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Posted
2 hours ago, foreveraloneguy said:

FYI, ground objects for bras and panties are working again on 1.7.2.

 

Ah, good to hear. Thanks for letting me know.

 

4 hours ago, AphroditesEye said:

Perhaps another way you could gain corruption is through looting Nordic and possibly Dwemmer ruins, like each of their chests (and moreso Urns or Draugr bodies) has a chance to give you corruption when you try to loot them; like magical protection. I think Deviously Cursed Loot did something similar back in the day; but I haven't used Devious Devices since my switch to AE since I find it doesn't work well with my setup.

On the contrary maybe absorbing Dragon Souls reduces corruption slightly, since it's a dominance based power and can clear the mind. Or have it do the opposite where the Dragon's will overwhelms your own and adds corruption. Maybe its a percentage chance?

Maybe killing Hagravens can have a similar effect since cutting off their heads is enough to cure lycanthropy; apparently. Either Hag's magic or Hag's curse.

Also since you set up the Thalmor to be investigating the curse, maybe they're one of the options you can ask to cure you through their Justicars; but they'll more likely make it worse.

 

I did look into having trapped containers akin to Cursed Loot, but after checking out what DCL has to do to make that happen, I decided against it, mostly for my own sanity.

 

I don't mind the idea of heroic deeds reducing your corruption, actually, it feels kinda appropriate. I might let the new corruption cure system in 1.7 simmer for a while and see what people think of it. If I'm having people saying that it's too harsh, then I'll look into this.

 

My idea for that Thalmor was more that they had a team researching general Conjuration and Daedra stuff, not the curse. When Valisephona fell through that portal it was lucky that she landed in a realm that just turned her into a slut, rather than one that tortured her or drove her mad.

 

1 hour ago, Capul said:

 

Also this sounds great! ? I've always liked Salma, so something like this sounds really cute to me-- is it easier to do things with more inconsequential NPCs like this? o: I know you said more important quest ones like Aela or anyone in the main quest are no-nos, but I assume that means just throwaway side characters like Muiri or Eola would be fair game? If so I have a lot more ideas to write down in my doc ✍

 

 Yeah, the more inconsequential the NPC the easier they are to work with. But who's "inconsequential" isn't as obvious as it might seem. If they're involved in any significant quest at all, they're problematic- imagine there was a quest that might end up with Muiri bimbofied, servicing the miners in the city all day. Would that break the Dark Brotherhood quest she's part of? Eola's even worse since she can die in her quest.- how should that affect the bimbo quest? Even "side characters" are risky, it's best to work with total nobodies. Basically, if they have a role in a quest, I want to avoid doing anything significant with them.

 

So I try to avoid using vanilla NPCs for anything more than a quick interaction, since that's pretty harmless- just make them essential until that quest is over (for example, Mikael is essential until you finish Childish Games 2), but the less essential NPCs the better. But even then- in Belle's misc quest, you talk to Aicantar for like one line of dialogue. He's a nobody, that's a tiny interaction, no problem, right? No actually, he's a potential enemy in the Thieves Guild questline, so he can't be essential, and Belle's quest has to have a special failed state if you kill him there. This kind of thing pops up all over the game- it's kinda tricky to find NPCs anyone cares about that don't already do something.

 

Salma is a special case- she appears for a quest that's limited to one dungeon, then is immediately disabled and deleted from the game the moment it's over. You never find her in an inn, you'll never have her as a random encounter, nothing. So I know I can easily reuse her after that, since I know the game never does anything else with her.

 

12 minutes ago, AVS said:

 

The folder structure for the outfits is entirely different in the current version from what it was in the previous versions, so the existing conversions for other body types need to be updated before they can really be dropped in. This includes the texture paths, although those are fairly easy to copy over using NifSkope or Outfit Studio as a stopgap motion.

 

The new folder structure is a lot more organized, but it does make updating a conversion slightly more complicated...

 

Ah, yeah. Maybe I'll try and tidy up that UNP conversion eventually, but there's not much point when it still only covers half the armour in the mod.

 

11 minutes ago, AphroditesEye said:

Not sure if it's just a me thing, but when I go to Court Wizards to cure my corruption; they detect Grand Souls as Common Souls in the prompt.

 

Probably a typo on my part. Is it filled or empty gems, and at what point does it show up wrong? I'll fix it up for 1.7.3.

Posted (edited)

is safe pack bsa this mod, wanna reduce startup time, bimbo of skyrim had 1386 files,my loverlab mods and packed voice files,reason longtime startup.

Spoiler

image.png.8a4b78fc626076c1542a9265ba5c8776.pngimage.png.9f26dc18366071613c8b0373b72d45e7.pngimage.png.507f188dd26bbc7c07351875fd982159.png

 

Edited by xone567
Posted
1 hour ago, jib_buttkiss said:

Yeah, the more inconsequential the NPC the easier they are to work with. But who's "inconsequential" isn't as obvious as it might seem.

 

Ah, that's really interesting! ?

Noted, I'll keep that in mind! 

Posted (edited)

Did another check on the bimbo curse; I'm also getting the large red warning sign looking thing on bimbo hair switch. On the bright side; randomized hair colors is working for that.

Edited by AphroditesEye
Posted
2 hours ago, M2Dak said:

BHUNP SE conversion done. Just install with MO2 then rebuild your meshes.

Bimbos of Skyrim BHUNP SE.zip 263.81 MB · 2 downloads

 

Oh, awesome, thanks! I'll update the link on the main page next time I edit it.

 

1 hour ago, AphroditesEye said:

Did another check on the bimbo curse; I'm also getting the large red warning sign looking thing on bimbo hair switch. On the bright side; randomized hair colors is working for that.

 

Did you try the fix with the .nif from here?

Posted

@jib_buttkiss - I've put my thinking cap on. With the new method for the timer progressing the curse...

 

1: Can a randomiser be added? E.g. Keep the timer at 24 hours per stage, but once a stage is triggered, add a +/- for the next stage so it is less predictable.

2: Could events that would add Corruption instead advance the timer? E.g. If something would of added 1 Corruption, it adds an hour to progressing the curse.  Bimbo actions should speed the curse :D

Posted

I'm not sure how doable it is and maybe it's been brought up before but an option to have the curse delay progressing stages until you sleep would be nice, at least for the stages where the message box says you were dreaming/sleeping which I think is most of them. So the curse would progress normally hour by hour like it does but once you've hit the hour threshold to trigger the next stage it pauses and only triggers the next stage once you sleep.

Posted
6 hours ago, jib_buttkiss said:

Did you try the fix with the .nif from here?

That fixed it for me. I'm also having issues with feet being invisible in heels, but I forgot to mention last night. I was up late stress testing things.

On that note: You can in fact Bimbofy every single woman who comes into the Bannered Mare at the same time.

However I've noticed sometimes NPCs don't gain corruption when they should under any of the circumstances, and I don't think the MCM sliders for them work quite right. It's not a massive issue compared to the other things though.

Posted

Hi again, just a quick question.

 

How would you advise placing the "botox npc's patch" in my load order?

 

Some compatibility patches confuse me a bit, as I'm not sure if they're meant to overwrite/be placed after for example... botox itself, or overwrite BoS but be "before" botox etc.

 

I currently have Botox first, BoS second, then the Botox patch for BoS third.

I believe I tried both that and having Botox AFTER BoS, with the patch after that, but both orders have resulted in the bimbos having vanilla looking "grey faces", and I can't work out why.

 

I've been using botox for ages without anything like memory caps happening, so I'm a bit lost there.

 

I've got the bimbos to have my own bodyslide settings minus the clothing, but the heads are grey/miscolored and vanilla.

 

Thanks again.

Posted (edited)
20 hours ago, jib_buttkiss said:

Dammit. It must be the ones in the containers not spawning, or getting reset, or something, because there's only 3 on the ground to find and it sounds like you got those. If it's a mod clash, could you have something editing one of the container types?

 

I don't suppose that if you SQV CC_ChildishGames_1 in the console (while the quest is still running), any of the Box1,2,3,4 aliases are empty?

I tried it, all 4 aliases referred to something. I tried a coc from the main page, to see if the problem repeated itself.  The 3 that are physically placed are fine, and the 2 storages behind the sliding wall also work, but the 2 storages in the first room don't have any underwear. I'm still doing some tests, I'll add to this comment what I find.

 

So the 2 offending storages are box1 and box2, the refID of the alias matches the refID of the dressers. Interestingly, both have BaseID 00024ca5. According to my console, that base was changed by Weapons Armors Clothing and Clutter Fixes.esp

 

I looked at xEdit at the dresser, and Weapons Armors Clothing and Clutter Fixes did change the leveled lists that the storage uses and sets them to respawn, but I can't see why this would cause a problem.

When I tried a game without the mod (and the many mods that depend on it), the quest worked. So we have found the incompatibility, only I have no idea why it is a problem.

Edited by a_random_user
extra tests
Posted

Using version 1.7.2 in AE. The white high heels for 3BA don't seem to have the proper high heel function, they sink into the ground. I'm using the Heels Fix mod, which is supposed to replace the RaceMenu Heels Fix mod for AE. Works for other high heels I have installed, but not the white heels from BoS.

Posted

Just a thought for a future version; since you've added dremora cum, how about adding an event to send inflation data to fill her up? Doesn't have to be a dependency as it can be done strictly through events.

Posted
16 hours ago, jib_buttkiss said:

Probably a typo on my part. Is it filled or empty gems, and at what point does it show up wrong? I'll fix it up for 1.7.3.

I've also noticed that empty black gems don't show up in the empty gems section but all seem to be recognized as filled and I can use them there.

Posted
10 hours ago, ebbluminous said:

@jib_buttkiss - I've put my thinking cap on. With the new method for the timer progressing the curse...

 

1: Can a randomiser be added? E.g. Keep the timer at 24 hours per stage, but once a stage is triggered, add a +/- for the next stage so it is less predictable.

2: Could events that would add Corruption instead advance the timer? E.g. If something would of added 1 Corruption, it adds an hour to progressing the curse.  Bimbo actions should speed the curse :D

 

1- I can probably do this without too much fuss, so I'll look into having it as an optional feature. For the player at least, implementing it for NPCs would take a bit more effort.

2-Technically I could, but it'd be a bit of a ballache to implement, and I feel like it'd be a right nuisance to balance since you might be gaining corruption constantly from all kinds of things, so I'm not so sure.

 

10 hours ago, xLLUser said:

I'm not sure how doable it is and maybe it's been brought up before but an option to have the curse delay progressing stages until you sleep would be nice, at least for the stages where the message box says you were dreaming/sleeping which I think is most of them. So the curse would progress normally hour by hour like it does but once you've hit the hour threshold to trigger the next stage it pauses and only triggers the next stage once you sleep.

 

Yeah, it's something I'm slowly working towards. In 1.7 I set the curse up to not advance stage unless a condition is true- at the moment, the condition is just "player not in combat". But I can easily make it "player has slept" now. Maybe afflict you with a "Very Tired" debuff when it's time to advance, to force you to sleep.

 

Something I've got down as an "eventually" is having you actually play the dreams rather than just read them, and needing to sleep to advance would be the next step towards making that happen.

 

5 hours ago, AphroditesEye said:

That fixed it for me. I'm also having issues with feet being invisible in heels, but I forgot to mention last night. I was up late stress testing things.

On that note: You can in fact Bimbofy every single woman who comes into the Bannered Mare at the same time.

However I've noticed sometimes NPCs don't gain corruption when they should under any of the circumstances, and I don't think the MCM sliders for them work quite right. It's not a massive issue compared to the other things though.

 

Is it the black or white heels? If it's the black ones, can you try this and let me know if it helps?

 

In what sort of circumstances is corruption not being gained? Which actors?

 

3 hours ago, AnonAngelion said:

Hi again, just a quick question.

 

How would you advise placing the "botox npc's patch" in my load order?

 

Some compatibility patches confuse me a bit, as I'm not sure if they're meant to overwrite/be placed after for example... botox itself, or overwrite BoS but be "before" botox etc.

 

I currently have Botox first, BoS second, then the Botox patch for BoS third.

I believe I tried both that and having Botox AFTER BoS, with the patch after that, but both orders have resulted in the bimbos having vanilla looking "grey faces", and I can't work out why.

 

I've been using botox for ages without anything like memory caps happening, so I'm a bit lost there.

 

I've got the bimbos to have my own bodyslide settings minus the clothing, but the heads are grey/miscolored and vanilla.

 

Thanks again.

 

Odd. As long as the BoS Botox patch loads after the BoS main mod, the position of Botox itself shouldn't really matter.

Just occurred to me though- are you on SE? The current SE-Botox patch needs the normal Botox patch as well, loading before it (it's a bit dumb, but I was scrambling with a hard crash bug when I uploaded those). So if you're on SE, your load order should be:

 

Botox

Bimbos Of Skyrim

Bimbos Of Skyrim- SE Patch

Bimbos Of Skyrim- Botox Patch

Bimbos Of Skyrim- SE-Botox Patch

 

In the next version I'll fix it so that you'll only need the SE one for SE, like it should be, but it's like this for now.

 

2 hours ago, a_random_user said:

I tried it, all 4 aliases referred to something. I tried a coc from the main page, to see if the problem repeated itself.  The 3 that are physically placed are fine, and the 2 storages behind the sliding wall also work, but the 2 storages in the first room don't have any underwear. I'm still doing some tests, I'll add to this comment what I find.

 

So the 2 offending storages are box1 and box2, the refID of the alias matches the refID of the dressers. Interestingly, both have BaseID 00024ca5. According to my console, that base was changed by Weapons Armors Clothing and Clutter Fixes.esp

 

I looked at xEdit at the dresser, and Weapons Armors Clothing and Clutter Fixes did change the leveled lists that the storage uses and sets them to respawn, but I can't see why this would cause a problem.

When I tried a game without the mod (and the many mods that depend on it), the quest worked. So we have found the incompatibility, only I have no idea why it is a problem.

 

That could be it. If Weapons Armors Clothing and Clutter Fixes is changing that container to be a Respawning one somehow, then the container could resets, deleting the items I place there for the player to collect.

 

From what I've heard about Weapons Armors Clothing and Clutter Fixes, it seems entirely feasible that it might broadly mark a certain type of cupboard as Respawning without considering any consequences (normally, not a problem- the base game never puts anything important in these drawers, but still... ugh).

What's the name of Weapons Armors Clothing and Clutter Fixes' .esp? I'll add a compatibility check that puts all the panties in one of the working containers if you have it installed.

 

2 hours ago, MysticDaedra said:

Using version 1.7.2 in AE. The white high heels for 3BA don't seem to have the proper high heel function, they sink into the ground. I'm using the Heels Fix mod, which is supposed to replace the RaceMenu Heels Fix mod for AE. Works for other high heels I have installed, but not the white heels from BoS.

 

Hm. I'll take a look and see if I can find anything...

 

1 hour ago, foreveraloneguy said:

Just a thought for a future version; since you've added dremora cum, how about adding an event to send inflation data to fill her up? Doesn't have to be a dependency as it can be done strictly through events.

 

If that's all it takes then yeah, easy, why not?

  

1 minute ago, H Bof said:

I've also noticed that empty black gems don't show up in the empty gems section but all seem to be recognized as filled and I can use them there.

 

Ah, thanks for the report, I'll hit that for 1.7.3.

That whole system was very glorpy to set up, lots of wires to accidentally cross, so I'm not surprised I made a few mistakes.

Posted (edited)
27 minutes ago, jib_buttkiss said:

Ah, thanks for the report, I'll hit that for 1.7.3.

That whole system was very glorpy to set up, lots of wires to accidentally cross, so I'm not surprised I made a few mistakes.

Thanks for all the effort you put into this tho I'm really enjoying they new system especially paired with devious followers it's been a fun struggle to manage corruption on top of debt and humiliating deals that have the potential to make things worse. It lead me to go from a generally good natured character to one who has to lure men away to kill them quietly in order to steal gems I'm not good enough to pickpocket that I need to purify myself before things go too far.

Edited by H Bof
Posted (edited)

In lieu of it being near impossible for mods to effectively change facial features I also like to change my character presets to correspond with mods like BoS so I thought I'd share my bimbo preset if anyone wants to use it. My character isn't a bimbo yet? but couldn't help making one early. Pictures are in the spoiler, don't mind my homies in the background (they're just shy). I included the base preset without BoS makeup applied and one with it already applied. Also don't mind the white hair, my current character has white hair and I'll just let YPS/BoS do the blonde color when the time comes.

 

If you wanna use these the requirements are the same as my base preset I made them from that you can find here

 

Edit: I added the MO2/NMM compatible zip file made by @foreveraloneguy, so just use that for the easiest install, many thanks! I also think I may have missed Koralina Makeup Tweaks as a requirement so get that if you want the eyeshadow or just replace it with one you have downloaded.

 

Spoiler

ScreenShot5.thumb.png.c5781ae42339344bce4c6fc536d74ca3.pngScreenShot3.thumb.png.2d32c8e31d029bb2aa8fa3c66daff3e3.png

 

AdeleideBoS2.jslot AdeleideBoS-NoMakeup.jslot AdeleideBoS.nif AdeleideBoS.dds

Bimbo Preset.zip

Edited by H Bof
Posted
1 hour ago, jib_buttkiss said:

 

1- I can probably do this without too much fuss, so I'll look into having it as an optional feature. For the player at least, implementing it for NPCs would take a bit more effort.

2-Technically I could, but it'd be a bit of a ballache to implement, and I feel like it'd be a right nuisance to balance since you might be gaining corruption constantly from all kinds of things, so I'm not so sure.

 

1 - It's more for the player I am interested in anyways, so NPCs would be a bonus :)
2 - Just a suggestion, so if a ballache, skip it and yeah, might result in some rapid fire bimbos :D

Posted
2 hours ago, jib_buttkiss said:

In what sort of circumstances is corruption not being gained? Which actors?

Just regular non-Follower NPCs on having sex, aggressive or with Bimbos. Sometimes it just doesn't seem to register. Couldn't place a cause for you, it just doesn't always seem to pick it up. Might be specifically on group sex its having issues, but it's not consistent there either; so.

Oh, and on the subject of the curse progression - I was actually going to suggest that it progress upon waking up from sleep. So it's a day-by-day process. I personally think the "Very Tired" effect to force a stage would be a little tedious; especially with other sleep mods in mind. Maybe make it an optional tick where it's either by hour or on waking up, that way the player can decide which method they prefer. Players who don't sleep in-game don't have to worry about it, and players who sleep for roleplay reasons can do that.

A personal request - would it be possible to add the occasional rare progressively sluttier bimbo thought depending on corruption stage? It'd make a nice little gameplay piece that would add to the roleplay of a character becoming corrupted and needing to seek out a cure.

Posted (edited)
2 hours ago, H Bof said:

In lieu of it being near impossible for mods to effectively change facial features I also like to change my character presets to correspond with mods like BoS so I thought I'd share my bimbo preset if anyone wants to use it. My character isn't a bimbo yet? but couldn't help making one early. Pictures are in the spoiler, don't mind my homies in the background (they're just shy). I included the base preset without BoS makeup applied and one with it already applied. Also don't mind the white hair, my current character has white hair and I'll just let YPS/BoS do the blonde color when the time comes.

 

If you wanna use these the requirements are the same as my base preset I made them from that you can find here

 

  Hide contents

ScreenShot5.thumb.png.c5781ae42339344bce4c6fc536d74ca3.pngScreenShot3.thumb.png.2d32c8e31d029bb2aa8fa3c66daff3e3.png

 

AdeleideBoS2.jslot 104.22 kB · 1 download AdeleideBoS-NoMakeup.jslot 104.09 kB · 1 download AdeleideBoS.nif 4.02 MB · 1 download AdeleideBoS.dds 1 MB · 1 download

 

Made it NMM/Vortex/MO/2 compatible

For whatever reason, Windows is detecting the 7zip version as a trojan. Virus Total says that's a lie. But whatevs... here's a zip version of the same dir that scans clean.

Bimbo Preset.7z

Bimbo Preset.zip

Edited by foreveraloneguy
Posted (edited)
41 minutes ago, foreveraloneguy said:

 

Made it NMM/Vortex/MO/2 compatible

For whatever reason, Windows is detecting the 7zip version as a trojan. Virus Total says that's a lie. But whatevs... here's a zip version of the same dir that scans clean.

Bimbo Preset.7z 915.52 kB · 1 download

Bimbo Preset.zip 2.05 MB · 0 downloads

Thank you! Do you mind if I edit my post to put it in the downloads there? If not no worries!

Edited by H Bof
Posted

Does anyone know who to talk to and where for the dawnguard quest when you side with them? The place is so big I can't find whoever it is lol

Posted
2 hours ago, AphroditesEye said:

Just regular non-Follower NPCs on having sex, aggressive or with Bimbos. Sometimes it just doesn't seem to register. Couldn't place a cause for you, it just doesn't always seem to pick it up. Might be specifically on group sex its having issues, but it's not consistent there either; so.

Oh, and on the subject of the curse progression - I was actually going to suggest that it progress upon waking up from sleep. So it's a day-by-day process. I personally think the "Very Tired" effect to force a stage would be a little tedious; especially with other sleep mods in mind. Maybe make it an optional tick where it's either by hour or on waking up, that way the player can decide which method they prefer. Players who don't sleep in-game don't have to worry about it, and players who sleep for roleplay reasons can do that.

A personal request - would it be possible to add the occasional rare progressively sluttier bimbo thought depending on corruption stage? It'd make a nice little gameplay piece that would add to the roleplay of a character becoming corrupted and needing to seek out a cure.

 

Hmm, I'll have to look into it.

 

Yeah, anything like sleeping to progress the curse, or forced sleeping would be optional. The forced sleeping would only really be necessary for setups without a survival mod anyway, because without one you'd probably never sleep. I know I nearly missed the Dark Brotherhood questline the first time I played the game...

 

For the thoughts, I'll have to check the code and see. I'm pretty sure that the current thought-display code only runs after the curse has started though. If that's not the case, I can easily modify the check so that it displays thoughts even if the curse isn't active yet. If it is the case, it'd take a bit of fussing to set up a separate timer that displays them regardless of curse state. I might do it anyway, though, just to give the player some more indication that their corruption is getting bad. It's just the difference between it being a 1.7.3 feature or a 1.8 feature (i.e., a couple of weeks away vs a couple of months).

 

1 hour ago, AphroditesEye said:

Not sure if it was added proper, but I certainly have never gotten corruption for being in a gangbang.

 

It's set up so that a gangbang is an additional gain on top of what you're getting already from the interaction. So, like normal corruption rules, a gentle threesome won't give corruption, but a rough gangbang will, more that what normal rough sex would (mostly out of convenience to code, more than anything else)- just in case that lines up with what you're seeing.

 

 

3 minutes ago, H Bof said:

Does anyone know who to talk to and where for the dawnguard quest when you side with them? The place is so big I can't find whoever it is lol

 

It should be Sorine or Gunmar, who tend to hang out near the forge on the left. It starts with the dialogue option "Did you need help with anything?" on them.

I might change that line to be more obvious in future though, since it does kinda just look like something vanilla.

Posted

I recall seeing you saying somewhere that the curse is paused during the duration of Lyvelia's quest. What did you mean by that? Is corruption gain paused or can the curse not begin during the quest? The former seems a little easy to abuse if thats the case lmfao

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