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Posted

Thanks for the SE update, as others have said the triangles are gone. I played around with the rest of the mod and have some other notes.

I like the hypnosis npc! I was wondering why I couldn't hypno him, but I think it makes sense since he hypno'd us first! 

I know it's noted in the issues, but I couldn't access the other hypno options at all, leaving it at the same 3 options, horny, no horny, and masturbate. No idea why.

I left my follower behind after triggering the curse with the book, and there was still pop ups as if she was still with me. 

 

Overall I enjoy the mod! If there was anything I would want it would be more interactions with the world when you have a bimbo follower. Things such as having her sleep with the inkeep for a free room, distracting a guard, or even some other functions, like a sexlab solutions replacement. Right now the player feels like the only meaningful observer of the follower. But the follower-player interactions are real good. The unprompted dialogue when walking around is what makes it great for me! Thank you for working on this!

Posted (edited)

Version 1.2 with a couple of changes and fixes people have asked for! Player support!

 

It turned out that converting the NPC bimbofication to PC bimbofication was super easy, barely an inconvenience, so I did it. It's not quite as slick as the NPC version, but if you want your player character turned into a blonde slut take the "Journey of a Bimbo Babe" book to any court wizard. This acts as a super-lite version of SL Hormone's bimbo curse. Just keep in mind that, like your followers, there's no way back yet; no cure. Once you're a bimbo, you're a bimbo for good.

 

For Elvenar, and since it probably should have been a thing already, you can now talk to a follower while you have the bimbo book and lock them out of the curse system (or unlock them again), but this is Super Lame and you should 100% let them get turned into sluts.

 

You can now bang a bimbo follower just by asking her now, too. No need to wait for her to beg for it (she totally still will, though).

 

As per Code Serpent's suggestion, reworked permanent body changes to be done with BodyGen for consistency.

 

Fixed the hypno commanding dialogue to not be a broken mess.

 

Edited by jib_buttkiss
Posted
36 minutes ago, jib_buttkiss said:

Version 1.2 with a couple of changes and fixes people have asked for! Player support!

 

It turned out that converting the NPC bimbofication to PC bimbofication was super easy, barely an inconvenience, so I did it. It's not quite as slick as the NPC version, but if you want your player character turned into a blonde slut take the "Journey of a Bimbo Babe" book to any court wizard. This acts as a super-lite version of SL Hormone's bimbo curse. Just keep in mind that, like your followers, there's no way back yet; no cure. Once you're a bimbo, you're a bimbo for good.

 

For Elvenar, and since it probably should have been a thing already, you can now talk to a follower while you have the bimbo book and lock them out of the curse system (or unlock them again), but this is Super Lame and you should 100% let them get turned into sluts.

 

You can now bang a bimbo follower just by asking her now, too. No need to wait for her to beg for it (she totally still will, though).

 

As per Code Serpent's suggestion, reworked permanent body changes to be done with BodyGen for consistency.

 

Fixed the hypno commanding dialogue to not be a broken mess.

 

 

When installing the mod via MO it says: non of the avaible installer plugins were able to handle that archive. So installing it manually via the MO folder -> Mods -> create folder, copy paste items and done. 

 

Really like this mod that is pure focussed on npc and player transformations, maybe you could continue to develop the npc and player transformations. Since SL Hormones is not pure focussed on Bimbo transformations.

 

Keep it up +1 :D

Posted (edited)
9 hours ago, zwdragonbone8314 said:

Actually, if you play the main quest, you will know that the curse would happen to player too. 

How would the curse from this mod and Hormones interact?

 

Edit: I see what you did there. You corrected my comment from before the affects player update after the update was dropped ;)

Edited by ebbluminous
Posted
2 hours ago, ebbluminous said:

Any chance of a 3BA one? :)

Had a look at it and did some little refitting and tested them outside of the game.

They looked fine but i have no clue if they look good ingame.

Posted
2 hours ago, Thornagar said:

what mod put the cage behind adriana avenichi?

Looks like JK's Whiterun, I've not used that one in a while but I remember it adding a bunch of those cages near blacksmiths that hold materials and stuff.

Posted

Just started messing with this, and it seems like it's going to be a lot of fun. I looked at the source, and for SE, some additional changes will be needed, at least for the CBBE family (CBBE, 3BA, etc., though I'm not sure about COCO CBBE). The breast and butt morphs are *not* reversed in those bodies, so if you set "Breasts" to -3, they're going to disappear. Same for Butt. Also, the morph names have changed a bit. There's no more BreastsSmall, BreastsSH or BreastsSSH. And finally, I was trying to recompile everything, but in the quest CC_BimbofyFollow, the compiler complains about a missing script: TIF__08261F0B.psc. I looked in the compiled scripts as well, and it's not there, nor is it in the source. It's in the dialogue CC_BimbofyFollower_BimboIdles in the topic info "Hmm... Men like it when you show them your boobies, don't they? *giggle*" under script name. What is this script supposed to do? Or can I just delete the script from the topic because it shouldn't be there? Finally, I'm getting an error for "TIF__050531A5, TIF__050531A2, and TIF__0505319F complaining that "favordialoguescript is not a known user-defined type" when I try to compile the scripts for the CC_LyvviePart1 quest. I verified the property is configured, so I'm not sure if this is an actual error, or a difference in SE.

Posted
27 minutes ago, foreveraloneguy said:

Just started messing with this, and it seems like it's going to be a lot of fun. I looked at the source, and for SE, some additional changes will be needed, at least for the CBBE family (CBBE, 3BA, etc., though I'm not sure about COCO CBBE). The breast and butt morphs are *not* reversed in those bodies, so if you set "Breasts" to -3, they're going to disappear. Same for Butt. Also, the morph names have changed a bit. There's no more BreastsSmall, BreastsSH or BreastsSSH. And finally, I was trying to recompile everything, but in the quest CC_BimbofyFollow, the compiler complains about a missing script: TIF__08261F0B.psc. I looked in the compiled scripts as well, and it's not there, nor is it in the source. It's in the dialogue CC_BimbofyFollower_BimboIdles in the topic info "Hmm... Men like it when you show them your boobies, don't they? *giggle*" under script name. What is this script supposed to do? Or can I just delete the script from the topic because it shouldn't be there? Finally, I'm getting an error for "TIF__050531A5, TIF__050531A2, and TIF__0505319F complaining that "favordialoguescript is not a known user-defined type" when I try to compile the scripts for the CC_LyvviePart1 quest. I verified the property is configured, so I'm not sure if this is an actual error, or a difference in SE.

 

Thanks for taking a look! Yep, that missing script is just one I missed when I compliled the .rar. It doesn't break anything by not being there (it's just a chance for a bimbo to strip when she says a certain line), but yeah no recompiling without it. I've uploaded a new version with it included.

 

About those other 3 scripts, those handle an intimidate/persuade/bribe dialogue and work fine in LE so I'd guess its an SE thing.

 

 

@ebbluminous: the player curse here and from hormones would probably interact poorly. That's why I've made this one a deliberate start, you have to go ask to be cursed. SL Hormones is really the definitive PC bimbofication mod, if you have it installed just go for that mod's curse instead.

Posted (edited)
54 minutes ago, jib_buttkiss said:

 

 

@ebbluminous: the player curse here and from hormones would probably interact poorly. That's why I've made this one a deliberate start, you have to go ask to be cursed. SL Hormones is really the definitive PC bimbofication mod, if you have it installed just go for that mod's curse instead.


FYI, there's a pretty simple way to detect installed files using SKSE:

 

(Game.GetModByName("SexLab_Hormones.esp") != 255)

 

If it returns 255, Hormones isn't installed. If it returns another non-zero number, Hormones is installed, and that can be used as a conditional to disable parts of the code.

 

That one is "hit-or-miss" for me (I think it doesn't play well with ESLs all the time).

 

  MiscUtil offers a slightly different way to do it:

 

if MiscUtil.FileExists("data/Sexlab_Hormones.esp")
		SLH = true
else
		SLH = false
endIf

 

Then you can use that conditional to determine whether to enable the player bimbofication functionality.

 

 

On the subject of SE Compatibility:

 

@foreveraloneguy is 100% right, a negative number on an SE node will cause disappearance (if it doesn't just error out NiOverride to begin with).

 

The functions themselves in NiOverride will work (NiOverride SE has GetMorphValue and SetMorphValue defined as wrapper functions for backwards compatibility), it's just the values that are not compatible.

 

 

Alternative to BodyGen, for making Hormones compatible with SE morphs, I used JSONUtil to load saved morph values from a JSON config file.

 

I see no reason why the same thing couldn't work here. You could even have different JSONs for different actors.

 

I'd recommend looking at SLH_fctBodyShape.psc, and the function you're looking for would be "SLHSetMorphScale".

 

Given the way you've written this, the math is unnecessary; you could just use values (since it happens all at once).

 

Then, all you'd have to include for SE Compatibility would be SE Compatible JSONs in the patch.

Edited by w234aew
Posted
29 minutes ago, alexsl said:

What is happening ? why is there an update every day ? I mean i dont mind an active mod but its my first time seeing this.

 

New concept mod that is inspiring a lot of people and the creator is adding some of the feedback's ideas, also a 'working group' on getting the body transformation working in SE

Posted

I started a new save this time around, and with the update I found all 4 versions of Lyvelia in the arcaneum, and I talked to one and got the collection quest without starting the earlier ones. What could have caused this to happen?

Posted
23 minutes ago, Pryingrying said:

I started a new save this time around, and with the update I found all 4 versions of Lyvelia in the arcaneum, and I talked to one and got the collection quest without starting the earlier ones. What could have caused this to happen?

 

Damn, that's a weird inconsistent bug that I thought had gone away. Can you try doing "coc CC_testcell" in the console and see if the Lyvelias are in there as well? I've got a couple of ideas of what might be happening, but that might help lock one in.

 

@w234aew: maybe I'll make a more sophisticated check later for the player bimbo and SL Hormones, but as a quick fix for now I'm happy to just leave the choice to the player.

Posted
1 hour ago, w234aew said:

Alternative to BodyGen, for making Hormones compatible with SE morphs, I used JSONUtil to load saved morph values from a JSON config file.

 

Another mod worth looking at for ideas is BodyMod (https://www.nexusmods.com/skyrimspecialedition/mods/68639). It's AE, but the code to look at is his body morphing code. He actually reads in files generated by bodyslide. That would make it easy for users to create their own configs. So it's the same thing you're suggesting, just a different way of generating the json files.

Posted
2 hours ago, jib_buttkiss said:

About those other 3 scripts, those handle an intimidate/persuade/bribe dialogue and work fine in LE so I'd guess its an SE thing.

 

Hmm... if I can figure out the rest of it, I'll see if I can figure out how to make it work on SE/AE.

Posted
12 minutes ago, jib_buttkiss said:

 

Damn, that's a weird inconsistent bug that I thought had gone away. Can you try doing "coc CC_testcell" in the console and see if the Lyvelias are in there as well? I've got a couple of ideas of what might be happening, but that might help lock one in.

 

I've checked the cell, and it's empty, just the barrel with relevant quest items.

Posted (edited)
20 minutes ago, foreveraloneguy said:

Another mod worth looking at for ideas is BodyMod (https://www.nexusmods.com/skyrimspecialedition/mods/68639). It's AE, but the code to look at is his body morphing code. He actually reads in files generated by bodyslide. That would make it easy for users to create their own configs. So it's the same thing you're suggesting, just a different way of generating the json files.

 

Yeah, looking at the code the idea is really similar.

 

I do go through and make custom JSONs when need be (i.e. by hand in notepad, slowly), I just don't change preset enough for it to be an issue.

 

IDK if adding BodyGen as a requirement is what @jib_buttkiss is going for (that's a LOT of recursive requirements to add), but it seems to me like BodyGen would be really helpful for the user side (customizing morph settings for different bimbos in BodySlide, instead of by guess-and-check like I do right now for Hormones).

Edited by w234aew
Posted
1 minute ago, w234aew said:

 

Yeah, looking at the code the idea is really similar.

 

I do go through and make custom JSONs when need be (i.e. by hand in notepad, slowly), I just don't change preset enough for it to be an issue.

 

IDK if adding BodyGen as a requirement is what @jib_buttkiss is going for, but it seems to me like BodyGen would be really helpful for the user side (customizing morph settings for different bimbos in BodySlide, instead of by guess-and-check like I do right now for Hormones).

 

I'm not suggesting he add it, just look at how he reads the json files for exactly the reason you're talking about; the amount of labor it takes to build a json config by hand when bodyslide can spit them out and you can see the results in the preview window.

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