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Posted
1 hour ago, Omnishade said:

 

I can get those animations with UAP, but I tried Indarello's patch(obscurely named patch for animations) while doing The Bomb and there were still only two pillory animations although I know there are more, because I've seen them during other missions. It seems more like CS doesn't allow all tags in some scenes. That used to be the case with the whore house quest, but you changed it to allow missionary, which is good.

There is only two anim for ZAZ pillory AFAIK. Maybe your mixing things up with other pillory furniture.

Posted (edited)
6 hours ago, lee3310 said:

There is only two anim for ZAZ pillory AFAIK. Maybe your mixing things up with other pillory furniture.

 

Maybe. There is also the hydralic pillory, and it's no the same thing I assume?

 

I noticed an improvement with Indarello's patch though. The animations in the pillory actually have stages, compared to being stuck in the first stage when using UAP.

Edited by Omnishade
Posted

Um it's about the vtraw compability patch, is it possible to choose which vtaw compability I need, I don't wanna use all 5 wardrobes but if I only use one or two of it, the compability doesn't work unless I use all of them.

 

Posted
11 minutes ago, LuciferSparrow said:

Um it's about the vtraw compability patch, is it possible to choose which vtaw compability I need, I don't wanna use all 5 wardrobes but if I only use one or two of it, the compability doesn't work unless I use all of them.

 

You'll have to remove the requirements you don't want, using F4Edit. Google how to remove masters.

Posted
5 minutes ago, LuciferSparrow said:

btw thanks for the fast response but that's the issue, I tried doing it but I'm not that versed into modding and the mod is checked out by default in the fo4edit
image.png.1d6f97aabbcdffebe55460b48eb751de.png

You need those mods installed first. But i think it's enough to copy a plugin like “SlaveTattoos.esp” and rename it to “VtawWardrobe9.esp” (for example).

 

According to your image, you don't have any vtaw wardrobe installed. I suggest you install the ones you are going to use before you do anything.

Posted

Finally got my Fallout 4 running again. Lost a lot of stuff still have a lot of problems but at least it's running. 

 

Now the question is, I don't remember the earrings being this huge, which I do like. 

2025-04-03_235257.png

Posted

@JB. about the zaz anim, i went quite deep into debugging it, even removed the player sit state flag but turns out, it's a problem with the .hkx them selves. Some Idle can be played while in the pillory but other don't. I'll try to fix them tomorrow, even if i don't know if i'm allowed to re-upload them.

Posted
17 minutes ago, lee3310 said:

@JB. about the zaz anim, i went quite deep into debugging it, even removed the player sit state flag but turns out, it's a problem with the .hkx them selves. Some Idle can be played while in the pillory but other don't. I'll try to fix them tomorrow, even if i don't know if i'm allowed to re-upload them.

Wow, that would be a global solution for everyone with AAF 1.1 onwards. 👌

Posted
15 minutes ago, JB. said:

Wow, that would be a global solution for everyone with AAF 1.1 onwards. 👌

It also affects NPCs so not just AAF 1.1. First test was conclusive, i'll finish the rest of the hkx tomorrow and do a full test.

Posted
1 hour ago, Dont Tell My Parents said:

So Snoopy just follows me endlessly? He's not part of the regular companion pool so Liga of My Companions can manage him?

 

Also how do I get my original vault suit and loot from the vault back? :)

Yeah. I was tinkering with Snoopy last night because I learned a couple of new things with Nuka Ride. Basically he should now be able to bark instead of using ellipses.

 

And yes, he does follow you around and you can bring another companion. If you take Dogmeat, Nora can have a threesome with them as long as you have some caned dog food. 

 

The problem is the animations with dogs. I have them all bugged and I don't know the cause yet. 😫

 

 

Posted
7 minutes ago, JB. said:

Yeah. I was tinkering with Snoopy last night because I learned a couple of new things with Nuka Ride. Basically he should now be able to bark instead of using ellipses.

 

And yes, he does follow you around and you can bring another companion. If you take Dogmeat, Nora can have a threesome with them as long as you have some caned dog food. 

 

The problem is the animations with dogs. I have them all bugged and I don't know the cause yet. 😫

 

 

 

So how do I tell him to buzz off so he's not watching me when I want to be alone. He's always watching. Toilet. Shower. Always. It's kinda driving me mental I just want Liga to take over so I can tell him to chill the fuck out and go be a dog while I pee and shower and do some settlement building ha ha.

 

Also how do I get the cryolator? I assume shut down Jared is now reactivated in Corvega? So I'd have to go there?

Posted
56 minutes ago, Dont Tell My Parents said:

 

So how do I tell him to buzz off so he's not watching me when I want to be alone. He's always watching. Toilet. Shower. Always. It's kinda driving me mental I just want Liga to take over so I can tell him to chill the fuck out and go be a dog while I pee and shower and do some settlement building ha ha.

 

Also how do I get the cryolator? I assume shut down Jared is now reactivated in Corvega? So I'd have to go there?

You have to talk to him and ask him either to go back or to wait for you.

 

Are you telling me you had Jared “off” in front of you and you didn't think to shove a shotgun blast in his face?  I always pick the cryolator up from Jared's corpse in Corvega. I don't know if the cryolator or Jared will continue post ending. I always assumed the player was going to kill Jared on sight. 

Posted (edited)
5 hours ago, JB. said:

Are you telling me you had Jared “off” in front of you and you didn't think to shove a shotgun blast in his face?  I always pick the cryolator up from Jared's corpse in Corvega. I don't know if the cryolator or Jared will continue post ending. I always assumed the player was going to kill Jared on sight. 

 

No I thought he completely malfunctioned and I was gonna die if I didn't get shit done in time so I moved onto the next asshole lmfao. How do I get it now? 🤣

 

I don't have the options you speak of for Snoopy but I'll keep trying.

Edited by Dont Tell My Parents
Posted (edited)
16 minutes ago, Dont Tell My Parents said:

 

No I thought he completely malfunctioned and I was gonna die if I didn't get shit done in time so I moved onto the next asshole lmfao. How do I get it now? 🤣

 

I don't have the options you speak of for Snoopy but I'll keep trying.

Ohhh, wait, maybe it's the bug I got yesterday. It's the fucking whistle. Scripting that's a pain in the ass.

 

Type:

 

StopQuest _CS_Beast


With that, if that's what I think, Snoopy will stop bothering you. 

 

I'm about to remove the whistle because of how buggy it is but I want to give it one last chance tonight. 

Edited by JB.
Posted
On 4/3/2025 at 3:48 AM, JB. said:

By the way, if the bestial route is disabled, there is a threesome with two raiders.

yes,  i have tested, if i enable bestial route ,the animation have no error. but without enable bestial route will get error 😂

Posted
4 minutes ago, raphael8989 said:

yes,  i have tested, if i enable bestial route ,the animation have no error. but without enable bestial route will get error 😂

Oooh, my bad. Well looking at the script, my mod asks for any animation with the tag “Threesome”... And it seems that tag doesn't exist 😫.

 

I'll change it to “F_M_M” in the next update!

 

Thank you for the report.

Posted

I am someone relatively new to this, so I apologize if my question is somewhat stupid. I've noticed that the mod makes all Raiders and Gunners 100% male, which after a while is something I end up getting bored with. Is there any way to disable this?

Posted
7 minutes ago, RCM01 said:

I am someone relatively new to this, so I apologize if my question is somewhat stupid. I've noticed that the mod makes all Raiders and Gunners 100% male, which after a while is something I end up getting bored with. Is there any way to disable this?

I'm 95% sure it's not me. Maybe the patch that makes them all armed to the teeth. Hardcore Raiders, but I can't tell you for sure right now.

 

Try disabling that patch and installing “Gender Ratios” from Nexus to distribute the thing as you like.

Posted
18 minutes ago, JB. said:

I'm 95% sure it's not me. Maybe the patch that makes them all armed to the teeth. Hardcore Raiders, but I can't tell you for sure right now.

 

Try disabling that patch and installing “Gender Ratios” from Nexus to distribute the thing as you like.

Thank you very much! It seems that this was the problem, I reinstalled the mod without enabling the “Hardcore” patch and now there are enemies of both genres.

Posted
8 minutes ago, lee3310 said:

https://jmp.sh/mMFK15N1

It's working, just need to make sure that all the stages are played correctly. 
PS
What do you use to upload adult videos ?

 

 

So cool! 🤩

I use Vimeo but I don't remember uploading any explicit videos.

Posted
On 4/3/2025 at 5:54 PM, 4nln415 said:

Finally got my Fallout 4 running again. Lost a lot of stuff still have a lot of problems but at least it's running. 

 

Now the question is, I don't remember the earrings being this huge, which I do like. 

2025-04-03_235257.png

 

Wow...which mod are they from?

Posted

On my first playthrough I had a mod that added Raiders and Scavengers fighting each other at the parking lot just west of the train station by the whore house(the raiders defended the place), but I've removed and forgotten about it. It was a great place for The Scavver and Pet Walk though. Does it ring any bells?

I've tried War of the commonwealth but no NPCs are present at the aforementioned place, at least not right away.

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