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Commonwealth Slavers


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Posted

@JB. I have QoL suggestion which can be useful for junkies. If it is not complicated to add. Can add notifications like "You starting to crave for Slavers jet", "Craving for jet getting stronger" and "You desperate for jet" etc. Because i feel it unimmersive when craving hits instantly. So I suggest a growing craving instead

Posted
On 4/3/2025 at 8:54 PM, 4nln415 said:

Finally got my Fallout 4 running again. Lost a lot of stuff still have a lot of problems but at least it's running. 

 

Now the question is, I don't remember the earrings being this huge, which I do like. 

2025-04-03_235257.png


I also find that mascara and tears applied by SFT sometimes does not fit with eyes for some reason. I blame Experimental Smoother Face mod, but that might be not true since I said 'mascara and tears sometimes does not fit with eyes'

Posted (edited)
2 hours ago, Waity6taity said:

@JB. I have QoL suggestion which can be useful for junkies. If it is not complicated to add. Can add notifications like "You starting to crave for Slavers jet", "Craving for jet getting stronger" and "You desperate for jet" etc. Because i feel it unimmersive when craving hits instantly. So I suggest a growing craving instead

That sounds great. I'll give it a try and see if I can get it right.

 

What I'm seeing as I'm scripting, is that it's going to come at you all at once when you wake up from sleep. The warnings and the animation. But I'll go ahead and see how it behaves ingame.

Edited by JB.
Posted (edited)

I still think about this user who reported me something like “dialogs don't have voices” and just to mess with him I wrote something like “you're playing with kids mods” and he never posted again .😭🤣 

 

lol here it is.

Edited by JB.
Posted
2 hours ago, JB. said:

I still think about this user who reported me something like “dialogs don't have voices” and just to mess with him I wrote something like “you're playing with kids mods” and he never posted again .😭🤣 

 

lol here it is.

 

In their defence some voicelines actually don't fire, can't remember which ones but subtitles filled the blanks. Gristle and Player.

Posted

Hey, I know this question has been asked a few times around probably, but in order to have Amputator work I need SUP F4SE and since it hasn't been updated I have to downgrade the game or is there an updated version of the SUP F4SE or some other mod lying around?

Posted
1 hour ago, masterofgamespl said:

Hey, I know this question has been asked a few times around probably, but in order to have Amputator work I need SUP F4SE and since it hasn't been updated I have to downgrade the game or is there an updated version of the SUP F4SE or some other mod lying around?

Unfortunately the author of SUP F4SE is still absent, so the Amputator only works on the old gen. And I take this opportunity to comment that I tried to replicate this script using “Garden Of Eden Papyrus Script”, in order to make it functional in the next gen, but it doesn't work in the player. And if it did work, it wouldn't work in first person.

 

SUP had in consideration the bones in first and third person, but I see that Garden of Eden does not. It's probably a feature intended for objects and not the player.

Posted (edited)

Commonwealth Slavers 2.8 (in the Test Folder, for testers) 

Road to version 3

 

I have tried to include all the suggestions/fixes from the last few weeks, as long as they were within the range of what is possible.

 

Photo545.png.f6a75b1cfa4f1b055ca398b47f52fa92.png

  • Includes facegen for all the mod's NPCs.
  • New option in the MCM, Hardcore section. "Heels Restrictions":
  1. You can use my Slavers special mode: You cannot sprint in heels. You can jog outdoors, and you can only walk indoors (there's a +10% velocity plus). 
  2.  It's a very basic feature that doesn't compare to "High Heel Training," which is much more comprehensive. But it's there if you want something basic.
Spoiler

Fallout45_4_202501_19_49.png.55f4d36ebb30376a15d134d4731825cd.png

  • Added a hotkey in the "Help" section of the MCM. Use it to dissolve any black screen that for some reason won't dissolve.
  • New MCM option in "The Trapper Ship": You can remove my tag limitation so any type of sex scene is playable. Although that means super weird scenes like this 👇, it was one of the requests I received.

 

Spoiler

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  • You'll now see a notification on the Trapper ship telling you how many times Nora needs to fuck for the next miniquest.👇 (sorry, I'm testing new huds and the capture isn't very good)

 

Spoiler

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  • I missed the voices for the trapper boss in the mission that takes you to Far Harbor. So, new voice file: "Commonwealth Slavers - Voices 1.11"
  • The Slaver Jet will increase your speed by 80% if Nora has one or both legs amputated. This is specifically to allow her to crawl faster on the trapper ship. The effect lasts 45 seconds.
  • In the Slave Forever route, Nora no longer makes a distressed face during sex.
  • The Whore House dialogues to attract customers should no longer be repeated so often.
  • It turns out that Dr. Duff's entire quest in the True Ending is bugged. The main problem was that the Whore House door is blocked for everyone, both the player and NPCs. But I implemented a script, and you can now use the Whore House exit door in the True Ending! That way, Dr. Duff can also exit to continue her quest.

 

Spoiler

Fallout43_4_202521_27_48.png.064f50a95f408dda4ba3a9e413576c37.pngFallout43_4_202521_32_49.png.fb3dbfd51a4d5d06163e6dd4138bc751.pngFallout43_4_202521_00_32.png.042fe749870046a065ee83b4e1136f9e.png

 

  • Snoopy now barks and so on, instead of using ellipses. Another thing I learned from the my next Nuka Ride update.🐶
  • I've reinforced the whistle's script. It should no longer attract Dogmeat now, and it should no longer attract any dog at any distance.
  • The Junkies craving will now progressively alert you that the character is craving Slaver's Jet. 
  1. The first two notifications come with a brief, light graphical effect. 
  2. The third notification will cause the character to pause and rub their forehead. 
  3. The last notification is the familiar craving where the character consumes the jet.

 

Spoiler

Fallout45_4_202501_26_08.png.4fe8550fb71da871cb5e0ba3b0de16a4.png

 

  • I removed the message "The collar forces you to swallow the semen." Now you'll see a pop-up asking what to do. Either swallow (submission) or spit (rebellion). Once you've worked at least once in Diamond City, you'll have a third option: wiping it all up with the finger and swallow it, cleaning Nora's face off in the process.

 

Spoiler

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  • I've started planning the quest to have Gristle take you to Nuka Town to work. But it looks like it's going to be a pretty tough quest to make, so I'm leaving it for when I'm done with Nuka Ride 6.9. ✍️

 

  • This is what I already have in mind.
  1. If you leave Nuka Town, the collar explodes.
  2. There are three prostitutes. You must beat them up to eliminate competition and earn progressively more caps.
  3. Probably some content with the Overboss. But this might be a new Bad Ending. The Overboss buys you and puts you to work in Nuka Town as a whore forever. You have 48 hours to collect x amount of caps in exchange for food, or the collar explodes.
Spoiler

Fallout44_4_202523_33_03.png.3598e8dc763cbea8722609bf8c364ec3.png

 

Edited by JB.
Posted
2 hours ago, JB. said:

Town as a whore forever. You have 48 hours to collect x amount of caps in exchange for food, or the collar explodes.

Lot's of cool changes. May i suggest that instead of killing the player on failure, just punish it (beating/ amputation...) ? why waste the merchandise 😝 starving is a punishment in itself if you have hardcore mod(s) enabled.
PS
About zaz idles, it didn't pan out unfortunately. Fixing the hkx, wasn't enough, you also need to change the anim event (from Dyn_Activationloop to something else but that's the only one that allows idle looping. I tested a bunch of them).

Posted (edited)
On 4/5/2025 at 7:50 AM, Waity6taity said:


I also find that mascara and tears applied by SFT sometimes does not fit with eyes for some reason. I blame Experimental Smoother Face mod, but that might be not true since I said 'mascara and tears sometimes does not fit with eyes'

I'm using a player model using different head structure that's why 

If it bothers you you can turn face tint off in the MCM 

Edited by 4nln415
Posted

I'm having a problem whereby the slave girls all have purple eye textures. It seems to be caused by the "Facegen for X-Cell" addition, because when I disable that mod the problem goes away. Since I'm using X-Cell though, I don't know if it's safe to leave it switched off (I'm giving that a go).

 

I expanded the .ba2 but couldn't find any textures or meshes that were obviously missing, but I only vaguely know what I'm doing.

 

I'm using version 2.6.8.

 

Anyone else seen this?

Posted

You see, when you re-launch a modlist on Fallout 4 (in this case, I'm playing on the well-known Wasteland of Depravity), I think we're all the same. We've got our own little secret place, and we find here our kinks left and right, ones we can't find in the real world. At worst, we'll have fun for a few days then forget. At best, we'll complete the game once more, spicing it up with some erotic content. At least, that's what I've been doing for years on Skyrim and Fallout. Or on every possible game that offered 18+ content. And none of them was worth remembering for long. 

 

While installing the WoD modlist on my PC, waiting for it to DL, I looked at the other mods that weren't on it and discovered this one: Commonwealth Slaver. Looking at the images, I thought it would be my thing, a fun mod to add to my game. God, I didn't know what I was getting myself into. 

 

I've just finished this mod. It's the first time in my gaming life that I've played a 18+ mod, ending up staying more for the story than for the erotic content (and at least, for both, as the kinks inside are EXACTLY what I was looking for). I feel like I've been on an incredible fucking journey, me and my character, on a quest that was surprisingly very coherent, with characters each more interesting than the last. I didn't expect anything from this mod when I installed it, other than to find the kinks that are mine, given the mod's description. I would never have expected such an incredible mod with such an elaborate scenario. I felt hatred when my character suffered. I wanted to kill them all (although, let's be honest, it was also pleasant to watch, we wouldn't be here otherwise... xD). I felt empathy. For Moira (my character's name). For those suffering alongside her. And for some people I was supposed to hate. Damn. 

 

When I installed it, I thought I'd be playing a mod where I could play the pseudo-slave, like in many others I've done, and easily free myself when I wanted to. In 2 IG days, as usual. And here I am at the end, after the final scene, feeling empty, quite sincerely exactly like when you finish one of your favorite movie, and it feels strange to say this for an 18+ mod but... yes, empty, that this journey has come to an end. It's a hardcore mod, realistic, immersive, with a bit of humor but mostly serious subjects not taken lightly at all. It wasn't easy, nor was it “short”, when you consider that the mod simulates the passage of IG time and thinks about all those little details all over the place (for over 20h of RL playtime, which is colossal). All the while finding a subtle way to tie in with the main campaign without spoiling it. It was just as enjoyable to play during the character's descent into hell, as it was during the final phase

Spoiler

when freedom gradually reclaims its rights. I think I'd have liked even more an ending where the PC had to shoot her way to the final terminal using Jared Armor, against Raiders AND Synths, rather than being able to “dodge” all the enemies cause they still all considered I was a slave, but that's the only detail where I thought “I'd have preferred that differently”.

And again, as I said, just a point of detail. Because really, and I can't repeat this enough, this mod is a gem. I've never seen anything like it in my life. And I don't think I'll ever find another 18+ mod that comes close anytime soon. Just for this mod, I think I'll prefer Fallout 4 to Skyrim from now on. And I'm saying this despite some bugs cause WoD has PRP, which is my fault. But I'm still astonished by how stable CS is.  

 

Having finished it, especially given its bittersweet ending, I feel somehow sad. But I console myself with the fact that... I still have Nuka Ride to do. Thanks to you, JB. for creating such an incredible mod. A mod I'll take great pleasure in redoing once my current playthrough is over (hoping the rest of the game doesn't feel too... blank, compared to CS). But before that, before I can return to this gem, I still have many other quests to complete, and many raiders to kill. Especially that damned Judge Zeller, the VIP who dared to harm Moira. But I think that for the first time I'm playing a game, and loving RP, thanks to this mod, I've found a justification for my PC suffering, for her bitterness behaviors, yet heroic actions, and for her willingness to keep fighting now despite everything. Usually, in games, your PC is a hero but has no reason to. Here, I felt like she had her very good reasons. And it's giving even more reasons to continue doing so in the rest of the game. The PC went down into hell and came out a hero,

Spoiler

alongside another one, someone she won't forget, even if he was a little bastard. A bastard I hated and loved. He, and the synth I also learned to appreciate.

 

I imagine, JB, that you often see messages here letting you know of technical problems or asking for your help or whatever. That's not the kind of message I wanted to leave today. But to let you know that your work is incredible. And that you have at least one big fan, who will continue to follow all this, and the possible updates you'll make. 

 

See you soon, and thanks again for making this extraordinary journey possible.

Posted (edited)
13 hours ago, JB. said:

you'll have a third option: wiping it all up with the finger and swallow it, cleaning Nora's face off in the process.


Thank you for this upddate JB, thank you for maintaining and kepping going! While I was reading changelog for this update,  I thought of some suggestions. I don't know if there is an animation there, but I suggest a short idle for it from Kziitd Animation Poses (kziitd-90 animation)

 

Spoiler

image.png.3b984c8ae8525d415112a71020e8855d.png

 

Edited by Waity6taity
Posted (edited)

Hey, so I have finished my playthrough of the mod and I wanted to leave a comment on it.

First of all the mod is actually really fun. It takes some time but I think the ending is cool and I honestly did not expect it. I did have a few minor nitpicks. 
First and foremost I think in addition to getting stimpacks from time to time, you should also get radaway. In my playthrough I had a few radstorms and at the end of the questline I had to fight with barely any health.

I had a game crash twice and both were in the movie studios quest (I don't really know why).

Of course I wish the amputator mod worked with the latest game update, but what can you do. 

Lastly after the mod ending and I replaced the slave tattooes with the cool ones, the tattoes on my character's forehead stayed (Which btw, does anyone knows how to remove them, the "remove all tattos and marks" in the mcm doesn't work on them either)

Spoiler

image.png.e87db372ed959284a370cad7cea30ffd.png

Anyway the mod is really good and I didn't find any bugs or anything like it, so good job

Edited by masterofgamespl
Posted
On 4/5/2025 at 12:50 AM, Waity6taity said:


I also find that mascara and tears applied by SFT sometimes does not fit with eyes for some reason. I blame Experimental Smoother Face mod, but that might be not true since I said 'mascara and tears sometimes does not fit with eyes'

Sometime ! it's better to include a screenshot when this happens. If you are talking about "Female Neck Tweaks", then it probably need a patch because it uses a custom facebone nif

Posted
4 hours ago, lee3310 said:

Sometime ! it's better to include a screenshot when this happens. If you are talking about "Female Neck Tweaks", then it probably need a patch because it uses a custom facebone nif


Yes "Female Neck Tweaks". I also use it. That mod might be the problem

 

Posted
13 hours ago, soapgamer said:

 

I've just finished this mod. It's the first time in my gaming life that I've played a 18+ mod, ending up staying more for the story than for the erotic content (and at least, for both, as the kinks inside are EXACTLY what I was looking for). I feel like I've been on an incredible fucking journey, me and my character, on a quest that was surprisingly very coherent, with characters each more interesting than the last. I didn't expect anything from this mod when I installed it, other than to find the kinks that are mine, given the mod's description. I would never have expected such an incredible mod with such an elaborate scenario. I felt hatred when my character suffered. I wanted to kill them all (although, let's be honest, it was also pleasant to watch, we wouldn't be here otherwise... xD). I felt empathy. For Moira (my character's name). For those suffering alongside her. And for some people I was supposed to hate. Damn. 

 

 

 

Wait, you didn't tie it into the Nuka Ride at the end?   A great immersive way for your PC to break free, but with the "skills" acquired, helping her achieve some degree of fame and freedom while having a chance to restart her quest from long ago.  

 

Posted
53 minutes ago, steelpanther24 said:

 

Wait, you didn't tie it into the Nuka Ride at the end?   A great immersive way for your PC to break free, but with the "skills" acquired, helping her achieve some degree of fame and freedom while having a chance to restart her quest from long ago.  

 

 

I also feel sad it's over which is weird....and how do I get nuka ride ending? :O

I also didn't get the Duff quest, only the one at diamond city.

I'm not one for beast content usually but in the context of this mod there is not a lot of it. I'd really actually rather avoid dogs tbh, wish I could trade Snoopy for another animal even if it was a molerat ha ha. Even funnier cause those guys look like penises ha ha ha.

Posted (edited)
1 hour ago, steelpanther24 said:

 

Wait, you didn't tie it into the Nuka Ride at the end?   A great immersive way for your PC to break free, but with the "skills" acquired, helping her achieve some degree of fame and freedom while having a chance to restart her quest from long ago.  

 

We can tie CS into NR at the end? How to do so? I think I never had the option to. I'm curious but I'm happy with my ending, I really went into the "hero / revolution" type of character that is now general of the minutemen because of what she lived, to protect others (reason why I said in my message I hoped for a more "shoot'em all" last mission in Corvega). This, while being very bitter in her word and never sympathic with people. No one could escape such a hell with no sequels. I even try to play for now, and for a few IG weeks / months, a character that's trying to flee from sexual things (unless being forced again). 

Edited by soapgamer
Posted

@JB.

Spoiler

In the new bomb quest, are the sleeping minutemen supposed to be hostile ? (they are not for me) and if they are, wouldn't they attack the player as soon as she enter the trigger (disable sneaking) ? too close to the camp. I think making them hostile (if not already) will make it extremely hard to finish the quest.

 

Posted (edited)
 

hi, @JB! I play on hardcore difficulty and use Smokeable Cigars - Cigarettes - Joints - With HardCore Auto Save to protect myself from loss of progress иfrequent crashes. I notice one problem. So in the previous versions of Commonwealth Slavers the saves from that mod worked stably. But after adding CS cigarrettes saves from that mod no longer works.  It's not critical to me, but I would like to understand why it's happens. CS doesn't overwrite that mod and I didn't find any inconsistencies in FO4Edit.

 

I really like CS and enjoy replaying newer versions. It's nice to see how mod gradually improves and becomes deeper. CS has really cool characters and I even noticed how attached I got to some of them. I smile every time when Gristle and Murphy talk about nothing like in Tarantino's films. What is this if not Stockholm syndrome? xD

 

I'm studying to be a narrative designer and I'm really interested in exploring themes of mental illness. So I thought I'd share a few ideas that could improve roleplaying and storytelling of Commonwealth Slavers. Maybe you'll like one of them:


1. It's always been hard for me to understand what benefits obedience or rebellion gives. What's the point of being obedient if you get ability for beating with a whip and it's closer to my roleplaying? Now I've decided to return to Fallout4, as usual starting it with CS. For the first time I decided to roleplay fear and obedience in the “Lucky Day” quest, I noticed that the characters' dialogues have changed a little. Gristle and the others speak pleasantly about the fact that I passed the test, etc. I'm pleased to notice such changes, but I want more. It could be a changing ability (like the one used in Sexual Attributes, for example) and a scoring system. Something like karma and bonuses for roleplaying an obedient, neutral and rebellion slave. This could help players understand which path they want to go and which person to roleplay, as well as which bonuses and debuffs they will receive.


2. I am familiar with some mental illnesses first hand and I would like to see more content like this in the mod. For example, the player could get the status “depressed” (after being raped in red room/undeserved punishment in Pest Control/castration or amputation, for example), “post-traumatic stress disorder” (after luring the innocent into a trap etc.), “thoughts about suicide” (after gangbang of raider bosses) after some interactions. For example, with the status of depression, character will not want to wash (some disgruntled remarks from patreons), the feeling of hunger will increase more slowly and the character will be more likely to use drugs (so player can go to the junkie root). (I can think of a lot of such things)

 

3. As I already said, some characters touch the soul. What if we add the effect of Stockholm syndrome? For example, by choosing a similar path in the context menu, the character will be able to start feeling sympathy for the kidnappers. It could look like improving relations with companions, but more simplified. Gristle, Murphy, Lindstrom or the brothers could give out small quests (bring some things if you find it during quests when you can go anywhere — alcohol, ammo, certain junk, caps over the required amount, etc. / having sex  with character/ selecting certain lines in quests where they participate). As a result, their attitude towards the player character would change a little for the better in dialogues (still a slave and a whore, but you can rely on her). At max relationships player could receive normal food, junk for crafting clothes and resources, permission to use stoves for cooking in the wasteland, disable handcuffs or gags etc. This feature will give the player an interest in completing repeating quests (which are a bit boring).

Also it could give cool interactions in quests in the form of a window with a choice of actions. For example, the brothers screwed up in something and there is an option to take their blame on yourself. Heroine will be beaten and will not be given food and medicine for a couple of days, but the relationship with the brothers will improve greatly.

 

While writing I got an idea about Gristle. I'll try to describe it briefly (xD):
Gristle generally behaves well with the heroine throughout the plot (at least better than the others). It won't be hard for her to start feeling sympathy for him. But he suddenly ordered her to be beaten up during the quest Pest Control, although the good Samaritans really didn't show up. She finds this outrageous and loses sympathy, harboring a grudge. During the next quest in the brothel, when the heroine is servicing clients, Gristle will come in for a beer/bring a new whore/another business. And hear from Lindstrom that the heroine is doing a great job with the clients, but they complain that she's not quite in a marketable condition. And one of the served clients will intervene in the conversation and say that he's never had such a good fuck in his life. He will ask Lindstrom to let him know when the girl gets better (I always got one or two broken limbs when I was beaten up) to fuck her again. (the player will overhear this scene while going to get beer for the next client)
During the trip to Diamond City Gristle usually gets into a shootout with mutants (oh shit, how many times did I have to reboot that time when I installed the mod for legendary enemies from the start of the game). So, at some point appears a window with message “Gristle is busy with a shootout and does not see that a hound is about to jump on him/one of the supermutants will go around him” with a choice:  “He deserved it" or "My life depends on this asshole. I need to help him.” Then the heroine screams to warn him/knowing that she will be electrocuted, takes a grenade or a weapon from the corpse and does everything herself. Gristle survives in any case, and the player improves/worsens relations with him. In the process of helping the player will receive a debuff for a couple of days. But as a reward in a conversation with Gristle in DC he will apologize to the heroine for that beating. And in the dialogue appears that line where the player finds out that Gristle's farm was burned and all that. He can also teach an additional perk for stealing or give some useful improvement.

He is also a father. Gristle has a line about the heroine's son, if you tell him about it at the beginning of the mod. You can insert a conversation in which Gristle promises to find information about Sean's kidnappers or something like that. And then he gives a slight spoiler (haha spoiler for a game that is 10 years old), that even he would not want to mess with that mercenary.

 

This way you can deepen a little the stories of the characters of the mod. And also entice players to go through more quests before they want to go to true ending route.

 

Fuuuu, I need to stop shitpossting and get some sleep :D Sorry for that. She said briefly, lol

Finally, I have one request. Can I know the full list of perks that can be obtained during the mod please? I am munchkin and lootgoblin, I want to collect them all during the next playthrough.

 

 
Edited by AlinaWolfskin
I forgot characters name (Lindstorm -> Lindstrom)
Posted
7 hours ago, steelpanther24 said:

 

Wait, you didn't tie it into the Nuka Ride at the end?   A great immersive way for your PC to break free, but with the "skills" acquired, helping her achieve some degree of fame and freedom while having a chance to restart her quest from long ago.  

 

Well, I don't have NukaRide even installed, so that might be the reason. Also does anyone knows how to remove the tattoes from the mod from my forehead? All other tats have been removed instead of these ones.

Posted (edited)
15 minutes ago, masterofgamespl said:

Also does anyone knows how to remove the tattoes from the mod from my forehead? All other tats have been removed instead of these ones.

 

Use (CS) Mirror. It will open looks menu. And then just find that activated tattoo in the tab with makeup and other stuff. 

If it didn't help: Go to 3-rd person look, turn the camera so that the character's face is visible. Open console and type slm 14. 

I always do this to remove tattoos from other mods. If you play on survival, then you need this mod: Survival Mode Console Enabler

Edited by AlinaWolfskin
Posted
20 hours ago, masterofgamespl said:

Hey, so I have finished my playthrough of the mod and I wanted to leave a comment on it.

First of all the mod is actually really fun. It takes some time but I think the ending is cool and I honestly did not expect it. I did have a few minor nitpicks. 
First and foremost I think in addition to getting stimpacks from time to time, you should also get radaway. In my playthrough I had a few radstorms and at the end of the questline I had to fight with barely any health.

I had a game crash twice and both were in the movie studios quest (I don't really know why).

Of course I wish the amputator mod worked with the latest game update, but what can you do. 

Lastly after the mod ending and I replaced the slave tattooes with the cool ones, the tattoes on my character's forehead stayed (Which btw, does anyone knows how to remove them, the "remove all tattos and marks" in the mcm doesn't work on them either)

  Reveal hidden contents

image.png.e87db372ed959284a370cad7cea30ffd.png

Anyway the mod is really good and I didn't find any bugs or anything like it, so good job

Thanks! And use the option in the Cheat section of the MCM (remove facial damage). 

Posted
23 hours ago, soapgamer said:

You see, when you re-launch a modlist on Fallout 4 (in this case, I'm playing on the well-known Wasteland of Depravity), I think we're all the same. We've got our own little secret place, and we find here our kinks left and right, ones we can't find in the real world. At worst, we'll have fun for a few days then forget. At best, we'll complete the game once more, spicing it up with some erotic content. At least, that's what I've been doing for years on Skyrim and Fallout. Or on every possible game that offered 18+ content. And none of them was worth remembering for long. 

 

While installing the WoD modlist on my PC, waiting for it to DL, I looked at the other mods that weren't on it and discovered this one: Commonwealth Slaver. Looking at the images, I thought it would be my thing, a fun mod to add to my game. God, I didn't know what I was getting myself into. 

 

I've just finished this mod. It's the first time in my gaming life that I've played a 18+ mod, ending up staying more for the story than for the erotic content (and at least, for both, as the kinks inside are EXACTLY what I was looking for). I feel like I've been on an incredible fucking journey, me and my character, on a quest that was surprisingly very coherent, with characters each more interesting than the last. I didn't expect anything from this mod when I installed it, other than to find the kinks that are mine, given the mod's description. I would never have expected such an incredible mod with such an elaborate scenario. I felt hatred when my character suffered. I wanted to kill them all (although, let's be honest, it was also pleasant to watch, we wouldn't be here otherwise... xD). I felt empathy. For Moira (my character's name). For those suffering alongside her. And for some people I was supposed to hate. Damn. 

 

When I installed it, I thought I'd be playing a mod where I could play the pseudo-slave, like in many others I've done, and easily free myself when I wanted to. In 2 IG days, as usual. And here I am at the end, after the final scene, feeling empty, quite sincerely exactly like when you finish one of your favorite movie, and it feels strange to say this for an 18+ mod but... yes, empty, that this journey has come to an end. It's a hardcore mod, realistic, immersive, with a bit of humor but mostly serious subjects not taken lightly at all. It wasn't easy, nor was it “short”, when you consider that the mod simulates the passage of IG time and thinks about all those little details all over the place (for over 20h of RL playtime, which is colossal). All the while finding a subtle way to tie in with the main campaign without spoiling it. It was just as enjoyable to play during the character's descent into hell, as it was during the final phase

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when freedom gradually reclaims its rights. I think I'd have liked even more an ending where the PC had to shoot her way to the final terminal using Jared Armor, against Raiders AND Synths, rather than being able to “dodge” all the enemies cause they still all considered I was a slave, but that's the only detail where I thought “I'd have preferred that differently”.

And again, as I said, just a point of detail. Because really, and I can't repeat this enough, this mod is a gem. I've never seen anything like it in my life. And I don't think I'll ever find another 18+ mod that comes close anytime soon. Just for this mod, I think I'll prefer Fallout 4 to Skyrim from now on. And I'm saying this despite some bugs cause WoD has PRP, which is my fault. But I'm still astonished by how stable CS is.  

 

Having finished it, especially given its bittersweet ending, I feel somehow sad. But I console myself with the fact that... I still have Nuka Ride to do. Thanks to you, JB. for creating such an incredible mod. A mod I'll take great pleasure in redoing once my current playthrough is over (hoping the rest of the game doesn't feel too... blank, compared to CS). But before that, before I can return to this gem, I still have many other quests to complete, and many raiders to kill. Especially that damned Judge Zeller, the VIP who dared to harm Moira. But I think that for the first time I'm playing a game, and loving RP, thanks to this mod, I've found a justification for my PC suffering, for her bitterness behaviors, yet heroic actions, and for her willingness to keep fighting now despite everything. Usually, in games, your PC is a hero but has no reason to. Here, I felt like she had her very good reasons. And it's giving even more reasons to continue doing so in the rest of the game. The PC went down into hell and came out a hero,

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alongside another one, someone she won't forget, even if he was a little bastard. A bastard I hated and loved. He, and the synth I also learned to appreciate.

 

I imagine, JB, that you often see messages here letting you know of technical problems or asking for your help or whatever. That's not the kind of message I wanted to leave today. But to let you know that your work is incredible. And that you have at least one big fan, who will continue to follow all this, and the possible updates you'll make. 

 

See you soon, and thanks again for making this extraordinary journey possible.

Thank you very much for your post! 😍 I hope you enjoy Nuka Ride. As you pointed out, this ending of Commonwealth Slavers leaves Nora very changed. She wouldn't go to a studio to film porn to be treated (again) like a piece of meat. So while there is soft compatibility between the two mods, for me it is not contextually compatible. Moreover, in the next update of this mod I want to implement missions in Nuka World, but the condition will be that you don't have Nuka Ride installed.

 

 

If you get a chance, try Nuka Ride in a new safe outside the vault and try the alternate route, which is much more polished.

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