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Posted

Ok, I enabled creatures in sexlab, I enabled creature assault in defeat however my character doesnt get defeated by them, even pressing surrender doesnt work it simply tells me "cant surrender to this whatever"

After looking into the creature list in the defeat menu Ive come to realize that the list is empty and I cant add or remove any creatures.

Yes the list works for tags.

 

I

Posted

Ok, I enabled creatures in sexlab, I enabled creature assault in defeat however my character doesnt get defeated by them, even pressing surrender doesnt work it simply tells me "cant surrender to this whatever"

After looking into the creature list in the defeat menu Ive come to realize that the list is empty and I cant add or remove any creatures.

Yes the list works for tags.

 

I

Had the same problem with creatures! "You cant surrender ti this enemy! When Defeated the Creatures are doing nothing! After starting New game installing all Mods with MCM and MCM Defeat install at last all works now! All is listed now before it was all empty..
Posted

 

hello, i have a question here (probably a dumb one):

 

 

Could anyone tell me how to PROPERLY erase the tags in animation tags (Female/Male or Female/Female or etc)?

 

I can't delete animation tags, the help note says : use default key to erase tags (Z) and press it when empty to reset to default tag.

 

My 'default' key is R but when i press it (in tags selection box) it does nothing and the tags didn't even erased, tried Z too and the results is the same

 

also whenever my female pc start sex with a female npc but not through defeat scenario, the defeat settings were used (only lesbian animation, even though i checked the female use strap-ons in sexlab)

 

sorry for my bad english

I don't know what to tell you with earasing tags honestly, default key should work just fine.

 

And what do you mean not through Defeat scenario, with another mod? 

 

Yes, i use another mod to initiate sex, Sexlab eager Npc and sometimes Sexlab Enchantress and Sexlab Amorous adventure

Did something wrong?

 

 

hello, i have a question here (probably a dumb one):

 

 

Could anyone tell me how to PROPERLY erase the tags in animation tags (Female/Male or Female/Female or etc)?

 

I can't delete animation tags, the help note says : use default key to erase tags (Z) and press it when empty to reset to default tag.

 

My 'default' key is R but when i press it (in tags selection box) it does nothing and the tags didn't even erased, tried Z too and the results is the same

 

also whenever my female pc start sex with a female npc but not through defeat scenario, the defeat settings were used (only lesbian animation, even though i checked the female use strap-ons in sexlab)

 

sorry for my bad english

 

For me I just had to mouse over the tags in the MCM and press R, not actually open the tags dialogue.

 

Worth trying, alright I will test it now

 

Hey it works Thank you, and sorry for being as dumb as hell

Posted

Just upgraded. I see trolls listed in the section in MCM for player as victim as possible race to defeat player.

 

When I try surrendering, I get "you cannot surrender to this type of foe" or similarly worded message.

 

Ok, so I tried a clean save install.

 

"You cannot surrender to this enemy."

Posted

During surrender, is there any way to make attackers run to you rather than walk? What happens frequently is that, especially outdoors, enemies have so far to walk before they get to you that the surrender cancels and they go hostile again. Also, while follower collateral seems to be working fine on knockdown, it does seem to be having issues during surrender. If the person I surrender to decides to rape the PC, the follower gets ignored, and if the person decides in the dialog to rape the follower, they just stand around doing nothing after the dialog ends.

 

About the knockout function. When there's multiple rapists/turns, the other rapers will use regular aggressive animations but the first raper will still keep using sleeping animations during any more turns he takes. This continues to happen even if being raped by the person after getting knocked down/surrendering a second time. Also, can you make the knocked-out idle animations play during the whole transition before being raped? Currently when the screen dims the character stands back up.

 

Also, +1 to the issue of being unable to surrender to creatures.

Posted

Is anyone else still having trouble with the female first button for consensual? I cannot activate it after the newest defeat upload.

 

same here

Posted

 

Is anyone else still having trouble with the female first button for consensual? I cannot activate it after the newest defeat upload.

 

same here

 

A bit of code is missing for this to work. :P Fixed.

 

 

Ok, so I tried a clean save install.

 

"You cannot surrender to this enemy."

 

Could be a dumb question but creatures are enabled in SexLab?

 

Ok, I enabled creatures in sexlab, I enabled creature assault in defeat however my character doesnt get defeated by them, even pressing surrender doesnt work it simply tells me "cant surrender to this whatever"

After looking into the creature list in the defeat menu Ive come to realize that the list is empty and I cant add or remove any creatures.

Yes the list works for tags.

I don't know why your list would be empty but try to uninstall the mod through the MCM menu then reinstall it, it should refresh the list to its default state.

 

Edit: you made me realized the lists weren't actually created when updating from an old version... thanks.

Posted

Does anyone know if Devious Capture still work with the Newest version of Defeat?

If it does will it work if Defeat is triggered though Death Alternation?

 

I haven't been able to get devious capture to trigger on Defeat's left for dead and reasue event with is why I'm asking is the old devious capture mod still works.

Posted

I bagged the thief (vanilla encounter) who tries to rob a player. But after the release from bag she was goner. Hope we can make those thieves not disappear and able to bag them for gold like regular bandits.

 

 

 

Uncofirmed CTD report. I put it in spoiler tag for a reason since there is no way to confirm it Defeat caused it.

 

]Can't confirm it Defeat is causing this behavior but it is worth to mention it.

 

I ended up being ambushed by a thief robber (vanilla encounter) I chose option that Khajiit doesn't have time for this and the thief got tired and left me alone. I sneak up to the thief and tied her and put her in bag hoping I would bag her for reward to some guard. When I released her from the bag she was goner. Couldn't find that NPC (probably because NPC is non generic and non unique. I saved the game after that. From that point onward my game CTD on save load.

Like I say I have zero proof defeat causes this CTD just correlation.

 

 

 

Posted

 

 

Is anyone else still having trouble with the female first button for consensual? I cannot activate it after the newest defeat upload.

 

same here

 

A bit of code is missing for this to work. :P Fixed.

 

 

Ok, so I tried a clean save install.

 

"You cannot surrender to this enemy."

 

Could be a dumb question but creatures are enabled in SexLab?

 

Ok, I enabled creatures in sexlab, I enabled creature assault in defeat however my character doesnt get defeated by them, even pressing surrender doesnt work it simply tells me "cant surrender to this whatever"

After looking into the creature list in the defeat menu Ive come to realize that the list is empty and I cant add or remove any creatures.

Yes the list works for tags.

I don't know why your list would be empty but try to uninstall the mod through the MCM menu then reinstall it, it should refresh the list to its default state.

 

Edit: you made me realized the lists weren't actually created when updating from an old version... thanks.

 

 

I wasnt updating tho, it was a new game with the new defeat.

 

Edit: Its fixed, deinstalling and installing did fix it.

However I still have draugr/falmer and skeletons in t pose doing nothing even if you attack them(every other creature works fine) and defeat + sexlab were the only 2 things i updated.

j/w.

Posted

Any plan having an option that when you try to sell the person you captured to prostitution and they refuse that they will run over and untie them?

Posted

I can't trigger combat rape with Seekers? Any ideas? Works fine with other mods.

Do the seekers hit your characters before you surrender?

Do the seekers just left or wander around after you surrender/knocked down?

or Do you set tags for Creature in player as victim?

Posted

 

I wasnt updating tho, it was a new game with the new defeat.

 

Edit: Its fixed, deinstalling and installing did fix it.

However I still have draugr/falmer and skeletons in t pose doing nothing even if you attack them(every other creature works fine) and defeat + sexlab were the only 2 things i updated.

j/w.

 

Not from my mod, I don't touch anything related to skeletons.

 

I bagged the thief (vanilla encounter) who tries to rob a player. But after the release from bag she was goner. Hope we can make those thieves not disappear and able to bag them for gold like regular bandits.

 

I the thief is coded to be deleted when unloaded it's going to be complicated.

So far I was unable to determine why some NPC disappear like that, is someone has infos about it let me know.

Posted

 

Do the seekers hit your characters before you surrender?

Do the seekers just left or wander around after you surrender/knocked down?

or Do you set tags for Creature in player as victim?

 

no reaction at all( no knocked down) 

Another creatures works fine.

 

This problem appeared a long time ago

Posted

I switched to MO and starting to like it, except I can't get creatures to rape anything. I have the latest Sexlab, FNIS, MNC, and Defeat. MO says there is a conflict with Violens. I tried loading it before Defeat(still doesn't work btw) and MO says run LOOT to put it after. Humanoids work fine. FNIS sees all mods and reads creature animations fine. Could someone please help?

Posted

I switched to MO and starting to like it, except I can't get creatures to rape anything. I have the latest Sexlab, FNIS, MNC, and Defeat. MO says there is a conflict with Violens. I tried loading it before Defeat(still doesn't work btw) and MO says run LOOT to put it after. Humanoids work fine. FNIS sees all mods and reads creature animations fine. Could someone please help?

ckeck your creature race list. if it's empty - click reconfigure in General settings

Posted

 

I switched to MO and starting to like it, except I can't get creatures to rape anything. I have the latest Sexlab, FNIS, MNC, and Defeat. MO says there is a conflict with Violens. I tried loading it before Defeat(still doesn't work btw) and MO says run LOOT to put it after. Humanoids work fine. FNIS sees all mods and reads creature animations fine. Could someone please help?

ckeck your creature race list. if it's empty - click reconfigure in General settings

 

 

YES! That did it. Thank You so very much for your help!

 

Posted

This has likely been answered to hell and back but I might as well ask since this post is up to 466 pages...but is there a way to adjust malus/difficulty for npcs side when you're an aggressor? Even with mashing, filling the bar in 5 seconds is heavily unreasonable (I get it about 3 quarters of the way in 5 seconds...its why I adjust the malus so much so I don't murder my fingers trying.) but in the MCM menu, there's no option in that section.  Is it possible the mod is not completely installed control wise?  Or is it a manual adjustment process?

Posted

(version 5.3.2)

 

I don't know why my follower (Lydia) is ignored by enemies, whatever I do. If my character is knocked down, surrended to enemies, or I make my follower knocked down by them while I am in stealth mode, she is always ignored.

 

Also, if I surrender to numerous enemies (with follower), after rape the struggle bar appears as it should. But if I fill it (with warnings like "an aggressor is watching you"), they try to kill me immediatly.

 

Sorry for my poor English

Posted

I was wondering if anyone could give me a brief run-down on the new tags added, maybe some advice for taggings that they have used, it could be because I've had so little sleep the past few days, but I can't quite figure out the best way to use them.

Posted

Quick question, since I'm not sure I found an answer so far.

 

Latest version, aggressor, sneak from behind, choke, victim on ground hit key for options.

 

Choosing "rape".

 

I go into a struggling animation my character on top, and the struggle bar appears.

 

Ok, so far so good.

 

Is there a trick to it? Because I neveer manage to get the bar above 50% full withing the time limit, no matter the victim or the level I am at.

Posted

Quick question, since I'm not sure I found an answer so far.

 

Latest version, aggressor, sneak from behind, choke, victim on ground hit key for options.

 

Choosing "rape".

 

I go into a struggling animation my character on top, and the struggle bar appears.

 

Ok, so far so good.

 

Is there a trick to it? Because I neveer manage to get the bar above 50% full withing the time limit, no matter the victim or the level I am at.

 

Welcome to my question: is there a way to adjust NPC Malus/Resistance to you?

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