silly-go-round Posted December 3, 2023 Posted December 3, 2023 It was just odd having the them like. Not "unapply." also now I'm struggling to get lyvelia to give me her quest, in a lovely continuation of "I have read this thread for 3 hours"
jib_buttkiss Posted December 3, 2023 Author Posted December 3, 2023 4 minutes ago, silly-go-round said: It was just odd having the them like. Not "unapply." also now I'm struggling to get lyvelia to give me her quest, in a lovely continuation of "I have read this thread for 3 hours" Struggling in what way? She should offer it once you've completed your first lessons with Tolfdir (and received the Under Saarthal quest).
Balgin Posted December 3, 2023 Posted December 3, 2023 5 hours ago, jib_buttkiss said: Struggling in what way? She should offer it once you've completed your first lessons with Tolfdir (and received the Under Saarthal quest). Taking the college tour is enough. I can often trigger it without completing the first lessons quest.
Vuzzar Posted December 3, 2023 Posted December 3, 2023 (edited) 9 hours ago, jib_buttkiss said: Interesting. Are you certain they're both from this mod? If you look in the Slavetats MCM, what are the names of the applied tattoos? If you have the lewdmarks mod installed, lewdmark 029 gets applied on the PC at line 40 of script qf_cc_lyvviewaittimer_080c2891.psc: if (CC_BimbofyPlayer.GetStage() < 160) SlaveTats.simple_add_tattoo(Game.GetPlayer(), "LewdMarks", "029", 7, true, true) SlaveTats.synchronize_tattoos(Game.GetPlayer()) endif It's been there for quite a few versions (pretty sure it's been there since the beginning actually). It's probably what you used to test before you made a SlaveTats pack, but you forgot to delete this line. I just delete the tattoo manually whenever it gets applied. You can delete the whole if statement since the actual lewmark gets applied elsewhere (in qf_cc_lyvviepart2_080c2892.psc line 193) Edited December 3, 2023 by Vuzzar
AphroditesEye Posted December 3, 2023 Posted December 3, 2023 Just some suggestions for Morella's passive dialogue - I'd recommend adding [SetRandomPercent < 2 ] to each lines conditions, helps to prevent her from constantly talking and paces the lines out a bit more. A lot of big follower mods do this to make them not chatter constantly like some vanilla followers (looking at you, Mjoll and Erandur). I do this myself when I take a crack at such mods. Her line about wanting to visit the college also plays while inside the College and it's a little jarring, maybe add a condition to prevent that. I also noticed in the CK you set it up so Morella's combat dialogue plays under general. There's a more specific combat tab you can use that has way more specific conditions. Taunting while mid battle, entering battle, detecting a foe, thinking you detected a foe but losing them - these are a lot more convenient to use.
foreveraloneguy Posted December 3, 2023 Posted December 3, 2023 Ran into an interesting one today. I was in combat and have the quick reflexes perk. I blocked, quick reflexes kicked in, then I got the slutmark effect applied which caused me to get stuck in slow time. So maybe add a check for the player being in combat and don't start the curse until after combat completes.
jib_buttkiss Posted December 3, 2023 Author Posted December 3, 2023 (edited) 8 hours ago, Vuzzar said: If you have the lewdmarks mod installed, lewdmark 029 gets applied on the PC at line 40 of script qf_cc_lyvviewaittimer_080c2891.psc: if (CC_BimbofyPlayer.GetStage() < 160) SlaveTats.simple_add_tattoo(Game.GetPlayer(), "LewdMarks", "029", 7, true, true) SlaveTats.synchronize_tattoos(Game.GetPlayer()) endif It's been there for quite a few versions (pretty sure it's been there since the beginning actually). It's probably what you used to test before you made a SlaveTats pack, but you forgot to delete this line. I just delete the tattoo manually whenever it gets applied. You can delete the whole if statement since the actual lewmark gets applied elsewhere (in qf_cc_lyvviepart2_080c2892.psc line 193) Yep that is exactly what's happened, thanks. 3 hours ago, AphroditesEye said: Just some suggestions for Morella's passive dialogue - I'd recommend adding [SetRandomPercent < 2 ] to each lines conditions, helps to prevent her from constantly talking and paces the lines out a bit more. A lot of big follower mods do this to make them not chatter constantly like some vanilla followers (looking at you, Mjoll and Erandur). I do this myself when I take a crack at such mods. Her line about wanting to visit the college also plays while inside the College and it's a little jarring, maybe add a condition to prevent that. I also noticed in the CK you set it up so Morella's combat dialogue plays under general. There's a more specific combat tab you can use that has way more specific conditions. Taunting while mid battle, entering battle, detecting a foe, thinking you detected a foe but losing them - these are a lot more convenient to use. Ah, thanks for the tips. And good shout on the College line. 1 hour ago, foreveraloneguy said: Ran into an interesting one today. I was in combat and have the quick reflexes perk. I blocked, quick reflexes kicked in, then I got the slutmark effect applied which caused me to get stuck in slow time. So maybe add a check for the player being in combat and don't start the curse until after combat completes. Good call there- I added combat checks to the bimbo curse in 1.7, but not to the effects from Lyvelia's quest. Out of interest, which exact moment caused Quick Reflexes to get stuck? Edited December 4, 2023 by jib_buttkiss
AphroditesEye Posted December 4, 2023 Posted December 4, 2023 I like the addition of male Court Wizards adding more corruption intentionally if you pester them for a free cure, any chance you'll add variations of that to the rest?
Selloh Posted December 4, 2023 Posted December 4, 2023 On 12/1/2023 at 5:35 PM, jib_buttkiss said: The Botox face thing is odd- particularly if it's only Morella and Lyli. It might be your mod manager getting cross because those particular heads are included in the LE version and SE patch as well as the botox patch? You could try removing them from those before you install them so that the SE-Botox patch is the only source the game can find for them? Unfortunately, I tried removing the meshes from the LE version and the SE patch, leaving only the SE Botox Patch for those meshes and no dice. I'm not sure what I could be doing on my end that would be causing this. Also, It's not just Morella and Lyli, they were just the only ones I checked at the time. I've also just checked Lyvelia and she's also defaulted. There are likely more that I haven't checked yet.
silly-go-round Posted December 4, 2023 Posted December 4, 2023 17 hours ago, jib_buttkiss said: Struggling in what way? She should offer it once you've completed your first lessons with Tolfdir (and received the Under Saarthal quest). 11 hours ago, Balgin said: Taking the college tour is enough. I can often trigger it without completing the first lessons quest. Oh. That would be it, I've not done either of those. *fingerguns*
Snickerer Posted December 4, 2023 Posted December 4, 2023 On 12/1/2023 at 11:13 PM, Okshi91 said: Ah bullocks. That's what I get for trying to make it a spell and not a lesser power. Here's a version that has the spell as a power and not a spell.InstaBimboSpell but it should appear in menus now.zip Morella isn't in the bimboblocked faction, and I don't think any of her quest aliases put her in that faction. It might be a good idea to fix that for the duration of the quests, or you could make the quests account for a bimbofied Morella's idea of revenge. Does the spell only work on the player?
foreveraloneguy Posted December 4, 2023 Posted December 4, 2023 1 hour ago, jib_buttkiss said: Out of interest, which exact moment caused Quick Reflexes to get stuck? Hard to say exactly, but around when the mastrubation event started. I got the notification about the mark appearing and associated text, then mastrubation kicked off, and it all happened during the slow time event. I think if you just put a check on the initial event, the rest should be held until the player is no longer in combat. And regarding what @Vuzzar said, I installed slutmarks just for this mod, Older versions gave me a slutmark and the mark from this mod. On 1.7x, I only get the mark from this mod, nothing from slutmarks. Was kind of looking forward to a glowing thingy on my characters belly.
AphroditesEye Posted December 4, 2023 Posted December 4, 2023 Minor suggestion for a romanced Morella - maybe give her a small dialogue tree if the player has the Hypnosis vial. Given she already has experience doing it with Lylli, maybe the player can tell her that they're sort of into being hypnotized and ask her to do it to them; with a few small varying results? Regular sex, adding corruption, removing corruption, making the player just say something nice to her, ect.? Could be a cute consensual thing for people who are into hypnosis.
Okshi91 Posted December 4, 2023 Posted December 4, 2023 4 hours ago, Snickerer said: Does the spell only work on the player? You add the spell to the player, and then cast it on NPCs to instantly bimbofy them. It does not actually do anything to the player.
r3mind Posted December 4, 2023 Posted December 4, 2023 I'm not sure how the bimbo calm power is supposed to work, but whenever I use it on enemies, I get a few message boxes saying I need to have sex. Still it calms them down. Then I can talk to them, but I don't see an option for a group scene. And the biggest problem is they become essential. But if everything worked correctly, then this spell would be a bit overpowered, so maybe it should only be used once a day.
Duraludon Posted December 4, 2023 Posted December 4, 2023 I turned off "Change NPC Name", but the NPC's name is still changing QAQ
Duraludon Posted December 4, 2023 Posted December 4, 2023 26 minutes ago, OOOOOOOMEN said: I turned off "Change NPC Name", but the NPC's name is still changing QAQ I made my follower bimbo but she loses her name every time
Duraludon Posted December 4, 2023 Posted December 4, 2023 43 minutes ago, OOOOOOOMEN said: I made my follower bimbo but she loses her name every time So is there a way to cancel the setting of changing the NPC name? TAT
Duraludon Posted December 4, 2023 Posted December 4, 2023 10 minutes ago, OOOOOOOMEN said: So is there a way to cancel the setting of changing the NPC name? TAT I tested some other NPCs (including original NPCs, mission NPCs and NPCs added by mods), and without exception, they all became unselectable bugs! I don't know what's going on, but for NPCs with special names (like Elisif the Fair), they can't detect the special name and instead have a random name and then become unselectable.? Now I may need a feature that turns off the ability to change NPC names?
jib_buttkiss Posted December 4, 2023 Author Posted December 4, 2023 (edited) 11 hours ago, AphroditesEye said: I like the addition of male Court Wizards adding more corruption intentionally if you pester them for a free cure, any chance you'll add variations of that to the rest? Yeah, when I moved the corruption to the new system I had to keep that from the old one (where male wizards would always do it), alongside Priestesses of Dibella always raising your corruption. I don't really have any ideas for the other vendors, though. Maybe an alchemist just gives you some random stupid potion and tells you to push off if you're annoying? 11 hours ago, Selloh said: Unfortunately, I tried removing the meshes from the LE version and the SE patch, leaving only the SE Botox Patch for those meshes and no dice. I'm not sure what I could be doing on my end that would be causing this. Also, It's not just Morella and Lyli, they were just the only ones I checked at the time. I've also just checked Lyvelia and she's also defaulted. There are likely more that I haven't checked yet. Odd- I'd guess it's your mod manager thinking that it's smarter than it really is. You could use nifskope to check your FaceGeom folder (Data\meshes\actors\character\FaceGenData\FaceGeom\CustomComments.esp) and see if the .nifs in there Botox or vanilla? 00851629.nif's hair makes it easy to tell. 9 hours ago, foreveraloneguy said: Hard to say exactly, but around when the mastrubation event started. I got the notification about the mark appearing and associated text, then mastrubation kicked off, and it all happened during the slow time event. I think if you just put a check on the initial event, the rest should be held until the player is no longer in combat. And regarding what @Vuzzar said, I installed slutmarks just for this mod, Older versions gave me a slutmark and the mark from this mod. On 1.7x, I only get the mark from this mod, nothing from slutmarks. Was kind of looking forward to a glowing thingy on my characters belly. Odd for that to behave differently between versions, since that Lewdmark code has been in the mod since version 0.1-it's from when the mod was just for my own fun and had no consideration for requirements, and I missed clearing it out when I did a real release! In 1.7.4 I'll clean the Lewdmark reference out and replace it with the CC_Slutmark tat, but you could use the Slavetats MCM to change it over. 5 hours ago, AphroditesEye said: Minor suggestion for a romanced Morella - maybe give her a small dialogue tree if the player has the Hypnosis vial. Given she already has experience doing it with Lylli, maybe the player can tell her that they're sort of into being hypnotized and ask her to do it to them; with a few small varying results? Regular sex, adding corruption, removing corruption, making the player just say something nice to her, ect.? Could be a cute consensual thing for people who are into hypnosis. I like that idea. I did have some concepts I was working on for player hypnosis for 1.8. I'm not certain that I'll end up doing it, but if I do I'll for sure have some unique options for Morella that are more cute than slutty! 3 hours ago, Vigor said: I'm not sure how the bimbo calm power is supposed to work, but whenever I use it on enemies, I get a few message boxes saying I need to have sex. Still it calms them down. Then I can talk to them, but I don't see an option for a group scene. And the biggest problem is they become essential. But if everything worked correctly, then this spell would be a bit overpowered, so maybe it should only be used once a day. Hm. I've just had a look at it. The "I need to have sex before I can use this" dialogue box means the ability is still on cooldown- it's charged up by having sex. But it looks like it's triggered even when not charged- I'll fix that. But as for the rest of it, it seems to be working just fine: use the Flirty Charm power, Activate up to 3 nearby enemies, then after a few seconds a sex scene starts with them automatically (and they're made essential, so your followers can't kill them as sexlab starts the scene). Any enemy not Activated goes hostile again. Afterwards, the enemies you fucked become passive, and are un-essentialed. It's odd that it would make it far enough to essential the targets, but not to un-essential them after. Even if the sex scene fails to play, the rest of the script should still run. I'll try adding some fallback functionality anyway, just in case. 1 hour ago, OOOOOOOMEN said: I tested some other NPCs (including original NPCs, mission NPCs and NPCs added by mods), and without exception, they all became unselectable bugs! I don't know what's going on, but for NPCs with special names (like Elisif the Fair), they can't detect the special name and instead have a random name and then become unselectable.? Now I may need a feature that turns off the ability to change NPC names? Yep, it's one of the issues in 1.7.3 that's got me hurrying 1.7.4 along- the MCM option to disable name changing doesn't work (there's a typo). Edited December 4, 2023 by jib_buttkiss
Vuzzar Posted December 4, 2023 Posted December 4, 2023 6 hours ago, jib_buttkiss said: Odd for that to behave differently between versions, since that Lewdmark code has been in the mod since version 0.1-it's from when the mod was just for my own fun and had no consideration for requirements, and I missed clearing it out when I did a real release! In 1.7.4 I'll clean the Lewdmark reference out and replace it with the CC_Slutmark tat, but you could use the Slavetats MCM to change it over. You don't need to replace it, just delete the lines I showed in my last post. The slutmark already gets applied in another script
r3mind Posted December 4, 2023 Posted December 4, 2023 Feel free to ignore this "issue" because it's a very minor one, but during "Be A Good Girl" quest when PC needs to orgasm 10 times it's basically required to have sex 10 times, because I guess there is no SLSO support or any tag awareness. For SLSO it's always +1 orgasm, and without it it's also +1 even for spanking or foreplay scenes. Btw, really good job with the dialogs when PC turns into a bimbo, she looks and sounds dumb indeed Looking forward for further updates, because she still shows some signs of intelligence when picking up master locks, making potions or haggling (why spend money on useful stuff when she can buy 10x sweetrools for 1000g, because it sounds like an amazing deal!).
Snickerer Posted December 4, 2023 Posted December 4, 2023 14 hours ago, Okshi91 said: You add the spell to the player, and then cast it on NPCs to instantly bimbofy them. It does not actually do anything to the player. are you on LE? Because I'm on SE and it does not seem to cast on a NPC. It casts more like a transmutation spell(like ebonyflesh) and doesn't "hit" the NPC.
TiredGamer Posted December 4, 2023 Posted December 4, 2023 1 hour ago, Vigor said: Btw, really good job with the dialogs when PC turns into a bimbo, she looks and sounds dumb indeed Looking forward for further updates, because she still shows some signs of intelligence when picking up master locks, making potions or haggling (why spend money on useful stuff when she can buy 10x sweetrools for 1000g, because it sounds like an amazing deal!). ? What if the bimbo only wants to use pink or erotic weapons? ? A pink dagger - costs 5000g, just because it looks very nice. ? If she uses pink weapons she receives extra arousal and a little extra damage (+1 or +2) When doesn't use pink weapons she receives some penalty: Less damage (-5, or -10) And enchantings: Reduce orgasm resistance - can apply for bimbo accessories. Extra power from cheerleading power - can apply for bimbo clothes.
ebbluminous Posted December 4, 2023 Posted December 4, 2023 1 hour ago, TiredGamer said: ? What if the bimbo only wants to use pink or erotic weapons? ? A pink dagger - costs 5000g, just because it looks very nice. ? If she uses pink weapons she receives extra arousal and a little extra damage (+1 or +2) When doesn't use pink weapons she receives some penalty: Less damage (-5, or -10) And enchantings: Reduce orgasm resistance - can apply for bimbo accessories. Extra power from cheerleading power - can apply for bimbo clothes. Pink handbag/purse tbh... https://www.nexusmods.com/skyrimspecialedition/mods/64589 1
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