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Posted
7 hours ago, silverstorm11111 said:

As for the alternate start, I could do that to be sure, but since you said you'd probably be adding an "instant bimbo" function at some point, couldn't an alternate start just use that?

What I do for testing on a new save is consume items to get 100% corruption, then set the curse advance timer to 1 hour and type "set timescale to 500" in console and you'll be fully cursed in a minute maybe 2. If you do that tho just remember to set timescale back to the default 20 or whatever you prefer.

Posted

Now that my PC got bimbofied I've been tweaking my preset here and there so I'll post my update for anyone interested. I also made a custom preset for Morella that I included now that she's a follower. There isn't a bimbo one for her tho since she just got to 100% corruption from me so I haven't gotten around to it yet but I'll definitely make one. You'll need a mod like Proteus to apply it to her each time you load up your game, or you can just use it as your own preset if you prefer that. 

 

I forgot to mention I'm on SE so all requirements I link are for 1.59 so if you're on AE or Legacy use the respective requirements for those versions.

 

For the update to my main preset I made the nose a bit more petite to accommodate the lips and adjusted the facial expression a bit to look a bit more dumb/innocent. I also redid the makeup version so that it doesn't use BoS makeup. I still love the makeup from this mod but YPS doesn't apply/update face makeup automatically on SE so I did it myself with other makeup mods, plus there's some slight shading options in Makeup Tweaks that makes the lips look even fuller without having to adjust sliders. The no makeup version is still there and updated too for those who want to use BoS makeup only.

 

If you wanna try these out the requirements can be found on my main preset I made these from here

 

Pictures:

Spoiler

ScreenShot11.thumb.png.8b85a825045558d26302b91c6de81ef6.pngScreenShot12.thumb.png.a6b7b4403a6428f162323858a4f3d306.pngScreenShot9.thumb.png.011e4ca82a59da957f74703ea071e2cd.png

 

I might end up putting all of these into a full mod on LL for people to find them easier if there's enough interest or when I'm done making more as I play through my save.

BoS Presets.zip

Posted
2 minutes ago, ekw070 said:

Maybe I'm just missing something, but how do you check your corruption level?

There's an option in the main MCM page where after you click it a popup will trigger with the value

Posted
9 hours ago, A.Okita aka Caralis said:

Reading through the forums for ideas on how to change up my mod list for the time I play Skyrim after some time and had some thoughts for BoS.
 

1. Perhaps this could be done via an extra patch rather than a support native within the main BoS file?
Or giving the users a way to change which items get added by the bimbo curse?
(Though I can imagine it might require too much effort for such a minor detail)

2. Maybe an option to allow Devious Devices to add corruption either by wearing or maybe from certain events? (DD again, can understand not wanting it as another mod requirement)

3. Adding a pre-bimbo version of the forced bimbo dialogue as a way to add corruption via sex
Currently using DCL for getting into dialogue that can lead to sex/rape without asking for it and it's difficult finding a mod that can do that job in a lighter package.
Perhaps NPC's trying to seduce your PC to satisfy their lust. Or you aren't the only customer of the hypno potion seller.
 

 

1. Devious Piercings: Yeah, that's what I thought too. "Surely it's as simple as adding a Keyword and it becomes a Devious item, right?". Wrong.

But you can change the bimbo outfits, if you know your way around Tes5Edit/XEdit a little bit. The piercings are part of the outfits, which as of 1.7 can be pretty easily edited..

 

2. This can be done manually using XEdit too. In 1.7 I added a keyword that causes any item to add corruption when worn. I'm going to change it's name in 1.7.4, so maybe hold off until then, but you'll be able to use XEdit to add it to devious device stuff to make it corrupting. (for anyone following, it's the SlutmindItem keyword- in 1.7.4 I'll generalise it out to avoid problems later)

 

3. I wouldn't want to add forced dialogue to the non-bimbo player, it just doesn't feel right to do. But I probably will make the NPC bimbos a bit pushier at some point.

I have a mod that forces the player to beg for sex when their arousal is too high, but I can't remember what it is. But if your setup isn't generating enough aggressive/dremora/bimbo sex to get you corrrupted into the curse, you could turn up the corruption values so that it takes less individual actions to get you to 100%?

 

 

7 hours ago, silverstorm11111 said:

Since I am interested in the gender change type of thing, maybe I'll try writing it myself.

 

As for the alternate start, I could do that to be sure, but since you said you'd probably be adding an "instant bimbo" function at some point, couldn't an alternate start just use that?

 

Since I really do like the idea of a bimbofication shout, maybe I'll revisit trying to implement that quest myself as well. I tried implementing that idea in particular a few months ago, but the quest never seemed to work properly - I had a bunch of issues with quest aliases not filling, NPCs having missing dialogue, etc. Working with the courier especially was a pain in the ass.

 

If you do end up making anything yourself, don't hesitate to reach out to me if you need info on my code, or any small changes on my end to make your stuff work. I'm always keen to work with other modders to make more content for the mod.

 

The "instant bimbo" function will probably only be for NPCs, since it's already really easy to trigger various stages on the player, in papyrus (CC_BimbofyPlayer.SetStage(x)), in the console (setstage CC_BimbofyPlayer x) and even just in-game (use the MCM to start the curse, set the timing low, and wait). The code has very direct and easy access to the player's bimbofication state. Given that instantly bimbofying the player also isn't exactly common generic functionality you want often, it's not really worth the time to implement a function for it.

 

Whereas the NPC bimbofication is fairly obfuscated behind timers, formlists and StorageUtil variables. It's not super simple to get in there with code and adjust things, so having a function to handle it would actually be useful.

 

 

On an unrelated note, if you're trying to get the Courier to work in CK, check out ChildishGames_Timers- it triggers the courier after each stage of Childish Games. Turns out, once you realise how he actually works it's pretty simple to copy, so you could copy how it's done in there.

 

6 hours ago, ebbluminous said:

If you do the Insta-Bimbo thing... Any chance of a spell for the PC/NPCs to use that if it hits a female they get turned into a Bimbo... :)

 

Probably as a debug/cheat spell. I wouldn't be basing a whole quest around it since it doesn't feel... balanced? Seems like a stupid thing to say in the funny bimbo mod, but I'm sticking with it.

But there's no reason not to let players mess with it in some capacity.

 

5 hours ago, AnonAngelion said:

 

Oh good.

So the load order sounds like it should be:

 

Botox.

Bimbos.

Bimbo botox patch.

 

If those aren't in the wrong order than I'm wondering what else might be conflicting with it. ?

 

Only things I can think of could be the load order of things like "Enhanced character edit", "Bodyslide and outfit studio" and maybe any skin texture mods like "fair skin"... maybe even "XPMSE Skeleton"

I have those mods, I'm just wondering if the Bimbos would have conflictions with anything that alters their head?

I have the knowledge to swap around textures and body mesh .nifs if the file structure allows it, but I have no idea how head .nifs work, as I think most modders tend to go to extra steps to give special characters the unique design that they have.

 

All I know is that if anything messes with a characters head nif or something called a "Chargen" or "Facegen", very weird and unpredictable things tend to happen, so I never touch those particular files lol. ?

 

I'll have another look at my mod list and see what I can re-order perhaps, but I recently (after getting the same grey face thing with BoS) had a tidy up of my mod list, re-ordering things that to my understanding could be grouped better, and after the clear up I was still getting the grey faces.

 

Only other thing I haven't tried yet is to start a brand new fresh game with BoS installed and see if that fixes anything.

The save I initially tried it on was already very new, but maybe something in the way BoS generates the modded characters requires a new game to properly inject into the game.

 

I'll see what I can do and get back to you with my findings if I manage to fix it.

-------------

EDIT:

 

Right, so I checked the order, it was already as advised.

 

Tried a brand new game.

 

Still having the issue tho, the bimbos bodies are fine, normal color, but the heads are like a darker, pastier, or grey-ish kind of hue.

 

I would guess that unless no one else is having this bug, it would seem like the botox patch is fighting either the bimbo mod, or botox itself for alterations to the faces.

 

I thought about it and as I mentioned about "Chargen" and "Facegen" before... grey, miscolored faces are something that tends to be caused by conflicts between them.

 

Looking in your bimbo mod files, and that of the patch, I noticed that the esp and files associated with it are called "Custom Comments" rather than "Bimbos of Skyrim".

I'm no expert at facegen related stuff, but I would wonder if there is a pathing conflict between botox, BoS and the patch, where it's looking for either "Bimbos of Skyrim" by name, or "Custom Comments", and when it then attempts to cross reference those, it isn't finding the correct... name? tag? file?

 

I wish I understood facegen better, but I can only make logical guesses based off of what I've experienced using mods that utilize them, I wish I could be of more help, but maybe if you have a close look at your "gen" files, you might spot something that I can't.

 

Best of luck, hopefully we can work it out. ?

 

It's not the "CustomComments" thing. Annoyingly, that's the internal name of the mod. BoS started out as a dialogue tweak that I got carried away with, and by the time anyone cared enough about the mod for me to fix it, it was already too late. Anywhere user-facing, I can refer to it as Bimbos of Skyrim, but anywhere that the game wants to interface with it (like in the facegen folder) I have to use CustomComments.

 

Are you on the latest 1.7.3 version? There was a greyface bug in 1.7.2, where I had made a typo in the file structure causing the facegen to installed in the wrong place (so you're right about grayface being caused by bad facegen).

 

What happens if you remove the Botox patch? Still get gray faces, or correctly coloured but ugly un-botoxed ones?

 

I will say that the design of the NPCs is nothing special. They're just generated using Creation Kit's inbuilt NPC editor. I know some mod authors go all out on getting their NPCs to look exactly the way they want them, but I personally a) would rather they match your setup's default aesthetic, and b) couldn't be bothered. So there shouldn't be anything clever going on there.

 

Worst case scenario, what if you try installing the Botox head manually? Navigate to Data\Textures\actors\character\FacegenData\Facetint\CustomComments.esp and paste the .dds facetint textures in, and Data\meshes\actors\character\FaceGenData\FaceGeom\CustomComments.esp and paste the .nif faceGeom meshes in.

 

2 hours ago, GrimReaperCalls said:

 

I updated the DBVO files to include some of the new dialogue for 1.7, and added lip-movements to them as well this time.

 

Just wanted to say, huge props to you jib_buttkiss for the new version, and the intense work that went into getting 1.7.1. and 1.7.2 out that quickly.

 

Awesome! I'll update the link to these next time I update the mod page.

 

1 hour ago, TiredGamer said:

 

Oh, I accidentally found what mod caused it... Not the BoS.
Soulgem Oven. 

 

It uses the same tattoo as BoS.

Ah, that makes more sense. I was hoping it would be something like that. Like I said the other day, I love the smell of a problem turning out to not be my fault.

 

11 minutes ago, ekw070 said:

Maybe I'm just missing something, but how do you check your corruption level?

 

What H Bof said.

 

But if you'd rather it be "in-character" instead of through the MCM, you'll have a Bimbo Corruption debuff in your Active Effects. This gives you a general idea of your current level (low, moderate, high, etc.).

Posted
13 minutes ago, H Bof said:

There's an option in the main MCM page where after you click it a popup will trigger with the value

 

Thank you.

Posted

Okay so I've always been curious about this; I gotta ask - how the hell did a minor dialogue tweak mod turn into a Bimbofication mod? That seems SO wildly different haha, what was the original tweak you were even trying to make?

Posted
3 hours ago, jib_buttkiss said:

If you do end up making anything yourself, don't hesitate to reach out to me if you need info on my code, or any small changes on my end to make your stuff work. I'm always keen to work with other modders to make more content for the mod.

 

So I started working on the gender change mechanic since that is much simpler (only for player though). YPS will be required for it to work, and the way I've ended up doing it, if the player is male, then a new quest I created triggers when the player's corruption overflows. That new quest just triggers the YPS permanent gender change mechanic before setting the stage of the CC_BimbofyPlayer quest to 20 to trigger the rest of the curse normally. Once I confirm that's working, I may add some additional stuff like new message boxes and the like.

 

That being said, I do have one question. I'm also trying to add an option to the player bimbo curse where at a certain point, if a corresponding MCM option is turned on, the player can change their name to something more "bimbo-like." I'm trying to see where in the NPC curse quest that change is made, but I think something is wrong with my MO setup, since I think I have older versions of the source code files, since I don't see where in the NPC curse quest you are pulling from the json file to change the NPC name. If I can pull that list, then I should be able to use YPS to add that to the player curse as well. I may also add an option to allow the player to enter a custom name, if none of the existing options "fit".

 

3 hours ago, jib_buttkiss said:

The "instant bimbo" function will probably only be for NPCs, since it's already really easy to trigger various stages on the player, in papyrus (CC_BimbofyPlayer.SetStage(x)), in the console (setstage CC_BimbofyPlayer x) and even just in-game (use the MCM to start the curse, set the timing low, and wait). The code has very direct and easy access to the player's bimbofication state. Given that instantly bimbofying the player also isn't exactly common generic functionality you want often, it's not really worth the time to implement a function for it.

 

Now that you made it more clear for me, I think I'll write up a couple of alternate starts as well. One is for female PCs to start as a bimbo. The other is for male PCs - it'll sort of be a "reverse" bimbo curse that will slowly lead up to triggering the gender change mechanic I'm also working on. The idea is that the male PC would lose muscle, get more "feminine" (as much as I can get with a male body type), before finally triggering the switch. That''ll probably be my next project after this gender change mechanic.

Posted
4 hours ago, jib_buttkiss said:

 

Whereas the NPC bimbofication is fairly obfuscated behind timers, formlists and StorageUtil variables. It's not super simple to get in there with code and adjust things, so having a function to handle it would actually be useful.

 

Hate to tell you this, but this is likely a solved problem :P

CC_BimbofyNPCv2.doBimbofy(Bimbo, 1, 0) will instantly bimbofy an NPC (Though there is currently a bug in that code where the while loop checks CC_HoursPerCurseStep rather than the override value). The only thing it won't do is remove a currently bimbofying NPC from the queue, but fortunately the way the queue and everything else work just means that they'll be removed when they would next advance a stage

Posted (edited)
2 hours ago, AphroditesEye said:

Okay so I've always been curious about this; I gotta ask - how the hell did a minor dialogue tweak mod turn into a Bimbofication mod? That seems SO wildly different haha, what was the original tweak you were even trying to make?

 

Right, so... Sexlab Hormones, right? Adds a bimbofication for the player. All good fun, but wouldn't it be better if you could bimbofy your follower instead? Well, it's fairly easy to simulate with other mods and minor edits- lock their arousal high so ABBA morphs them permanently, Scent of Sex to make them randomly fuck, edit their head .nif to be blonde... But that never quite hits the most important thing- the dialogue. So what can you do about that?

 

Well, use Tes5Edit to edit some of the follower Idle comments to talk sluttier, of course. Oh, it needs an .esp name for that? Well, it's just some custom comments, so that's a good enough name...

 

And then we can edit some other dialogues too... YPS's Girl Talk, easy to remodel into Slut Chats. SLSF comments those can be rewritten a bit. The atrocious grammar in the Milk Mod that I'm sure doesn't bother normal people but drives me mad, fix that too. Oh, and I can finally fix that one line of dialogue in Hormones that the Outcasts say that's just a bit weird and drives me nuts... What about the bimbofication messages then? Oh, they're hardcoded into the scripts. Well, lets get the Creation Kit up and running, all I need to do is edit a few strings and recompile...

 

Oh, well now that's up and running. Well, I know a fair bit about coding, papyrus can't be that bad, why don't I start from scratch and do a follower bimbofication properly, instead of kludging it out of other mods? I'm lazy, so let's just add it into my CustomComments.esp that I've got lying around... I'll just get my bearings with a nice simple fetch quest for a bimbo in Whiterun, all good, now a slightly more complex one where an NPC at the College actually gets bimbofied, okay. Right, I know what I'm doing enough now, time to implement that follower bimbo curse.

 

Hm, I've spent time on this, and there's nothing quite like it on Loverslab (or I would have just used that). Maybe I should upload it? I'll just rip all the edits of other mods out to clear those dependencies. Hm. The .esp is still called CustomComments. Can you rename an .esp without breaking everything? Eh, who cares. It'll probably only get like 4 downloads anyway...

 

1 hour ago, silverstorm11111 said:

 

So I started working on the gender change mechanic since that is much simpler (only for player though). YPS will be required for it to work, and the way I've ended up doing it, if the player is male, then a new quest I created triggers when the player's corruption overflows. That new quest just triggers the YPS permanent gender change mechanic before setting the stage of the CC_BimbofyPlayer quest to 20 to trigger the rest of the curse normally. Once I confirm that's working, I may add some additional stuff like new message boxes and the like.

 

That being said, I do have one question. I'm also trying to add an option to the player bimbo curse where at a certain point, if a corresponding MCM option is turned on, the player can change their name to something more "bimbo-like." I'm trying to see where in the NPC curse quest that change is made, but I think something is wrong with my MO setup, since I think I have older versions of the source code files, since I don't see where in the NPC curse quest you are pulling from the json file to change the NPC name. If I can pull that list, then I should be able to use YPS to add that to the player curse as well. I may also add an option to allow the player to enter a custom name, if none of the existing options "fit".

 

 

Now that you made it more clear for me, I think I'll write up a couple of alternate starts as well. One is for female PCs to start as a bimbo. The other is for male PCs - it'll sort of be a "reverse" bimbo curse that will slowly lead up to triggering the gender change mechanic I'm also working on. The idea is that the male PC would lose muscle, get more "feminine" (as much as I can get with a male body type), before finally triggering the switch. That''ll probably be my next project after this gender change mechanic.

 

For the name changing, it happens in the NPC curse at stage 15. It's in the CC_BimbofyNPCv2 script, starting at line 689. But the actual system used there doesn't work for the player (that's why I haven't done it), so the only useful info there is the .json stuff.

But if you're already involving YPS, why not just use it's player name change system?

 

A few other notes: I don't recommend making edits to the mod's scripts. Calling their functions and referencing them will be fine, but if you make edits then they'll be overwritten when I make updates to them myself (which I have done for every major script, literally every version). And it's not something I can avoid doing, either.

Also, and I'm sure this is obvious (but I don't have any formal permissions for the mod written down anywhere so it can't hurt to say), if you do make a BoS Tweak, don't include the core mod in your download. It has to be a patch for BoS that requires the user to have the main mod installed.

 

  

5 minutes ago, Okshi91 said:

 

Hate to tell you this, but this is likely a solved problem :P

CC_BimbofyNPCv2.doBimbofy(Bimbo, 1, 0) will instantly bimbofy an NPC (Though there is currently a bug in that code where the while loop checks CC_HoursPerCurseStep rather than the override value). The only thing it won't do is remove a currently bimbofying NPC from the queue, but fortunately the way the queue and everything else work just means that they'll be removed when they would next advance a stage

 

Well, I'm glad I've been too lazy for past few days to start doing it then!

I'm going to choose to believe that I would have noticed that when I got around to doing it myself...

 

EDIT: though I might make a small edit to the curse script to allow temporary suppressing of the transformation messages, so if you do insta-bimbo someone for story reasons the player doesn't get spammed with 18 dialogue boxes/notifications.

Edited by jib_buttkiss
Posted

I feel so fucking vindicated learning that someone else is bothered by the grammar of MME, THANK YOU. Really interesting to learn, thanks.

Some things to note; by the way - I finally got around to testing the heels file (Sorry it took so long, bad memory) and it unfortunately does not work. The Heels themselves appear, but the feet are invisible. The White Heels don't show feet nor heels at all.

I've grabbed Morella as a follower, and looking at her inventory with the console I've noticed her Bimbo Collar isn't the normal one. I presume this is to prevent her from gaining passive corruption through it, but if that's not the case; might I suggest doing it? It makes a lot more sense Lylli would put that on her if she knew that, long term, Morella would be inevitably turned into a Bimbo by it. Could even add a line of dialogue about it. I'd also suggest giving Morella lines depending on how high her corruption is.

And finally on the topic of dialogue; that's the area of the CK I actually have quite a bit of experience with. I'm no expert, but about a year and a half ago I was working on my own custom voiced follower mod I eventually scrapped due to wanting a rewrite and now having more experience; but beforehand I had integrated about 1500 lines. Would you mind if I made an add-on to flesh out Morella more as a follower, and if so, how would you describe her personality, interests, dislikes, ect? If you'd prefer to write her yourself, however, just say so. I'm just interested in fleshing out characters and if you intend on adding more dialogue for her yourself; I'd much rather see your vision anyways. I'd do just a straight addon for the mod, but something is wrong with either my copy of Skyrim or CK and no matter what I do I could never get the SexLab quickstart to work.

Posted
18 minutes ago, AphroditesEye said:

I've grabbed Morella as a follower, and looking at her inventory with the console I've noticed her Bimbo Collar isn't the normal one.

It's probably to prevent us from removing it as the normal bimbo collar is not locked.

Posted
56 minutes ago, AphroditesEye said:

And finally on the topic of dialogue; that's the area of the CK I actually have quite a bit of experience with. I'm no expert, but about a year and a half ago I was working on my own custom voiced follower mod I eventually scrapped due to wanting a rewrite and now having more experience; but beforehand I had integrated about 1500 lines. Would you mind if I made an add-on to flesh out Morella more as a follower, and if so, how would you describe her personality, interests, dislikes, ect? If you'd prefer to write her yourself, however, just say so. I'm just interested in fleshing out characters and if you intend on adding more dialogue for her yourself; I'd much rather see your vision anyways. I'd do just a straight addon for the mod, but something is wrong with either my copy of Skyrim or CK and no matter what I do I could never get the SexLab quickstart to work.

Would love to see this done by either you or jib, currently have her as a follower and love when she gets the dialogues where she references how it's a shame to see her girlfriend change into a bimbo so more dialogues that are aware of both yours and her bimbo state would be cool! I'd love to help with all of these proposed patches and addons but I failed AP computer science and don't know what the hell I'm doing with CK lol I'm just a guy who spends far too much time adjusting my racemenu presets.

Posted
31 minutes ago, AphroditesEye said:

I feel so fucking vindicated learning that someone else is bothered by the grammar of MME, THANK YOU. Really interesting to learn, thanks.

Some things to note; by the way - I finally got around to testing the heels file (Sorry it took so long, bad memory) and it unfortunately does not work. The Heels themselves appear, but the feet are invisible. The White Heels don't show feet nor heels at all.

I've grabbed Morella as a follower, and looking at her inventory with the console I've noticed her Bimbo Collar isn't the normal one. I presume this is to prevent her from gaining passive corruption through it, but if that's not the case; might I suggest doing it? It makes a lot more sense Lylli would put that on her if she knew that, long term, Morella would be inevitably turned into a Bimbo by it. Could even add a line of dialogue about it. I'd also suggest giving Morella lines depending on how high her corruption is.

And finally on the topic of dialogue; that's the area of the CK I actually have quite a bit of experience with. I'm no expert, but about a year and a half ago I was working on my own custom voiced follower mod I eventually scrapped due to wanting a rewrite and now having more experience; but beforehand I had integrated about 1500 lines. Would you mind if I made an add-on to flesh out Morella more as a follower, and if so, how would you describe her personality, interests, dislikes, ect? If you'd prefer to write her yourself, however, just say so. I'm just interested in fleshing out characters and if you intend on adding more dialogue for her yourself; I'd much rather see your vision anyways. I'd do just a straight addon for the mod, but something is wrong with either my copy of Skyrim or CK and no matter what I do I could never get the SexLab quickstart to work.

 

I could post that dialogue patch, if people are interested. It has edits for Hormones, YPS, Sexlab Solutions, ABBA, Milk Mod, Sexist Guards, SLSF Fame Comments and Fill Her Up. I'm pretty sure there's an XEdit filter that can clean any particular mod's edits out of it, though.

 

Yeah, I'm going to have to have a fight with those shoes. Hopefully its just a typo in one of the partitions or something.

 

As a note, collars don't inherently cause corruption, they just amplify gains that do occur. I feel like Lyli wouldn't go so far as to bimbofy Morella (at that point in the quest chain, at least).

 

If you're keen on Morella, that would be awesome! Would you want to make it an external patch, or let me integrate it into the main mod? Either is cool.

I'll DM you some of the technical details (like how to determine if she's dating the player), but here's a list of some character traits:

 

Spoiler

-She's an aspiring mage and is fascinated and impressed with magic, and has always wanted to visit the College of Winterhold (I've given her some idle dialogue about this, she's really happy when you take her there)

-She thinks she's clever, and she's right. So she tends to be fairly confident of herself, even if she's wrong. Like how in Childish Games when you try to suggest that she's going too far, she barely even listens. Lyli's not super wrong when she calls Morella "conniving". But out in the wilds, she knows that she's new to adventuring, and looks to you for reassurance that she's doing well.

-She knows that her family disapprove of mages, and her father worries she'll run away to join the College (but she wouldn't, she's still a dutiful daughter who loves her family, even if she won't admit that). She probably misses them a little bit when she's out adventuring.

-Feels a bit trapped in Whiterun, and isn't really interested in any of the life paths available to her there.

-Just to clear up her family tree, she's Avulstein's daughter, so she's grumpy about the Civil War because it's forced her father into hiding (and the other events of Missing In Action).

-Hates Lyli, of course. She's really pleased with herself for what she's done to her after Childish Games and tends to gloat a bit if it comes up.

-She can be a bit of a bitch to people she doesn't like- I mean, look at Childish Games.

-She's a bit girly sometimes- she likes jewellery and pretty things (particularly silver, since it goes with her hair- oh wait)

-She has an adventurous spirit, but hasn't exactly done much of it- she's still quite young (I picture her as 19/20ish) and doesn't get out of Whiterun much. She's excited to adventure for fortunes, though she will send a lot of the gold she's obviously going to find back home (or deliver it manually, I guess)

-This naivety can show up in her having some fairly basic/childish opinions of things sometimes- not because she's dumb, she doesn't have the exposure to some ideas (and not always, she's not a child)

-So she likes the idea of exploring caves and dungeons, but then tends to regret it a bit when faced with certain enemies:

             -She hates Falmer and thinks they're creepy

             -She thinks Dwemer machines are cool, but thinks the Dwemer themselves were a bit stupid for not liking magic

             -She's a bit scared of vampires, because she's heard that rumour that even one scratch could turn you

             -She's a good Nordic girl, so she respects Draugr as her ancestors. Doesn't mean she likes them though

             -She thinks bandits are idiots.

             -She thinks enemy wizards are real morons (for wasting their talent. Do they have a goal in what they're doing? Probably, but she won't consider that)

-She respects the Gods, priests, and temples

-After Childish Games, she's a bit sore about her blonde hair and larger breasts (but not so much after the player reassures her it looks nice)

-If the player is female, she also has a bit of an awakening during Childish Games 3 (she mentions it in her dialogue about testing the love potion) and realises that she's a lesbian. Of course, for a male player this doesn't come up and she's straight.

 

-Once the player is dating her, it's full on teen love for her, very sappy and giggly. She plays up the girliness a bit to be cute, but she'll be a bit raunchy sometimes if there's no one else around ("*giggle* Hey babe! Enjoying the view?" is an existing line that can play if she's naked and there's no other NPCs around, or "The Dwemer made such clever machines! I wonder if any of the more... 'fun' ones are still around?"  if you've in a Dwemer dungeon)

-She's very touchy feely, asking for kisses and hugs fairly often. She has a huge crush on the player, even when they're together.

-Of course, she has a very standard view on sex and all that (she'd be mortified to be caught naked in town, for example), but she does want sex with the player

-She knows the player is this big cool tough amazing adventurer, and you've promised to keep her safe out there, so she feels confident and safe around you even in really tough circumstances. She'll look to you for safety if she feels scared.

-I had her refer the to player as Babe as that's vaguely gender neutral and seemed to fit her character (something like Darling or Honey wouldn't fit, for example).

-She thinks landmarks (like Solitude or Dragon Bridge) are romantic. She's also excited about the College (she has a line about thinking it'd be fun to make out in a secret room)

-She's really impressed by your achievements in the various faction quests, and likes feeling important because her girlfriend saved the world, or rescued the Companions (who she has a family interest in, Eorlund), or whatever. You can imagine just how impressed and turned on she is when you end up as Archmage.

 

BIMBO PLAYER:

-She's a bit disappointed that her girlfriend has changed so much, but she has to admit that you are really sexy now

-She'll take a more dominant role over you, since you became so submissive. She feels protective of her poor dumb girlfriend.

-Her confidence is built up quite a by the inversion in your relationship, and she won't hesitate to boss you around a bit.

-She'll treat you like the sex doll you are (hard not to, with all the giggling and begging you'll do).

-You can see an example of the kind of dynamic you'd have in the CC_BimbofyPlayer_Beg Branch

-Of course, if you're a bimbo and she's fucking you all the time... the bimbo player/dominant Morella dynamic is never going last very long...

 

BIMBO MORELLA:

-She's still Morella, just with the submissive and girliness jacked up to 1000. She still thinks magic is kinda cool, but not as cool as sex.

-She's super obsessed with the player. She wants to be arm candy, make other people jealous of you because you've got her.

-Standard bimbo stuff, exhibitionist, slutty, showoff. But all through the lens of the player. She doesn't want to fuck every guy in town, she wants threesomes with them and you, she likes showing off her naked body because it makes people jealous of you, and so on.

-But under all the bimboness, she's still herself- a hyper-sexualised, sex-obssessed, ultra-submissive, version of herself.

 

..well, that ended up longer than I intended. If you want anything else on her, just let me know.

 

12 minutes ago, Balgin said:

It's probably to prevent us from removing it as the normal bimbo collar is not locked.

 

Yeah, it's a non-playable version of the bimbo collar that the player can't access to remove it. It also has an enchantment on it that adds the milk leak texture to her breasts after Childish Games 3.

Posted
30 minutes ago, jib_buttkiss said:

 

I could post that dialogue patch, if people are interested. It has edits for Hormones, YPS, Sexlab Solutions, ABBA, Milk Mod, Sexist Guards, SLSF Fame Comments and Fill Her Up. I'm pretty sure there's an XEdit filter that can clean any particular mod's edits out of it, though.

 

Yeah, I'm going to have to have a fight with those shoes. Hopefully its just a typo in one of the partitions or something.

 

As a note, collars don't inherently cause corruption, they just amplify gains that do occur. I feel like Lyli wouldn't go so far as to bimbofy Morella (at that point in the quest chain, at least).

 

If you're keen on Morella, that would be awesome! Would you want to make it an external patch, or let me integrate it into the main mod? Either is cool.

I'll DM you some of the technical details (like how to determine if she's dating the player), but here's a list of some character traits:

 

  Reveal hidden contents

-She's an aspiring mage and is fascinated and impressed with magic, and has always wanted to visit the College of Winterhold (I've given her some idle dialogue about this, she's really happy when you take her there)

-She thinks she's clever, and she's right. So she tends to be fairly confident of herself, even if she's wrong. Like how in Childish Games when you try to suggest that she's going too far, she barely even listens. Lyli's not super wrong when she calls Morella "conniving". But out in the wilds, she knows that she's new to adventuring, and looks to you for reassurance that she's doing well.

-She knows that her family disapprove of mages, and her father worries she'll run away to join the College (but she wouldn't, she's still a dutiful daughter who loves her family, even if she won't admit that). She probably misses them a little bit when she's out adventuring.

-Feels a bit trapped in Whiterun, and isn't really interested in any of the life paths available to her there.

-Just to clear up her family tree, she's Avulstein's daughter, so she's grumpy about the Civil War because it's forced her father into hiding (and the other events of Missing In Action).

-Hates Lyli, of course. She's really pleased with herself for what she's done to her after Childish Games and tends to gloat a bit if it comes up.

-She can be a bit of a bitch to people she doesn't like- I mean, look at Childish Games.

-She's a bit girly sometimes- she likes jewellery and pretty things (particularly silver, since it goes with her hair- oh wait)

-She has an adventurous spirit, but hasn't exactly done much of it- she's still quite young (I picture her as 19/20ish) and doesn't get out of Whiterun much. She's excited to adventure for fortunes, though she will send a lot of the gold she's obviously going to find back home (or deliver it manually, I guess)

-This naivety can show up in her having some fairly basic/childish opinions of things sometimes- not because she's dumb, she doesn't have the exposure to some ideas (and not always, she's not a child)

-So she likes the idea of exploring caves and dungeons, but then tends to regret it a bit when faced with certain enemies:

             -She hates Falmer and thinks they're creepy

             -She thinks Dwemer machines are cool, but thinks the Dwemer themselves were a bit stupid for not liking magic

             -She's a bit scared of vampires, because she's heard that rumour that even one scratch could turn you

             -She's a good Nordic girl, so she respects Draugr as her ancestors. Doesn't mean she likes them though

             -She thinks bandits are idiots.

             -She thinks enemy wizards are real morons (for wasting their talent. Do they have a goal in what they're doing? Probably, but she won't consider that)

-She respects the Gods, priests, and temples

-After Childish Games, she's a bit sore about her blonde hair and larger breasts (but not so much after the player reassures her it looks nice)

-If the player is female, she also has a bit of an awakening during Childish Games 3 (she mentions it in her dialogue about testing the love potion) and realises that she's a lesbian. Of course, for a male player this doesn't come up and she's straight.

 

-Once the player is dating her, it's full on teen love for her, very sappy and giggly. She plays up the girliness a bit to be cute, but she'll be a bit raunchy sometimes if there's no one else around ("*giggle* Hey babe! Enjoying the view?" is an existing line that can play if she's naked and there's no other NPCs around, or "The Dwemer made such clever machines! I wonder if any of the more... 'fun' ones are still around?"  if you've in a Dwemer dungeon)

-She's very touchy feely, asking for kisses and hugs fairly often. She has a huge crush on the player, even when they're together.

-Of course, she has a very standard view on sex and all that (she'd be mortified to be caught naked in town, for example), but she does want sex with the player

-She knows the player is this big cool tough amazing adventurer, and you've promised to keep her safe out there, so she feels confident and safe around you even in really tough circumstances. She'll look to you for safety if she feels scared.

-I had her refer the to player as Babe as that's vaguely gender neutral and seemed to fit her character (something like Darling or Honey wouldn't fit, for example).

-She thinks landmarks (like Solitude or Dragon Bridge) are romantic. She's also excited about the College (she has a line about thinking it'd be fun to make out in a secret room)

-She's really impressed by your achievements in the various faction quests, and likes feeling important because her girlfriend saved the world, or rescued the Companions (who she has a family interest in, Eorlund), or whatever. You can imagine just how impressed and turned on she is when you end up as Archmage.

 

BIMBO PLAYER:

-She's a bit disappointed that her girlfriend has changed so much, but she has to admit that you are really sexy now

-She'll take a more dominant role over you, since you became so submissive. She feels protective of her poor dumb girlfriend.

-Her confidence is built up quite a by the inversion in your relationship, and she won't hesitate to boss you around a bit.

-She'll treat you like the sex doll you are (hard not to, with all the giggling and begging you'll do).

-You can see an example of the kind of dynamic you'd have in the CC_BimbofyPlayer_Beg Branch

-Of course, if you're a bimbo and she's fucking you all the time... the bimbo player/dominant Morella dynamic is never going last very long...

 

BIMBO MORELLA:

-She's still Morella, just with the submissive and girliness jacked up to 1000. She still thinks magic is kinda cool, but not as cool as sex.

-She's super obsessed with the player. She wants to be arm candy, make other people jealous of you because you've got her.

-Standard bimbo stuff, exhibitionist, slutty, showoff. But all through the lens of the player. She doesn't want to fuck every guy in town, she wants threesomes with them and you, she likes showing off her naked body because it makes people jealous of you, and so on.

-But under all the bimboness, she's still herself- a hyper-sexualised, sex-obssessed, ultra-submissive, version of herself.

 

..well, that ended up longer than I intended. If you want anything else on her, just let me know.

 

 

Yeah, it's a non-playable version of the bimbo collar that the player can't access to remove it. It also has an enchantment on it that adds the milk leak texture to her breasts after Childish Games 3.

God damn that's more character information than I get out of some actual profiles my friends and I write up for roleplay, that's incredibly useful. I'll have to store this on a doc somewhere.

Can't guarentee it'll ever go anywhere - ADHD makes it an incredible pain to commit to projects; but I may work on this in my spare time off and on. I'll send it to you if it ever becomes anything worthwhile. Thanks!

Posted
8 hours ago, jib_buttkiss said:

I have a mod that forces the player to beg for sex when their arousal is too high, but I can't remember what it is. But if your setup isn't generating enough aggressive/dremora/bimbo sex to get you corrrupted into the curse, you could turn up the corruption values so that it takes less individual actions to get you to 100%?

Ironically only mod that comes up when I google that begging feature you described is SL Hormones?

Well, I don't use NPC's forcing dialogue that perhaps leads to sex on you as the main way to add corruption (though it's a neat side effect). It's my preferred way to add sexlab stuff to friendly NPCs. Only getting that via the player actively asking for it on their own gets boring rather fast imo.
But finding a good mod forcing you into such dialogue is surprisingly hard to find.?

Posted

Unrelated from my last post - finally did a quick testrun of Lyvelia's quest. Stage 2 and 3 have their hair pink, but stage 4 doesn't. I assume a scripting mistake. Dareel also calls the player blonde.

I would recommend some minor modifications to the quest; personally - if you're intent on blocking the Bimbo curse during the quest, I'd give the player progressing morphs throughout it. It'd really add to the idea of the curse, since its physically not that intense until the final stage.

Since the new version still adds corruption with dialogue though; and I assume you don't plan on blocking the curse, having some alternate dialogue from Dareel and/or Lyvelia if you've reached 100% corruption by the end stages would be a nice touch. Permanently changing the player's hair to pink after the quest could be a nice optional choice, too - honestly, I'd start with changing the hair color earlier anyways; since Lyvelia's hair becomes progressively brighter pink as the curse worsens.

Posted

Before the bimbification started, I turned on the super hardcore option. 
Yet, nothing happen, only 10% loss for everything. This option maybe doesn't working?


image.png.716388b9a6981916a21b41e70bc0dc06.png

image.png.7bf0ce52b5eb5d24e960a97ca40d6618.png

 

It is too little "punishment" for a bimbo.
So, I have a badass-bimbo-terminator character now.
One common draugr needs one shot with a crossbow while she is sneaking.

The basic damage is 61 after the "punishments", while sneak it is 183...
So, I think, the 10% loss is just too little.

 

I suggest an alternative restrictions system: A bimbo cannot use weapons, just daggers, and staffs. (Hugh breasts make impossible to use bows - Amazones in history. Other weapons need strength, but a bimbo isn't too strong, right?)
Or every attack or block cost stamina, and if the stamina depleted, no further actions possible - use stamina potions for recharge!

 

Oh yes, gods, save Skyrim!
I am the bimbo-arch-mage now, so I want to develop and spread some sex-driven spells across the College. and across Skyrim.. 

 :D

Posted
15 minutes ago, AphroditesEye said:

Unrelated from my last post - finally did a quick testrun of Lyvelia's quest. Stage 2 and 3 have their hair pink, but stage 4 doesn't. I assume a scripting mistake. Dareel also calls the player blonde.
 

Yes, I had the same issue during that quest. The hair was pink, but the dialog says blonde...

Posted
12 minutes ago, AphroditesEye said:

God damn that's more character information than I get out of some actual profiles my friends and I write up for roleplay, that's incredibly useful. I'll have to store this on a doc somewhere.

Can't guarentee it'll ever go anywhere - ADHD makes it an incredible pain to commit to projects; but I may work on this in my spare time off and on. I'll send it to you if it ever becomes anything worthwhile. Thanks!

 

Yeah, I may have spent quite a lot of time procrastinating working on Childish Games by building her character in my head instead...

 

4 minutes ago, A.Okita aka Caralis said:

Ironically only mod that comes up when I google that begging feature you described is SL Hormones?

Well, I don't use NPC's forcing dialogue that perhaps leads to sex on you as the main way to add corruption (though it's a neat side effect). It's my preferred way to add sexlab stuff to friendly NPCs. Only getting that via the player actively asking for it on their own gets boring rather fast imo.
But finding a good mod forcing you into such dialogue is surprisingly hard to find.?

 

Oh, now you mention it I suspect that might be the one. I reckon it's still worth installing Hormones alongside Bimbos, you know, as long as you disable it's curses. The Dremora Outcasts around are a good way to gain corruption, and it adds a decent amount of fun dialogue.

 

I think Cursed Loot might have a similar function, but it's such a heavy mod with such bad documentation, so who knows.

  

1 minute ago, AphroditesEye said:

Unrelated from my last post - finally did a quick testrun of Lyvelia's quest. Stage 2 and 3 have their hair pink, but stage 4 doesn't. I assume a scripting mistake. Dareel also calls the player blonde.

I would recommend some minor modifications to the quest; personally - if you're intent on blocking the Bimbo curse during the quest, I'd give the player progressing morphs throughout it. It'd really add to the idea of the curse, since its physically not that intense until the final stage.

Since the new version still adds corruption with dialogue though; and I assume you don't plan on blocking the curse, having some alternate dialogue from Dareel and/or Lyvelia if you've reached 100% corruption by the end stages would be a nice touch. Permanently changing the player's hair to pink after the quest could be a nice optional choice, too - honestly, I'd start with changing the hair color earlier anyways; since Lyvelia's hair becomes progressively brighter pink as the curse worsens.

 

Yeah, Lyvvi and Tarria got reset in the Great Fire of 1.7.2. It's not a scripting thing, I just didn't edit their head .nifs when I uploaded 1.7.3 (out of paranoia, mostly). I'll have them fixed and pink for 1.7.4. I've fixed Dareel's remark for 1.7.4 as well.

 

I had a look and I must have imagined the curse being blocked during the quest, or something; since I can't find any reference to Lyvelia's quest in the bimbo curse, so it can't know to pause anything, and the only reference to the curse in Lyvelia's quest is in the check that makes the Slutmark not go away if you're a bimbo. Looking through the changelog, I might have got mixed up-  there's a note saying "Since the bimbo debuffs are their own thing now, Lyvelia's quest no longer interferes with them". It's possible that I originally passed that off as "the bimbo curse debuffs are disabled during Lyvelia's quest" (saying "it's a feature not a bug" always comes off a bit awkward when you then fix the bug...) and that's what I was thinking of?

 

Agreed about the hair showing up sooner. I've moved it to to the end of the 3-day wait, instead of being right at the end like it was.

 

I kinda like the idea of being stuck with pink hair, I'll have a play with it. I think there's an easy interaction with the bimbo curse I can use in there, but I can't remember right now. I did want to have it shading, but there's no easy way to determine good in-between shades (and also, a lot of normal hair colour>pink in-between shades don't really look any good) so I binned that idea.

 

Regardless of that, you are meant to keep the Slutmark if the quest gets you to 100% corruption, which I just found didn't work (it only got kept if you made it to full bimbofication), so I've fixed that.

 

I did consider doing morphs for 1.7, but was struck by a sudden bout of laziness when I realised that I'd have to account for them stacking with the curse's morphs (or not) and rewrote the slutmark forced dialogue instead. Maybe I'll get it in for 1.7.4.

  

41 minutes ago, TiredGamer said:

Before the bimbification started, I turned on the super hardcore option. 
Yet, nothing happen, only 10% loss for everything. This option maybe doesn't working?

 

It is too little "punishment" for a bimbo.
So, I have a badass-bimbo-terminator character now.
One common draugr needs one shot with a crossbow while she is sneaking.

The basic damage is 61 after the "punishments", while sneak it is 183...
So, I think, the 10% loss is just too little.

 

I suggest an alternative restrictions system: A bimbo cannot use weapons, just daggers, and staffs. (Hugh breasts make impossible to use bows - Amazones in history. Other weapons need strength, but a bimbo isn't too strong, right?)
Or every attack or block cost stamina, and if the stamina depleted, no further actions possible - use stamina potions for recharge!

 

Oh yes, gods, save Skyrim!
I am the bimbo-arch-mage now, so I want to develop and spread some sex-driven spells across the College. and across Skyrim.. 

 :D

 

Odd. Other people are reporting hardcore as working, but it sounds like it isn't for you. I'll have a look into it.

The 10% is the default, non-hardcore penalty, but it still shows up if hardcore is on.

 

I'm not so keen on the weapon restriction idea. I feel like it restricts gameplay in a way that I don't agree with. But also, like, if you don't want to use swords, just, you know... don't use 'em. 

 

Posted
14 minutes ago, jib_buttkiss said:

Agreed about the hair showing up sooner. I've moved it to to the end of the 3-day wait, instead of being right at the end like it was.

 

I kinda like the idea of being stuck with pink hair, I'll have a play with it. I think there's an easy interaction with the bimbo curse I can use in there, but I can't remember right now. I did want to have it shading, but there's no easy way to determine good in-between shades (and also, a lot of normal hair colour>pink in-between shades don't really look any good) so I binned that idea.

You'll want the change to be late enough for Dareel to see her original hair colour otherwise him commenting on the change doesn't make much sense (unless he saw it before and now he's made up his mind about the idea).

Posted
8 minutes ago, Balgin said:

You'll want the change to be late enough for Dareel to see her original hair colour otherwise him commenting on the change doesn't make much sense (unless he saw it before and now he's made up his mind about the idea).

 

Ah, good point. I could just change that line of dialogue, but I like it.

I'll have it happen just after the player meets him, so you'll be pink for the trip to Lyvelia and back, and then while you find the 5 quicksilver. Maybe I should make that collection section a bit harder, add another item you need to find to force the player to be stuck at full Slutmark for a bit longer.

Posted
39 minutes ago, jib_buttkiss said:

 

Odd. Other people are reporting hardcore as working, but it sounds like it isn't for you. I'll have a look into it.

The 10% is the default, non-hardcore penalty, but it still shows up if hardcore is on.

 

I'm not so keen on the weapon restriction idea. I feel like it restricts gameplay in a way that I don't agree with. But also, like, if you don't want to use swords, just, you know... don't use 'em. 

 

Oh, I don't use swords. Never. ?

Just bow, crossbow, or sometimes magic. ?

Or send one of the followers. ?

 

But I imagine a little, weak, blonde girl who uses greatsword or other heavy weapons. When giggling.  :D Like an anime character with a 3 meters long sword.

Same with the hevy armors. When a character uses an amulet that add +20% to the armor skill, a 10% penalty is weak.

 

Oh, a problem with restrictions: in some quests, need to use a specific weapon - usually swords. I see.

 

Second thoughts about super hardcore mode:
Maybe, after a lots of sex, the skill loses make her life harder...

Posted (edited)
52 minutes ago, jib_buttkiss said:

 

Ah, good point. I could just change that line of dialogue, but I like it.

I'll have it happen just after the player meets him, so you'll be pink for the trip to Lyvelia and back, and then while you find the 5 quicksilver. Maybe I should make that collection section a bit harder, add another item you need to find to force the player to be stuck at full Slutmark for a bit longer.

You could instead make him comment in a way that he knows you're hair has been changed from what it should naturally be just off of intuition alone, I mean pink isn't a natural color and he said he knows of Lyvelia's research already so he could just make a snarky/mocking comment about your hair and how he can infer why it looks like that. Also I wouldn't mind seeing potential modifiers for bimbos much like Being a Cow does with mutations.

 

A few ideas I've thought of:

 

  • Hair color as mentioned above, blonde and pink are all that I think make the most sense but you could still use different shades. You could add a potion that rerolls this color that could be used with a follower dialogues when they take advantage of a bimbo PC or for future quests.
  • Maybe the curse gives each bimbo a different shade of tan skin? Or at least a random shade from a selection for the PC compared to a universal one for npcs to save on performance and the time I'd imagine it would take to implement it.
  • Add a degree of variety to the sliders between bimbos for more modifiers as well, maybe an MCM slider you can set an min/max bonus to the morphs for bimbos so some would have different proportions as those values are added/subtracted to the default bimbo morphs that have been set. You could also add a potion or spell that adds/subtracts, rerolls, or removes these values that could be used when a follower takes advantage of PC bimbo by getting "bored" of their body, or it could be used for future quests. This could be an extension to Lyvelia's quest or a second one she gives you much like Childish Games 1-X. I could see some ways to make this make sense whether she's a bimbo or not it would just have to be different dialogue or her reasoning could be just her furthering the same kind of research she's been doing, or if she's a bimbo she could be experimenting to make her body more sexy. I can see some extra fun dialogues for this if the PC succumbed to the curse in or since her first quest as she now has a very dumb and very willing volunteer fall right into her lap.
  • Personality types - This would probably be a lot of effort in writing dialogues so I don't know how attractive this option is but you could add a random personality type that the player gains on transformation. Things like extra giggly, extra pouty, extra flirty, extra dumb, etc. and these would change mod dialogues accordingly. This could also be rerolled with a spell or potion for the same reasons listed above. I could see some fun quests or follower interactions based on them making you to their liking for this.
  • This one might tread some already covered ground so I'm not too sure - Favorite kind of sex or you could set a timer where the PC wakes up much like the curse stages and has a craving for this type of sex, could be an extra buff for having the corresponding type (oral, vaginal, anal) similar to the good girl mechanic but could have some fun extra dialogues to go with. This can serve as the next and final stage of the transformation dreams that have now given way to a bimbo PC's sexual fantasies that she dreams of instead every night. This could also be extended with the personality type modifiers listed above.

 

If this idea sounds attractive at all I can try to think of some more but that's all I have for now.

Edited by H Bof
Posted
4 hours ago, jib_buttkiss said:

 

 

  Hide contents

-She's a bit girly sometimes- she likes jewellery and pretty things (particularly silver, since it goes with her hair- oh wait)

That's actually kind of funny because, historically, the vikings valued silver higher than gold because they really liked the way that it looked. They thought gold looked boring in comparisson.

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