb It's not like, affecting me in any meaningful way other than cluttering the console a bit so it's fine either way, just thought I'd mention it juuuust in case it had something to do with it But hey as long as it works at all I'm happy, thank you again ; v; 1
sthcworking@gmail.com Posted June 13, 2025 Posted June 13, 2025 2 hours ago, jib_buttkiss said: Yep, that's still in the cards! I've made some more progress on that front in my dev version, properly stopping Morella from using any vanilla-voiced dialogue (and by extension, having to redo the follower and marriage system for her, ugh). It's the next main project I have planned once 1.9 is all settled. I'll also add an MCM cheat button to skip the quest and just get her as a follower, yeah. For now, you can safely console through the quest by setting the following stages (in this order): 1: 0 ,70 2: 1, 100 3: 0, 70 4: 0, 70 5: 0, 80 You probably don't need to be quite that thorough, but by doing all ten you can be 100% that everything's set up right (like, Morella has her proper hair and collar, Lyli is bimbofied, etc). Ah wait, I just realised- since it's attached to the fashion corruption logic, it only triggers once an hour. Also, I've found that when NPCs hit 100 corruption, they sometimes take a little while to get picked up by the curse logic and start transforming. But then if a second NPC triggers, it kickstarts the transformation for anyone else currently waiting. A bit weird, but that code was always a bit tricky so I just left it. I don't think that "WF@ "... messsage is from BoS? I don't remember anything like that, and I'm usually pretty good about having a CC_ or BoS_ suffix on my logs? -Do you have the SE patch (if you need it)? -Did you run FNIS (or whatever modern equivalent)? yes and yes.
belegost Posted June 13, 2025 Posted June 13, 2025 15 hours ago, LilithGalac said: "[WF @ [Actor > (id)>]: (name)] regular startup (first time)" Wet Function Redux. 1
LilithGalac Posted June 13, 2025 Posted June 13, 2025 8 minutes ago, belegost said: Wet Function Redux. ... I'm so stupid 😐
albert4567 Posted June 13, 2025 Posted June 13, 2025 On 6/11/2025 at 6:17 PM, jib_buttkiss said: Where are you buying the potion from? I don't remember a dialogue like that. manly the alchemy shop in solitude but i went to all the others and i got the same problem.
sthcworking@gmail.com Posted June 13, 2025 Posted June 13, 2025 ive been doing some experiments, apparantly the new anims are 32 bit hkx. thats the issue so far
belegost Posted June 13, 2025 Posted June 13, 2025 5 hours ago, sthcworking@gmail.com said: ive been doing some experiments, apparantly the new anims are 32 bit hkx. thats the issue so far That means you do not have SE patch.
sthcworking@gmail.com Posted June 14, 2025 Posted June 14, 2025 12 hours ago, belegost said: That means you do not have SE patch. oh, but i do.
sthcworking@gmail.com Posted June 14, 2025 Posted June 14, 2025 well, i dont know how this worked, but using 7zip to convert them from rar to zip files made it work.
sthcworking@gmail.com Posted June 14, 2025 Posted June 14, 2025 nvm 14 minutes ago, sthcworking@gmail.com said: well, i dont know how this worked, but using 7zip to convert them from rar to zip files made it work.
someperson1423 Posted June 14, 2025 Posted June 14, 2025 So this will be the first time a mod I'm using will be getting a big update, will this be OK to update mid-playthough? Also, I hate to be that guy but any idea on timeframe for 1.9? I'm nearing curse time on this playthrough and I'd particularly love to sneak in the SLSO-triggered skill loss feature before I get there! Should I be holding my breath or is it probably still weeks/months out?
Unknowing-e Posted June 14, 2025 Posted June 14, 2025 Is there a way to blacklist NPCs that came from a mods. I am having issues with Immersive Wenches. Whenever they become a bimbo the head part will cause them to have a purple face(assuming due to missing textures). I know about the Journey of a bimbo babe book and Disabling the head part change for them causes there face to go back to normal. I am curious, is there a way to do this for a group of NPCs or a exclude NPC from a mod? Thank you
Balgin Posted June 14, 2025 Posted June 14, 2025 (edited) 22 minutes ago, Unknowing-e said: Is there a way to blacklist NPCs that came from a mods. I am having issues with Immersive Wenches. Whenever they become a bimbo the head part will cause them to have a purple face(assuming due to missing textures). I know about the Journey of a bimbo babe book and Disabling the head part change for them causes there face to go back to normal. I am curious, is there a way to do this for a group of NPCs or a exclude NPC from a mod? Thank you Yes. Use the Bimbo debug dialogue (you can either enable it in the MCM or have the Journey of a Bimbo Babe book in your inventory) and tell them to ignore the book (which will prevent them from becoming Bimbos until you tell them otherwise). I think there's an option to disable hair replacement in the mcm too. Edited June 14, 2025 by Balgin
Unknowing-e Posted June 14, 2025 Posted June 14, 2025 14 minutes ago, Balgin said: Yes. Use the Bimbo debug dialogue (you can either enable it in the MCM or have the Journey of a Bimbo Babe book in your inventory) and tell them to ignore the book (which will prevent them from becoming Bimbos until you tell them otherwise). I think there's an option to disable hair replacement in the mcm too. Thanks for the quick response. So it looks like i have to do this on a individual bases. Immersive Wenches adds a lot of NPC. I wish I could figure out the root cause. I think Immersive Wenches uses Hi Poly Heads. But I'm not sure. Thank you.
REICESTER1 Posted June 14, 2025 Posted June 14, 2025 I'm afraid this mod is causing my ctd in the taverns of whiterun and riften, probably due to the characters added by the mod (animation issues?), I'd like to know how to fix this... Crash_2025_6_15_1-19-43.txt Crash_2025_6_15_1-13-50.txt Crash_2025_6_14_10-36-47.txt
REICESTER1 Posted June 14, 2025 Posted June 14, 2025 1 小时前, REICESTER1 说: 我担心这个 mod 会导致我在 whiterun 和 riften 的小酒馆中出现 ctd,可能是由于 Mod 添加的角色(动画问题?),我想知道如何解决这个问题...... Crash_2025_6_15_1-19-43.txt正在获取信息... Crash_2025_6_15_1-13-50.txt正在获取信息... Crash_2025_6_14_10-36-47.txt正在获取信息... 我删除了 mod 中的动画文件,然后 ctd 停止了......
REICESTER1 Posted June 14, 2025 Posted June 14, 2025 It doesn't seem to be a problem with this mod now. I think I seem to have hit the upper limit of oar... I got 79003 animations in nemesis (not including the creature animations in fins), and I found that I only need to cancel any small animation (about 100 or less) to solve the problem of bimbo dancing ctd. The last time I encountered this problem, I would ctd when entering the laboratory animation, but it seems to be inexplicably fixed again.
Obryanov Posted June 14, 2025 Posted June 14, 2025 (edited) An option to not revert body morphs with tonic has been added, but what about a gradual reversal option, on same timer as curse progression? Would also be nice if there was an additional option for it to prevent the actor from using tonic for an extended period of time if they had sex before fully reverting, like a particularly bad relapse. Not sure how feasible it is within current system. Edited June 14, 2025 by Obryanov
Selloh Posted June 15, 2025 Posted June 15, 2025 On 6/14/2025 at 12:43 PM, REICESTER1 said: I'm afraid this mod is causing my ctd in the taverns of whiterun and riften, probably due to the characters added by the mod (animation issues?), I'd like to know how to fix this... Crash_2025_6_15_1-19-43.txt 112.51 kB · 2 downloads Crash_2025_6_15_1-13-50.txt 112.22 kB · 0 downloads Crash_2025_6_14_10-36-47.txt 115.87 kB · 1 download Idk about animation issues, but I would get CTD's with "The Ordinary Women" shortly after bimbofying any NPC's altered by that mod. So just as a heads up I would recommend removing it.
jib_buttkiss Posted June 16, 2025 Author Posted June 16, 2025 On 6/13/2025 at 1:22 PM, nestor28 said: umm I have a bug to report i guess, I didn't like how the breasts were grown out with the corruption and saw the upper body options so tried to change a few things to see the changes. Unfortunately the breasts now have to no gravity and are as stiff as an erection and no matter what options i change they're permanent. Also the second bug i thing is the corruption changes take a very long time to come off, it's like it going to down by .1 each second. Can you make it as fast as the previews since the potion only lasts 1 day? The stiff breasts are something else in your setup, this mod just uses physics systems rather than editing them, I'm not sure what you mean about the corruption changes? Do you mean the little breast-shrinking animation that plays when you use a tonic? That animation should only take 3 seconds to play. On 6/13/2025 at 5:35 PM, albert4567 said: manly the alchemy shop in solitude but i went to all the others and i got the same problem. Oh right yeah. Once you've began to transform, you can't reduce your corruption any more, it's too late and you need to get Bimbo Tonics from Holdan in Windhelm instead . But due to a bug with the dialogue, alchemists play the wrong dialogue and say you don't have enough money instead of telling you that. I've fixed it in the next version. On 6/14/2025 at 2:53 PM, someperson1423 said: So this will be the first time a mod I'm using will be getting a big update, will this be OK to update mid-playthough? Also, I hate to be that guy but any idea on timeframe for 1.9? I'm nearing curse time on this playthrough and I'd particularly love to sneak in the SLSO-triggered skill loss feature before I get there! Should I be holding my breath or is it probably still weeks/months out? This one will probably need a new save for everything to work properly. Big picture stuff might be fine but you'll almost certainly get little things going wrong. Hopefully 2-3 weeks at this point. I'm tidying up all the moderate things I want to add, then I just need to sort a few bugs, finish off Morella's marriage system, and we're good to go. On 6/15/2025 at 1:48 AM, Unknowing-e said: Is there a way to blacklist NPCs that came from a mods. I am having issues with Immersive Wenches. Whenever they become a bimbo the head part will cause them to have a purple face(assuming due to missing textures). I know about the Journey of a bimbo babe book and Disabling the head part change for them causes there face to go back to normal. I am curious, is there a way to do this for a group of NPCs or a exclude NPC from a mod? Thank you Any NPC in the CC_BimboBlockedFaction will never be bimbofied. There's no way to do it en masse in the mod, but you could set up a SPID .ini or use XEdit to quickly distribute that faction to a group of NPCs. On 6/15/2025 at 9:40 AM, Obryanov said: An option to not revert body morphs with tonic has been added, but what about a gradual reversal option, on same timer as curse progression? Would also be nice if there was an additional option for it to prevent the actor from using tonic for an extended period of time if they had sex before fully reverting, like a particularly bad relapse. Not sure how feasible it is within current system. It's a fun idea, but unfortunately it's not really feasible with the current implementation. 3
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